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mtgc/src/views/LibraryBrowser.tsx

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import { useEffect, useRef, useState } from "react";
import { api, Deck, LibraryCard, LibraryFilter } from "../api";
import {
CardThumb,
CardTile,
ColorPips,
ColorToggles,
GroupBySelect,
GroupMode,
LocationField,
QtyStepper,
ViewToggle,
groupCards,
usePersistedState,
useViewMode,
} from "../components";
// How long a card that's been decremented to 0 lingers (dimmed, still
// adjustable) before actually dropping out of the library view — gives the
// user a window to undo an accidental removal by clicking + again.
const REMOVAL_GRACE_MS = 5000;
/** Browse & filter the owned library by name and card criteria. */
export function LibraryBrowser() {
const [text, setText] = useState("");
const [commander, setCommander] = useState(0);
const [colorsInclude, setColorsInclude] = useState(0);
const [cmcMin, setCmcMin] = useState("");
const [cmcMax, setCmcMax] = useState("");
const [type, setType] = useState("");
const [subtype, setSubtype] = useState("");
const [keyword, setKeyword] = useState("");
const [inDeck, setInDeck] = useState<number | "">("");
const [location, setLocation] = useState("");
const [decks, setDecks] = useState<Deck[]>([]);
const [rows, setRows] = useState<LibraryCard[]>([]);
const [view, setView] = useViewMode("library-view");
const [groupBy, setGroupBy] = usePersistedState<GroupMode>("library-group", "none");
const [refreshKey, setRefreshKey] = useState(0);
const [pendingRemoval, setPendingRemoval] = useState<Set<string>>(new Set());
const removalTimers = useRef<Map<string, ReturnType<typeof setTimeout>>>(new Map());
useEffect(() => {
api.listDecks().then(setDecks);
}, []);
// Cancel any in-flight removal timers on unmount so they don't fire against
// an unmounted component.
useEffect(() => () => removalTimers.current.forEach(clearTimeout), []);
useEffect(() => {
const filter: LibraryFilter = {
text: text.trim() || null,
commander_identity: commander || null,
colors_include: colorsInclude || null,
cmc_min: cmcMin === "" ? null : Number(cmcMin),
cmc_max: cmcMax === "" ? null : Number(cmcMax),
types: splitCsv(type),
subtypes: splitCsv(subtype),
keywords: splitCsv(keyword),
in_deck: inDeck === "" ? null : Number(inDeck),
location: location.trim() || null,
};
const t = setTimeout(() => {
api.searchLibrary(filter).then(setRows).catch(() => setRows([]));
}, 120);
return () => clearTimeout(t);
}, [
text,
commander,
colorsInclude,
cmcMin,
cmcMax,
type,
subtype,
keyword,
inDeck,
location,
refreshKey,
]);
async function adjust(oracleId: string, delta: number) {
const qty = await api.addOwned(oracleId, delta);
setRows((rs) => rs.map((c) => (c.oracle_id === oracleId ? { ...c, quantity_owned: qty } : c)));
// Re-adding during the grace period below cancels the pending removal.
const timer = removalTimers.current.get(oracleId);
if (timer) {
clearTimeout(timer);
removalTimers.current.delete(oracleId);
setPendingRemoval((p) => {
const next = new Set(p);
next.delete(oracleId);
return next;
});
}
if (qty <= 0) {
// search_library only returns owned (>0) cards — rather than dropping
// the row immediately, dim it and give the user a window to undo a
// mistaken decrement (via +) before it actually disappears.
