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https://github.com/ohwgiles/laminar.git
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d29715c0ec
This is nicer than slurping and removes a whole function. A further improvement could be to retain the mapping permanently open. Part of #49 refactor
149 lines
5.3 KiB
C++
149 lines
5.3 KiB
C++
///
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/// Copyright 2015 Oliver Giles
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///
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/// This file is part of Laminar
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///
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/// Laminar is free software: you can redistribute it and/or modify
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/// it under the terms of the GNU General Public License as published by
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/// the Free Software Foundation, either version 3 of the License, or
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/// (at your option) any later version.
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///
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/// Laminar is distributed in the hope that it will be useful,
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/// but WITHOUT ANY WARRANTY; without even the implied warranty of
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/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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/// GNU General Public License for more details.
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///
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/// You should have received a copy of the GNU General Public License
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/// along with Laminar. If not, see <http://www.gnu.org/licenses/>
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///
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#ifndef LAMINAR_INTERFACE_H_
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#define LAMINAR_INTERFACE_H_
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#include "run.h"
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#include <string>
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#include <memory>
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#include <unordered_map>
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typedef std::unordered_map<std::string, std::string> ParamMap;
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// Simple struct to define which information a frontend client is interested
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// in, both in initial request phase and real-time updates. It corresponds
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// loosely to frontend URLs
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struct MonitorScope {
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enum Type {
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HOME, // home page: recent builds and statistics
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ALL, // browse jobs
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JOB, // a specific job page
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RUN, // a specific run page
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LOG // a run's log page
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};
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MonitorScope(Type type = HOME, std::string job = std::string(), uint num = 0) :
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type(type),
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job(job),
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num(num)
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{}
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// whether this scope wants status information about the given job or run
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bool wantsStatus(std::string ajob, uint anum = 0) const {
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if(type == HOME || type == ALL) return true;
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if(type == JOB) return ajob == job;
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if(type == RUN) return ajob == job && anum == num;
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return false;
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}
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bool wantsLog(std::string ajob, uint anum) const {
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return type == LOG && ajob == job && anum == num;
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}
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Type type;
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std::string job;
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uint num = 0;
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uint page = 0;
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};
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// Represents a (websocket) client that wants to be notified about events
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// matching the supplied scope. Pass instances of this to LaminarInterface
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// registerClient and deregisterClient
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struct LaminarClient {
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virtual ~LaminarClient() noexcept(false) {}
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virtual void sendMessage(std::string payload) = 0;
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MonitorScope scope;
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};
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// Represents a (rpc) client that wants to be notified about run completion.
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// Pass instances of this to LaminarInterface registerWaiter and
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// deregisterWaiter
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struct LaminarWaiter {
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virtual ~LaminarWaiter() =default;
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virtual void complete(const Run*) = 0;
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};
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// Represents a file mapped in memory. Used to serve artefacts
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struct MappedFile {
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virtual ~MappedFile() =default;
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virtual const void* address() = 0;
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virtual size_t size() = 0;
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};
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// The interface connecting the network layer to the application business
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// logic. These methods fulfil the requirements of both the HTTP/Websocket
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// and RPC interfaces.
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struct LaminarInterface {
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virtual ~LaminarInterface() {}
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// Queues a job, returns immediately. Return value will be nullptr if
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// the supplied name is not a known job.
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virtual std::shared_ptr<Run> queueJob(std::string name, ParamMap params = ParamMap()) = 0;
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// Register a client (but don't give up ownership). The client will be
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// notified with a JSON message of any events matching its scope
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// (see LaminarClient and MonitorScope above)
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virtual void registerClient(LaminarClient* client) = 0;
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// Call this before destroying a client so that Laminar doesn't try
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// to call LaminarClient::sendMessage on invalid data
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virtual void deregisterClient(LaminarClient* client) = 0;
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// Register a waiter (but don't give up ownership). The waiter will be
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// notified with a callback of any run completion (see LaminarWaiter above)
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virtual void registerWaiter(LaminarWaiter* waiter) = 0;
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// Call this before destroying a waiter so that Laminar doesn't try
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// to call LaminarWaiter::complete on invalid data
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virtual void deregisterWaiter(LaminarWaiter* waiter) = 0;
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// Synchronously send a snapshot of the current status to the given
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// client (as governed by the client's MonitorScope). This is called on
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// initial websocket connect.
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virtual void sendStatus(LaminarClient* client) = 0;
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// Implements the laminar client interface allowing the setting of
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// arbitrary parameters on a run (usually itself) to be available in
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// the environment of subsequent scripts.
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virtual bool setParam(std::string job, uint buildNum, std::string param, std::string value) = 0;
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// Fetches the content of an artifact given its filename relative to
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// $LAMINAR_HOME/archive. Ideally, this would instead be served by a
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// proper web server which handles this url.
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virtual kj::Own<MappedFile> getArtefact(std::string path) = 0;
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// Fetches the content of $LAMINAR_HOME/custom/style.css or an empty
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// string. Ideally, this would instead be served by a proper web server
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// which handles this url.
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virtual std::string getCustomCss() = 0;
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// Abort all running jobs
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virtual void abortAll() = 0;
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// Callback for laminar to reap child processes.
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virtual void reapChildren() = 0;
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// Callback to handle a configuration modification notification
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virtual void notifyConfigChanged() = 0;
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};
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#endif // LAMINAR_INTERFACE_H_
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