178 lines
4.8 KiB
JavaScript
178 lines
4.8 KiB
JavaScript
const { Controller } = require('libflitter')
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/*
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* Teams Controller
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* -------------------------------------------------------------
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*/
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class Teams extends Controller {
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static get services() {
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return [...super.services, 'models']
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}
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/**
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* Save changes to the current user's team and return it as API data.
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* @param req
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* @param res
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* @param next
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* @return {Promise<*>}
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*/
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async save_my_team(req, res, next) {
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req.user_team.team_name = String(req.body.team_name).trim()
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await req.user_team.save()
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return res.api(await req.user_team.to_api())
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}
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/**
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* Return the API data for the current user's team.
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* Requires an authenticated user.
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* @param req
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* @param res
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* @param next
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* @return {Promise<void>}
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*/
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async get_my_team(req, res, next) {
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return res.api(await req.user_team.to_api())
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}
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/**
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* Return the API data for the players on the current user's team.
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* @param req
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* @param res
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* @param next
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* @return {Promise<*>}
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*/
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async get_my_team_players(req, res, next) {
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const players = await req.user_team.players()
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return res.api(await Promise.all(players.map(x => x.to_api())))
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}
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/**
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* Return the API data for the current lineup for the current user's team.
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* @param req
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* @param res
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* @param next
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* @return {Promise<*>}
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*/
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async get_my_team_current_lineup(req, res, next) {
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const lineup = await req.user_team.lineup()
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return res.api(await lineup.to_api())
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}
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/**
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* Saves the lineup for the current user's team and returns it as API data.
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* @param req
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* @param res
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* @param next
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* @return {Promise<void>}
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*/
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async save_my_team_lineup(req, res, next) {
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if ( !Array.isArray(req.body.starting_players) ) {
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return res.status(400)
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.message('Missing required field: starting_players')
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.api()
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}
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if ( !Array.isArray(req.body.benched_players) ) {
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return res.status(400)
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.message('Missing required field: benched_players')
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.api()
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}
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const player_ids = (await req.user_team.players()).map(x => x.id)
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const lineup = await req.user_team.lineup()
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lineup.clear_lineup()
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for ( const player of req.body.starting_players ) {
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if ( !player.id || !player.position ) continue;
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const lineup_record = {
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player_id: player.id,
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position: player.position,
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}
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if ( !player_ids.includes(lineup_record.player_id) ) {
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return res.status(400)
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.message(`Sorry, the player ${lineup_record.player_id} is not on your team.`)
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.api()
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}
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lineup.start_player(lineup_record)
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}
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for ( const player of req.body.benched_players ) {
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if ( !player.id ) continue;
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if ( !player_ids.includes(player.id) ) {
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return res.status(400)
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.message(`Sorry, the player ${player.id} is not on your team.`)
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.api()
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}
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lineup.bench_player(player)
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}
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console.log('pre save', lineup)
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// Save the partial lineup
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await lineup.save()
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console.log('post save', lineup)
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// Fetch a fresh version to fill in any missing players
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const corrected_lineup = await req.user_team.lineup()
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console.log('corrected', corrected_lineup)
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return res.api(await corrected_lineup.to_api())
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}
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/**
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* Return the API data for a list of all teams.
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* @param req
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* @param res
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* @return {Promise<*>}
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*/
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async list_all_teams(req, res) {
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const TeamModel = this.models.get('Team')
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const teams = await TeamModel.find()
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return res.api(teams)
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}
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/**
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* API endpoint for creating a new team.
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* @todo remove this - happens automatically per-user
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* @param req
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* @param res
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* @return {Promise<*>}
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*/
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async create_team(req, res) {
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const TeamModel = this.models.get('Team')
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if ( !req.body.team_name || !req.body.team_num ) {
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return res.status(400)
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.message('Missing team_name or team_num')
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.api()
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}
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const duplicate_team = await TeamModel.findOne({
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team_num: req.body.team_num,
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})
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if ( duplicate_team ) {
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return res.status(400)
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.message('That team number is already in use!')
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.api()
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}
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const team = new TeamModel({
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team_name: req.body.team_name,
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team_num: req.body.team_num,
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})
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await team.save()
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return res.api(team)
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}
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}
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module.exports = Teams
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