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mtgc/src-tauri/src/commands.rs

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//! Tauri commands: the typed IPC surface bridging the web UI to `mtgc-core`.
//!
//! JS passes camelCase argument keys; Tauri maps them to these snake_case params.
use std::path::PathBuf;
use std::sync::Mutex;
use mtgc_core::{
Printing tracking for owned copies and deck art, and an outdated-card-data notice Owned copies can now be pinned to a printing + finish (nonfoil / foil / etched), activating the long-dormant library_card_copies table as groups of identical copies. library_cards.quantity_owned stays authoritative: groups are a subset of it, and the rest are "unspecified". Tracking more copies than are unspecified grows ownership to fit; lowering ownership trims the most recently added groups first. Migration 0006 adds the group quantity, a unique (card, printing, finish) index, and deck_cards.preferred_scryfall_id. A deck slot can show a chosen printing's art, both faces from that printing, falling back to the default when the id no longer resolves. It survives quantity/board changes and is kept by duplicate_deck. UI: the click preview's info tile gets a Printings section when opened from the Library or a deck (copy groups with steppers, "Add a printing…", and "Shown in this deck" with Change…/Default), backed by a printing picker grid. The picker takes Escape in the capture phase so it closes without closing the preview under it. Sync: CardEntry.printings (keyed "<scryfall_id>/<finish>") and DeckCardEntry.printing. Cards now merge field by field with groups per key, so a quantity edit and a printing added on another device both survive; merged groups are clamped deterministically. A document is written as version 2 only once it holds printing data, so older builds and servers refuse it instead of dropping the data and syncing the loss. Decklists: "(SET) NUM", optionally "*F*"/"*E*", round-trips through deck and library export/import. Library export writes a line per group plus one for unspecified copies. reference.db printings gain lang and released_at for picker labels and ordering. When the installed card data lacks any column this build's reference schema has (found by diffing against the schema applied in-memory, so no list to maintain), a notice under the top bar offers Update card data (and Import card data… on phones); "Not now" is remembered until something more goes missing.
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CardRef, CardSuggestion, Deck, DeckEntry, LibraryCard, LibraryCopy, LibraryFacets,
LibraryFilter, LibraryStats, PrintingRef, SuggestOptions,
};
use serde::Serialize;
use tauri::{AppHandle, Emitter, State};
use crate::state::AppState;
type Db<'a> = State<'a, Mutex<AppState>>;
type Res<T> = Result<T, String>;
/// High-level status for the top bar / first-run gating.
#[derive(Serialize)]
pub struct Status {
/// The open library's name and where it syncs: the account and server, or
/// this device only. Changes whenever another library is opened.
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
2026-10-08 22:32:08 -05:00
pub library_label: String,
/// The open library.
pub library: OpenLibrary,
pub reference_path: String,
pub reference_ready: bool,
pub card_count: usize,
/// Unix timestamp (seconds) of reference.db's last modification — i.e.
/// when "Update card data" last completed. `None` if unavailable.
pub reference_updated_at: Option<i64>,
Printing tracking for owned copies and deck art, and an outdated-card-data notice Owned copies can now be pinned to a printing + finish (nonfoil / foil / etched), activating the long-dormant library_card_copies table as groups of identical copies. library_cards.quantity_owned stays authoritative: groups are a subset of it, and the rest are "unspecified". Tracking more copies than are unspecified grows ownership to fit; lowering ownership trims the most recently added groups first. Migration 0006 adds the group quantity, a unique (card, printing, finish) index, and deck_cards.preferred_scryfall_id. A deck slot can show a chosen printing's art, both faces from that printing, falling back to the default when the id no longer resolves. It survives quantity/board changes and is kept by duplicate_deck. UI: the click preview's info tile gets a Printings section when opened from the Library or a deck (copy groups with steppers, "Add a printing…", and "Shown in this deck" with Change…/Default), backed by a printing picker grid. The picker takes Escape in the capture phase so it closes without closing the preview under it. Sync: CardEntry.printings (keyed "<scryfall_id>/<finish>") and DeckCardEntry.printing. Cards now merge field by field with groups per key, so a quantity edit and a printing added on another device both survive; merged groups are clamped deterministically. A document is written as version 2 only once it holds printing data, so older builds and servers refuse it instead of dropping the data and syncing the loss. Decklists: "(SET) NUM", optionally "*F*"/"*E*", round-trips through deck and library export/import. Library export writes a line per group plus one for unspecified copies. reference.db printings gain lang and released_at for picker labels and ordering. When the installed card data lacks any column this build's reference schema has (found by diffing against the schema applied in-memory, so no list to maintain), a notice under the top bar offers Update card data (and Import card data… on phones); "Not now" is remembered until something more goes missing.
