Add a Card Search tab and fix horizontal-card (Battle/Plane) preview orientation

Card Search browses the whole downloaded card universe (not just owned
cards), reusing the Library tab's filter/group/sort/list/tiles UI; results
show ownership and offer quick "own" and "add to deck" actions.

Battles, Planes, and Phenomena store their Scryfall image portrait-shaped
with the content itself rotated, so hover/click previews now detect this
(a new `horizontal` flag threaded through ingest and every card query, with
graceful fallback for a reference.db built before the column existed) and
rotate the image back into place. Single-faced and non-DFC cases are
verified fixed; a double-faced Battle's front face still needs another pass.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-22 20:55:17 -05:00
parent 3c625a9830
commit 2b361c4a85
19 changed files with 1076 additions and 102 deletions

View File

@@ -14,9 +14,10 @@ import {
import { CommandPalette } from "./CommandPalette";
import { CardEntry } from "./views/CardEntry";
import { LibraryBrowser } from "./views/LibraryBrowser";
import { CardSearch } from "./views/CardSearch";
import { DeckView } from "./views/DeckView";
type Tab = "add" | "library" | "decks";
type Tab = "add" | "library" | "search" | "decks";
const svg = (children: ReactNode, size = 20) => (
<svg
@@ -94,6 +95,16 @@ const NAV: { id: Tab; label: string; icon: ReactNode }[] = [
</>,
),
},
{
id: "search",
label: "Card Search",
icon: svg(
<>
<circle cx="11" cy="11" r="7" />
<line x1="21" y1="21" x2="16.65" y2="16.65" />
</>,
),
},
{
id: "decks",
label: "Decks",
@@ -439,6 +450,8 @@ export default function App() {
<CardEntry />
) : tab === "library" ? (
<LibraryBrowser onOfferUndo={offerUndo} />
) : tab === "search" ? (
<CardSearch onOfferUndo={offerUndo} />
) : (
<DeckView refreshSignal={deckRefreshSignal} />
)}

View File

@@ -2,7 +2,7 @@ import { useEffect, useRef, useState } from "react";
import { api, CardRef, Deck } from "./api";
import { DialogFrame, useClickPreview } from "./components";
type Tab = "add" | "library" | "decks";
type Tab = "add" | "library" | "search" | "decks";
interface PaletteItem {
key: string;
@@ -93,6 +93,7 @@ export function CommandPalette({
...(undo ? [{ key: "undo", label: `Undo: ${undo.message}`, run: onRunUndo }] : []),
{ key: "nav-add", label: "Go to Add Cards", run: () => onNavigate("add") },
{ key: "nav-library", label: "Go to Library", run: () => onNavigate("library") },
{ key: "nav-search", label: "Go to Card Search", run: () => onNavigate("search") },
{ key: "nav-decks", label: "Go to Decks", run: () => onNavigate("decks") },
{ key: "update-card-data", label: "Update card data", run: onUpdateCardData },
{ key: "open-library", label: "Switch library file…", run: onOpenLibrary },

View File

@@ -10,6 +10,10 @@ export interface CardRef {
colors: number; // WUBRG bitmask
color_identity: number; // WUBRG bitmask
type_line: string;
// Printed/displayed sideways (Battles, Planes, Phenomena). The stored
// image itself is portrait-shaped with the content rotated, so viewers
// must rotate it 90° to display right-side up.
horizontal: boolean;
image_uri: string; // Scryfall "normal" image URL, or "" if unavailable
back_image_uri: string; // back face for transform/MDFC/reversible cards, else ""
produced_mana: number; // WUBRG bitmask of mana this card can tap for
@@ -177,8 +181,11 @@ export const api = {
searchLibrary: (filter: LibraryFilter) =>
invoke<LibraryCard[]>("search_library", { filter }),
searchReference: (filter: LibraryFilter, limit: number) =>
invoke<LibraryCard[]>("search_reference", { filter, limit }),
getLibraryStats: () => invoke<LibraryStats>("get_library_stats"),
getLibraryFacets: () => invoke<LibraryFacets>("get_library_facets"),
getReferenceFacets: () => invoke<LibraryFacets>("get_reference_facets"),
listDecks: () => invoke<Deck[]>("list_decks"),
createDeck: (name: string, commanderOracleId: string | null) =>

