commit 3356bea996b57dbca054859ca2540661a9195163 Author: James Kyle Date: Wed Aug 24 18:35:32 2016 -0700 Init commit diff --git a/LICENSE b/LICENSE new file mode 100755 index 0000000..40f19b9 --- /dev/null +++ b/LICENSE @@ -0,0 +1,393 @@ +Creative Commons Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. 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Except for the limited purpose of indicating +that material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the public +licenses. + +Creative Commons may be contacted at creativecommons.org. diff --git a/README.md b/README.md new file mode 100755 index 0000000..27cdc65 --- /dev/null +++ b/README.md @@ -0,0 +1,46 @@ +THE SUPER TINY COMPILER + +***Welcome to The Super Tiny Compiler!*** + +This is an ultra-simplified example of all the major pieces of a modern compiler +written in easy to read JavaScript. + +Reading through the guided code will help you learn about how *most* compilers +work from end to end. + +### [Want to jump into the code? Click here](super-tiny-compiler.js) + +--- + +### Why should I care? + +That's fair, most people don't really have to think about compilers in their day +jobs. However, compilers are all around you, tons of the tools you use are based +on concepts borrowed from compilers. + +### But compilers are scary! + +Yes, they are. But that's our fault (the people who write compilers), we've +taken something that is reasonably straightforward and made it so scary that +most think of it as this totally unapproachable thing that only the nerdiest of +the nerds are able to understand. + +### Okay so where do I begin? + +Awesome! Head on over to the [super-tiny-compiler.js](super-tiny-compiler.js) +file. + +### I'm back, that didn't make sense + +Ouch, I'm really sorry. I'm planning on doing a lot more work on this to add +inline annotations. If you want to come back when that's done, you can either +watch/star this repo or follow me on +[twitter](https://twitter.com/thejameskyle) for updates. + +### Tests + +Run with `node test.js` + +--- + +[![cc-by-4.0](https://licensebuttons.net/l/by/4.0/80x15.png)](http://creativecommons.org/licenses/by/4.0/) diff --git a/super-tiny-compiler.js b/super-tiny-compiler.js new file mode 100755 index 0000000..e4e214d --- /dev/null +++ b/super-tiny-compiler.js @@ -0,0 +1,937 @@ +/** + * TTTTTTTTTTTTTTTTTTTTTTTHHHHHHHHH HHHHHHHHHEEEEEEEEEEEEEEEEEEEEEE + * T:::::::::::::::::::::TH:::::::H H:::::::HE::::::::::::::::::::E + * T:::::::::::::::::::::TH:::::::H H:::::::HE::::::::::::::::::::E + * T:::::TT:::::::TT:::::THH::::::H H::::::HHEE::::::EEEEEEEEE::::E + * TTTTTT T:::::T TTTTTT H:::::H H:::::H E:::::E EEEEEE + * T:::::T H:::::H H:::::H E:::::E + * T:::::T H::::::HHHHH::::::H E::::::EEEEEEEEEE + * T:::::T H:::::::::::::::::H E:::::::::::::::E + * T:::::T H:::::::::::::::::H E:::::::::::::::E + * T:::::T H::::::HHHHH::::::H E::::::EEEEEEEEEE + * T:::::T H:::::H H:::::H E:::::E + * T:::::T H:::::H H:::::H E:::::E EEEEEE + * TT:::::::TT HH::::::H H::::::HHEE::::::EEEEEEEE:::::E + * T:::::::::T H:::::::H H:::::::HE::::::::::::::::::::E + * T:::::::::T H:::::::H H:::::::HE::::::::::::::::::::E + * TTTTTTTTTTT HHHHHHHHH HHHHHHHHHEEEEEEEEEEEEEEEEEEEEEE + * + * SSSSSSSSSSSSSSS UUUUUUUU UUUUUUUUPPPPPPPPPPPPPPPPP EEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRR + * SS:::::::::::::::SU::::::U U::::::UP::::::::::::::::P E::::::::::::::::::::ER::::::::::::::::R + * S:::::SSSSSS::::::SU::::::U U::::::UP::::::PPPPPP:::::P E::::::::::::::::::::ER::::::RRRRRR:::::R + * S:::::S SSSSSSSUU:::::U U:::::UUPP:::::P P:::::PEE::::::EEEEEEEEE::::ERR:::::R R:::::R + * S:::::S U:::::U U:::::U P::::P P:::::P E:::::E EEEEEE R::::R R:::::R + * S:::::S U:::::U U:::::U P::::P P:::::P E:::::E R::::R R:::::R + * S::::SSSS U:::::U U:::::U P::::PPPPPP:::::P E::::::EEEEEEEEEE R::::RRRRRR:::::R + * SS::::::SSSSS U:::::U U:::::U P:::::::::::::PP E:::::::::::::::E R:::::::::::::RR + * SSS::::::::SS U:::::U U:::::U P::::PPPPPPPPP E:::::::::::::::E R::::RRRRRR:::::R + * SSSSSS::::S U:::::U U:::::U P::::P E::::::EEEEEEEEEE R::::R R:::::R + * S:::::S U:::::U U:::::U P::::P E:::::E R::::R R:::::R + * S:::::S U::::::U U::::::U P::::P E:::::E EEEEEE R::::R R:::::R + * SSSSSSS S:::::S U:::::::UUU:::::::U PP::::::PP EE::::::EEEEEEEE:::::ERR:::::R R:::::R + * S::::::SSSSSS:::::S UU:::::::::::::UU P::::::::P E::::::::::::::::::::ER::::::R R:::::R + * S:::::::::::::::SS UU:::::::::UU P::::::::P E::::::::::::::::::::ER::::::R R:::::R + * SSSSSSSSSSSSSSS UUUUUUUUU PPPPPPPPPP