2026-10-16 21:06:17 -05:00
/// Columns this build's card-data schema has that the installed card data
/// lacks (`"table.column"`). Non-empty means it was built by an older
/// version and should be updated; empty when current or not loaded.
pub reference_missing_columns: Vec<String>,
Add Android support via Tauri The Rust core was already portable (caller-provided db paths, rustls rather than openssl) and the shell already had the mobile entry point, so this is mostly toolchain, provisioning, and platform-gating. Toolchain: - scripts/android-setup.sh installs what Android Studio doesn't: SDK cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is pinned rather than "latest" because sdkmanager's newest is often a beta (30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers Android Studio's bundled JDK 21, since Gradle rejects newer JDKs. - Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is hand-edited and Android permissions have no tauri.conf.json equivalent. - vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server. Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a phone. Add import_reference_db to adopt a desktop-built file instead, validated by db::inspect_reference_db first so picking the wrong file is a clean error rather than a broken install. Installs via copy-then-rename so an interrupted copy can't leave a partial db. Ingest hardening (helps desktop too): - Give ureq connect/read timeouts. Cancellation is only polled per parsed record, so a stalled socket previously hung forever with no way to cancel. - Drop the remove_file before rename; POSIX rename already replaces atomically, and the delete-first window could leave no reference.db at all if the process was killed -- much likelier on Android. UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile) flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard doesn't break the shell. Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds (bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a device.
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/// Whether this is a mobile build. The UI uses it to hide affordances that
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
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/// only make sense with an arbitrary-path filesystem. Reported from the build
Add Android support via Tauri The Rust core was already portable (caller-provided db paths, rustls rather than openssl) and the shell already had the mobile entry point, so this is mostly toolchain, provisioning, and platform-gating. Toolchain: - scripts/android-setup.sh installs what Android Studio doesn't: SDK cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is pinned rather than "latest" because sdkmanager's newest is often a beta (30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers Android Studio's bundled JDK 21, since Gradle rejects newer JDKs. - Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is hand-edited and Android permissions have no tauri.conf.json equivalent. - vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server. Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a phone. Add import_reference_db to adopt a desktop-built file instead, validated by db::inspect_reference_db first so picking the wrong file is a clean error rather than a broken install. Installs via copy-then-rename so an interrupted copy can't leave a partial db. Ingest hardening (helps desktop too): - Give ureq connect/read timeouts. Cancellation is only polled per parsed record, so a stalled socket previously hung forever with no way to cancel. - Drop the remove_file before rename; POSIX rename already replaces atomically, and the delete-first window could leave no reference.db at all if the process was killed -- much likelier on Android. UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile) flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard doesn't break the shell. Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds (bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a device.
2026-08-02 13:16:34 -05:00
/// target rather than sniffed from the user agent so it can't disagree with
/// what the backend will actually allow.
pub is_mobile: bool,
}
#[derive(Serialize)]
pub struct OpenLibrary {
pub id: String,
pub name: String,
}
/// The open library and where it syncs, for the top bar — never the internal
/// working database, which is an implementation detail the user never sees.
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
2026-10-08 22:32:08 -05:00
fn library_label(s: &AppState) -> String {
let lib = s.active_library();
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
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match s.sync_account() {
Some(a) if a.token.is_some() && lib.sync => {
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
2026-10-08 22:32:08 -05:00
let host = url::Url::parse(&a.server_url)
.ok()
.and_then(|u| u.host_str().map(str::to_string))
.unwrap_or_else(|| a.server_url.clone());
format!("{} · {} @ {host}", lib.name, a.user.username)
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
2026-10-08 22:32:08 -05:00
}
_ => format!("{} · this device only", lib.name),
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
2026-10-08 22:32:08 -05:00
}
}
fn status_of(s: &AppState) -> Status {
let reference_updated_at = std::fs::metadata(&s.reference_path)
.and_then(|m| m.modified())
.ok()
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_secs() as i64);
let lib = s.active_library();
Status {
Replace folder sync with an HTTP sync server, keeping the app offline-first Folder sync left too much to the user's sync tool: platform file access (the Android SAF plugin), choosing the document, merging conflict copies — and its merge base could fall out of step with the document (absorbing conflict copies, "forget", picking a new Android folder), reading every difference as a deletion. The new mtgc-server crate stores one versioned library per user and accepts a write only when it names the version it replaces. It never merges: devices still do that with merge3, through a new sync cycle over a `Remote` trait in mtgc-core. The base advances only on knowledge — to what was read, or to a write the server confirmed — and is stored with the server and account it belongs to, so a different account starts from an empty ancestor instead of deleting. The working copy is only rewritten under the app-state lock, and sync commands now run off the main thread. Sign-in happens in the browser on the server's pages, via the owner's OIDC provider and/or local username/password accounts (Argon2id, managed with `mtgc-server user ...`), and returns a per-device revocable token to the app by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on Android. The Info tab gains sign-in, the first-sync combine/replace choice, the account's devices, and JSON export/import; the top bar shows sync state. Includes a Dockerfile, Compose/Caddy example, and scripts to build and push ${DOCKER_REGISTRY}/mtgc/sync-server.
