python-backend/include/site/python3.7/pygame/mask.h

26 lines
620 B
C
Raw Permalink Normal View History

2019-02-09 09:05:07 +00:00
#include <Python.h>
#include "bitmask.h"
#define PYGAMEAPI_MASK_FIRSTSLOT 0
#define PYGAMEAPI_MASK_NUMSLOTS 1
#define PYGAMEAPI_LOCAL_ENTRY "_PYGAME_C_API"
typedef struct {
PyObject_HEAD
bitmask_t *mask;
} PyMaskObject;
#define PyMask_AsBitmap(x) (((PyMaskObject*)x)->mask)
#ifndef PYGAMEAPI_MASK_INTERNAL
#define PyMask_Type (*(PyTypeObject*)PyMASK_C_API[0])
#define PyMask_Check(x) ((x)->ob_type == &PyMask_Type)
#define import_pygame_mask() \
_IMPORT_PYGAME_MODULE(mask, MASK, PyMASK_C_API)
static void* PyMASK_C_API[PYGAMEAPI_MASK_NUMSLOTS] = {NULL};
#endif /* #ifndef PYGAMEAPI_MASK_INTERNAL */