You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

289 lines
10 KiB

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>JSDoc: Source: app/models/Lineup.model.js</title>
<script src="scripts/prettify/prettify.js"> </script>
<script src="scripts/prettify/lang-css.js"> </script>
<!--[if lt IE 9]>
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
<link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
<link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
</head>
<body>
<div id="main">
<h1 class="page-title">Source: app/models/Lineup.model.js</h1>
<section>
<article>
<pre class="prettyprint source linenums"><code>const { Model } = require('flitter-orm')
/**
* Model representing a starting lineup/bench configuration for a
* given team. These will have copies frozen for each week that progresses.
* @extends Model
*/
class Lineup extends Model {
static get services() {
return [...super.services, 'models']
}
static get schema() {
return {
// Associated team ID
team_id: String,
// Array of player IDs on the team on the bench
benched_player_ids: [String],
// Array of player IDs on the team and their starting positions
starting_players: [{
player_id: String,
position: String,
}],
// If true, this is the current "draft" of the lineup
active: { type: Boolean, default: true },
// If not active, then it was archived for the week with this number
week_num: Number,
}
}
/**
* Calculate the fantasy points scored by the starting players on this lineup.
* @return {Promise&lt;number>}
*/
async calculate_fantasy_points() {
const starting_players = await this.players_in_starting()
let points = 0
for ( const player of starting_players ) {
points += (await player.points_for_week(this.week_num))?.fantasy_points || 0
}
return points
}
/**
* Given a team, fetch the latest draft lineup for that team.
* This will also update the lineup record so that it includes all players
* currently on the team (benching any players not already in the lineup).
*
* If no lineup exists, one will be created.
*
* @param {Team} team
* @return {Promise&lt;Lineup>}
*/
static async get_and_update_for_team(team) {
let lineup = await this.findOne({ team_id: team.id })
if ( !lineup ) {
lineup = new this({
team_id: team.id,
benched_player_ids: [],
starting_players: [],
active: true,
})
} else if ( !lineup.active ) {
lineup = new this({
team_id: team.id,
benched_player_ids: lineup.benched_player_ids,
starting_players: lineup.starting_players,
active: true,
})
}
// Make sure all players on the team are either on the bench or in the lineup
const players = await team.players()
for ( const player of players ) {
if ( !lineup.has_player(player) ) {
lineup.bench_player(player)
}
}
await lineup.save()
return lineup
}
/**
* Returns an array of Players that are on the bench for this lineup.
* @return {Promise&lt;Array&lt;Model>>}
*/
async players_on_bench() {
const Player = this.models.get('Player')
return Player.find({
_id: {
$in: this.benched_player_ids.map(x => Player.to_object_id(x)),
},
})
}
/**
* Returns an array of Players that are on the starting lineup.
* @return {Promise&lt;Array&lt;Model>>}
*/
async players_in_starting() {
const Player = this.models.get('Player')
return Player.find({
_id: {
$in: this.starting_players.map(x => Player.to_object_id(x.player_id)),
},
})
}
/**
* Returns true if the given player is on the bench in this lineup.
* @param {Player} player
* @return {boolean}
*/
has_bench_player(player) {
return this.benched_player_ids.includes(player.id)
}
/**
* Returns true if the given player is on the starting lineup in this lineup.
* @param {Player} player
* @return {boolean}
*/
has_starting_player(player) {
return !!this.starting_players.find(x => x.player_id === player.id)
}
/**
* Returns true if the given player is in this lineup anywhere.
* @param {Player} player
* @return {boolean}
*/
has_player(player) {
return this.has_bench_player(player) || this.has_starting_player(player)
}
/**
* Removes the player from the starting lineup if they are there and
* adds them to the bench if they aren't already there.
* @param {Player} player
*/
bench_player(player) {
this.starting_players = this.starting_players.filter(x => x.player_id !== player.id)
if ( !this.benched_player_ids.includes(player.id) ) {
this.benched_player_ids.push(player.id)
}
}
/**
* Given the player_id/position record, add it to the starting lineup.
* @param {object} player_position_record
*/
start_player(player_position_record) {
this.benched_player_ids = this.benched_player_ids.filter(x => x !== player_position_record.player_id)
this.starting_players = this.starting_players.filter(x => x.player_id !== player_position_record.player_id)
this.starting_players.push(player_position_record)
}
/**
* Remove all players from the bench and the starting lineup.