View File

@@ -756,20 +756,62 @@ const GAP = 24;
const PAD = 12;
function FloatingCard({ card, x, y }: { card: CardRef; x: number; y: number }) {
// Battles/Planes/Phenomena store their image portrait-shaped with the
// content itself rotated, so the box footprint swaps (landscape) and the
// image inside gets rotated 90° back into place — see `CardRef.horizontal`.
const boxW = card.horizontal ? PREVIEW_H : PREVIEW_W;
const boxH = card.horizontal ? PREVIEW_W : PREVIEW_H;
// Prefer the right of the cursor; flip left if it would overflow.
let left = x + GAP;
if (left + PREVIEW_W + PAD > window.innerWidth) left = x - PREVIEW_W - GAP;
const top = Math.max(PAD, Math.min(y - PREVIEW_H / 2, window.innerHeight - PREVIEW_H - PAD));
if (left + boxW + PAD > window.innerWidth) left = x - boxW - GAP;
const top = Math.max(PAD, Math.min(y - boxH / 2, window.innerHeight - boxH - PAD));
return (
<img
className="hover-card"
src={card.image_uri}
alt={card.name}
style={{ left, top, width: PREVIEW_W }}
/>
<div className="hover-card" style={{ left, top, width: boxW, height: boxH }}>
<img
className="hover-card-img"
src={card.image_uri}
alt={card.name}
style={
card.horizontal
? {
position: "absolute",
top: "50%",
left: "50%",
width: PREVIEW_W,
height: PREVIEW_H,
transform: "translate(-50%, -50%) rotate(90deg)",
}
: undefined
}
/>
</div>
);
}
// Landscape (post-rotation) aspect ratio of a Scryfall "normal" card image —
// the raw file is portrait (488x680); rotated 90° it reads as 680x488.
const ROTATED_ASPECT = 680 / 488;
/** The largest landscape box (matching `.preview-modal-img`'s own
* `max-width: min(720px, 90vw)` / `max-height: 90vh` bounds) for a rotated
* horizontal-card preview. Recomputed on resize so it stays live like the
* CSS-only sizing used for normal (portrait) cards. */
function useRotatedPreviewBox() {
const compute = () => {
const boundW = Math.min(720, window.innerWidth * 0.9);
const boundH = window.innerHeight * 0.9;
const w = Math.min(boundH, boundW * ROTATED_ASPECT);
return { w, h: w / ROTATED_ASPECT };
};
const [box, setBox] = useState(compute);
useEffect(() => {
const onResize = () => setBox(compute());
window.addEventListener("resize", onResize);
return () => window.removeEventListener("resize", onResize);
}, []);
return box;
}
function ClickPreviewModal({
state,
onClose,
@@ -780,6 +822,7 @@ function ClickPreviewModal({
onFlip: () => void;
}) {
const { card, showBack } = state;
const rotatedBox = useRotatedPreviewBox();
const hasBack = !!card.back_image_uri;
// Both faces are always in the DOM when the card has one; a wide-viewport
// media query shows them side by side (no flip needed), while a narrow one
@@ -791,11 +834,28 @@ function ClickPreviewModal({
onClick={(e) => e.stopPropagation()}
>
<div className="preview-modal-faces">
<img
className={`preview-modal-img ${showBack ? "" : "active"}`}
src={card.image_uri}
alt={card.name}
/>
{/* Only the front face can be horizontal (Battles) — a transformed
Battle's back face is always a normal, correctly-oriented
creature card, per `CardRef.horizontal`'s doc comment. */}
{card.horizontal ? (
<div
className={`preview-modal-img preview-modal-img-rotated ${showBack ? "" : "active"}`}
style={{ width: rotatedBox.w, height: rotatedBox.h }}
>
<img
className="preview-modal-rotate-img"
src={card.image_uri}
alt={card.name}
style={{ width: rotatedBox.h, height: rotatedBox.w }}
/>
</div>
) : (
<img
className={`preview-modal-img ${showBack ? "" : "active"}`}
src={card.image_uri}
alt={card.name}
/>
)}
{hasBack && (
<img
className={`preview-modal-img ${showBack ? "active" : ""}`}
@@ -848,6 +908,13 @@ function primaryType(typeLine: string): string {