EEEEEEEEEEEEEEEEEEEEEERRRRRRRR RRRRRRR + * + * TTTTTTTTTTTTTTTTTTTTTTTIIIIIIIIIINNNNNNNN NNNNNNNNYYYYYYY YYYYYYY + * T:::::::::::::::::::::TI::::::::IN:::::::N N::::::NY:::::Y Y:::::Y + * T:::::::::::::::::::::TI::::::::IN::::::::N N::::::NY:::::Y Y:::::Y + * T:::::TT:::::::TT:::::TII::::::IIN:::::::::N N::::::NY::::::Y Y::::::Y + * TTTTTT T:::::T TTTTTT I::::I N::::::::::N N::::::NYYY:::::Y Y:::::YYY + * T:::::T I::::I N:::::::::::N N::::::N Y:::::Y Y:::::Y + * T:::::T I::::I N:::::::N::::N N::::::N Y:::::Y:::::Y + * T:::::T I::::I N::::::N N::::N N::::::N Y:::::::::Y + * T:::::T I::::I N::::::N N::::N:::::::N Y:::::::Y + * T:::::T I::::I N::::::N N:::::::::::N Y:::::Y + * T:::::T I::::I N::::::N N::::::::::N Y:::::Y + * T:::::T I::::I N::::::N N:::::::::N Y:::::Y + * TT:::::::TT II::::::IIN::::::N N::::::::N Y:::::Y + * T:::::::::T I::::::::IN::::::N N:::::::N YYYY:::::YYYY + * T:::::::::T I::::::::IN::::::N N::::::N Y:::::::::::Y + * TTTTTTTTTTT IIIIIIIIIINNNNNNNN NNNNNNN YYYYYYYYYYYYY + * + * CCCCCCCCCCCCC OOOOOOOOO MMMMMMMM MMMMMMMMPPPPPPPPPPPPPPPPP IIIIIIIIIILLLLLLLLLLL EEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRR + * CCC::::::::::::C OO:::::::::OO M:::::::M M:::::::MP::::::::::::::::P I::::::::IL:::::::::L E::::::::::::::::::::ER::::::::::::::::R + * CC:::::::::::::::C OO:::::::::::::OO M::::::::M M::::::::MP::::::PPPPPP:::::P I::::::::IL:::::::::L E::::::::::::::::::::ER::::::RRRRRR:::::R + * C:::::CCCCCCCC::::CO:::::::OOO:::::::OM:::::::::M M:::::::::MPP:::::P P:::::PII::::::IILL:::::::LL EE::::::EEEEEEEEE::::ERR:::::R R:::::R + * C:::::C CCCCCCO::::::O O::::::OM::::::::::M M::::::::::M P::::P P:::::P I::::I L:::::L E:::::E EEEEEE R::::R R:::::R + * C:::::C O:::::O O:::::OM:::::::::::M M:::::::::::M P::::P P:::::P I::::I L:::::L E:::::E R::::R R:::::R + * C:::::C O:::::O O:::::OM:::::::M::::M M::::M:::::::M P::::PPPPPP:::::P I::::I L:::::L E::::::EEEEEEEEEE R::::RRRRRR:::::R + * C:::::C O:::::O O:::::OM::::::M M::::M M::::M M::::::M P:::::::::::::PP I::::I L:::::L E:::::::::::::::E R:::::::::::::RR + * C:::::C O:::::O O:::::OM::::::M M::::M::::M M::::::M P::::PPPPPPPPP I::::I L:::::L E:::::::::::::::E R::::RRRRRR:::::R + * C:::::C O:::::O O:::::OM::::::M M:::::::M M::::::M P::::P I::::I L:::::L E::::::EEEEEEEEEE R::::R R:::::R + * C:::::C O:::::O O:::::OM::::::M M:::::M M::::::M P::::P I::::I L:::::L E:::::E R::::R R:::::R + * C:::::C CCCCCCO::::::O O::::::OM::::::M MMMMM M::::::M P::::P I::::I L:::::L LLLLLL E:::::E EEEEEE R::::R R:::::R + * C:::::CCCCCCCC::::CO:::::::OOO:::::::OM::::::M M::::::MPP::::::PP II::::::IILL:::::::LLLLLLLLL:::::LEE::::::EEEEEEEE:::::ERR:::::R R:::::R + * CC:::::::::::::::C OO:::::::::::::OO M::::::M M::::::MP::::::::P I::::::::IL::::::::::::::::::::::LE::::::::::::::::::::ER::::::R R:::::R + * CCC::::::::::::C OO:::::::::OO M::::::M M::::::MP::::::::P I::::::::IL::::::::::::::::::::::LE::::::::::::::::::::ER::::::R R:::::R + * CCCCCCCCCCCCC OOOOOOOOO MMMMMMMM MMMMMMMMPPPPPPPPPP IIIIIIIIIILLLLLLLLLLLLLLLLLLLLLLLLEEEEEEEEEEEEEEEEEEEEEERRRRRRRR RRRRRRR + * + * ======================================================================================================================================================================= + * ======================================================================================================================================================================= + * ======================================================================================================================================================================= + * ======================================================================================================================================================================= + */ + +/** + * Today we're going to write a compiler together. But not just any compiler... A + * super duper teeny tiny compiler! A compiler that is so small that if you + * remove all the comments this file would only be ~200 lines of actual code. + * + * We're going to compile some lisp-like function calls into some C-like + * function calls. + * + * If you are not familiar with one or the other. I'll just give you a quick intro. + * + * If we had two functions `add` and `subtract` they would be written like this: + * + * LISP C + * + * 2 + 2 (add 2 2) add(2, 2) + * 4 - 2 (subtract 4 2) subtract(4, 2) + * 2 + (4 - 2) (add 2 (subtract 4 2)) add(2, subtract(4, 2)) + * + * Easy peezy right? + * + * Well good, because this is exactly what we are going to compile. While this + * is neither a complete