Init commit

pull/30/merge
James Kyle 8 years ago
commit 3356bea996

@ -0,0 +1,393 @@
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<a href="super-tiny-compiler.js"><img width="731" alt="THE SUPER TINY COMPILER" src="https://cloud.githubusercontent.com/assets/952783/14171276/ed7bf716-f6e6-11e5-96df-80a031c2769d.png"/></a>
***Welcome to The Super Tiny Compiler!***
This is an ultra-simplified example of all the major pieces of a modern compiler
written in easy to read JavaScript.
Reading through the guided code will help you learn about how *most* compilers
work from end to end.
### [Want to jump into the code? Click here](super-tiny-compiler.js)
---
### Why should I care?
That's fair, most people don't really have to think about compilers in their day
jobs. However, compilers are all around you, tons of the tools you use are based
on concepts borrowed from compilers.
### But compilers are scary!
Yes, they are. But that's our fault (the people who write compilers), we've
taken something that is reasonably straightforward and made it so scary that
most think of it as this totally unapproachable thing that only the nerdiest of
the nerds are able to understand.
### Okay so where do I begin?
Awesome! Head on over to the [super-tiny-compiler.js](super-tiny-compiler.js)
file.
### I'm back, that didn't make sense
Ouch, I'm really sorry. I'm planning on doing a lot more work on this to add
inline annotations. If you want to come back when that's done, you can either
watch/star this repo or follow me on
[twitter](https://twitter.com/thejameskyle) for updates.
### Tests
Run with `node test.js`
---
[![cc-by-4.0](https://licensebuttons.net/l/by/4.0/80x15.png)](http://creativecommons.org/licenses/by/4.0/)

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/**
* TTTTTTTTTTTTTTTTTTTTTTTHHHHHHHHH HHHHHHHHHEEEEEEEEEEEEEEEEEEEEEE
* T:::::::::::::::::::::TH:::::::H H:::::::HE::::::::::::::::::::E
* T:::::::::::::::::::::TH:::::::H H:::::::HE::::::::::::::::::::E
* T:::::TT:::::::TT:::::THH::::::H H::::::HHEE::::::EEEEEEEEE::::E
* TTTTTT T:::::T TTTTTT H:::::H H:::::H E:::::E EEEEEE
* T:::::T H:::::H H:::::H E:::::E
* T:::::T H::::::HHHHH::::::H E::::::EEEEEEEEEE
* T:::::T H:::::::::::::::::H E:::::::::::::::E
* T:::::T H:::::::::::::::::H E:::::::::::::::E
* T:::::T H::::::HHHHH::::::H E::::::EEEEEEEEEE
* T:::::T H:::::H H:::::H E:::::E
* T:::::T H:::::H H:::::H E:::::E EEEEEE
* TT:::::::TT HH::::::H H::::::HHEE::::::EEEEEEEE:::::E
* T:::::::::T H:::::::H H:::::::HE::::::::::::::::::::E
* T:::::::::T H:::::::H H:::::::HE::::::::::::::::::::E
* TTTTTTTTTTT HHHHHHHHH HHHHHHHHHEEEEEEEEEEEEEEEEEEEEEE
*
* SSSSSSSSSSSSSSS UUUUUUUU UUUUUUUUPPPPPPPPPPPPPPPPP EEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRR
* SS:::::::::::::::SU::::::U U::::::UP::::::::::::::::P E::::::::::::::::::::ER::::::::::::::::R
* S:::::SSSSSS::::::SU::::::U U::::::UP::::::PPPPPP:::::P E::::::::::::::::::::ER::::::RRRRRR:::::R
* S:::::S SSSSSSSUU:::::U U:::::UUPP:::::P P:::::PEE::::::EEEEEEEEE::::ERR:::::R R:::::R
* S:::::S U:::::U U:::::U P::::P P:::::P E:::::E EEEEEE R::::R R:::::R
* S:::::S U:::::U U:::::U P::::P P:::::P E:::::E R::::R R:::::R
* S::::SSSS U:::::U U:::::U P::::PPPPPP:::::P E::::::EEEEEEEEEE R::::RRRRRR:::::R