return words[words.length - 1] || "Other";
}
/** Where a primary type falls in [`TYPE_PRIORITY`] — used both to order
* type groups and to sort cards by type. */
function typeRank(primary: string): number {
const i = TYPE_PRIORITY.indexOf(primary);
return i === -1 ? TYPE_PRIORITY.length : i;
}
/** e.g. "Creature — Chimera" — prefixed with the primary type so cards group
* by (type, subtype) rather than colliding on a subtype shared across types. */
function subtypeLabel(typeLine: string): string {
@@ -887,11 +954,7 @@ export function groupCards<T extends CardRef>(
const groups = [...map.entries()].map(([label, cs]) => ({ label, cards: cs }));
if (mode === "type") {
const rank = (l: string) => {
const i = TYPE_PRIORITY.indexOf(l);
return i === -1 ? TYPE_PRIORITY.length : i;
};
groups.sort((a, b) => rank(a.label) - rank(b.label) || a.label.localeCompare(b.label));
groups.sort((a, b) => typeRank(a.label) - typeRank(b.label) || a.label.localeCompare(b.label));
} else if (mode === "cmc") {
groups.sort((a, b) => a.cards[0].mana_value - b.cards[0].mana_value);
} else {
@@ -922,6 +985,86 @@ export function GroupBySelect({
);
}
// --- Sorting ----------------------------------------------------------
export type SortMode = "name" | "mv" | "color" | "type" | "qty" | "price";
export const SORT_OPTIONS: { value: SortMode; label: string }[] = [
{ value: "name", label: "Name" },
{ value: "mv", label: "Mana value" },
{ value: "color", label: "Color identity" },
{ value: "type", label: "Card type" },
{ value: "qty", label: "Quantity owned" },
{ value: "price", label: "Price" },
];
export type SortDir = "asc" | "desc";
/** Sort cards by the chosen attribute; ties always break by name so the
* order stays stable and predictable regardless of `mode`. Grouping (see
* [`groupCards`]) determines section order independently — sort this array
* first, then group it, and each group keeps this order internally. */
export function sortCards<T extends CardRef & { quantity_owned: number }>(
cards: T[],
mode: SortMode,
dir: SortDir,
): T[] {
const sorted = [...cards].sort((a, b) => {
const cmp =
mode === "name"
? a.name.localeCompare(b.name)
: mode === "mv"
? a.mana_value - b.mana_value || a.name.localeCompare(b.name)
: mode === "color"
? colorLabel(a.color_identity).localeCompare(colorLabel(b.color_identity)) ||
a.name.localeCompare(b.name)
: mode === "type"
? typeRank(primaryType(a.type_line)) - typeRank(primaryType(b.type_line)) ||
a.name.localeCompare(b.name)
: mode === "qty"
? a.quantity_owned - b.quantity_owned || a.name.localeCompare(b.name)
: a.price_usd - b.price_usd || a.name.localeCompare(b.name);
return dir === "asc" ? cmp : -cmp;
});
return sorted;
}
/** Dropdown + ascending/descending toggle for choosing a [`SortMode`]. */
export function SortBySelect({
value,
dir,
onChangeValue,
onToggleDir,
}: {
value: SortMode;
dir: SortDir;
onChangeValue: (m: SortMode) => void;
onToggleDir: () => void;
}) {
return (
<span className="row" style={{ gap: 4 }}>
<label className="group-by">
<span className="muted">Sort by</span>
<select value={value} onChange={(e) => onChangeValue(e.target.value as SortMode)}>
{SORT_OPTIONS.map((o) => (
<option key={o.value} value={o.value}>
{o.label}
</option>
))}
</select>
</label>
<button
type="button"
className="sort-dir-btn"
onClick={onToggleDir}
title={dir === "asc" ? "Ascending — click for descending" : "Descending — click for ascending"}
>
{dir === "asc" ? "↑" : "↓"}
</button>
</span>
);
}
// --- Stats widgets (sidebar "Your library" panel, per-deck analysis) ------
/** A single numeric stat in a small panel tile, e.g. "42 / unique". */