2026-10-08 22:32:08 -05:00
library_label: library_label(s),
library: OpenLibrary { id: lib.id.clone(), name: lib.name.clone() },
reference_path: s.reference_path.display().to_string(),
reference_ready: s.catalog.is_some(),
card_count: s.index.as_ref().map(|i| i.len()).unwrap_or(0),
reference_updated_at,
Printing tracking for owned copies and deck art, and an outdated-card-data notice Owned copies can now be pinned to a printing + finish (nonfoil / foil / etched), activating the long-dormant library_card_copies table as groups of identical copies. library_cards.quantity_owned stays authoritative: groups are a subset of it, and the rest are "unspecified". Tracking more copies than are unspecified grows ownership to fit; lowering ownership trims the most recently added groups first. Migration 0006 adds the group quantity, a unique (card, printing, finish) index, and deck_cards.preferred_scryfall_id. A deck slot can show a chosen printing's art, both faces from that printing, falling back to the default when the id no longer resolves. It survives quantity/board changes and is kept by duplicate_deck. UI: the click preview's info tile gets a Printings section when opened from the Library or a deck (copy groups with steppers, "Add a printing…", and "Shown in this deck" with Change…/Default), backed by a printing picker grid. The picker takes Escape in the capture phase so it closes without closing the preview under it. Sync: CardEntry.printings (keyed "<scryfall_id>/<finish>") and DeckCardEntry.printing. Cards now merge field by field with groups per key, so a quantity edit and a printing added on another device both survive; merged groups are clamped deterministically. A document is written as version 2 only once it holds printing data, so older builds and servers refuse it instead of dropping the data and syncing the loss. Decklists: "(SET) NUM", optionally "*F*"/"*E*", round-trips through deck and library export/import. Library export writes a line per group plus one for unspecified copies. reference.db printings gain lang and released_at for picker labels and ordering. When the installed card data lacks any column this build's reference schema has (found by diffing against the schema applied in-memory, so no list to maintain), a notice under the top bar offers Update card data (and Import card data… on phones); "Not now" is remembered until something more goes missing.
2026-10-16 21:06:17 -05:00
reference_missing_columns: s
.catalog
.as_ref()
.map(|c| c.missing_reference_columns().to_vec())
.unwrap_or_default(),
Add Android support via Tauri The Rust core was already portable (caller-provided db paths, rustls rather than openssl) and the shell already had the mobile entry point, so this is mostly toolchain, provisioning, and platform-gating. Toolchain: - scripts/android-setup.sh installs what Android Studio doesn't: SDK cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is pinned rather than "latest" because sdkmanager's newest is often a beta (30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers Android Studio's bundled JDK 21, since Gradle rejects newer JDKs. - Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is hand-edited and Android permissions have no tauri.conf.json equivalent. - vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server. Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a phone. Add import_reference_db to adopt a desktop-built file instead, validated by db::inspect_reference_db first so picking the wrong file is a clean error rather than a broken install. Installs via copy-then-rename so an interrupted copy can't leave a partial db. Ingest hardening (helps desktop too): - Give ureq connect/read timeouts. Cancellation is only polled per parsed record, so a stalled socket previously hung forever with no way to cancel. - Drop the remove_file before rename; POSIX rename already replaces atomically, and the delete-first window could leave no reference.db at all if the process was killed -- much likelier on Android. UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile) flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard doesn't break the shell. Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds (bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a device.
2026-08-02 13:16:34 -05:00
is_mobile: cfg!(mobile),
}
}
#[tauri::command]
pub fn get_status(db: Db) -> Res<Status> {
let status = status_of(&db.lock().unwrap());
// Only ever called once per launch (from the frontend's one status-fetch
// effect, retried on failure/timeout) — cheap to log unconditionally, and
// it's the one way to tell "this invoke never reached Rust" (nothing
// logged at all) apart from "it reached Rust and returned not-ready".
crate::mlog!(
"get_status: reference_ready={} card_count={}",
status.reference_ready,
status.card_count
);
Ok(status)
}
/// Download Scryfall bulk data and (re)build reference.db, then reopen.
/// Runs on a blocking thread so the UI stays responsive and progress events flow.
#[tauri::command]
pub async fn update_card_data(app: AppHandle, db: Db<'_>) -> Res<Status> {
let reference_path = db.lock().unwrap().reference_path.clone();
let cancel = mtgc_core::ingest::CancelToken::new();
db.lock().unwrap().ingest_cancel = Some(cancel.clone());
let app_for_progress = app.clone();
Fix card-data download for Scryfall's new gzipped-JSONL bulk API "Download card data" had been failing on every platform with "missing field `download_uri`". Scryfall changed the bulk-data API: entries now carry `jsonl_download_uri`/`compressed_size` instead of `download_uri`/`size`, and the payload is gzipped JSONL (one card object per line) rather than an uncompressed JSON array. An existing reference.db keeps working, which is why this went unnoticed. - Rename the BulkEntry fields and decompress with flate2 (the response is Content-Type: application/gzip with no Content-Encoding, so ureq won't transparently inflate it). rust_backend keeps it pure Rust, so nothing new has to cross-compile for Android. - Replace the streaming JSON-array visitor with a line-based JSONL parser. Closure errors now propagate directly instead of being laundered through serde::de::Error::custom, so cancellation reports a clean Cancelled; override_if_cancelled stays as a safety net and its doc comment is corrected. - Progress wraps the compressed stream, since compressed_size is what the index reports. - Test fixtures stay readable pretty-printed JSON arrays via a jsonl() helper that converts them, so tests still exercise the production parser. Downloads are far smaller now: 101MB compressed (24 + 77) versus ~740MB, which matters a lot on a phone. Also log command failures to the platform log. Tauri command errors are returned to the WebView as values, so they never reached logcat and the UI only showed them truncated -- this bug was invisible until then. mlog! is a plain eprintln!, which tao's Android glue forwards to logcat under RustStdoutStderr, so no logging dependency is needed. View with: adb logcat -s RustStdoutStderr Verified against the live API: 36,242 oracle cards, 116,409 printings, trigram FTS working, and the aarch64 APK still builds.