LISP or C syntax, it will be enough of the syntax to + * demonstrate many of the major pieces of a modern compiler. + */ + +/** + * Most compilers break down into three primary stages: Parsing, Transformation, + * and Code Generation + * + * 1. *Parsing* is taking raw code and turning it into a more abstract + * representation of the code. + * + * 2. *Transformation* takes this abstract representation and manipulates to do + * whatever the compiler wants it to. + * + * 3. *Code Generation* takes the transformed representation of the code and + * turns it into new code. + */ + +/** + * Parsing + * ------- + * + * Parsing typically gets broken down into two phases: Lexical Analysis and + * Syntactic Analysis. + * + * 1. *Lexical Analysis* takes the raw code and splits it apart into these things + * called tokens by a thing called a tokenizer (or lexer). + * + * Tokens are an array of tiny little objects that describe an isolated piece + * of the syntax. They could be numbers, labels, punctuation, operators, + * whatever. + * + * 2. *Syntactic Analysis* takes the tokens and reformats them into a + * representation that describes each part of the syntax and their relation + * to one another. This is known as an intermediate representation or + * Abstract Syntax Tree. + * + * An Abstract Syntax Tree, or AST for short, is a deeply nested object that + * represents code in a way that is both easy to work with and tells us a lot + * of information. + * + * For the following syntax: + * + * (add 2 (subtract 4 2)) + * + * Tokens might look something like this: + * + * [ + * { type: 'paren', value: '(' }, + * { type: 'name', value: 'add' }, + * { type: 'number', value: '2' }, + * { type: 'paren', value: '(' }, + * { type: 'name', value: 'subtract' }, + * { type: 'number', value: '4' }, + * { type: 'number', value: '2' }, + * { type: 'paren', value: ')' }, + * { type: 'paren', value: ')' } + * ] + * + * And an Abstract Syntax Tree (AST) might look like this: + * + * { + * type: 'Program', + * body: [{ + * type: 'CallExpression', + * name: 'add', + * params: [{ + * type: 'NumberLiteral', + * value: '2' + * }, { + * type: 'CallExpression', + * name: 'subtract', + * params: [{ + * type: 'NumberLiteral', + * value: '4' + * }, { + * type: 'NumberLiteral', + * value: '2' + * }] + * }] + * }] + * } + */ + +/** + * Transformation + * -------------- + * + * The next type of stage for a compiler is transformation. Again, this just + * takes the AST from the last step and makes changes to it. It can manipulate + * the AST in the same language or it can translate it into an entirely new + * language. + * + * Let’s look at how we would transform an AST. + * + * You might notice that our AST has elements within it that look very similar. + * There are these objects with a type property. Each of these are known as an + * AST Node. These nodes have defined properties on them that describe one + * isolated part of the tree. + * + * We can have a node for a "NumberLiteral": + * + * { + * type: 'NumberLiteral', + * value: '2' + * } + * + * Or maybe a node for a "CallExpression": + * + * { + * type: 'CallExpression', + * name: 'subtract', + * params: [...nested nodes go here...] + * } + * + * When transforming the AST we can manipulate nodes by + * adding/removing/replacing properties, we can add new nodes, remove nodes, or + * we could leave the existing AST alone and create an entirely new one based + * on it. + * + * Since we’re targeting a new language, we’re going to focus on creating an + * entirely new AST that is specific to the target language. + * + * Traversal + * --------- + * + * In order to navigate through all of these nodes, we need to be able to + * traverse through them. This traversal process goes to each node in the AST + * depth-first. + * + * { + * type: 'Program', + * body: [{ + * type: 'CallExpression', + * name: 'add', + * params: [{ + * type: 'NumberLiteral', + * value: '2' + * }, { + * type: 'CallExpression', + * name: 'subtract', + * params: [{ + * type: 'NumberLiteral', + * value: '4' + * }, { + * type: 'NumberLiteral', + * value: '2' + * }] + * }] + * }] + * } + * + * So for the above AST we would go: + * + * 1. Program - Starting at the top level of the AST + * 2. CallExpression (add) - Moving to the first element of the Program's body + * 3. NumberLiteral (2) - Moving to the first element of CallExpression's params + * 4. CallExpression (subtract) - Moving to the second element of CallExpression's params + * 5. NumberLiteral (4) - Moving to the first