* SS::::::SSSSS U:::::U U:::::U P:::::::::::::PP E:::::::::::::::E R:::::::::::::RR
* SSS::::::::SS U:::::U U:::::U P::::PPPPPPPPP E:::::::::::::::E R::::RRRRRR:::::R
* SSSSSS::::S U:::::U U:::::U P::::P E::::::EEEEEEEEEE R::::R R:::::R
* S:::::S U:::::U U:::::U P::::P E:::::E R::::R R:::::R
* S:::::S U::::::U U::::::U P::::P E:::::E EEEEEE R::::R R:::::R
* SSSSSSS S:::::S U:::::::UUU:::::::U PP::::::PP EE::::::EEEEEEEE:::::ERR:::::R R:::::R
* S::::::SSSSSS:::::S UU:::::::::::::UU P::::::::P E::::::::::::::::::::ER::::::R R:::::R
* S:::::::::::::::SS UU:::::::::UU P::::::::P E::::::::::::::::::::ER::::::R R:::::R
* SSSSSSSSSSSSSSS UUUUUUUUU PPPPPPPPPP EEEEEEEEEEEEEEEEEEEEEERRRRRRRR RRRRRRR
*
* TTTTTTTTTTTTTTTTTTTTTTTIIIIIIIIIINNNNNNNN NNNNNNNNYYYYYYY YYYYYYY
* T:::::::::::::::::::::TI::::::::IN:::::::N N::::::NY:::::Y Y:::::Y
* T:::::::::::::::::::::TI::::::::IN::::::::N N::::::NY:::::Y Y:::::Y
* T:::::TT:::::::TT:::::TII::::::IIN:::::::::N N::::::NY::::::Y Y::::::Y
* TTTTTT T:::::T TTTTTT I::::I N::::::::::N N::::::NYYY:::::Y Y:::::YYY
* T:::::T I::::I N:::::::::::N N::::::N Y:::::Y Y:::::Y
* T:::::T I::::I N:::::::N::::N N::::::N Y:::::Y:::::Y
* T:::::T I::::I N::::::N N::::N N::::::N Y:::::::::Y
* T:::::T I::::I N::::::N N::::N:::::::N Y:::::::Y
* T:::::T I::::I N::::::N N:::::::::::N Y:::::Y
* T:::::T I::::I N::::::N N::::::::::N Y:::::Y
* T:::::T I::::I N::::::N N:::::::::N Y:::::Y
* TT:::::::TT II::::::IIN::::::N N::::::::N Y:::::Y
* T:::::::::T I::::::::IN::::::N N:::::::N YYYY:::::YYYY
* T:::::::::T I::::::::IN::::::N N::::::N Y:::::::::::Y
* TTTTTTTTTTT IIIIIIIIIINNNNNNNN NNNNNNN YYYYYYYYYYYYY
*
* CCCCCCCCCCCCC OOOOOOOOO MMMMMMMM MMMMMMMMPPPPPPPPPPPPPPPPP IIIIIIIIIILLLLLLLLLLL EEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRR
* CCC::::::::::::C OO:::::::::OO M:::::::M M:::::::MP::::::::::::::::P I::::::::IL:::::::::L E::::::::::::::::::::ER::::::::::::::::R
* CC:::::::::::::::C OO:::::::::::::OO M::::::::M M::::::::MP::::::PPPPPP:::::P I::::::::IL:::::::::L E::::::::::::::::::::ER::::::RRRRRR:::::R
* C:::::CCCCCCCC::::CO:::::::OOO:::::::OM:::::::::M M:::::::::MPP:::::P P:::::PII::::::IILL:::::::LL EE::::::EEEEEEEEE::::ERR:::::R R:::::R
* C:::::C CCCCCCO::::::O O::::::OM::::::::::M M::::::::::M P::::P P:::::P I::::I L:::::L E:::::E EEEEEE R::::R R:::::R
* C:::::C O:::::O O:::::OM:::::::::::M M:::::::::::M P::::P P:::::P I::::I L:::::L E:::::E R::::R R:::::R
* C:::::C O:::::O O:::::OM:::::::M::::M M::::M:::::::M P::::PPPPPP:::::P I::::I L:::::L E::::::EEEEEEEEEE R::::RRRRRR:::::R
* C:::::C O:::::O O:::::OM::::::M M::::M M::::M M::::::M P:::::::::::::PP I::::I L:::::L E:::::::::::::::E R:::::::::::::RR
* C:::::C O:::::O O:::::OM::::::M M::::M::::M M::::::M P::::PPPPPPPPP I::::I L:::::L E:::::::::::::::E R::::RRRRRR:::::R
* C:::::C O:::::O O:::::OM::::::M M:::::::M M::::::M P::::P I::::I L:::::L E::::::EEEEEEEEEE R::::R R:::::R
* C:::::C O:::::O O:::::OM::::::M M:::::M M::::::M P::::P I::::I L:::::L E:::::E R::::R R:::::R
* C:::::C CCCCCCO::::::O O::::::OM::::::M MMMMM M::::::M P::::P I::::I L:::::L LLLLLL E:::::E EEEEEE R::::R R:::::R
* C:::::CCCCCCCC::::CO:::::::OOO:::::::OM::::::M M::::::MPP::::::PP II::::::IILL:::::::LLLLLLLLL:::::LEE::::::EEEEEEEE:::::ERR:::::R R:::::R