View File

@@ -1481,10 +1481,17 @@ tbody tr:hover {
behind the dialog it's in. */
z-index: 450;
border-radius: 14px;
overflow: hidden;
box-shadow: var(--shadow-lg);
border: 1px solid rgba(255, 255, 255, 0.08);
pointer-events: none;
}
.hover-card-img {
display: block;
width: 100%;
height: 100%;
object-fit: cover;
}
.preview-modal-backdrop {
position: fixed;
@@ -1527,6 +1534,29 @@ tbody tr:hover {
.preview-modal-img.active {
display: block;
}
/* Horizontal cards (Battles/Planes/Phenomena, see `CardRef.horizontal`): the
stored image is portrait-shaped with the content itself rotated. The
wrapper's width/height (landscape) and the inner img's width/height
(the same box transposed, pre-rotation) are computed in JS —
`useRotatedPreviewBox` — and passed in as inline styles; this just
positions/rotates the img to fill the wrapper exactly. */
.preview-modal-img-rotated {
position: relative;
overflow: hidden;
/* Override `.preview-modal-img`'s portrait-oriented max-width/max-height —
they'd otherwise clamp this wrapper's JS-computed (correctly landscape)
inline width/height down, while the un-clamped rotated img inside stays
at its full computed size and overflows, getting cut off by the
`overflow: hidden` above instead of shrinking to fit. */
max-width: none;
max-height: none;
}
.preview-modal-rotate-img {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%) rotate(90deg);
}
/* Wide enough to show a double-faced card's front and back side by side —
no flip needed. */
@media (min-width: 860px) {
@@ -1538,6 +1568,14 @@ tbody tr:hover {
display: block;
max-width: min(430px, 43vw);
}
/* A horizontal front face (e.g. a transformed Battle) shown side-by-side
with its back face: keep using the JS-computed inline width/height
(see `.preview-modal-img-rotated` above) rather than the narrower DFC
column width, which would clamp the wrapper and crop the rotated image
the same way the base max-width/max-height would. */
.preview-modal-dfc .preview-modal-img-rotated {
max-width: none;
}
.preview-modal-dfc .preview-modal-flip {
display: none;
}
@@ -1707,6 +1745,16 @@ tbody tr:hover {
font-size: 13px;
color: var(--muted);
}
.sort-dir-btn {
display: inline-flex;
align-items: center;
justify-content: center;
flex-shrink: 0;
width: 30px;
height: 30px;
padding: 0;
font-size: 15px;
}
.view-toggle {
display: inline-flex;
background: var(--bg-input);

