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const Directive = require('flitter-cli/Directive')
const path = require('path')
class Rollcall extends Directive {
static get services() {
return [...super.services, 'configs', 'hosts']
}
static options() {
return [
'--hosts -h {host file} | path to the host definition file'
]
}
static name() {
return 'rollcall'
}
static help() {
return 'Ping the configured hosts to determine if we can access them'
}
async handle(app, argv) {
const host_path = this.option('hosts')
if ( host_path ) {
try {
// Override the host config externally
const host_conf = require(path.resolve(host_path))
if (typeof host_conf === 'object') {
this.configs.canonical_items.hosts = host_conf
this.info('Loaded host definition file.')
} else {
this.error('Invalid host definition file!')
}
} catch (e) {
this.error('Invalid host definition file!')
this.output.debug(e)
}
}
const successes = []
const failures = []
const host_config = this.configs.get('hosts')
const hostnames = Object.keys(host_config)
for ( const name of hostnames ) {
this.info(`Pinging ${name}...`)
try {
const host = this.hosts.get(name)
const is_alive = await host.is_alive()
if ( !is_alive ) {
failures.push(name)
this.error('Unable to ping host and verify execution.')
} else {
successes.push(name)
this.success('Connected to host and verified execution.')
}
} catch(e) {
failures.push(name)
this.error('Unable to ping host and verify execution.')
this.output.debug(e)
}
}
this.hosts.close()
this.info(`Successfully pinged ${successes.length} host(s).`)
if ( failures.length > 0 ) this.info(`Unable to ping ${failures.length} host(s): ${failures.join(', ')}`)
}
}
module.exports = exports = Rollcall