* CC:::::::::::::::C OO:::::::::::::OO M::::::M M::::::MP::::::::P I::::::::IL::::::::::::::::::::::LE::::::::::::::::::::ER::::::R R:::::R
* CCC::::::::::::C OO:::::::::OO M::::::M M::::::MP::::::::P I::::::::IL::::::::::::::::::::::LE::::::::::::::::::::ER::::::R R:::::R
* CCCCCCCCCCCCC OOOOOOOOO MMMMMMMM MMMMMMMMPPPPPPPPPP IIIIIIIIIILLLLLLLLLLLLLLLLLLLLLLLLEEEEEEEEEEEEEEEEEEEEEERRRRRRRR RRRRRRR
*
* =======================================================================================================================================================================
* =======================================================================================================================================================================
* =======================================================================================================================================================================
* =======================================================================================================================================================================
*/
/**
* Today we're going to write a compiler together. But not just any compiler... A
* super duper teeny tiny compiler! A compiler that is so small that if you
* remove all the comments this file would only be ~200 lines of actual code.
*
* We're going to compile some lisp-like function calls into some C-like
* function calls.
*
* If you are not familiar with one or the other. I'll just give you a quick intro.
*
* If we had two functions `add` and `subtract` they would be written like this:
*
* LISP C
*
* 2 + 2 (add 2 2) add(2, 2)
* 4 - 2 (subtract 4 2) subtract(4, 2)
* 2 + (4 - 2) (add 2 (subtract 4 2)) add(2, subtract(4, 2))
*
* Easy peezy right?
*
* Well good, because this is exactly what we are going to compile. While this
* is neither a complete LISP or C syntax, it will be enough of the syntax to
* demonstrate many of the major pieces of a modern compiler.
*/
/**
* Most compilers break down into three primary stages: Parsing, Transformation,
* and Code Generation
*
* 1. *Parsing* is taking raw code and turning it into a more abstract
* representation of the code.
*
* 2. *Transformation* takes this abstract representation and manipulates to do
* whatever the compiler wants it to.
*
* 3. *Code Generation* takes the transformed representation of the code and
* turns it into new code.
*/
/**
* Parsing
* -------
*
* Parsing typically gets broken down into two phases: Lexical Analysis and
* Syntactic Analysis.
*
* 1. *Lexical Analysis* takes the raw code and splits it apart into these things
* called tokens by a thing called a tokenizer (or lexer).
*
* Tokens are an array of tiny little objects that describe an isolated piece
* of the syntax. They could be numbers, labels, punctuation, operators,
* whatever.
*
* 2. *Syntactic Analysis* takes the tokens and reformats them into a
* representation that describes each part of the syntax and their relation
* to one another. This is known as an intermediate representation or
* Abstract Syntax Tree.
*
* An Abstract Syntax Tree, or AST for short, is a deeply nested object that
* represents code in a way that is both easy to work with and tells us a lot
* of information.
