mirror of
https://github.com/gristlabs/grist-core.git
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106 lines
2.7 KiB
TypeScript
106 lines
2.7 KiB
TypeScript
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export interface IntervalOptions {
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/**
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* Handler for errors that are thrown from the callback.
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*/
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onError: (e: unknown) => void;
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}
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export interface IntervalDelay {
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// The base delay in milliseconds.
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delayMs: number;
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// If set, randomizes the base delay (per interval) by this amount of milliseconds.
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varianceMs?: number;
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}
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/**
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* Interval takes a function to execute, and calls it on an interval based on
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* the provided delay.
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*
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* Supports both fixed and randomized delays between intervals.
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*/
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export class Interval {
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private _timeout?: NodeJS.Timeout | null;
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private _lastPendingCall?: Promise<unknown> | unknown;
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private _timeoutDelay?: number;
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private _stopped: boolean = true;
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constructor(
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private _callback: () => Promise<unknown> | unknown,
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private _delay: IntervalDelay,
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private _options: IntervalOptions
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) {}
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/**
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* Sets the timeout and schedules the callback to be called on interval.
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*/
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public enable(): void {
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this._stopped = false;
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this._setTimeout();
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}
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/**
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* Clears the timeout and prevents the next call from being scheduled.
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*
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* This method does not currently cancel any pending calls. See `disableAndFinish`
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* for an async version of this method that supports waiting for the last pending
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* call to finish.
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*/
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public disable(): void {
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this._stopped = true;
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this._clearTimeout();
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}
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/**
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* Like `disable`, but also waits for the last pending call to finish.
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*/
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public async disableAndFinish(): Promise<void> {
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this.disable();
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await this._lastPendingCall;
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}
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/**
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* Gets the delay in milliseconds of the next scheduled call.
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*
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* Primarily useful for tests.
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*/
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public getDelayMs(): number | undefined {
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return this._timeoutDelay;
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}
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private _clearTimeout() {
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if (!this._timeout) { return; }
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clearTimeout(this._timeout);
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this._timeout = null;
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}
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private _setTimeout() {
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this._clearTimeout();
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this._timeoutDelay = this._computeDelayMs();
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this._timeout = setTimeout(() => this._onTimeoutTriggered(), this._timeoutDelay);
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}
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private _computeDelayMs() {
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const {delayMs, varianceMs} = this._delay;
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if (varianceMs !== undefined) {
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// Randomize the delay by the specified amount of variance.
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const [min, max] = [delayMs - varianceMs, delayMs + varianceMs];
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return Math.floor(Math.random() * (max - min + 1)) + min;
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} else {
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return delayMs;
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}
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}
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private async _onTimeoutTriggered() {
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this._clearTimeout();
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try {
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await (this._lastPendingCall = this._callback());
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} catch (e: unknown) {
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this._options.onError(e);
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}
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if (!this._stopped) {
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this._setTimeout();
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}
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}
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}
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