2026-08-02 14:00:04 -05:00
crate::mlog!("update_card_data: starting ingest into {}", reference_path.display());
let result = tauri::async_runtime::spawn_blocking({
let cancel = cancel.clone();
move || {
mtgc_core::ingest::build_reference_db(&reference_path, &cancel, |p| {
let _ = app_for_progress.emit("ingest-progress", p);
})
}
})
.await
.map_err(|e| e.to_string())?;
db.lock().unwrap().ingest_cancel = None;
Fix card-data download for Scryfall's new gzipped-JSONL bulk API "Download card data" had been failing on every platform with "missing field `download_uri`". Scryfall changed the bulk-data API: entries now carry `jsonl_download_uri`/`compressed_size` instead of `download_uri`/`size`, and the payload is gzipped JSONL (one card object per line) rather than an uncompressed JSON array. An existing reference.db keeps working, which is why this went unnoticed. - Rename the BulkEntry fields and decompress with flate2 (the response is Content-Type: application/gzip with no Content-Encoding, so ureq won't transparently inflate it). rust_backend keeps it pure Rust, so nothing new has to cross-compile for Android. - Replace the streaming JSON-array visitor with a line-based JSONL parser. Closure errors now propagate directly instead of being laundered through serde::de::Error::custom, so cancellation reports a clean Cancelled; override_if_cancelled stays as a safety net and its doc comment is corrected. - Progress wraps the compressed stream, since compressed_size is what the index reports. - Test fixtures stay readable pretty-printed JSON arrays via a jsonl() helper that converts them, so tests still exercise the production parser. Downloads are far smaller now: 101MB compressed (24 + 77) versus ~740MB, which matters a lot on a phone. Also log command failures to the platform log. Tauri command errors are returned to the WebView as values, so they never reached logcat and the UI only showed them truncated -- this bug was invisible until then. mlog! is a plain eprintln!, which tao's Android glue forwards to logcat under RustStdoutStderr, so no logging dependency is needed. View with: adb logcat -s RustStdoutStderr Verified against the live API: 36,242 oracle cards, 116,409 printings, trigram FTS working, and the aarch64 APK still builds.
2026-08-02 14:00:04 -05:00
let stats = crate::logged("update_card_data", result.map_err(|e| e.to_string()))?;
crate::mlog!(
"update_card_data: ok ({} oracle cards, {} printings)",
stats.oracle_cards,
stats.printings
);
let mut s = db.lock().unwrap();
Fix card-data download for Scryfall's new gzipped-JSONL bulk API "Download card data" had been failing on every platform with "missing field `download_uri`". Scryfall changed the bulk-data API: entries now carry `jsonl_download_uri`/`compressed_size` instead of `download_uri`/`size`, and the payload is gzipped JSONL (one card object per line) rather than an uncompressed JSON array. An existing reference.db keeps working, which is why this went unnoticed. - Rename the BulkEntry fields and decompress with flate2 (the response is Content-Type: application/gzip with no Content-Encoding, so ureq won't transparently inflate it). rust_backend keeps it pure Rust, so nothing new has to cross-compile for Android. - Replace the streaming JSON-array visitor with a line-based JSONL parser. Closure errors now propagate directly instead of being laundered through serde::de::Error::custom, so cancellation reports a clean Cancelled; override_if_cancelled stays as a safety net and its doc comment is corrected. - Progress wraps the compressed stream, since compressed_size is what the index reports. - Test fixtures stay readable pretty-printed JSON arrays via a jsonl() helper that converts them, so tests still exercise the production parser. Downloads are far smaller now: 101MB compressed (24 + 77) versus ~740MB, which matters a lot on a phone. Also log command failures to the platform log. Tauri command errors are returned to the WebView as values, so they never reached logcat and the UI only showed them truncated -- this bug was invisible until then. mlog! is a plain eprintln!, which tao's Android glue forwards to logcat under RustStdoutStderr, so no logging dependency is needed. View with: adb logcat -s RustStdoutStderr Verified against the live API: 36,242 oracle cards, 116,409 printings, trigram FTS working, and the aarch64 APK still builds.
2026-08-02 14:00:04 -05:00
crate::logged("update_card_data reopen", s.reopen())?;
Ok(status_of(&s))
}
Add Android support via Tauri The Rust core was already portable (caller-provided db paths, rustls rather than openssl) and the shell already had the mobile entry point, so this is mostly toolchain, provisioning, and platform-gating. Toolchain: - scripts/android-setup.sh installs what Android Studio doesn't: SDK cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is pinned rather than "latest" because sdkmanager's newest is often a beta (30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers Android Studio's bundled JDK 21, since Gradle rejects newer JDKs. - Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is hand-edited and Android permissions have no tauri.conf.json equivalent. - vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server. Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a phone. Add import_reference_db to adopt a desktop-built file instead, validated by db::inspect_reference_db first so picking the wrong file is a clean error rather than a broken install. Installs via copy-then-rename so an interrupted copy can't leave a partial db. Ingest hardening (helps desktop too): - Give ureq connect/read timeouts. Cancellation is only polled per parsed record, so a stalled socket previously hung forever with no way to cancel. - Drop the remove_file before rename; POSIX rename already replaces atomically, and the delete-first window could leave no reference.db at all if the process was killed -- much likelier on Android. UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile) flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard doesn't break the shell. Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds (bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a device.