*
* For the following syntax:
*
* (add 2 (subtract 4 2))
*
* Tokens might look something like this:
*
* [
* { type: 'paren', value: '(' },
* { type: 'name', value: 'add' },
* { type: 'number', value: '2' },
* { type: 'paren', value: '(' },
* { type: 'name', value: 'subtract' },
* { type: 'number', value: '4' },
* { type: 'number', value: '2' },
* { type: 'paren', value: ')' },
* { type: 'paren', value: ')' }
* ]
*
* And an Abstract Syntax Tree (AST) might look like this:
*
* {
* type: 'Program',
* body: [{
* type: 'CallExpression',
* name: 'add',
* params: [{
* type: 'NumberLiteral',
* value: '2'
* }, {
* type: 'CallExpression',
* name: 'subtract',
* params: [{
* type: 'NumberLiteral',
* value: '4'
* }, {
* type: 'NumberLiteral',
* value: '2'
* }]
* }]
* }]
* }
*/
/**
* Transformation
* --------------
*
* The next type of stage for a compiler is transformation. Again, this just
* takes the AST from the last step and makes changes to it. It can manipulate
* the AST in the same language or it can translate it into an entirely new
* language.
*
* Lets look at how we would transform an AST.
*
* You might notice that our AST has elements within it that look very similar.
* There are these objects with a type property. Each of these are known as an
* AST Node. These nodes have defined properties on them that describe one
* isolated part of the tree.
*
* We can have a node for a "NumberLiteral":
*
* {
* type: 'NumberLiteral',
* value: '2'
* }
*
* Or maybe a node for a "CallExpression":
*
* {
* type: 'CallExpression',
* name: 'subtract',
* params: [...nested nodes go here...]
* }
*
* When transforming the AST we can manipulate nodes by
* adding/removing/replacing properties, we can add new nodes, remove nodes, or
* we could leave the existing AST alone and create an entirely new one based
* on it.
*
* Since were targeting a new language, were going to focus on creating an
* entirely new AST that is specific to the target language.
*
* Traversal
* ---------
*
* In order to navigate through all of these nodes, we need to be able to
* traverse through them. This traversal process goes to each node in the AST
* depth-first.
*
* {
* type: 'Program',
* body: [{
* type: 'CallExpression',
* name: 'add',
* params: [{
* type: 'NumberLiteral',
* value: '2'
* }, {
* type: 'CallExpression',
* name: 'subtract',
* params: [{
* type: 'NumberLiteral',
* value: '4'
* }, {
* type: 'NumberLiteral',
* value: '2'
* }]
* }]
* }]
* }
*
* So for the above AST we would go:
*
* 1. Program - Starting at the top level of the AST
* 2. CallExpression (add) - Moving to the first element of the Program's body
* 3. NumberLiteral (2) - Moving to the first element of CallExpression's params
* 4. CallExpression (subtract) - Moving to the second element of CallExpression's params
* 5. NumberLiteral (4) - Moving to the first element of CallExpression's params
* 6. NumberLiteral (2) - Moving to the second element of CallExpression's params
*
* If we were manipulating this AST directly, instead of creating a separate AST,
* we would likely introduce all sorts of abstractions here. But just visiting
* each node in the tree is enough.
*
* The reason I use the word visiting is because there is this pattern of how
* to represent operations on elements of an object structure.
*
* Visitors
* --------
*
* The basic idea here is that we are going to create a visitor object that
* has methods that will accept different node types.
*
* var visitor = {
* NumberLiteral() {},
* CallExpression() {}
* };
*
* When we traverse our AST we will call the methods on this visitor whenever we
* encounter a node of a matching type.
*
* In order to make this useful we will also pass the node and a reference to
* the parent node.
*
* var visitor = {
* NumberLiteral(node, parent) {},
* CallExpression(node, parent) {}
* };
*/
/**
* Code Generation
* ---------------
*
* The final phase of a compiler is code generation. Sometimes compilers will do
* things that overlap with transformation, but for the most part code
* generation just means take our AST and string-ify code back out.
*
* Code generators work several different ways, some compilers will reuse the
* tokens from earlier, others will have created a separate representation of
* the code so that they can print node linearly, but from what I can tell most
* will use the same AST we just created, which is what were going to focus on.
*
* Effectively our code generator will know how to print all of the different
* node types of the AST, and it will recursively call itself to print nested
* nodes until everything is printed into one long string of code.
*/
/**
* And that's it! That's all the different pieces of a compiler.
*
* Now that isnt to say every compiler looks exactly like I described here.
* Compilers serve many different purposes, and they might need more steps than
* I have detailed.
*
* But now you should have a general high-level idea of what most compilers look
* like.
*
* Now that Ive explained all of this, youre all good to go write your own
* compilers right?
*
* Just kidding, that's what I'm here to help with :P
*
* So let's begin...
*/
/**
* ============================================================================
* (/^▽^)/
* THE TOKENIZER!