391
src/views/CardSearch.tsx Normal file
View File

@@ -0,0 +1,391 @@
import { useEffect, useState } from "react";
import { api, Deck, LibraryCard, LibraryFacets, LibraryFilter } from "../api";
import {
CardThumb,
CardTile,
ColorPips,
ColorToggles,
GroupBySelect,
GroupMode,
IconButton,
Icons,
QtyStepper,
SortBySelect,
SortDir,
SortMode,
TagInput,
ViewToggle,
groupCards,
sortCards,
usePersistedState,
useViewMode,
} from "../components";
// Server-side cap on results — this browses the whole ~30k-card reference
// db, not just what's owned, so an unbounded/loose filter needs a limit.
const CAP = 300;
const NO_FACETS: LibraryFacets = { types: [], subtypes: [], keywords: [] };
/**
* Browse the whole downloaded card universe (every card in reference.db,
* owned or not) — the Library tab's sibling, reusing its filter/group/sort/
* list/tiles machinery. Results are annotated with ownership: an "Owned ×N"
* stepper and any decks the card is already in.
*
* `onOfferUndo` is threaded in from `App`, same as `LibraryBrowser`, so the
* "Add to deck" undo is also reachable from the command palette.
*/
export function CardSearch({
onOfferUndo,
}: {
onOfferUndo: (message: string, run: () => void | Promise<void>) => void;
}) {
const [text, setText] = useState("");
const [commander, setCommander] = useState(0);
const [colorsInclude, setColorsInclude] = useState(0);
const [cmcMin, setCmcMin] = useState("");
const [cmcMax, setCmcMax] = useState("");
const [types, setTypes] = useState<string[]>([]);
const [subtypes, setSubtypes] = useState<string[]>([]);
const [keywords, setKeywords] = useState<string[]>([]);
const [oracleText, setOracleText] = useState("");
const [facets, setFacets] = useState<LibraryFacets>(NO_FACETS);
const [decks, setDecks] = useState<Deck[]>([]);
const [deckId, setDeckId] = useState<number | "">("");
const [rows, setRows] = useState<LibraryCard[]>([]);
const [error, setError] = useState<string | null>(null);
const [busy, setBusy] = useState<Set<string>>(new Set());
const [refreshKey, setRefreshKey] = useState(0);
const [view, setView] = useViewMode("cardsearch-view");
const [groupBy, setGroupBy] = usePersistedState<GroupMode>("cardsearch-group", "none");
const [sortBy, setSortBy] = usePersistedState<SortMode>("cardsearch-sort", "name");
const [sortDir, setSortDir] = usePersistedState<SortDir>("cardsearch-sort-dir", "asc");
useEffect(() => {
api.listDecks().then(setDecks);
}, []);
useEffect(() => {
api.getReferenceFacets().then(setFacets).catch(() => setFacets(NO_FACETS));
}, []);
const hasActiveFilter =
text.trim() !== "" ||
commander !== 0 ||
colorsInclude !== 0 ||
cmcMin !== "" ||
cmcMax !== "" ||
types.length > 0 ||
subtypes.length > 0 ||
keywords.length > 0 ||
oracleText.trim() !== "";
useEffect(() => {
if (!hasActiveFilter) {
setRows([]);
setError(null);
return;
}
const filter: LibraryFilter = {
text: text.trim() || null,
commander_identity: commander || null,
colors_include: colorsInclude || null,
cmc_min: cmcMin === "" ? null : Number(cmcMin),
cmc_max: cmcMax === "" ? null : Number(cmcMax),
types,
subtypes,
keywords,
oracle_text: oracleText.trim() || null,
};
const t = setTimeout(() => {
api
.searchReference(filter, CAP)
.then((r) => {
setRows(r);
setError(null);
})
.catch((e) => {
setRows([]);
setError(String(e));
});
}, 120);
return () => clearTimeout(t);
}, [
hasActiveFilter,
text,
commander,
colorsInclude,
cmcMin,
cmcMax,
types,
subtypes,
keywords,
oracleText,
refreshKey,
]);
async function adjust(oracleId: string, delta: number) {
const qty = await api.addOwned(oracleId, delta);
setRows((rs) => rs.map((c) => (c.oracle_id === oracleId ? { ...c, quantity_owned: qty } : c)));
}
/**
* Add one copy of `c` to the deck picked in the toolbar. Snapshots the
* card's prior deck_cards row (or absence of one) first and offers an
* "Undo" that restores exactly that prior state — same pattern as
* `LibraryBrowser.bulkAddToDeck`.
*/
async function addToDeck(c: LibraryCard) {
if (deckId === "") return;
const deck = decks.find((d) => d.id === deckId);
if (!deck) return;
setBusy((b) => new Set(b).add(c.oracle_id));
try {
const before = await api.deckContents(deck.id);
const prev = before.find((e) => e.oracle_id === c.oracle_id);
await api.setDeckCard(deck.id, c.oracle_id, 1, false, false);
setRefreshKey((k) => k + 1);
onOfferUndo(`Added ${c.name} to ${deck.name}.`, async () => {
await api.setDeckCard(
deck.id,
c.oracle_id,
prev?.quantity ?? 0,
prev?.is_commander ?? false,
prev?.is_maybeboard ?? false,
);
setRefreshKey((k) => k + 1);
});
} finally {
