48 lines
1.3 KiB
JavaScript
48 lines
1.3 KiB
JavaScript
const { Controller } = require('libflitter')
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class DraftBoard extends Controller {
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static get services() {
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return [...super.services, 'models']
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}
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async get_available_players(req, res, next) {
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const Player = this.models.get('Player')
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const players = await Player.get_unobligated_players()
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const api_data = []
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for ( const player of players ) {
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api_data.push(await player.to_api())
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}
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return res.api(api_data)
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}
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async draft_player_to_team(req, res, next) {
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if ( !req.body.player_id ) {
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return res.status(400)
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.message('Missing required field: player_id')
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.api()
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}
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const Player = this.models.get('Player')
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const player = await Player.findById(req.body.player_id)
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if ( !player ) {
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return res.status(400)
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.message('A player with that ID cannot be found.')
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.api()
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}
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if ( await player.is_obligated() ) {
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return res.status(400)
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.message('This player has already been drafted.')
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.api()
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}
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req.user_team.player_ids.push(player.id)
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await req.user_team.save()
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return res.api()
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}
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}
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module.exports = exports = DraftBoard
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