nearby_connections/lib/nearby_connections.dart
Prerak Mann e274e64664 release 0.0.2
added dartdoc comments
2019-05-15 13:43:10 +05:30

346 lines
9.9 KiB
Dart

import 'dart:async';
import 'dart:typed_data';
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
enum Strategy { P2P_CLUSTER, P2P_STAR, P2P_POINT_TO_POINT }
enum Status { CONNECTED, REJECTED, ERROR }
typedef void OnConnctionInitiated(
String endpointId, ConnectionInfo connectionInfo);
typedef void OnConnectionResult(String endpointId, Status status);
typedef void OnDisconnected(String endpointId);
typedef void OnEndpointFound(
String endpointId, String endpointName, String serviceId);
typedef void OnEndpointLost(String endpointId);
typedef void OnPayloadReceived(String endpointId, Uint8List bytes);
/// The NearbyConnection class
///
/// Only one instance is maintained
/// even on calling Nearby() multiple times
///
/// All methods are asynchronous.
class Nearby {
//for maintaining only 1 instance of this class
static Nearby _instance;
factory Nearby() {
if (_instance == null) {
_instance = Nearby._();
}
return _instance;
}
Nearby._() {
_channel.setMethodCallHandler((handler) {
print("=========in handler============");
Map<dynamic, dynamic> args = handler.arguments;
print(handler.method);
args.forEach((s, d) {
print(s + " : " + d.toString());
});
print("=====================");
switch (handler.method) {
case "ad.onConnectionInitiated":
String endpointId = args['endpointId'];
String endpointName = args['endpointName'];
String authenticationToken = args['authenticationToken'];
bool isIncomingConnection = args['isIncomingConnection'];
_advertConnectionInitiated?.call(
endpointId,
ConnectionInfo(
endpointName, authenticationToken, isIncomingConnection));
return null;
case "ad.onConnectionResult":
String endpointId = args['endpointId'];
Status statusCode = Status.values[args['statusCode']];
_advertConnectionResult?.call(endpointId, statusCode);
return null;
case "ad.onDisconnected":
String endpointId = args['endpointId'];
_advertDisconnected?.call(endpointId);
return null;
case "dis.onConnectionInitiated":
String endpointId = args['endpointId'];
String endpointName = args['endpointName'];
String authenticationToken = args['authenticationToken'];
bool isIncomingConnection = args['isIncomingConnection'];
_discoverConnectionInitiated?.call(
endpointId,
ConnectionInfo(
endpointName, authenticationToken, isIncomingConnection));
return null;
case "dis.onConnectionResult":
String endpointId = args['endpointId'];
Status statusCode = Status.values[args['statusCode']];
_discoverConnectionResult?.call(endpointId, statusCode);
return null;
case "dis.onDisconnected":
String endpointId = args['endpointId'];
_discoverDisconnected?.call(endpointId);
return null;
case "dis.onEndpointFound":
print("in switch");
String endpointId = args['endpointId'];
String endpointName = args['endpointName'];
String serviceId = args['serviceId'];
_onEndpointFound?.call(endpointId, endpointName, serviceId);
return null;
case "dis.onEndpointLost":
String endpointId = args['endpointId'];
_onEndpointLost?.call(endpointId);
return null;
case "onPayloadReceived":
String endpointId = args['endpointId'];
Uint8List bytes = args['bytes'];
_onPayloadReceived?.call(endpointId, bytes);
break;
default:
return null;
}
});
}
OnConnctionInitiated _advertConnectionInitiated, _discoverConnectionInitiated;
OnConnectionResult _advertConnectionResult, _discoverConnectionResult;
OnDisconnected _advertDisconnected, _discoverDisconnected;
OnEndpointFound _onEndpointFound;
OnEndpointLost _onEndpointLost;
OnPayloadReceived _onPayloadReceived;
static const MethodChannel _channel =
const MethodChannel('nearby_connections');
/// Convinience method
///
/// retruns true/false based on location permissions.