setBusy((b) => {
const next = new Set(b);
next.delete(c.oracle_id);
return next;
});
}
}
function refTable(cards: LibraryCard[]) {
return (
<table>
<thead>
<tr>
<th></th>
<th>Colors</th>
<th>Name</th>
<th>Type</th>
<th>MV</th>
<th>Owned</th>
<th>In decks</th>
<th></th>
</tr>
</thead>
<tbody>
{cards.map((c) => (
<tr key={c.oracle_id}>
<td>
<CardThumb card={c} />
</td>
<td>
<ColorPips mask={c.color_identity} />
</td>
<td className="card-name">{c.name}</td>
<td className="card-type">{c.type_line}</td>
<td>{c.mana_value}</td>
<td>
<QtyStepper
value={c.quantity_owned}
onDecrement={() => adjust(c.oracle_id, -1)}
onIncrement={() => adjust(c.oracle_id, 1)}
/>
</td>
<td>
{c.decks.map((d) => (
<span key={d} className="deck-chip">
{d}
</span>
))}
</td>
<td>
<button
onClick={() => addToDeck(c)}
disabled={deckId === "" || busy.has(c.oracle_id)}
title={deckId === "" ? "Choose a deck above first" : "Add 1 copy to the selected deck"}
>
Add to deck
</button>
</td>
</tr>
))}
</tbody>
</table>
);
}
function refTiles(cards: LibraryCard[]) {
return (
<div className="tile-grid">
{cards.map((c) => (
<CardTile
key={c.oracle_id}
card={c}
corner={
<QtyStepper
overlay
value={c.quantity_owned}
onDecrement={() => adjust(c.oracle_id, -1)}
onIncrement={() => adjust(c.oracle_id, 1)}
/>
}
cornerBottomLeft={
<IconButton
icon={Icons.cards}
label="Add to deck"
onClick={() => addToDeck(c)}
disabled={deckId === "" || busy.has(c.oracle_id)}
overlay
/>
}
footer={
c.decks.length > 0
? c.decks.map((d) => (
<span key={d} className="deck-chip">
{d}
</span>
))
: undefined
}
/>
))}
</div>
);
}
const groups = groupCards(sortCards(rows, sortBy, sortDir), groupBy);
return (
<div>
<div className="row" style={{ justifyContent: "space-between", marginBottom: 12 }}>
<h2 style={{ margin: 0 }}>
Card Search {hasActiveFilter && <span className="badge">{rows.length}</span>}
</h2>
<div className="row" style={{ gap: 16 }}>
<select
value={deckId}
onChange={(e) => setDeckId(e.target.value === "" ? "" : Number(e.target.value))}
>
<option value="">Add to deck…</option>
{decks.map((d) => (
<option key={d.id} value={d.id}>
{d.name}
</option>
))}
</select>
<GroupBySelect value={groupBy} onChange={setGroupBy} />
<SortBySelect
value={sortBy}
dir={sortDir}
onChangeValue={setSortBy}
onToggleDir={() => setSortDir(sortDir === "asc" ? "desc" : "asc")}
/>
<ViewToggle mode={view} onChange={setView} />
</div>
</div>
<div className="filters">
<div className="field">
<label>Name contains</label>
<input value={text} onChange={(e) => setText(e.target.value)} placeholder="e.g. bolt" />
</div>
<div className="field">
<label>Playable in commander (color identity ⊆)</label>
<ColorToggles value={commander} onChange={setCommander} />
</div>
<div className="field">
<label>Includes colors</label>
<ColorToggles value={colorsInclude} onChange={setColorsInclude} />
</div>
<div className="field">
<label>Mana value</label>
<div className="row">
<input
type="number"
style={{ width: 70 }}
placeholder="min"
value={cmcMin}
onChange={(e) => setCmcMin(e.target.value)}
/>
<span className="muted">–</span>
<input
type="number"
style={{ width: 70 }}
placeholder="max"
value={cmcMax}
onChange={(e) => setCmcMax(e.target.value)}
/>
</div>
</div>
<div className="field">
<label>Type(s)</label>
<TagInput values={types} onChange={setTypes} suggestions={facets.types} placeholder="Creature…" />
</div>
<div className="field">
<label>Subtype(s)</label>
<TagInput
values={subtypes}
onChange={setSubtypes}
suggestions={facets.subtypes}
placeholder="Elf…"
/>
</div>
<div className="field">
<label>Keyword(s)</label>
<TagInput
values={keywords}
onChange={setKeywords}
suggestions={facets.keywords}
placeholder="Flying…"
/>
</div>
<div className="field">
<label>Oracle text</label>
<input
value={oracleText}
onChange={(e) => setOracleText(e.target.value)}
placeholder="e.g. landfall"
/>
</div>
</div>
{!hasActiveFilter ? (
<p className="hint">
Search the full card database — type a name or choose filters below to get started.
</p>
) : error ? (
<p className="hint">{error}</p>
) : rows.length === 0 ? (
<p className="hint">No cards match your filters.</p>
) : (
<>
{rows.length === CAP && (
<p className="hint">
Showing the first {CAP} matches — refine your search to narrow it down.
</p>
)}
{groups.map((g) => (
<div key={g.label || "all"} style={{ marginBottom: g.label ? 20 : 0 }}>
{g.label && (
<h3 className="group-header">
{g.label} <span className="badge">{g.cards.length}</span>
</h3>
)}
{view === "list" ? refTable(g.cards) : refTiles(g.cards)}
</div>
))}
</>
)}
</div>
);
}