* ============================================================================
*/
/**
* We're gonna start off with our first phase of parsing, lexical analysis, with
* the tokenizer.
*
* We're just going to take our string of code and break it down into an array
* of tokens.
*
* (add 2 (subtract 4 2)) => [{ type: 'paren', value: '(' }, ...]
*/
// We start by accepting an input string of code, and we're gonna set up two
// things...
function tokenizer(input) {
// A `current` variable for tracking our position in the code like a cursor.
var current = 0;
// And a `tokens` array for pushing our tokens to.
var tokens = [];
// We start by creating a `while` loop where we are setting up our `current`
// variable to be incremented as much as we want `inside` the loop.
//
// We do this because we may want to increment `current` many times within a
// single loop because our tokens can be any length.
while (current < input.length) {
// We're also going to store the `current` character in the `input`.
var char = input[current];
// The first thing we want to check for is an open parenthesis. This will
// later be used for `CallExpressions` but for now we only care about the
// character.
//
// We check to see if we have an open parenthesis:
if (char === '(') {
// If we do, we push a new token with the type `paren` and set the value
// to an open parenthesis.
tokens.push({
type: 'paren',
value: '('
});
// Then we increment `current`
current++;
// And we `continue` onto the next cycle of the loop.
continue;
}
// Next we're going to check for a closing parenthesis. We do the same exact
// thing as before: Check for a closing parenthesis, add a new token,
// increment `current`, and `continue`.
if (char === ')') {
tokens.push({
type: 'paren',
value: ')'
});
current++;
continue;
}
// Moving on, we're now going to check for whitespace. This is interesting
// because we care that whitespace exists to separate characters, but it
// isn't actually important for us to store as a token. We would only throw
// it out later.
//
// So here we're just going to test for existence and if it does exist we're
// going to just `continue` on.
var WHITESPACE = /\s/;
if (WHITESPACE.test(char)) {
current++;
continue;
}
// The next type of token is a number. This is different than what we have
// seen before because a number could be any number of characters and we
// want to capture the entire sequence of characters as one token.
//
// (add 123 456)
// ^^^ ^^^
// Only two separate tokens
//
// So we start this off when we encounter the first number in a sequence.
var NUMBERS = /[0-9]/;
if (NUMBERS.test(char)) {
// We're going to create a `value` string that we are going to push
// characters to.
var value = '';
// Then we're going to loop through each character in the sequence until
// we encounter a character that is not a number, pushing each character
// that is a number to our `value` and incrementing `current` as we go.
while (NUMBERS.test(char)) {
value += char;
char = input[++current];
}
// After that we push our `number` token to the `tokens` array.
tokens.push({
type: 'number',
value: value
});
// And we continue on.
continue;
}
// The last type of token will be a `name` token. This is a sequence of
// letters instead of numbers, that are the names of functions in our lisp
// syntax.
//
// (add 2 4)
// ^^^
// Name token
//
var LETTERS = /[a-z]/i;
if (LETTERS.test(char)) {
var value = '';
// Again we're just going to loop through all the letters pushing them to
// a value.
while (LETTERS.test(char)) {
value += char;
char = input[++current];
}
// And pushing that value as a token with the type `name` and continuing.
tokens.push({
type: 'name',
value: value
});
continue;
}
// Finally if we have not matched a character by now, we're going to throw
// an error and completely exit.
throw new TypeError('I dont know what this character is: ' + char);
}
// Then at the end of our `tokenizer` we simply return the tokens array.
return tokens;
}
/**
* ============================================================================
* /o ل͜ o\
* THE PARSER!!!
* ============================================================================
*/
/**
* For our parser we're going to take our array of tokens and turn it into an
* AST.
*
* [{ type: 'paren', value: '(' }, ...] => { type: 'Program', body: [...] }
*/
// Okay, so we define a `parser` function that accepts our array of `tokens`.
function parser(tokens) {
// Again we keep a `current` variable that we will use as a cursor.
var current = 0;
// But this time we're going to use recursion instead of a `while` loop. So we
// define a `walk` function.
function walk() {
// Inside the walk function we start by grabbing the `current` token.
var token = tokens[current];
// We're going to split each type of token off into a different code path,
// starting off with `number` tokens.
