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mirror of https://github.com/falk-werner/webfuse-provider synced 2024-10-27 20:44:10 +00:00
falk-werner_webfuse-provider/test/webfuse/tests/provider/test_client_protocol.cc
2020-04-07 20:37:50 +02:00

235 lines
6.9 KiB
C++

#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include <webfuse/provider/client_protocol.h>
#include <webfuse/provider/client_config.h>
#include "webfuse/utils/ws_server.hpp"
#include "webfuse/mocks/mock_provider_client.hpp"
#include <cstring>
#include <thread>
#include <atomic>
using webfuse_test::WebsocketServer;
using webfuse_test::MockProviderClient;
using webfuse_test::IProviderClient;
using testing::_;
using testing::AtMost;
using testing::Invoke;
namespace
{
class ClientProtocolFixture
{
ClientProtocolFixture(ClientProtocolFixture const &) = delete;
ClientProtocolFixture& operator=(ClientProtocolFixture const &) = delete;
public:
explicit ClientProtocolFixture(IProviderClient& client, bool enableAuthentication = false)
{
config = wfp_client_config_create();
client.AttachTo(config, enableAuthentication);
protocol = wfp_client_protocol_create(config);
struct lws_protocols client_protocol;
memset(&client_protocol, 0, sizeof(struct lws_protocols));
wfp_client_protocol_init_lws(protocol, &client_protocol);
server = new WebsocketServer(54321, &client_protocol, 1);
}
~ClientProtocolFixture()
{
delete server;
wfp_client_protocol_dispose(protocol);
wfp_client_config_dispose(config);
}
void Connect()
{
wfp_client_protocol_connect(protocol, server->getContext(), "ws://localhost:54321/");
server->waitForConnection();
}
void Disconnect()
{
wfp_client_protocol_disconnect(protocol);
}
void SendToClient(json_t * request)
{
server->sendMessage(request);
}
json_t * ReceiveMessageFromClient()
{
return server->receiveMessage();
}
void AwaitAuthentication(
std::string const & expected_username,
std::string const & expected_password)
{
json_t * request = server->receiveMessage();
ASSERT_TRUE(json_is_object(request));
json_t * method = json_object_get(request, "method");
ASSERT_TRUE(json_is_string(method));
ASSERT_STREQ("authenticate", json_string_value(method));
json_t * id = json_object_get(request, "id");
ASSERT_TRUE(json_is_integer(id));
json_t * params = json_object_get(request, "params");
ASSERT_TRUE(json_is_array(params));
ASSERT_EQ(2, json_array_size(params));
json_t * type = json_array_get(params, 0);
ASSERT_TRUE(json_is_string(type));
ASSERT_STREQ("username", json_string_value(type));
json_t * credentials = json_array_get(params, 1);
ASSERT_TRUE(json_is_object(credentials));
json_t * username = json_object_get(credentials, "username");
ASSERT_TRUE(json_is_string(username));
ASSERT_STREQ(expected_username.c_str(), json_string_value(username));
json_t * password = json_object_get(credentials, "password");
ASSERT_TRUE(json_is_string(password));
ASSERT_STREQ(expected_password.c_str(), json_string_value(password));
json_t * response = json_object();
json_object_set_new(response, "result", json_object());
json_object_set(response, "id", id);
server->sendMessage(response);
json_decref(request);
}
void AwaitAddFilesystem(std::string& filesystemName)
{
json_t * addFilesystemRequest = server->receiveMessage();
ASSERT_NE(nullptr, addFilesystemRequest);
ASSERT_TRUE(json_is_object(addFilesystemRequest));
json_t * method = json_object_get(addFilesystemRequest, "method");
ASSERT_TRUE(json_is_string(method));
ASSERT_STREQ("add_filesystem", json_string_value(method));
json_t * params = json_object_get(addFilesystemRequest, "params");
ASSERT_TRUE(json_is_array(params));
ASSERT_EQ(1, json_array_size(params));
json_t * filesystem = json_array_get(params, 0);
ASSERT_TRUE(json_is_string(filesystem));
filesystemName = json_string_value(filesystem);
json_t * id = json_object_get(addFilesystemRequest, "id");
ASSERT_TRUE(json_is_integer(id));
json_t * response = json_object();
json_t * result = json_object();
json_object_set(result, "id", filesystem);
json_object_set_new(response, "result", result);
json_object_set(response, "id", id);
server->sendMessage(response);
json_decref(addFilesystemRequest);
}
private:
WebsocketServer * server;
wfp_client_config * config;
wfp_client_protocol * protocol;
};
void GetCredentials(wfp_credentials * credentials)
{
wfp_credentials_set_type(credentials, "username");
wfp_credentials_add(credentials, "username", "bob");
wfp_credentials_add(credentials, "password", "secret");
}
}
TEST(client_protocol, connect)
{
MockProviderClient provider;
ClientProtocolFixture fixture(provider);
EXPECT_CALL(provider, OnConnected()).Times(AtMost(1));
EXPECT_CALL(provider, OnDisconnected()).Times(1);
fixture.Connect();
if (HasFatalFailure()) { return; }
std::string filesystem;
fixture.AwaitAddFilesystem(filesystem);
if (HasFatalFailure()) { return; }
}
TEST(client_protocol, disconnect_without_connect)
{
MockProviderClient provider;
ClientProtocolFixture fixture(provider);
EXPECT_CALL(provider, OnDisconnected()).Times(1);
fixture.Disconnect();
}
TEST(client_protocol, connect_with_username_authentication)
{
MockProviderClient provider;
ClientProtocolFixture fixture(provider, true);
EXPECT_CALL(provider, OnConnected()).Times(AtMost(1));
EXPECT_CALL(provider, OnDisconnected()).Times(1);
EXPECT_CALL(provider, GetCredentials(_)).Times(1).WillOnce(Invoke(GetCredentials));
fixture.Connect();
if (HasFatalFailure()) { return; }
fixture.AwaitAuthentication("bob", "secret");
if (HasFatalFailure()) { return; }
std::string filesystem;
fixture.AwaitAddFilesystem(filesystem);
if (HasFatalFailure()) { return; }
}
TEST(client_protocol, getattr)
{
MockProviderClient provider;
ClientProtocolFixture fixture(provider);
EXPECT_CALL(provider, OnConnected()).Times(1);
EXPECT_CALL(provider, OnDisconnected()).Times(1);
EXPECT_CALL(provider, GetAttr(1, _)).Times(1);
fixture.Connect();
if (HasFatalFailure()) { return; }
std::string filesystem;
fixture.AwaitAddFilesystem(filesystem);
if (HasFatalFailure()) { return; }
json_t * params = json_array();
json_array_append_new(params, json_string(filesystem.c_str()));
json_array_append_new(params, json_integer(1));
json_t * request = json_object();
json_object_set_new(request, "method", json_string("getattr"));
json_object_set_new(request, "params", params);
json_object_set_new(request, "id", json_integer(42));
fixture.SendToClient(request);
json_t * response = fixture.ReceiveMessageFromClient();
ASSERT_TRUE(json_is_object(response));
json_decref(response);
fixture.Disconnect();
}