Update link to Interactive Horizon Mapping: Shadows for bump-mapped surfaces

pull/577/head
Michael Jalkio 5 years ago
parent ec34be84a2
commit 8fa5ada6c6

@ -28,7 +28,7 @@ This is a really great paper that is both complex and straightforward. This pape
* [Light Propagation Volumes in CryEngine 3](http://www.crytek.com/download/Light_Propagation_Volumes.pdf)
### Bump mapping
* [Interactive Horizon Mapping: Shadows for bump-mapped surfaces](http://research.microsoft.com/en-us/um/people/cohen/bs.pdf)
* [Interactive Horizon Mapping: Shadows for bump-mapped surfaces](https://www.ppsloan.org/publications/bs.pdf)
### Interior mapping
* [Interior Mapping: A new technique for rendering realistic buildings](http://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf)

Loading…
Cancel
Save