//
// We test to see if we have a `number` token.
if (token.type === 'number') {
// If we have one, we'll increment `current`.
current++;
// And we'll return a new AST node called `NumberLiteral` and setting its
// value to the value of our token.
return {
type: 'NumberLiteral',
value: token.value
};
}
// Next we're going to look for CallExpressions. We start this off when we
// encounter an open parenthesis.
if (
token.type === 'paren' &&
token.value === '('
) {
// We'll increment `current` to skip the parenthesis since we don't care
// about it in our AST.
token = tokens[++current];
// We create a base node with the type `CallExpression`, and we're going
// to set the name as the current token's value since the next token after
// the open parenthesis is the name of the function.
var node = {
type: 'CallExpression',
name: token.value,
params: []
};
// We increment `current` *again* to skip the name token.
token = tokens[++current];
// And now we want to loop through each token that will be the `params` of
// our `CallExpression` until we encounter a closing parenthesis.
//
// Now this is where recursion comes in. Instead of trying to parse a
// potentially infinitely nested set of nodes we're going to rely on
// recursion to resolve things.
//
// To explain this, let's take our Lisp code. You can see that the
// parameters of the `add` are a number and a nested `CallExpression` that
// includes its own numbers.
//
// (add 2 (subtract 4 2))
//
// You'll also notice that in our tokens array we have multiple closing
// parenthesis.
//
// [
// { type: 'paren', value: '(' },
// { type: 'name', value: 'add' },
// { type: 'number', value: '2' },
// { type: 'paren', value: '(' },
// { type: 'name', value: 'subtract' },
// { type: 'number', value: '4' },
// { type: 'number', value: '2' },
// { type: 'paren', value: ')' }, <<< Closing parenthesis
// { type: 'paren', value: ')' } <<< Closing parenthesis
// ]
//
// We're going to rely on the nested `walk` function to increment our
// `current` variable past any nested `CallExpressions`.
// So we create a `while` loop that will continue until it encounters a
// token with a `type` of `'paren'` and a `value` of a closing
// parenthesis.
while (
(token.type !== 'paren') ||
(token.type === 'paren' && token.value !== ')')
) {
// we'll call the `walk` function which will return a `node` and we'll
// push it into our `node.params`.
node.params.push(walk());
token = tokens[current];
}
// Finally we will increment `current` one last time to skip the closing
// parenthesis.
current++;
// And return the node.
return node;
}
// Again, if we haven't recognized the token type by now we're going to
// throw an error.
throw new TypeError(token.type);
}
// Now, we're going to create our AST which will have a root which is a
// `Program` node.
var ast = {
type: 'Program',
body: []
};
// And we're going to kickstart our `walk` function, pushing nodes to our
// `ast.body` array.
//
// The reason we are doing this inside a loop is because our program can have
// `CallExpressions` after one another instead of being nested.
//
// (add 2 2)
// (subtract 4 2)
//
while (current < tokens.length) {
ast.body.push(walk());
}
// At the end of our parser we'll return the AST.
return ast;
}
/**
* ============================================================================
* (><)
* THE TRAVERSER!!!
* ============================================================================
*/
/**
* So now we have our AST, and we want to be able to visit different nodes with
* a visitor. We need to be able to call the methods on the visitor whenever we
* encounter a node with a matching type.
*
* traverse(ast, {
* Program(node, parent) {
* // ...
* },
*
* CallExpression(node, parent) {
* // ...
* },
*
* NumberLiteral(node, parent) {
* // ...
* }
* });
*/
// So we define a traverser function which accepts an AST and a
// visitor. Inside we're going to define two functions...
function traverser(ast, visitor) {
// A `traverseArray` function that will allow us to iterate over an array and
// call the next function that we will define: `traverseNode`.
function traverseArray(array, parent) {
array.forEach(function(child) {
traverseNode(child, parent);
});
}
// `traverseNode` will accept a `node` and its `parent` node. So that it can
// pass both to our visitor methods.
function traverseNode(node, parent) {
// We start by testing for the existence of a method on the visitor with a
// matching `type`.
var method = visitor[node.type];
// If it exists we'll call it with the `node` and its `parent`.
if (method) {
method(node, parent);
}
// Next we are going to split things up by the current node type.
switch (node.type) {
// We'll start with our top level `Program`. Since Program nodes have a
// property named body that has an array of nodes, we will call
// `traverseArray` to traverse down into them.