/// Discovery cannot be started with insufficient permission
Future<bool> checkPermissions() async => await _channel.invokeMethod(
'checkPermissions',
);
/// Convinience method
///
/// Asks location permission
Future<void> askPermission() async {
await _channel.invokeMethod(
'askPermissions',
);
}
/// Start Advertising
///
/// [userNickName] and [strategy] should not be null
Future<bool> startAdvertising(
String userNickName,
Strategy strategy, {
@required OnConnctionInitiated onConnectionInitiated,
@required OnConnectionResult onConnectionResult,
@required OnDisconnected onDisconnected,
}) async {
assert(userNickName != null && strategy != null);
this._advertConnectionInitiated = onConnectionInitiated;
this._advertConnectionResult = onConnectionResult;
this._advertDisconnected = onDisconnected;
return await _channel.invokeMethod('startAdvertising', <String, dynamic>{
'userNickName': userNickName,
'strategy': strategy.index
});
}
/// Stop Advertising
///
/// This doesn't disconnect from any connected Endpoint
///
/// For disconnection use
/// [stopAllEndpoints] or [disconnectFromEndpoint]
Future<void> stopAdvertising() async {
await _channel.invokeMethod('stopAdvertising');
}
/// Start Discovery
///
/// [userNickName] and [strategy] should not be null
Future<bool> startDiscovery(
String userNickName,
Strategy strategy, {
@required OnEndpointFound onEndpointFound,
@required OnEndpointLost onEndpointLost,
}) async {
assert(userNickName != null && strategy != null);
this._onEndpointFound = onEndpointFound;
this._onEndpointLost = onEndpointLost;
return await _channel.invokeMethod('startDiscovery', <String, dynamic>{
'userNickName': userNickName,
'strategy': strategy.index
});
}
/// Stop Discovery
///
/// This doesn't disconnect from any connected Endpoint
///
/// It is reccomended to call this method
/// once you have connected to an endPoint
/// as it uses heavy radio operations
/// which may affect connection speed and integrity
Future<void> stopDiscovery() async {
await _channel.invokeMethod('stopDiscovery');
}
/// Stop All Endpoints
///
/// Disconnects all connections,
/// this will call the onDisconnected method on callbacks of
/// all connected endPoints
Future<void> stopAllEndpoints() async {
await _channel.invokeMethod('stopAllEndpoints');
}
/// Disconnect from Endpoints
///
/// Disconnects the connections to given endPointId
/// this will call the onDisconnected method on callbacks of
/// connected endPoint
Future<void> disconnectFromEndpoint(String endpointId) async {
await _channel.invokeMethod(
'disconnectFromEndpoint', <String, dynamic>{'endpointId': endpointId});
}
/// Request Connection
///
/// Call this method when Discoverer calls the
/// [OnEndpointFound] method
///
/// This will call the [OnConnctionInitiated] method on
/// both the endPoint and this
Future<bool> requestConnection(
String userNickName,
String endpointId, {
@required OnConnctionInitiated onConnectionInitiated,
@required OnConnectionResult onConnectionResult,
@required OnDisconnected onDisconnected,
}) async {
this._discoverConnectionInitiated = onConnectionInitiated;
this._discoverConnectionResult = onConnectionResult;
this._discoverDisconnected = onDisconnected;
return await _channel.invokeMethod(
'requestConnection',
<String, dynamic>{
'userNickName': userNickName,
'endpointId': endpointId,
},
);
}
/// Accept Connection
///
/// Needs be called by both discoverer and advertiser
/// to connect
///
/// Call this in [OnConnctionInitiated]
/// to accept an incoming connection
///
/// [OnConnectionResult] is called on both
/// only if both of them accept the connection
Future<bool> acceptConnection(
String endpointId, {
@required OnPayloadReceived onPayLoadRecieved,
}) async {
this._onPayloadReceived = onPayLoadRecieved;
return await _channel.invokeMethod(
'acceptConnection',
<String, dynamic>{
'endpointId': endpointId,
},
);
}
/// Reject Connection
///
/// To be called by both discoverer and advertiser
///
/// Call this in [OnConnctionInitiated]
/// to reject an incoming connection
///
/// [OnConnectionResult] is called on both
/// even if one of them rejects the connection
Future<bool> rejectConnection(String endpointId) async {
return await _channel.invokeMethod(
'rejectConnection',
<String, dynamic>{
'endpointId': endpointId,
},
);
}
/// Send bytes [Uint8List] payload to endpoint
///
/// Convert String to Uint8List as follows
///
/// ```dart
/// String a = "hello";
/// Uint8List bytes = Uint8List.fromList(a.codeUnits);
/// ```
Future<void> sendPayload(String endpointId, Uint8List bytes) async {
return await _channel.invokeMethod(
'sendPayload',
<String, dynamic>{
'endpointId': endpointId,
'bytes': bytes,
},
);
}
}
/// ConnectionInfo class
///
/// Its a parameter in [OnConnctionInitiated]
///
/// [endPointName] is userNickName of requester
///
/// [authenticationToken] is useful to check the connection security
/// it must be same on both devices
class ConnectionInfo {
String endpointName, authenticationToken;
bool isIncomingConnection;
ConnectionInfo(
this.endpointName, this.authenticationToken, this.isIncomingConnection);
}
//TODO remove errors on failure for smooth experience
//TODO expose only relevant parts as library
//TODO publish to pub.dartlang