eecs448-project-4/documentation/README.md

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2020-11-01 18:53:08 +00:00
# Fantasy Football
## EECS 448 - Projects 3 & 4
## Structure Info
This project has been wired up to use Vue.js to help organize components of the game.
These components are defined in files that end in the `.component.js` extension, and are located in the `src/components/` directory.
The entry point for the project is the `index.html`. This file contains the basic logic for loading Vue, and adding the game board to the page.
Obviously, we'll flesh out the look-and-feel as we go along. This is just a basic starter for now.
## How to Run
The easiest way to run this project is by creating a basic static web server using Python. This is super simple:
1. Open a terminal or command prompt to the root of this project (i.e. the directory this file is in).
2. Start the server: `python -m http.server`
This will start a web server on port 8000. You can then run the game by navigating to http://localhost:8000/ from a web browser.
### Re-generating the documentation
To regenerate the docs, you need Node.js and the Yarn package manager installed. Then, just:
```shell script
cd documentation
./generate.sh
```
## Works Cited
The files in the `lib` directory are external libraries used in this project.
- Vue.js
- A front-end framework. Used under the terms of the MIT license.
- https://github.com/vuejs/vue
- VuES6.js
- A kind-of crappy loader for defining Vue components using ES6 classes.
- Also used under the terms of the MIT license.
- https://code.garrettmills.dev/garrettmills/vues6
## Contributors
- Lucas Brakenridge
- Javier Barea Lara
- Garrett Mills
- Evan Powell
- Alec Horlick-Mills