element of CallExpression's params + * 6. NumberLiteral (2) - Moving to the second element of CallExpression's params + * + * If we were manipulating this AST directly, instead of creating a separate AST, + * we would likely introduce all sorts of abstractions here. But just visiting + * each node in the tree is enough. + * + * The reason I use the word “visiting” is because there is this pattern of how + * to represent operations on elements of an object structure. + * + * Visitors + * -------- + * + * The basic idea here is that we are going to create a “visitor” object that + * has methods that will accept different node types. + * + * var visitor = { + * NumberLiteral() {}, + * CallExpression() {} + * }; + * + * When we traverse our AST we will call the methods on this visitor whenever we + * encounter a node of a matching type. + * + * In order to make this useful we will also pass the node and a reference to + * the parent node. + * + * var visitor = { + * NumberLiteral(node, parent) {}, + * CallExpression(node, parent) {} + * }; + */ + +/** + * Code Generation + * --------------- + * + * The final phase of a compiler is code generation. Sometimes compilers will do + * things that overlap with transformation, but for the most part code + * generation just means take our AST and string-ify code back out. + * + * Code generators work several different ways, some compilers will reuse the + * tokens from earlier, others will have created a separate representation of + * the code so that they can print node linearly, but from what I can tell most + * will use the same AST we just created, which is what we’re going to focus on. + * + * Effectively our code generator will know how to “print” all of the different + * node types of the AST, and it will recursively call itself to print nested + * nodes until everything is printed into one long string of code. + */ + +/** + * And that's it! That's all the different pieces of a compiler. + * + * Now that isn’t to say every compiler looks exactly like I described here. + * Compilers serve many different purposes, and they might need more steps than + * I have detailed. + * + * But now you should have a general high-level idea of what most compilers look + * like. + * + * Now that I’ve explained all of this, you’re all good to go write your own + * compilers right? + * + * Just kidding, that's what I'm here to help with :P + * + * So let's begin... + */ + +/** + * ============================================================================ + * (/^▽^)/ + * THE TOKENIZER! + * ============================================================================ + */ + +/** + * We're gonna start off with our first phase of parsing, lexical analysis, with + * the tokenizer. + * + * We're just going to take our string of code and break it down into an array + * of tokens. + * + * (add 2 (subtract 4 2)) => [{ type: 'paren', value: '(' }, ...] + */ + +// We start by accepting an input string of code, and we're gonna set up two +// things... +function tokenizer(input) { + + // A `current` variable for tracking our position in the code like a cursor. + var current = 0; + + // And a `tokens` array for pushing our tokens to. + var tokens = []; + + // We start by creating a `while` loop where we are setting up our `current` + // variable to be incremented as much as we want `inside` the loop. + // + // We do this because we may want to increment `current` many times within a + // single loop because our tokens can be any length. + while (current < input.length) { + + // We're also going to store the `current` character in the `input`. + var char = input[current]; + + // The first thing we want to check for is an open parenthesis. This will + // later be used for `CallExpressions` but for now we only care about the + // character. + // + // We check to see if we have an open parenthesis: + if (char === '(') { + + // If we do, we push a new token with the type `paren` and set the value + // to an open parenthesis. + tokens.push({ + type: 'paren', + value: '(' + }); + + // Then we increment `current` + current++; + + // And we `continue` onto the next cycle of the loop. + continue; + } + + // Next we're going to check for a closing parenthesis. We do the same exact + // thing as before: Check for a closing parenthesis, add a new token, + // increment `current`, and `continue`. + if (char === ')') { + tokens.push({ + type: 'paren', + value: ')' + }); + current++; + continue; + } + + // Moving on, we're now going to check for whitespace. This