*/
clear_lineup() {
this.starting_players = []
this.benched_player_ids = []
}
/**
* Cast the lineup to an object which can be returned via the API.
* @return {Promise&lt;object>}
*/
async to_api() {
// positions to guarantee are in the line-up
let lineup_positions = ['QB', 'RB', 'RB', 'WR', 'WR', 'TE', 'FLX', 'DST']
const data = {
team_id: this.team_id,
active: this.active,
week_num: this.week_num,
}
// build the starting players data
const starting_players = await this.players_in_starting()
const build_starting_players = []
for ( const player of this.starting_players ) {
// Find the player instance and cast it to an API object
const player_inst = starting_players.find(x => x.id === player.player_id)
build_starting_players.push({
...(await player_inst.to_api(true)),
position: player.position
})
// remove the position from the array of positions to back-fill
let found_one = false
lineup_positions = lineup_positions.filter(x => {
if ( !found_one &amp;&amp; x === player.position ) {
found_one = true
return false
}
return true
})
}
// Fill in any missing positions into the data
for ( const position of lineup_positions ) {
build_starting_players.push ({ position })
}
// build the benched players data
const bench_players = await this.players_on_bench()
const build_benched_players = []
for ( const player of bench_players ) {
// Cast the starting player to an API object
const obj = await player.to_api(true)
obj.position = 'B'
build_benched_players.push(obj)
}
// If there are no players on the bench, add a placeholder slot.
if ( build_benched_players.length &lt; 1 ) {
build_benched_players.push({ position: 'B' })
}
data.starting_players = build_starting_players
data.benched_players = build_benched_players
return data
}
}
module.exports = exports = Lineup
</code></pre>
</article>
</section>
</div>
<nav>
<h2><a href="index.html">Home</a></h2><h3>Modules</h3><ul><li><a href="module-fake_data.html">fake_data</a></li><li><a href="module-routing.html">routing</a></li><li><a href="module-util.html">util</a></li></ul><h3>Classes</h3><ul><li><a href="ActiveScope.html">ActiveScope</a></li><li><a href="AddPlayersComponent.html">AddPlayersComponent</a></li><li><a href="DraftBoard.html">DraftBoard</a></li><li><a href="DraftBoardComponent.html">DraftBoardComponent</a></li><li><a href="FrontendUnit.html">FrontendUnit</a></li><li><a href="GenerateMatchupsForWeekPatch.html">GenerateMatchupsForWeekPatch</a></li><li><a href="GenerateWeeklyResultsPatch.html">GenerateWeeklyResultsPatch</a></li><li><a href="GridActionButtonComponent.html">GridActionButtonComponent</a></li><li><a href="GridComponent.html">GridComponent</a></li><li><a href="Home.html">Home</a></li><li><a href="InjectUserTeam.html">InjectUserTeam</a></li><li><a href="LeagueComponent.html">LeagueComponent</a></li><li><a href="Lineup.html">Lineup</a></li><li><a href="LinkComponent.html">LinkComponent</a></li><li><a href="Matchup.html">Matchup</a></li><li><a href="module-routing-Router.html">Router</a></li><li><a href="MyTeamComponent.html">MyTeamComponent</a></li><li><a href="Player.html">Player</a></li><li><a href="ScoresComponent.html">ScoresComponent</a></li><li><a href="ScoresController.html">ScoresController</a></li><li><a href="SeedAPIDataPatch.html">SeedAPIDataPatch</a></li><li><a href="SeedWeeklyPlayerDataPatch.html">SeedWeeklyPlayerDataPatch</a></li><li><a href="SportsDataService.html">SportsDataService</a></li><li><a href="Team.html">Team</a></li><li><a href="Teams.html">Teams</a></li><li><a href="TopLevelComponent.html">TopLevelComponent</a></li><li><a href="User.html">User</a></li><li><a href="WeeklyPlayerStat.html">WeeklyPlayerStat</a></li><li><a href="WeeklyTeamStat.html">WeeklyTeamStat</a></li></ul><h3>Global</h3><ul><li><a href="global.html#GridCellRenderType">GridCellRenderType</a></li></ul>
</nav>
<br class="clear">
<footer>
Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 3.6.5</a> on Sun Nov 08 2020 14:34:32 GMT-0600 (Central Standard Time)
</footer>
<script> prettyPrint(); </script>
<script src="scripts/linenumber.js"> </script>
</body>
</html>