View File

@@ -12,9 +12,13 @@ import {
LocationField,
PromptDialog,
QtyStepper,
SortBySelect,
SortDir,
SortMode,
TagInput,
ViewToggle,
groupCards,
sortCards,
usePersistedState,
useViewMode,
} from "../components";
@@ -56,6 +60,8 @@ export function LibraryBrowser({
const [rows, setRows] = useState<LibraryCard[]>([]);
const [view, setView] = useViewMode("library-view");
const [groupBy, setGroupBy] = usePersistedState<GroupMode>("library-group", "none");
const [sortBy, setSortBy] = usePersistedState<SortMode>("library-sort", "name");
const [sortDir, setSortDir] = usePersistedState<SortDir>("library-sort-dir", "asc");
const [refreshKey, setRefreshKey] = useState(0);
const [pendingRemoval, setPendingRemoval] = useState<Set<string>>(new Set());
const removalTimers = useRef<Map<string, ReturnType<typeof setTimeout>>>(new Map());
@@ -389,7 +395,7 @@ export function LibraryBrowser({
);
}
const groups = groupCards(rows, groupBy);
const groups = groupCards(sortCards(rows, sortBy, sortDir), groupBy);
return (
<div>
@@ -414,6 +420,12 @@ export function LibraryBrowser({
<div className="row" style={{ gap: 16 }}>
<button onClick={pickImportFile}>Import cards…</button>
<GroupBySelect value={groupBy} onChange={setGroupBy} />
<SortBySelect
value={sortBy}
dir={sortDir}
onChangeValue={setSortBy}
onToggleDir={() => setSortDir(sortDir === "asc" ? "desc" : "asc")}
/>
<ViewToggle mode={view} onChange={setView} />
</div>
</div>