2026-08-02 13:16:34 -05:00
/// Adopt an already-built `reference.db` from elsewhere on the device instead of
/// downloading and rebuilding it.
///
/// This is the practical way to provision card data on mobile: the built db is
/// ~73MB, whereas `update_card_data` streams ~740MB of JSON and can take many
/// minutes — and Android may kill the app partway through. Copy the file from a
/// desktop install and point this at it.
#[tauri::command]
pub fn import_reference_db(db: Db, path: String) -> Res<Status> {
let src = PathBuf::from(&path);
let mut s = db.lock().unwrap();
let dest = s.reference_path.clone();
if src == dest {
return Err("That file is already the active card database.".into());
}
Fix card-data download for Scryfall's new gzipped-JSONL bulk API "Download card data" had been failing on every platform with "missing field `download_uri`". Scryfall changed the bulk-data API: entries now carry `jsonl_download_uri`/`compressed_size` instead of `download_uri`/`size`, and the payload is gzipped JSONL (one card object per line) rather than an uncompressed JSON array. An existing reference.db keeps working, which is why this went unnoticed. - Rename the BulkEntry fields and decompress with flate2 (the response is Content-Type: application/gzip with no Content-Encoding, so ureq won't transparently inflate it). rust_backend keeps it pure Rust, so nothing new has to cross-compile for Android. - Replace the streaming JSON-array visitor with a line-based JSONL parser. Closure errors now propagate directly instead of being laundered through serde::de::Error::custom, so cancellation reports a clean Cancelled; override_if_cancelled stays as a safety net and its doc comment is corrected. - Progress wraps the compressed stream, since compressed_size is what the index reports. - Test fixtures stay readable pretty-printed JSON arrays via a jsonl() helper that converts them, so tests still exercise the production parser. Downloads are far smaller now: 101MB compressed (24 + 77) versus ~740MB, which matters a lot on a phone. Also log command failures to the platform log. Tauri command errors are returned to the WebView as values, so they never reached logcat and the UI only showed them truncated -- this bug was invisible until then. mlog! is a plain eprintln!, which tao's Android glue forwards to logcat under RustStdoutStderr, so no logging dependency is needed. View with: adb logcat -s RustStdoutStderr Verified against the live API: 36,242 oracle cards, 116,409 printings, trigram FTS working, and the aarch64 APK still builds.
2026-08-02 14:00:04 -05:00
crate::mlog!("import_reference_db: from {}", src.display());
Add Android support via Tauri The Rust core was already portable (caller-provided db paths, rustls rather than openssl) and the shell already had the mobile entry point, so this is mostly toolchain, provisioning, and platform-gating. Toolchain: - scripts/android-setup.sh installs what Android Studio doesn't: SDK cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is pinned rather than "latest" because sdkmanager's newest is often a beta (30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers Android Studio's bundled JDK 21, since Gradle rejects newer JDKs. - Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is hand-edited and Android permissions have no tauri.conf.json equivalent. - vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server. Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a phone. Add import_reference_db to adopt a desktop-built file instead, validated by db::inspect_reference_db first so picking the wrong file is a clean error rather than a broken install. Installs via copy-then-rename so an interrupted copy can't leave a partial db. Ingest hardening (helps desktop too): - Give ureq connect/read timeouts. Cancellation is only polled per parsed record, so a stalled socket previously hung forever with no way to cancel. - Drop the remove_file before rename; POSIX rename already replaces atomically, and the delete-first window could leave no reference.db at all if the process was killed -- much likelier on Android. UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile) flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard doesn't break the shell. Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds (bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a device.
2026-08-02 13:16:34 -05:00
// Validate before disturbing the working db, so picking the wrong file is a
// harmless error rather than a broken install.
Fix card-data download for Scryfall's new gzipped-JSONL bulk API "Download card data" had been failing on every platform with "missing field `download_uri`". Scryfall changed the bulk-data API: entries now carry `jsonl_download_uri`/`compressed_size` instead of `download_uri`/`size`, and the payload is gzipped JSONL (one card object per line) rather than an uncompressed JSON array. An existing reference.db keeps working, which is why this went unnoticed. - Rename the BulkEntry fields and decompress with flate2 (the response is Content-Type: application/gzip with no Content-Encoding, so ureq won't transparently inflate it). rust_backend keeps it pure Rust, so nothing new has to cross-compile for Android. - Replace the streaming JSON-array visitor with a line-based JSONL parser. Closure errors now propagate directly instead of being laundered through serde::de::Error::custom, so cancellation reports a clean Cancelled; override_if_cancelled stays as a safety net and its doc comment is corrected. - Progress wraps the compressed stream, since compressed_size is what the index reports. - Test fixtures stay readable pretty-printed JSON arrays via a jsonl() helper that converts them, so tests still exercise the production parser. Downloads are far smaller now: 101MB compressed (24 + 77) versus ~740MB, which matters a lot on a phone. Also log command failures to the platform log. Tauri command errors are returned to the WebView as values, so they never reached logcat and the UI only showed them truncated -- this bug was invisible until then. mlog! is a plain eprintln!, which tao's Android glue forwards to logcat under RustStdoutStderr, so no logging dependency is needed. View with: adb logcat -s RustStdoutStderr Verified against the live API: 36,242 oracle cards, 116,409 printings, trigram FTS working, and the aarch64 APK still builds.