is interesting + // because we care that whitespace exists to separate characters, but it + // isn't actually important for us to store as a token. We would only throw + // it out later. + // + // So here we're just going to test for existence and if it does exist we're + // going to just `continue` on. + var WHITESPACE = /\s/; + if (WHITESPACE.test(char)) { + current++; + continue; + } + + // The next type of token is a number. This is different than what we have + // seen before because a number could be any number of characters and we + // want to capture the entire sequence of characters as one token. + // + // (add 123 456) + // ^^^ ^^^ + // Only two separate tokens + // + // So we start this off when we encounter the first number in a sequence. + var NUMBERS = /[0-9]/; + if (NUMBERS.test(char)) { + + // We're going to create a `value` string that we are going to push + // characters to. + var value = ''; + + // Then we're going to loop through each character in the sequence until + // we encounter a character that is not a number, pushing each character + // that is a number to our `value` and incrementing `current` as we go. + while (NUMBERS.test(char)) { + value += char; + char = input[++current]; + } + + // After that we push our `number` token to the `tokens` array. + tokens.push({ + type: 'number', + value: value + }); + + // And we continue on. + continue; + } + + // The last type of token will be a `name` token. This is a sequence of + // letters instead of numbers, that are the names of functions in our lisp + // syntax. + // + // (add 2 4) + // ^^^ + // Name token + // + var LETTERS = /[a-z]/i; + if (LETTERS.test(char)) { + var value = ''; + + // Again we're just going to loop through all the letters pushing them to + // a value. + while (LETTERS.test(char)) { + value += char; + char = input[++current]; + } + + // And pushing that value as a token with the type `name` and continuing. + tokens.push({ + type: 'name', + value: value + }); + + continue; + } + + // Finally if we have not matched a character by now, we're going to throw + // an error and completely exit. + throw new TypeError('I dont know what this character is: ' + char); + } + + // Then at the end of our `tokenizer` we simply return the tokens array. + return tokens; +} + +/** + * ============================================================================ + * ヽ/❀o ل͜ o\ノ + * THE PARSER!!! + * ============================================================================ + */ + +/** + * For our parser we're going to take our array of tokens and turn it into an + * AST. + * + * [{ type: 'paren', value: '(' }, ...] => { type: 'Program', body: [...] } + */ + +// Okay, so we define a `parser` function that accepts our array of `tokens`. +function parser(tokens) { + + // Again we keep a `current` variable that we will use as a cursor. + var current = 0; + + // But this time we're going to use recursion instead of a `while` loop. So we + // define a `walk` function. + function walk() { + + // Inside the walk function we start by grabbing the `current` token. + var token = tokens[current]; + + // We're going to split each type of token off into a different code path, + // starting off with `number` tokens. + // + // We test to see if we have a `number` token. + if (token.type === 'number') { + + // If we have one, we'll increment `current`. + current++; + + // And we'll return a new AST node called `NumberLiteral` and setting its + // value to the value of our token. + return { + type: 'NumberLiteral', + value: token.value + }; + } + + // Next we're going to look for CallExpressions. We start this off when we + // encounter an open parenthesis. + if ( + token.type === 'paren' && + token.value === '(' + ) { + + // We'll increment `current` to skip the parenthesis since we don't care + // about it in our AST. + token = tokens[++current]; + + // We create a base node with the type `CallExpression`, and we're going + // to set the name as the current token's value since the next token after + // the open parenthesis is the name of the function. + var node = { + type: 'CallExpression', + name: token.value, + params: [] + }; + + // We increment `current` *again* to skip the name token. + token = tokens[++current]; + + // And now we want to loop through each token that will be the `params` of + // our `CallExpression` until we encounter a closing parenthesis. + // + // Now this is where recursion comes in. Instead of trying to parse a + // potentially infinitely nested set of nodes we're going