added skeleton of provider example app

pull/10/head
Falk Werner 6 years ago
parent a58d15db6a
commit cc6a08ade5

@ -100,6 +100,7 @@ install(FILES "${PROJECT_BINARY_DIR}/libwsfs.pc" DESTINATION lib${LIB_SUFFIX}/pk
set(WSFS_PROVIDER_SOURCES
lib/wsfsp/client.c
lib/wsfsp/provider.c
)
add_library(wsfs-provider SHARED ${WSFS_PROVIDER_SOURCES})

@ -1,12 +1,161 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <stdbool.h>
#include "wsfs_provider.h"
struct fs_dir
{
ino_t parent;
ino_t inode;
char const * name;
};
struct fs_file
{
ino_t parent;
ino_t inode;
char const * name;
char const * content;
size_t content_length;
bool is_executable;
};
struct fs
{
struct fs_dir const * directories;
struct fs_file const * files;
};
static void fs_lookup(
struct wsfsp_request * request,
ino_t parent,
char const * name,
void * user_data)
{
(void) parent;
(void) name;
(void) user_data;
puts("lookup");
wsfsp_respond_error(request, -1);
}
static void fs_getattr(
struct wsfsp_request * request,
ino_t inode,
void * user_data)
{
(void) inode;
(void) user_data;
puts("getattr");
wsfsp_respond_error(request, -1);
}
static void fs_readdir(
struct wsfsp_request * request,
ino_t directory,
struct wsfsp_dirbuffer * dirbuffer,
void * user_data)
{
(void) directory;
(void) dirbuffer;
(void) user_data;
puts("readdir");
wsfsp_respond_error(request, -1);
}
static void fs_open(
struct wsfsp_request * request,
ino_t inode,
int flags,
void * user_data)
{
(void) inode;
(void) flags;
(void) user_data;
puts("open");
wsfsp_respond_error(request, -1);
}
static void fs_read(
struct wsfsp_request * request,
ino_t inode,
uint32_t handle,
size_t offset,
size_t length,
void * user_data)
{
(void) inode;
(void) handle;
(void) offset;
(void) length;
(void) user_data;
wsfsp_respond_error(request, -1);
}
static struct wsfsp_provider fs_provider =
{
.lookup = &fs_lookup,
.getattr = &fs_getattr,
.readdir = &fs_readdir,
.open = &fs_open,
.read = &fs_read
};
static struct wsfsp_client * client;
static void on_interrupt(int signal_id)
{
(void) signal_id;
wsfsp_client_shutdown(client);
}
int main(int argc, char* argv[])
{
(void) argc;
(void) argv;
return EXIT_FAILURE;
static struct fs_dir const directories[]=
{
{.parent = 0, .inode = 1, .name = "<root>"},
{.parent = 0, .inode = 0, .name = NULL}
};
static struct fs_file const files[] =
{
{
.parent = 1,
.inode = 2,
.name = "hello.txt",
.content="hello, world!",
.content_length = 13,
.is_executable = false
},
{.parent = 0, .inode = 0}
};
struct fs fs =
{
.directories = directories,
.files = files
};
signal(SIGINT, &on_interrupt);
client = wsfsp_client_create(&fs_provider, &fs);
wsfsp_client_connect(client, "ws://localhost:8080/");
wsfsp_client_run(client);
wsfsp_client_dispose(client);
return EXIT_SUCCESS;
}

@ -1,39 +1,39 @@
#ifndef _WSFSP_CLIENT_H
#define _WSFSP_CLIENT_H
#include "wsfs/api.h"
#include "wsfsp/api.h"
struct wsfs_provider;
struct wsfs_provider_client_config;
struct wsfsp_provider;
struct wsfsp_client;
#ifdef __cplusplus
extern "C"
{
#endif
extern WSFS_API struct wsfs_provider_client * wsfs_provider_client_create(
struct wsfs_provider * provider,
extern WSFSP_API struct wsfsp_client * wsfsp_client_create(
struct wsfsp_provider * provider,
void * user_data);
extern WSFS_API void wsfs_provider_client_connect(
struct wsfs_provider_client * client,
extern WSFSP_API void wsfsp_client_connect(
struct wsfsp_client * client,
char const * url);
extern WSFS_API void wsfs_provider_client_disconnect(
struct wsfs_provider_client * client);
extern WSFSP_API void wsfsp_client_disconnect(
struct wsfsp_client * client);
extern WSFS_API void wsfs_provider_client_settimeout(
struct wsfs_provider_client * client,
extern WSFSP_API void wsfsp_client_settimeout(
struct wsfsp_client * client,
unsigned int timepoint);
extern WSFS_API void wsfs_provider_client_dispose(
struct wsfs_provider_client * client);
extern WSFSP_API void wsfsp_client_dispose(
struct wsfsp_client * client);
extern WSFS_API void wsfs_provider_client_run(
struct wsfs_provider_client * client);
extern WSFSP_API void wsfsp_client_run(
struct wsfsp_client * client);
extern WSFS_API void wsfs_provider_client_shutdown(
struct wsfs_provider_client * client);
extern WSFSP_API void wsfsp_client_shutdown(
struct wsfsp_client * client);
#ifdef __cplusplus