2026-08-02 14:00:04 -05:00
let cards = crate::logged(
"import_reference_db validate",
mtgc_core::db::inspect_reference_db(&src).map_err(|e| e.to_string()),
)?;
crate::mlog!("import_reference_db: source holds {cards} oracle cards");
Add Android support via Tauri The Rust core was already portable (caller-provided db paths, rustls rather than openssl) and the shell already had the mobile entry point, so this is mostly toolchain, provisioning, and platform-gating. Toolchain: - scripts/android-setup.sh installs what Android Studio doesn't: SDK cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is pinned rather than "latest" because sdkmanager's newest is often a beta (30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers Android Studio's bundled JDK 21, since Gradle rejects newer JDKs. - Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is hand-edited and Android permissions have no tauri.conf.json equivalent. - vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server. Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a phone. Add import_reference_db to adopt a desktop-built file instead, validated by db::inspect_reference_db first so picking the wrong file is a clean error rather than a broken install. Installs via copy-then-rename so an interrupted copy can't leave a partial db. Ingest hardening (helps desktop too): - Give ureq connect/read timeouts. Cancellation is only polled per parsed record, so a stalled socket previously hung forever with no way to cancel. - Drop the remove_file before rename; POSIX rename already replaces atomically, and the delete-first window could leave no reference.db at all if the process was killed -- much likelier on Android. UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile) flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard doesn't break the shell. Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds (bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a device.
2026-08-02 13:16:34 -05:00
// Release the handles on the file we're about to replace.
s.close();
// Copy beside the destination, then rename: a same-directory rename is
// atomic, so an interrupted copy can't leave a half-written reference.db.
let tmp = dest.with_extension("db.import");
let install = || -> std::io::Result<()> {
if let Some(parent) = dest.parent() {
std::fs::create_dir_all(parent)?;
}
std::fs::copy(&src, &tmp)?;
std::fs::rename(&tmp, &dest)
};
if let Err(e) = install() {
let _ = std::fs::remove_file(&tmp);
let _ = s.reopen(); // put the previous db back into service
return Err(format!("Couldn't install that card database: {e}"));
}
s.reopen()?;
Ok(status_of(&s))
}
/// Cancel an in-progress `update_card_data`, if one is running. No-op otherwise.
#[tauri::command]
pub fn cancel_update_card_data(db: Db) -> Res<()> {
let s = db.lock().unwrap();
if let Some(c) = &s.ingest_cancel {
c.cancel();
}
Ok(())
}
#[tauri::command]
pub fn search_cards(db: Db, query: String, limit: usize) -> Res<Vec<CardRef>> {
let s = db.lock().unwrap();
Ok(s.index()?.search(&query, limit))
}
#[tauri::command]
pub fn add_owned(db: Db, oracle_id: String, delta: i64) -> Res<i64> {
let s = db.lock().unwrap();
s.catalog()?.add_owned(&oracle_id, delta).map_err(|e| e.to_string())
}
#[tauri::command]
pub fn set_owned(db: Db, oracle_id: String, quantity: i64) -> Res<i64> {
let s = db.lock().unwrap();
s.catalog()?
.set_owned(&oracle_id, quantity)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn set_location(db: Db, oracle_id: String, location: String) -> Res<()> {
let s = db.lock().unwrap();
s.catalog()?
.set_location(&oracle_id, &location)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn deck_contents(db: Db, deck_id: i64) -> Res<Vec<DeckEntry>> {
let s = db.lock().unwrap();
s.catalog()?.deck_contents(deck_id).map_err(|e| e.to_string())
}
#[tauri::command]
Spare/rarity filters, owned-only suggestions, and a Game night tab Library filters: - "Only spare copies" quick filter (Library): cards with more copies owned than the decks' main boards use, the opposite of the ⚠ over-assignment warning. Rows show "N spare" while it's on. - Rarity toggles (C/U/R/M) in the shared criteria panel, so Library, Card Search and the set browser all get them. Any printing counts, since the library tracks cards rather than printings; within a set it's that set's printing. Arena-only printings don't count for a card that also exists on paper, so a digital re-rarity can't make a paper common read as rare. Suggestions: - "From my collection" toggle (remembered) narrows candidates to owned cards before scoring and paging, so "Suggest more" keeps finding them. - Each suggestion reports copies other decks already use, shown as "N spare" / "all in other decks". suggest_cards now takes a SuggestOptions struct instead of a bare `unusual` flag. Game tab: a life counter for 2-6 players with tap/hold ±1/±10, a running change bubble, poison and per-opponent commander damage (which also comes off life), out-of-the-game markers, dice and a coin, and a random first player. A seat's deck puts its commander's art behind the life total. On phones the board fills the screen with the far row turned to face across the table, and asks to keep the screen awake. The game is per-device scratch state in localStorage, not synced. Plain filter chips now show an accent background when active; before, "Unusual picks" only changed its text colour.