to rely on + // recursion to resolve things. + // + // To explain this, let's take our Lisp code. You can see that the + // parameters of the `add` are a number and a nested `CallExpression` that + // includes its own numbers. + // + // (add 2 (subtract 4 2)) + // + // You'll also notice that in our tokens array we have multiple closing + // parenthesis. + // + // [ + // { type: 'paren', value: '(' }, + // { type: 'name', value: 'add' }, + // { type: 'number', value: '2' }, + // { type: 'paren', value: '(' }, + // { type: 'name', value: 'subtract' }, + // { type: 'number', value: '4' }, + // { type: 'number', value: '2' }, + // { type: 'paren', value: ')' }, <<< Closing parenthesis + // { type: 'paren', value: ')' } <<< Closing parenthesis + // ] + // + // We're going to rely on the nested `walk` function to increment our + // `current` variable past any nested `CallExpressions`. + + // So we create a `while` loop that will continue until it encounters a + // token with a `type` of `'paren'` and a `value` of a closing + // parenthesis. + while ( + (token.type !== 'paren') || + (token.type === 'paren' && token.value !== ')') + ) { + // we'll call the `walk` function which will return a `node` and we'll + // push it into our `node.params`. + node.params.push(walk()); + token = tokens[current]; + } + + // Finally we will increment `current` one last time to skip the closing + // parenthesis. + current++; + + // And return the node. + return node; + } + + // Again, if we haven't recognized the token type by now we're going to + // throw an error. + throw new TypeError(token.type); + } + + // Now, we're going to create our AST which will have a root which is a + // `Program` node. + var ast = { + type: 'Program', + body: [] + }; + + // And we're going to kickstart our `walk` function, pushing nodes to our + // `ast.body` array. + // + // The reason we are doing this inside a loop is because our program can have + // `CallExpressions` after one another instead of being nested. + // + // (add 2 2) + // (subtract 4 2) + // + while (current < tokens.length) { + ast.body.push(walk()); + } + + // At the end of our parser we'll return the AST. + return ast; +} + +/** + * ============================================================================ + * ⌒(❀>◞౪◟<❀)⌒ + * THE TRAVERSER!!! + * ============================================================================ + */ + +/** + * So now we have our AST, and we want to be able to visit different nodes with + * a visitor. We need to be able to call the methods on the visitor whenever we + * encounter a node with a matching type. + * + * traverse(ast, { + * Program(node, parent) { + * // ... + * }, + * + * CallExpression(node, parent) { + * // ... + * }, + * + * NumberLiteral(node, parent) { + * // ... + * } + * }); + */ + +// So we define a traverser function which accepts an AST and a +// visitor. Inside we're going to define two functions... +function traverser(ast, visitor) { + + // A `traverseArray` function that will allow us to iterate over an array and + // call the next function that we will define: `traverseNode`. + function traverseArray(array, parent) { + array.forEach(function(child) { + traverseNode(child, parent); + }); + } + + // `traverseNode` will accept a `node` and its `parent` node. So that it can + // pass both to our visitor methods. + function traverseNode(node, parent) { + + // We start by testing for the existence of a method on the visitor with a + // matching `type`. + var method = visitor[node.type]; + + // If it exists we'll call it with the `node` and its `parent`. + if (method) { + method(node, parent); + } + + // Next we are going to split things up by the current node type. + switch (node.type) { + + // We'll start with our top level `Program`. Since Program nodes have a + // property named body that has an array of nodes, we will call + // `traverseArray` to traverse down into them. + // + // (Remember that `traverseArray` will in turn call `traverseNode` so we + // are causing the tree to be traversed recursively) + case 'Program': + traverseArray(node.body, node); + break; + + // Next we do the same with `CallExpressions` and traverse their `params`. + case 'CallExpression': + traverseArray(node.params, node); + break; + + // In the case of `NumberLiterals` we don't have any child nodes to visit, + // so we'll just break. + case 'NumberLiteral': + break; + + // And again, if we haven't recognized the node type then we'll throw an + // error. + default: + throw new TypeError(node.type); + } + } + + // Finally