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https://github.com/ohwgiles/laminar.git
synced 2024-10-27 20:34:20 +00:00
add support for global, node and job level env files
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parent
1484f7a706
commit
291428ef2d
@ -460,6 +460,14 @@ void Laminar::assignNewJobs() {
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if(fs::exists(cfgDir/"after"))
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if(fs::exists(cfgDir/"after"))
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run->addScript((cfgDir/"after").string());
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run->addScript((cfgDir/"after").string());
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// add environment files
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if(fs::exists(cfgDir/"env"))
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run->addEnv((cfgDir/"env").string());
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if(fs::exists(cfgDir/"nodes"/node.name/"env"))
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run->addEnv((cfgDir/"nodes"/node.name/"env").string());
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if(fs::exists(cfgDir/"jobs"/run->name/"env"))
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run->addEnv((cfgDir/"jobs"/run->name/"env").string());
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KJ_LOG(INFO, "Queued job to node", run->name, run->build, node.name);
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KJ_LOG(INFO, "Queued job to node", run->name, run->build, node.name);
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// notify clients
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// notify clients
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15
src/run.cpp
15
src/run.cpp
@ -17,7 +17,7 @@
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/// along with Laminar. If not, see <http://www.gnu.org/licenses/>
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/// along with Laminar. If not, see <http://www.gnu.org/licenses/>
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///
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///
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#include "run.h"
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#include "run.h"
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#include "conf.h"
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#include <iostream>
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#include <iostream>
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#include <kj/debug.h>
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#include <kj/debug.h>
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@ -26,7 +26,6 @@
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#include <boost/filesystem.hpp>
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#include <boost/filesystem.hpp>
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namespace fs = boost::filesystem;
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namespace fs = boost::filesystem;
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std::string to_string(const RunState& rs) {
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std::string to_string(const RunState& rs) {
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switch(rs) {
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switch(rs) {
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case RunState::PENDING: return "pending";
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case RunState::PENDING: return "pending";
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@ -47,8 +46,8 @@ Run::Run() {
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Run::~Run() {
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Run::~Run() {
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KJ_DBG("Run destroyed");
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KJ_DBG("Run destroyed");
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//delete log;
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}
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}
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std::string Run::reason() const {
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std::string Run::reason() const {
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if(!parentName.empty()) {
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if(!parentName.empty()) {
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return std::string("Triggered by upstream ") + parentName + " #" + std::to_string(parentBuild);
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return std::string("Triggered by upstream ") + parentName + " #" + std::to_string(parentBuild);
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@ -81,6 +80,13 @@ bool Run::step() {
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chdir(wd.c_str());
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chdir(wd.c_str());
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for(std::string file : env) {
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StringMap vars = parseConfFile(file.c_str());
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for(auto& it : vars) {
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setenv(it.first.c_str(), it.second.c_str(), true);
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}
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}
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setenv("PATH", PATH.c_str(), true);
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setenv("PATH", PATH.c_str(), true);
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setenv("lBuildNum", buildNum.c_str(), true);
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setenv("lBuildNum", buildNum.c_str(), true);
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setenv("lJobName", name.c_str(), true);
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setenv("lJobName", name.c_str(), true);
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@ -110,6 +116,9 @@ bool Run::step() {
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void Run::addScript(std::string script) {
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void Run::addScript(std::string script) {
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scripts.push(script);
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scripts.push(script);
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}
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}
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void Run::addEnv(std::string path) {
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env.push_back(path);
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}
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void Run::reaped(int status) {
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void Run::reaped(int status) {
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procStatus = status;
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procStatus = status;
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}
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}
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@ -21,6 +21,7 @@
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#include <string>
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#include <string>
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#include <queue>
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#include <queue>
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#include <list>
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#include <functional>
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#include <functional>
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#include <ostream>
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#include <ostream>
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#include <unordered_map>
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#include <unordered_map>
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@ -57,6 +58,9 @@ public:
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// adds a script to the queue of scripts to be executed by this run
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// adds a script to the queue of scripts to be executed by this run
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void addScript(std::string script);
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void addScript(std::string script);
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// adds an environment file that will be sourced before this run
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void addEnv(std::string path);
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// called when a process owned by this run has been reaped. The status
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// called when a process owned by this run has been reaped. The status
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// may be used to set the run's job status
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// may be used to set the run's job status
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void reaped(int status);
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void reaped(int status);
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@ -85,6 +89,7 @@ public:
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private:
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private:
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std::queue<std::string> scripts;
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std::queue<std::string> scripts;
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std::string currentScript;
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std::string currentScript;
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std::list<std::string> env;
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};
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};
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