eecs448-project-4/app/models/Lineup.model.js

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const { Model } = require('flitter-orm')
/**
* Model representing a starting lineup/bench configuration for a
* given team. These will have copies frozen for each week that progresses.
* @extends Model
*/
class Lineup extends Model {
static get services() {
return [...super.services, 'models']
}
static get schema() {
return {
// Associated team ID
team_id: String,
// Array of player IDs on the team on the bench
benched_player_ids: [String],
// Array of player IDs on the team and their starting positions
starting_players: [{
player_id: String,
position: String,
}],
// If true, this is the current "draft" of the lineup
active: { type: Boolean, default: true },
// If not active, then it was archived for the week with this number
week_num: Number,
}
}
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/**
* Calculate the fantasy points scored by the starting players on this lineup.
* @return {Promise<number>}
*/
async calculate_fantasy_points() {
const starting_players = await this.players_in_starting()
let points = 0
for ( const player of starting_players ) {
points += (await player.points_for_week(this.week_num))?.fantasy_points || 0
}
return points
}
/**
* Given a team, fetch the latest draft lineup for that team.
* This will also update the lineup record so that it includes all players
* currently on the team (benching any players not already in the lineup).
*
* If no lineup exists, one will be created.
*
* @param {Team} team
* @return {Promise<Lineup>}
*/
static async get_and_update_for_team(team) {
let lineup = await this.findOne({ team_id: team.id })
if ( !lineup ) {
lineup = new this({
team_id: team.id,
benched_player_ids: [],
starting_players: [],
active: true,
})
} else if ( !lineup.active ) {
lineup = new this({
team_id: team.id,
benched_player_ids: lineup.benched_player_ids,
starting_players: lineup.starting_players,
active: true,
})
}
// Make sure all players on the team are either on the bench or in the lineup
const players = await team.players()
for ( const player of players ) {
if ( !lineup.has_player(player) ) {
lineup.bench_player(player)
}
}
await lineup.save()
return lineup
}
/**
* Returns an array of Players that are on the bench for this lineup.
* @return {Promise<Array<Model>>}
*/
async players_on_bench() {
const Player = this.models.get('Player')
return Player.find({
_id: {
$in: this.benched_player_ids.map(x => Player.to_object_id(x)),
},
})
}
/**
* Returns an array of Players that are on the starting lineup.
* @return {Promise<Array<Model>>}
*/
async players_in_starting() {
const Player = this.models.get('Player')
return Player.find({
_id: {
$in: this.starting_players.map(x => Player.to_object_id(x.player_id)),
},
})
}
/**
* Returns true if the given player is on the bench in this lineup.
* @param {Player} player
* @return {boolean}
*/
has_bench_player(player) {
return this.benched_player_ids.includes(player.id)
}
/**
* Returns true if the given player is on the starting lineup in this lineup.
* @param {Player} player
* @return {boolean}
*/
has_starting_player(player) {
return !!this.starting_players.find(x => x.player_id === player.id)
}
/**
* Returns true if the given player is in this lineup anywhere.
* @param {Player} player
* @return {boolean}
*/
has_player(player) {
return this.has_bench_player(player) || this.has_starting_player(player)
}
/**
* Removes the player from the starting lineup if they are there and
* adds them to the bench if they aren't already there.
* @param {Player} player
*/
bench_player(player) {
this.starting_players = this.starting_players.filter(x => x.player_id !== player.id)
if ( !this.benched_player_ids.includes(player.id) ) {
this.benched_player_ids.push(player.id)
}
}
/**
* Given the player_id/position record, add it to the starting lineup.
* @param {object} player_position_record
*/
start_player(player_position_record) {
this.benched_player_ids = this.benched_player_ids.filter(x => x !== player_position_record.player_id)
this.starting_players = this.starting_players.filter(x => x.player_id !== player_position_record.player_id)
this.starting_players.push(player_position_record)
}
/**
* Remove all players from the bench and the starting lineup.
*/
clear_lineup() {
this.starting_players = []
this.benched_player_ids = []
}
/**
* Cast the lineup to an object which can be returned via the API.
* @return {Promise<object>}
*/
async to_api() {
// positions to guarantee are in the line-up
let lineup_positions = ['QB', 'RB', 'RB', 'WR', 'WR', 'TE', 'FLX', 'DST']
const data = {
team_id: this.team_id,
active: this.active,
week_num: this.week_num,
}
// build the starting players data
const starting_players = await this.players_in_starting()
const build_starting_players = []
for ( const player of this.starting_players ) {
// Find the player instance and cast it to an API object
const player_inst = starting_players.find(x => x.id === player.player_id)
build_starting_players.push({
...(await player_inst.to_api(true)),
position: player.position
})
// remove the position from the array of positions to back-fill
let found_one = false
lineup_positions = lineup_positions.filter(x => {
if ( !found_one && x === player.position ) {
found_one = true
return false
}
return true
})
}
// Fill in any missing positions into the data
for ( const position of lineup_positions ) {
build_starting_players.push ({ position })
}
// build the benched players data
const bench_players = await this.players_on_bench()
const build_benched_players = []
for ( const player of bench_players ) {
// Cast the starting player to an API object
const obj = await player.to_api(true)
obj.position = 'B'
build_benched_players.push(obj)
}
// If there are no players on the bench, add a placeholder slot.
if ( build_benched_players.length < 1 ) {
build_benched_players.push({ position: 'B' })
}
data.starting_players = build_starting_players
data.benched_players = build_benched_players
return data
}
}
module.exports = exports = Lineup