we kickstart the traverser by calling `traverseNode` with our ast + // with no `parent` because the top level of the AST doesn't have a parent. + traverseNode(ast, null); +} + +/** + * ============================================================================ + * ⁽(◍˃̵͈̑ᴗ˂̵͈̑)⁽ + * THE TRANSFORMER!!! + * ============================================================================ + */ + +/** + * Next up, the transformer. Our transformer is going to take the AST that we + * have built and pass it to our traverser function with a visitor and will + * create a new ast. + * + * ---------------------------------------------------------------------------- + * Original AST | Transformed AST + * ---------------------------------------------------------------------------- + * { | { + * type: 'Program', | type: 'Program', + * body: [{ | body: [{ + * type: 'CallExpression', | type: 'ExpressionStatement', + * name: 'add', | expression: { + * params: [{ | type: 'CallExpression', + * type: 'NumberLiteral', | callee: { + * value: '2' | type: 'Identifier', + * }, { | name: 'add' + * type: 'CallExpression', | }, + * name: 'subtract', | arguments: [{ + * params: [{ | type: 'NumberLiteral', + * type: 'NumberLiteral', | value: '2' + * value: '4' | }, { + * }, { | type: 'CallExpression', + * type: 'NumberLiteral', | callee: { + * value: '2' | type: 'Identifier', + * }] | name: 'subtract' + * }] | }, + * }] | arguments: [{ + * } | type: 'NumberLiteral', + * | value: '4' + * ---------------------------------- | }, { + * | type: 'NumberLiteral', + * | value: '2' + * | }] + * (sorry the other one is longer.) | } + * | } + * | }] + * | } + * ---------------------------------------------------------------------------- + */ + +// So we have our transformer function which will accept the lisp ast. +function transformer(ast) { + + // We'll create a `newAst` which like our previous AST will have a program + // node. + var newAst = { + type: 'Program', + body: [] + }; + + // Next I'm going to cheat a little and create a bit of a hack. We're going to + // use a property named `context` on our parent nodes that we're going to push + // nodes to their parent's `context`. Normally you would have a better + // abstraction than this, but for our purposes this keeps things simple. + // + // Just take note that the context is a reference *from* the old ast *to* the + // new ast. + ast._context = newAst.body; + + // We'll start by calling the traverser function with our ast and a visitor. + traverser(ast, { + + // The first visitor method accepts `NumberLiterals` + NumberLiteral: function(node, parent) { + // We'll create a new node also named `NumberLiteral` that we will push to + // the parent context. + parent._context.push({ + type: 'NumberLiteral', + value: node.value + }); + }, + + // Next up, `CallExpressions`. + CallExpression: function(node, parent) { + + // We start creating a new node `CallExpression` with a nested + // `Identifier`. + var expression = { + type: 'CallExpression', + callee: { + type: 'Identifier', + name: node.name + }, + arguments: [] + }; + + // Next we're going to define a new context on the original + // `CallExpression` node that will reference the `expression`'s arguments + // so that we can push arguments. + node._context = expression.arguments; + + // Then we're going to check if the parent node is a `CallExpression`. + // If it is not... + if (parent.type !== 'CallExpression') { + + // We're going to wrap our `CallExpression` node with an + // `ExpressionStatement`. We do this because the top level + // `CallExpressions` in JavaScript are actually statements. + expression = { + type: 'ExpressionStatement', + expression: expression + }; + } + + // Last, we push our (possibly wrapped) `CallExpression` to the `parent`'s + // `context`. + parent._context.push(expression); + } + }); + + // At the end of our transformer function we'll return the new ast that we + // just created. + return newAst; +} + +/** + * ============================================================================ + * ヾ(〃^∇^)ノ♪ + * THE CODE GENERATOR!!!! + * ============================================================================ + */ + +/** + * Now let's move onto our last phase: The Code Generator. + * + * Our code generator is going to recursively call itself to print each node in + * the tree into one giant string. + */ + +function codeGenerator(node) { + + // We'll break things down by the `type` of the `node`. + switch (node.type) { + + // If we have a `Program` node. We