1.8 KiB
This theme uses node-sass/libsass to process the various .scss files. Never edit any of the .css files manually.
Editing the CSS based themes in the common
directory (cinnamon, gnome-shell, gtk-3.0)
-
Install
nvm
(https://github.com/creationix/nvm) -
Close and reopen your terminal
-
Run
nvm i
andnpm i
from this directory -
Install
gulp
withnpm i -g gulp
-
Edit the
common/*/sass/*.scss
files -
Regenerate all .css files by executing
gulp
from the directory containinggulpfile.js
. Alternatively executegulp --cwd
from any subdirectory containing a folder calledsass
to regenerate the .css files within that specific subdirectory only.
--
Editing the GTK 2 themes
-
Go to
common/gtk-2.0
-
The colors and includes are defined in
gtkrc
,gtkrc-dark
andgtkrc-darker
for each theme variant -
main.rc
contains the major part of the theme -
panel.rc
contains the panel styling for XFCE and Mate -
apps.rc
contains some application specific rules
Because this theme is heavily based on the pixmap engine, a lot of the styling comes from the images in the assets
and assets-dark
folders. Don't edit these images directly. See the next section.
--
Editing the images for the GTK 2 and GTK 3 themes
-
Go to the
common/gtk-2.0
orcommon/gtk-3.0/$gtk-version
directory -
Open the
assets.svg
orassets-dark.svg
file in inkscape. Each object in the .svg file corresponds to an image in theassets
orassets-dark
folder -
Find the object you want to edit and make your changes. Important: Don't change the obejct id!
-
Save
assets.svg
and delete the images corresponding to the edited .svg objects from theassets
folder (or just delete everything in theassets
folder) -
Run
./render-assets.sh
or./render-dark-assets.sh
from a terminal