2026-10-14 22:09:39 -05:00
pub fn suggest_cards(
db: Db,
deck_id: i64,
offset: i64,
options: SuggestOptions,
) -> Res<Vec<CardSuggestion>> {
let s = db.lock().unwrap();
s.catalog()?
Spare/rarity filters, owned-only suggestions, and a Game night tab Library filters: - "Only spare copies" quick filter (Library): cards with more copies owned than the decks' main boards use, the opposite of the ⚠ over-assignment warning. Rows show "N spare" while it's on. - Rarity toggles (C/U/R/M) in the shared criteria panel, so Library, Card Search and the set browser all get them. Any printing counts, since the library tracks cards rather than printings; within a set it's that set's printing. Arena-only printings don't count for a card that also exists on paper, so a digital re-rarity can't make a paper common read as rare. Suggestions: - "From my collection" toggle (remembered) narrows candidates to owned cards before scoring and paging, so "Suggest more" keeps finding them. - Each suggestion reports copies other decks already use, shown as "N spare" / "all in other decks". suggest_cards now takes a SuggestOptions struct instead of a bare `unusual` flag. Game tab: a life counter for 2-6 players with tap/hold ±1/±10, a running change bubble, poison and per-opponent commander damage (which also comes off life), out-of-the-game markers, dice and a coin, and a random first player. A seat's deck puts its commander's art behind the life total. On phones the board fills the screen with the far row turned to face across the table, and asks to keep the screen awake. The game is per-device scratch state in localStorage, not synced. Plain filter chips now show an accent background when active; before, "Unusual picks" only changed its text colour.
2026-10-14 22:09:39 -05:00
.suggest_cards(deck_id, 50, offset.max(0) as usize, options)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn search_library(db: Db, filter: LibraryFilter) -> Res<Vec<LibraryCard>> {
let s = db.lock().unwrap();
s.catalog()?.search_library(&filter).map_err(|e| e.to_string())
}
#[tauri::command]
pub fn search_reference(db: Db, filter: LibraryFilter, limit: usize) -> Res<Vec<LibraryCard>> {
let s = db.lock().unwrap();
s.catalog()?
.search_reference(&filter, limit)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn get_library_stats(db: Db) -> Res<LibraryStats> {
let s = db.lock().unwrap();
s.catalog()?.library_stats().map_err(|e| e.to_string())
}
#[tauri::command]
pub fn get_library_facets(db: Db) -> Res<LibraryFacets> {
let s = db.lock().unwrap();
s.catalog()?.library_facets().map_err(|e| e.to_string())
}
#[tauri::command]
pub fn get_reference_facets(db: Db) -> Res<LibraryFacets> {
let s = db.lock().unwrap();
s.catalog()?.reference_facets().map_err(|e| e.to_string())
}
#[tauri::command]
pub fn list_decks(db: Db) -> Res<Vec<Deck>> {
let s = db.lock().unwrap();
s.catalog()?.list_decks().map_err(|e| e.to_string())
}
#[tauri::command]
pub fn create_deck(db: Db, name: String, commander_oracle_id: Option<String>) -> Res<Deck> {
let s = db.lock().unwrap();
s.catalog()?
.create_deck(&name, commander_oracle_id.as_deref())
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn delete_deck(db: Db, deck_id: i64) -> Res<()> {
let s = db.lock().unwrap();
s.catalog()?.delete_deck(deck_id).map_err(|e| e.to_string())
}
#[tauri::command]
pub fn rename_deck(db: Db, deck_id: i64, name: String) -> Res<()> {
let s = db.lock().unwrap();
s.catalog()?
.rename_deck(deck_id, &name)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn duplicate_deck(db: Db, deck_id: i64, new_name: String) -> Res<Deck> {
let s = db.lock().unwrap();
s.catalog()?
.duplicate_deck(deck_id, &new_name)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn set_deck_format(db: Db, deck_id: i64, format: String) -> Res<()> {
let s = db.lock().unwrap();
s.catalog()?
.set_deck_format(deck_id, &format)
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn set_deck_commander(db: Db, deck_id: i64, oracle_id: Option<String>) -> Res<()> {
let s = db.lock().unwrap();
s.catalog()?
.set_deck_commander(deck_id, oracle_id.as_deref())
.map_err(|e| e.to_string())
}
#[tauri::command]
pub fn set_deck_card(
db: Db,
deck_id: i64,
oracle_id: String,
quantity: i64,
is_commander: bool,
is_maybeboard: bool,
) -> Res<()> {
let s = db.lock().unwrap();
s.catalog()?