//
// (Remember that `traverseArray` will in turn call `traverseNode` so we
// are causing the tree to be traversed recursively)
case 'Program':
traverseArray(node.body, node);
break;
// Next we do the same with `CallExpressions` and traverse their `params`.
case 'CallExpression':
traverseArray(node.params, node);
break;
// In the case of `NumberLiterals` we don't have any child nodes to visit,
// so we'll just break.
case 'NumberLiteral':
break;
// And again, if we haven't recognized the node type then we'll throw an
// error.
default:
throw new TypeError(node.type);
}
}
// Finally we kickstart the traverser by calling `traverseNode` with our ast
// with no `parent` because the top level of the AST doesn't have a parent.
traverseNode(ast, null);
}
/**
* ============================================================================
* (˃̵͈̑˂̵͈̑)
* THE TRANSFORMER!!!
* ============================================================================
*/
/**
* Next up, the transformer. Our transformer is going to take the AST that we
* have built and pass it to our traverser function with a visitor and will
* create a new ast.
*
* ----------------------------------------------------------------------------
* Original AST | Transformed AST
* ----------------------------------------------------------------------------
* { | {
* type: 'Program', | type: 'Program',
* body: [{ | body: [{
* type: 'CallExpression', | type: 'ExpressionStatement',
* name: 'add', | expression: {
* params: [{ | type: 'CallExpression',
* type: 'NumberLiteral', | callee: {
* value: '2' | type: 'Identifier',
* }, { | name: 'add'
* type: 'CallExpression', | },
* name: 'subtract', | arguments: [{
* params: [{ | type: 'NumberLiteral',
* type: 'NumberLiteral', | value: '2'
* value: '4' | }, {
* }, { | type: 'CallExpression',
* type: 'NumberLiteral', | callee: {
* value: '2' | type: 'Identifier',
* }] | name: 'subtract'
* }] | },
* }] | arguments: [{
* } | type: 'NumberLiteral',
* | value: '4'
* ---------------------------------- | }, {
* | type: 'NumberLiteral',
* | value: '2'
* | }]
* (sorry the other one is longer.) | }
* | }
* | }]
* | }
* ----------------------------------------------------------------------------
*/
// So we have our transformer function which will accept the lisp ast.
function transformer(ast) {
// We'll create a `newAst` which like our previous AST will have a program
// node.
var newAst = {
type: 'Program',
body: []
};
// Next I'm going to cheat a little and create a bit of a hack. We're going to
// use a property named `context` on our parent nodes that we're going to push
// nodes to their parent's `context`. Normally you would have a better
// abstraction than this, but for our purposes this keeps things simple.
//
// Just take note that the context is a reference *from* the old ast *to* the
// new ast.
ast._context = newAst.body;
// We'll start by calling the traverser function with our ast and a visitor.
traverser(ast, {
// The first visitor method accepts `NumberLiterals`
NumberLiteral: function(node, parent) {
// We'll create a new node also named `NumberLiteral` that we will push to
// the parent context.
parent._context.push({
type: 'NumberLiteral',
value: node.value
});
},
// Next up, `CallExpressions`.
CallExpression: function(node, parent) {
// We start creating a new node `CallExpression` with a nested
// `Identifier`.
var expression = {
type: 'CallExpression',
callee: {
type: 'Identifier',
name: node.name
},
arguments: []
};
// Next we're going to define a new context on the original
// `CallExpression` node that will reference the `expression`'s arguments
// so that we can push arguments.
node._context = expression.arguments;
// Then we're going to check if the parent node is a `CallExpression`.
// If it is not...
if (parent.type !== 'CallExpression') {
// We're going to wrap our `CallExpression` node with an
// `ExpressionStatement`. We do this because the top level
// `CallExpressions` in JavaScript are actually statements.
expression = {
type: 'ExpressionStatement',
expression: expression
};
}
// Last, we push our (possibly wrapped) `CallExpression` to the `parent`'s
// `context`.
parent._context.push(expression);
}
});
// At the end of our transformer function we'll return the new ast that we
// just created.
return newAst;
}
/**
* ============================================================================
*
* THE CODE GENERATOR!!!!
* ============================================================================
*/
/**
* Now let's move onto our last phase: The Code Generator.
*
* Our code generator is going to recursively call itself to print each node in
* the tree into one giant string.
