remove boilerplate

This commit is contained in:
Prerak Mann
2019-05-10 13:03:41 +05:30
parent 7f1c9c9e8c
commit 59cb4ba91d
7 changed files with 38 additions and 59 deletions

View File

@@ -12,34 +12,6 @@ class MyApp extends StatefulWidget {
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
try {
platformVersion = await NearbyConnections.platformVersion;
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
@@ -48,7 +20,7 @@ class _MyAppState extends State<MyApp> {
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Running on: $_platformVersion\n'),
child: Text('Welcome'),
),
),
);