.set_deck_card(deck_id, &oracle_id, quantity, is_commander, is_maybeboard)
.map_err(|e| e.to_string())
}
Printing tracking for owned copies and deck art, and an outdated-card-data notice Owned copies can now be pinned to a printing + finish (nonfoil / foil / etched), activating the long-dormant library_card_copies table as groups of identical copies. library_cards.quantity_owned stays authoritative: groups are a subset of it, and the rest are "unspecified". Tracking more copies than are unspecified grows ownership to fit; lowering ownership trims the most recently added groups first. Migration 0006 adds the group quantity, a unique (card, printing, finish) index, and deck_cards.preferred_scryfall_id. A deck slot can show a chosen printing's art, both faces from that printing, falling back to the default when the id no longer resolves. It survives quantity/board changes and is kept by duplicate_deck. UI: the click preview's info tile gets a Printings section when opened from the Library or a deck (copy groups with steppers, "Add a printing…", and "Shown in this deck" with Change…/Default), backed by a printing picker grid. The picker takes Escape in the capture phase so it closes without closing the preview under it. Sync: CardEntry.printings (keyed "<scryfall_id>/<finish>") and DeckCardEntry.printing. Cards now merge field by field with groups per key, so a quantity edit and a printing added on another device both survive; merged groups are clamped deterministically. A document is written as version 2 only once it holds printing data, so older builds and servers refuse it instead of dropping the data and syncing the loss. Decklists: "(SET) NUM", optionally "*F*"/"*E*", round-trips through deck and library export/import. Library export writes a line per group plus one for unspecified copies. reference.db printings gain lang and released_at for picker labels and ordering. When the installed card data lacks any column this build's reference schema has (found by diffing against the schema applied in-memory, so no list to maintain), a notice under the top bar offers Update card data (and Import card data… on phones); "Not now" is remembered until something more goes missing.
2026-10-16 21:06:17 -05:00
#[tauri::command]
pub fn list_printings(db: Db, oracle_id: String) -> Res<Vec<PrintingRef>> {
let s = db.lock().unwrap();
s.catalog()?.list_printings(&oracle_id).map_err(|e| e.to_string())
}
#[tauri::command]
pub fn list_library_copies(db: Db, oracle_id: String) -> Res<Vec<LibraryCopy>> {
let s = db.lock().unwrap();
s.catalog()?
.list_library_copies(&oracle_id)
.map_err(|e| e.to_string())
}
/// Returns the card's owned quantity afterwards, which grows when the copy
/// groups would otherwise exceed it.
#[tauri::command]
pub fn set_library_copy(
db: Db,
oracle_id: String,
scryfall_id: String,
finish: String,
quantity: i64,
) -> Res<i64> {
let s = db.lock().unwrap();
s.catalog()?
.set_library_copy(&oracle_id, &scryfall_id, &finish, quantity)
.map_err(|e| e.to_string())
}
/// Returns the slot afterwards, so the UI can show the resulting art without
/// knowing how the default is chosen.
#[tauri::command]
pub fn set_deck_card_printing(
db: Db,
deck_id: i64,
oracle_id: String,
scryfall_id: Option<String>,
) -> Res<Option<DeckEntry>> {
let s = db.lock().unwrap();
let catalog = s.catalog()?;
catalog
.set_deck_card_printing(deck_id, &oracle_id, scryfall_id.as_deref())
.map_err(|e| e.to_string())?;
let contents = catalog.deck_contents(deck_id).map_err(|e| e.to_string())?;
Ok(contents.into_iter().find(|e| e.card.oracle_id == oracle_id))
}
#[tauri::command]
pub fn card_decks(db: Db, oracle_id: String) -> Res<Vec<Deck>> {
let s = db.lock().unwrap();
s.catalog()?.card_decks(&oracle_id).map_err(|e| e.to_string())
}
#[derive(Serialize)]
pub struct DeckImportResult {
pub deck: Deck,
pub unresolved: Vec<String>,
}
#[derive(Serialize)]
pub struct LibraryImportResult {
pub added: Vec<(String, i64)>,
pub unresolved: Vec<String>,
}
#[tauri::command]
pub fn export_deck(db: Db, deck_id: i64, path: String) -> Res<()> {
let s = db.lock().unwrap();
let text = s.catalog()?.export_deck_text(deck_id).map_err(|e| e.to_string())?;
std::fs::write(&path, text).map_err(|e| e.to_string())
}
#[tauri::command]
pub fn import_deck(db: Db, path: String, name: String) -> Res<DeckImportResult> {
let s = db.lock().unwrap();
let text = std::fs::read_to_string(&path).map_err(|e| e.to_string())?;
let (deck, unresolved) = s.catalog()?.import_deck(&name, &text).map_err(|e| e.to_string())?;
Ok(DeckImportResult { deck, unresolved })
}
#[tauri::command]
pub fn export_library_cards(db: Db, oracle_ids: Vec<String>, path: String) -> Res<()> {
let s = db.lock().unwrap();
let text = s
.catalog()?
.export_library_text(&oracle_ids)
.map_err(|e| e.to_string())?;
std::fs::write(&path, text).map_err(|e| e.to_string())
}
#[tauri::command]
pub fn import_library_cards(db: Db, path: String) -> Res<LibraryImportResult> {
let s = db.lock().unwrap();
let text = std::fs::read_to_string(&path).map_err(|e| e.to_string())?;
let (added, unresolved) = s.catalog()?.import_library_list(&text).map_err(|e| e.to_string())?;
Ok(LibraryImportResult { added, unresolved })
}