setPendingRemoval((p) => new Set(p).add(oracleId));
removalTimers.current.set(
oracleId,
setTimeout(() => {
setRows((rs) => rs.filter((c) => c.oracle_id !== oracleId));
setPendingRemoval((p) => {
const next = new Set(p);
next.delete(oracleId);
return next;
});
removalTimers.current.delete(oracleId);
}, REMOVAL_GRACE_MS),
);
}
}
const deckOrLocation = (c: LibraryCard) =>
c.decks.length === 0 ? (
<LocationField
oracleId={c.oracle_id}
location={c.location}
onSaved={() => setRefreshKey((k) => k + 1)}
/>
) : (
c.decks.map((d) => (
<span key={d} className="deck-chip">
{d}
</span>
))
);
function libTable(cards: LibraryCard[]) {
return (
<table>
<thead>
<tr>
<th></th>
<th>Colors</th>
<th>Name</th>
<th>Type</th>
<th>MV</th>
<th>Owned</th>
<th>Decks / Location</th>
</tr>
</thead>
<tbody>
{cards.map((c) => (
<tr key={c.oracle_id}>
<td>
<CardThumb card={c} />
</td>
<td>
<ColorPips mask={c.color_identity} />
</td>
<td className="card-name">{c.name}</td>
<td className="card-type">{c.type_line}</td>
<td>{c.mana_value}</td>
<td className={c.quantity_assigned > c.quantity_owned ? "over-assigned" : ""}>
<span className="row" style={{ gap: 8 }}>
<QtyStepper
value={c.quantity_owned}
onDecrement={() => adjust(c.oracle_id, -1)}
onIncrement={() => adjust(c.oracle_id, 1)}
warn={c.quantity_assigned > c.quantity_owned}
pending={pendingRemoval.has(c.oracle_id)}
/>
{c.quantity_assigned > c.quantity_owned && (
<span title="Assigned to more decks than you own">
⚠ {c.quantity_assigned} assigned
</span>
)}
</span>
</td>
<td>{deckOrLocation(c)}</td>
</tr>
))}
</tbody>
</table>
);
}
function libTiles(cards: LibraryCard[]) {
return (
<div className="tile-grid">
{cards.map((c) => (
<CardTile
key={c.oracle_id}
card={c}
corner={
<QtyStepper
overlay
value={c.quantity_owned}
onDecrement={() => adjust(c.oracle_id, -1)}
onIncrement={() => adjust(c.oracle_id, 1)}
warn={c.quantity_assigned > c.quantity_owned}
pending={pendingRemoval.has(c.oracle_id)}
/>
}
footer={deckOrLocation(c)}
/>
))}
</div>
);
}
const groups = groupCards(rows, groupBy);
return (
<div>
<div className="row" style={{ justifyContent: "space-between", marginBottom: 12 }}>
<h2 style={{ margin: 0 }}>
Library <span className="badge">{rows.length}</span>
</h2>
<div className="row" style={{ gap: 16 }}>
<GroupBySelect value={groupBy} onChange={setGroupBy} />
<ViewToggle mode={view} onChange={setView} />
</div>
</div>
<div className="filters">
<div className="field">
<label>Name contains</label>
<input value={text} onChange={(e) => setText(e.target.value)} placeholder="e.g. bolt" />
</div>
<div className="field">
<label>Playable in commander (color identity ⊆)</label>
<ColorToggles value={commander} onChange={setCommander} />
</div>
<div className="field">
<label>Includes colors</label>
<ColorToggles value={colorsInclude} onChange={setColorsInclude} />
</div>
<div className="field">
<label>Mana value</label>
<div className="row">
<input
type="number"
style={{ width: 70 }}
placeholder="min"
value={cmcMin}
onChange={(e) => setCmcMin(e.target.value)}
/>
<span className="muted">–</span>
<input
type="number"
style={{ width: 70 }}
placeholder="max"
value={cmcMax}
onChange={(e) => setCmcMax(e.target.value)}
/>
</div>
</div>
<div className="field">
<label>Type(s)</label>
<input value={type} onChange={(e) => setType(e.target.value)} placeholder="Creature, Legendary" />
</div>
<div className="field">
<label>Subtype(s)</label>
<input value={subtype} onChange={(e) => setSubtype(e.target.value)} placeholder="Elf" />
</div>
<div className="field">
<label>Keyword(s)</label>
<input value={keyword} onChange={(e) => setKeyword(e.target.value)} placeholder="Flying" />
</div>
<div className="field">
<label>In deck</label>
<select value={inDeck} onChange={(e) => setInDeck(e.target.value === "" ? "" : Number(e.target.value))}>
<option value="">Any</option>
{decks.map((d) => (
<option key={d.id} value={d.id}>
{d.name}
</option>
))}
</select>
</div>
<div className="field">
<label>Location</label>
<input
value={location}
onChange={(e) => setLocation(e.target.value)}
placeholder="e.g. Box 1"
/>
</div>
</div>
{rows.length === 0 ? (
<p className="hint">
No matching cards owned. Add some in the Add Cards tab, or loosen the filters.
</p>
) : (
groups.map((g) => (
<div key={g.label || "all"} style={{ marginBottom: g.label ? 20 : 0 }}>
{g.label && (
<h3>
{g.label} <span className="badge">{g.cards.length}</span>
</h3>
)}
{view === "list" ? libTable(g.cards) : libTiles(g.cards)}
</div>
))
)}
</div>
);
}
function splitCsv(s: string): string[] {
return s
.split(",")
.map((x) => x.trim())
.filter(Boolean);
}