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#include "path.h"
#include <stdlib.h>
#include <string.h>
#define PATH_DEFAULT_CAPACITY (8)
struct path
{
char * * elements;
size_t count;
size_t capacity;
};
static void
path_add(
struct path * path,
char const * element,
size_t element_size)
{
if (0 < element_size)
{
if (path->count >= path->capacity)
{
size_t new_capacity = 2 * path->capacity;
size_t new_size = sizeof(char*) * new_capacity;
char * * elements = realloc(path->elements, new_size);
if (NULL != elements)
{
path->elements = elements;
path->capacity = new_capacity;
}
}
if (path->count < path->capacity)
{
path->elements[path->count] = strndup(element, element_size);
path->count++;
}
}
}
struct path *
path_create(
char const * value)
{
struct path * path = malloc(sizeof(struct path));
if (NULL != path)
{
path->elements = malloc(sizeof(char*) * PATH_DEFAULT_CAPACITY);
path->capacity = PATH_DEFAULT_CAPACITY;
path->count = 0;
char const * remainder = value;
char const * pos = strchr(remainder, '/');
while (NULL != pos)
{
path_add(path, remainder, (pos - remainder));
remainder = pos + 1;
pos = strchr(remainder, '/');
}
path_add(path, remainder, strlen(remainder));
}
return path;
}
void
path_dispose(
struct path * path)
{
for(size_t i = 0; i < path->count; i++)
{
free(path->elements[i]);
}
free(path->elements);
free(path);
(void) path;
}
size_t
path_element_count(
struct path * path)
{
return path->count;
}
char const *
path_get_element(
struct path * path,
size_t i)
{
char const * result = NULL;
if (i < path->count)
{
result = path->elements[i];
}
return result;
}
char const *
path_get_filename(
struct path * path)
{
char const * result = NULL;
if (0 < path->count)
{
result = path->elements[path->count - 1];
}
return result;
}