158 lines
5.9 KiB
JavaScript
158 lines
5.9 KiB
JavaScript
const Unit = require('libflitter/Unit')
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/*
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* The Miscellaneous Unit
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* -------------------------------------------------------------
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* This is a Unit file where you should make any modifications that
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* your application may need such as custom Express add-ons. Changes
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* here are loaded after the core Flitter units, but before the other
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* units (secondary, custom, error, and App), so they are available to
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* other units in the stack.
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*/
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class MiscUnit extends Unit {
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/*
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* Initializes the unit class.
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* This is called OUTSIDE of a Flitter context,
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* so no other contexts are available. Modifications here
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* take place before any part of Flitter is loaded or available.
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*/
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constructor(){
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super()
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}
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/*
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* Initialize the actual Unit.
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* This is where most of the changes will go.
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* This is provided an instance of the Express app
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* so any custom changes can be made. The core Flitter
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* contexts are available here, so things like config(),
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* model(), etc. work.
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*/
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async go(app, context){
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// do stuff here
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global.devbug = {
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version: '0.5.1',
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code: {
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node: `require("devbugjs")
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dbsetup({
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\tserver: "https://CHANGEME:8000/", // DevBug Server URL
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\tproject: "CHANGEME", // Project API Key
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})`,
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api: `// Send a multipart/form-data POST request to:
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// http://#{_flitter.config('server.url')}/api/v1/out/<project api key>
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// The form should have a single field with the name "data".
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// This field should contain a valid JSON string with the following structure:
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{
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"brief": "Some preview text to be displayed. Whatever you want.",
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"data": {
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// the output data (key-pairs) goes here:
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"some name": "some data",
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},
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}`,
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php: `<?php
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// ===========================================================
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// DEVBUG INLINE DEBUGGING HELPER - FOR USE WITH DEVBUG SERVER
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// TODO: REMOVE BEFORE COMMITTING
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$dev_outs = [];
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function out($key, $what, $group = null){
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global $dev_outs;
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if ( $group ){
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if ( !array_key_exists($group, $dev_outs) ){
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$dev_outs[$group] = [ $key => $what ];
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}
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else {
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$dev_outs[$group][$key] = $what;
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}
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}
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else {
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$dev_outs[$key] = $what;
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}
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}
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function breakpoint($continue = false, $name = null){
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global $dev_outs;
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$devbug = "http://localhost:8000/";
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$project_api_key = "CHANGEME";
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$bt = debug_backtrace();
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$caller = array_shift($bt);
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// Send to devbug server
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$ch = curl_init();
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$url = $devbug.'api/v1/out/'.$project_api_key;
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curl_setopt($ch, CURLOPT_URL, $url);
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curl_setopt($ch, CURLOPT_POST, 1);
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curl_setopt($ch, CURLOPT_POSTFIELDS, [
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'data' => json_encode([
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'brief' => ($name ? $name : 'Breakpoint').': '.$caller['file'].': '.$caller['line'],
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'data' => $dev_outs,
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])
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]);
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curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
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$odata = curl_exec($ch);
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if ( !$continue ) { exit(); }
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}
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// ===========================================================`,
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},
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permission: {
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project: {
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async edit(project, target_user){
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if ( project.user_id === target_user.uuid ) return true
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else if ( project.edit_user_ids.includes(target_user.uuid) ) return true
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else return false
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},
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sync_edit(project, target_user){
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if ( project.user_id === target_user.uuid ) return true
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else if ( project.edit_user_ids.includes(target_user.uuid) ) return true
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else return false
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},
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async view(project, target_user){
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if ( project.user_id === target_user.uuid ) return true
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else if ( project.shared_user_ids.includes(target_user.uuid) ) return true
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else if ( project.edit_user_ids.includes(target_user.uuid) ) return true
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else return false
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},
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async owns(project, target_user){
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return (project.user_id === target_user.uuid)
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}
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},
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snippet: {
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async edit(snippet, target_user){
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const project = await _flitter.model('v1:Project').findById(snippet.project_id)
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if ( snippet.user_id === target_user.uuid ) return true
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else if ( snippet.edit_user_ids.includes(target_user.uuid) ) return true
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else if ( await devbug.permission.project.edit(project, target_user) ) return true
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else return false
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},
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async view(snippet, target_user){
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const project = await _flitter.model('v1:Project').findById(snippet.project_id)
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if ( this.edit(snippet, target_user) ) return true
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else if ( snippet.shared_user_ids.includes(target_user.uuid) ) return true
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else if ( await devbug.permission.project.view(project, target_user) ) return true
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else return false
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},
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async owns(snippet, target_user){
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const project = await _flitter.model('v1:Project').findById(snippet.project_id)
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if ( snippet.user_id === target_user.uuid ) return true
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else if ( await devbug.permission.project.owns(project, target_user) ) return true
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else return false
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}
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}
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},
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}
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}
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name(){
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return "misc"
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}
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}
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module.exports = exports = MiscUnit
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