@ -14,6 +14,7 @@ using std::size_t;
#include <sys/stat.h>
#include <unistd.h>
#include "wsfsp/api.h"
struct wsfsp_request;
struct wsfsp_dirbuffer;
@ -82,27 +83,27 @@ extern "C"
{
#endif
extern void wsfsp_respond_error(
extern WSFSP_API void wsfsp_respond_error(
struct wsfsp_request * request,
int status);
extern void wsfsp_respond_lookup(
extern WSFSP_API void wsfsp_respond_lookup(
struct wsfsp_request * request,
struct stat const * stat);
extern void wsfsp_respond_getattr(
extern WSFSP_API void wsfsp_respond_getattr(
struct wsfsp_request * request,
struct stat const * stat);
extern void wsfsp_respond_readdir(
extern WSFSP_API void wsfsp_respond_readdir(
struct wsfsp_request * request,
struct wsfsp_dirbuffer * dirbuffer);
extern void wsfsp_respond_open(
extern WSFSP_API void wsfsp_respond_open(
struct wsfsp_request * request,
uint32_t handle);
extern void wsfsp_respond_read(
extern WSFSP_API void wsfsp_respond_read(
struct wsfsp_request * request,
char const * data,
size_t length);

@ -1,2 +1,82 @@
#include "wsfsp/client.h"
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include "wsfsp/provider.h"
struct wsfsp_client
{
volatile bool is_running;
struct wsfsp_provider provider;
void * user_data;
};
struct wsfsp_client * wsfsp_client_create(
struct wsfsp_provider * provider,
void * user_data)
{
struct wsfsp_client * client = malloc(sizeof(struct wsfsp_client));
if (NULL != client)
{
client->is_running = true;
client->user_data = user_data;
memcpy(&client->provider, provider, sizeof(struct wsfsp_provider));
}
return client;
}
void wsfsp_client_dispose(
struct wsfsp_client * client)
{
free(client);
}
void wsfsp_client_connect(
struct wsfsp_client * client,
char const * url)
{
(void) client;
(void) url;
// ToDo: implement me
}
void wsfsp_client_disconnect(
struct wsfsp_client * client)
{
(void) client;
// ToDo: implement me
}
void wsfsp_client_settimeout(
struct wsfsp_client * client,
unsigned int timepoint)
{
(void) client;
(void) timepoint;
// ToDo: implement me
}
void wsfsp_client_run(
struct wsfsp_client * client)
{
while (client->is_running)
{
// ToDo: implement me
break;
}
}
void wsfsp_client_shutdown(
struct wsfsp_client * client)
{
client->is_running = false;
}

@ -0,0 +1,63 @@
#include "wsfsp/provider.h"
void wsfsp_respond_error(
struct wsfsp_request * request,
int status)
{
(void) request;
(void) status;
// ToDo: implement me
}
void wsfsp_respond_lookup(
struct wsfsp_request * request,
struct stat const * stat)
{
(void) request;
(void) stat;
// ToDo: implement me
}
void wsfsp_respond_getattr(
struct wsfsp_request * request,
struct stat const * stat)
{
(void) request;
(void) stat;
// ToDo: implement me
}
void wsfsp_respond_readdir(
struct wsfsp_request * request,
struct wsfsp_dirbuffer * dirbuffer)
{
(void) request;
(void) dirbuffer;
// ToDo: implement me
}
void wsfsp_respond_open(
struct wsfsp_request * request,
uint32_t handle)
{
(void) request;
(void) handle;
// ToDo: implement me
}
void wsfsp_respond_read(
struct wsfsp_request * request,
char const * data,
size_t length)
{
(void) request;
(void) data;
(void) length;
// ToDo: implement me
}
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