will map through each node in the `body` + // and run them through the code generator and join them with a newline. + case 'Program': + return node.body.map(codeGenerator) + .join('\n'); + + // For `ExpressionStatements` we'll call the code generator on the nested + // expression and we'll add a semicolon... + case 'ExpressionStatement': + return ( + codeGenerator(node.expression) + + ';' // << (...because we like to code the *correct* way) + ); + + // For `CallExpressions` we will print the `callee`, add an open + // parenthesis, we'll map through each node in the `arguments` array and run + // them through the code generator, joining them with a comma, and then + // we'll add a closing parenthesis. + case 'CallExpression': + return ( + codeGenerator(node.callee) + + '(' + + node.arguments.map(codeGenerator) + .join(', ') + + ')' + ); + + // For `Identifiers` we'll just return the `node`'s name. + case 'Identifier': + return node.name; + + // For `NumberLiterals` we'll just return the `node`'s value. + case 'NumberLiteral': + return node.value; + + // And if we haven't recognized the node, we'll throw an error. + default: + throw new TypeError(node.type); + } +} + +/** + * ============================================================================ + * (۶* ‘ヮ’)۶” + * !!!!!!!!THE COMPILER!!!!!!!! + * ============================================================================ + */ + +/** + * FINALLY! We'll create our `compiler` function. Here we will link together + * every part of the pipeline. + * + * 1. input => tokenizer => tokens + * 2. tokens => parser => ast + * 3. ast => transformer => newAst + * 4. newAst => generator => output + */ + +function compiler(input) { + var tokens = tokenizer(input); + var ast = parser(tokens); + var newAst = transformer(ast); + var output = codeGenerator(newAst); + + // and simply return the output! + return output; +} + +/** + * ============================================================================ + * (๑˃̵ᴗ˂̵)و + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!YOU MADE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ============================================================================ + */ + +// Now I'm just exporting everything... +module.exports = { + tokenizer: tokenizer, + parser: parser, + transformer: transformer, + codeGenerator: codeGenerator, + compiler: compiler +}; diff --git a/test.js b/test.js new file mode 100755 index 0000000..ef351a8 --- /dev/null +++ b/test.js @@ -0,0 +1,84 @@ +var superTinyCompiler = require('./super-tiny-compiler'); +var assert = require('assert'); + +var tokenizer = superTinyCompiler.tokenizer; +var parser = superTinyCompiler.parser; +var transformer = superTinyCompiler.transformer; +var codeGenerator = superTinyCompiler.codeGenerator; +var compiler = superTinyCompiler.compiler; + +var input = '(add 2 (subtract 4 2))'; +var output = 'add(2, subtract(4, 2));'; + +var tokens = [ + { type: 'paren', value: '(' }, + { type: 'name', value: 'add' }, + { type: 'number', value: '2' }, + { type: 'paren', value: '(' }, + { type: 'name', value: 'subtract' }, + { type: 'number', value: '4' }, + { type: 'number', value: '2' }, + { type: 'paren', value: ')' }, + { type: 'paren', value: ')' } +]; + +var ast = { + type: 'Program', + body: [{ + type: 'CallExpression', + name: 'add', + params: [{ + type: 'NumberLiteral', + value: '2' + }, { + type: 'CallExpression', + name: 'subtract', + params: [{ + type: 'NumberLiteral', + value: '4' + }, { + type: 'NumberLiteral', + value: '2' + }] + }] + }] +}; + +var newAst = { + type: 'Program', + body: [{ + type: 'ExpressionStatement', + expression: { + type: 'CallExpression', + callee: { + type: 'Identifier', + name: 'add' + }, + arguments: [{ + type: 'NumberLiteral', + value: '2' + }, { + type: 'CallExpression', + callee: { + type: 'Identifier', + name: 'subtract' + }, + arguments: [{ + type: 'NumberLiteral', + value: '4' + }, { + type: 'NumberLiteral', + value: '2' + }] + }] + } + }] +}; + +assert.deepStrictEqual(tokenizer(input), tokens, 'Tokenizer should turn `input` string into `tokens` array'); +assert.deepStrictEqual(parser(tokens), ast, 'Parser should turn `tokens` array into `ast`'); +assert.deepStrictEqual(transformer(ast), newAst, 'Transformer should turn `ast` into a `newAst`'); +assert.deepStrictEqual(codeGenerator(newAst), output, 'Code Generator should turn `newAst` into `output` string'); +assert.deepStrictEqual(compiler(input), output, 'Compiler should turn `input` into `output`'); + +console.log('All Passed!');