*/
function codeGenerator(node) {
// We'll break things down by the `type` of the `node`.
switch (node.type) {
// If we have a `Program` node. We will map through each node in the `body`
// and run them through the code generator and join them with a newline.
case 'Program':
return node.body.map(codeGenerator)
.join('\n');
// For `ExpressionStatements` we'll call the code generator on the nested
// expression and we'll add a semicolon...
case 'ExpressionStatement':
return (
codeGenerator(node.expression) +
';' // << (...because we like to code the *correct* way)
);
// For `CallExpressions` we will print the `callee`, add an open
// parenthesis, we'll map through each node in the `arguments` array and run
// them through the code generator, joining them with a comma, and then
// we'll add a closing parenthesis.
case 'CallExpression':
return (
codeGenerator(node.callee) +
'(' +
node.arguments.map(codeGenerator)
.join(', ') +
')'
);
// For `Identifiers` we'll just return the `node`'s name.
case 'Identifier':
return node.name;
// For `NumberLiterals` we'll just return the `node`'s value.
case 'NumberLiteral':
return node.value;
// And if we haven't recognized the node, we'll throw an error.
default:
throw new TypeError(node.type);
}
}
/**
* ============================================================================
* (۶* )۶
* !!!!!!!!THE COMPILER!!!!!!!!
* ============================================================================
*/
/**
* FINALLY! We'll create our `compiler` function. Here we will link together
* every part of the pipeline.
*
* 1. input => tokenizer => tokens
* 2. tokens => parser => ast
* 3. ast => transformer => newAst
* 4. newAst => generator => output
*/
function compiler(input) {
var tokens = tokenizer(input);
var ast = parser(tokens);
var newAst = transformer(ast);
var output = codeGenerator(newAst);
// and simply return the output!
return output;
}
/**
* ============================================================================
* (˃̵˂̵)و
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!YOU MADE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* ============================================================================
*/
// Now I'm just exporting everything...
module.exports = {
tokenizer: tokenizer,
parser: parser,
transformer: transformer,
codeGenerator: codeGenerator,
compiler: compiler
};

@ -0,0 +1,84 @@
var superTinyCompiler = require('./super-tiny-compiler');
var assert = require('assert');
var tokenizer = superTinyCompiler.tokenizer;
var parser = superTinyCompiler.parser;
var transformer = superTinyCompiler.transformer;
var codeGenerator = superTinyCompiler.codeGenerator;
var compiler = superTinyCompiler.compiler;
var input = '(add 2 (subtract 4 2))';
var output = 'add(2, subtract(4, 2));';
var tokens = [
{ type: 'paren', value: '(' },
{ type: 'name', value: 'add' },
{ type: 'number', value: '2' },
{ type: 'paren', value: '(' },
{ type: 'name', value: 'subtract' },
{ type: 'number', value: '4' },
{ type: 'number', value: '2' },
{ type: 'paren', value: ')' },
{ type: 'paren', value: ')' }
];
var ast = {
type: 'Program',
body: [{
type: 'CallExpression',
name: 'add',
params: [{
type: 'NumberLiteral',
value: '2'
}, {
type: 'CallExpression',
name: 'subtract',
params: [{
type: 'NumberLiteral',
value: '4'
}, {
type: 'NumberLiteral',
value: '2'
}]
}]
}]
};
var newAst = {
type: 'Program',
body: [{
type: 'ExpressionStatement',
expression: {
type: 'CallExpression',
callee: {
type: 'Identifier',
name: 'add'
},
arguments: [{
type: 'NumberLiteral',
value: '2'
}, {
type: 'CallExpression',
callee: {
type: 'Identifier',
name: 'subtract'
},
arguments: [{
type: 'NumberLiteral',
value: '4'
}, {
type: 'NumberLiteral',
value: '2'
}]
}]
}
}]
};
assert.deepStrictEqual(tokenizer(input), tokens, 'Tokenizer should turn `input` string into `tokens` array');
assert.deepStrictEqual(parser(tokens), ast, 'Parser should turn `tokens` array into `ast`');
assert.deepStrictEqual(transformer(ast), newAst, 'Transformer should turn `ast` into a `newAst`');
assert.deepStrictEqual(codeGenerator(newAst), output, 'Code Generator should turn `newAst` into `output` string');
assert.deepStrictEqual(compiler(input), output, 'Compiler should turn `input` into `output`');
console.log('All Passed!');
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