Published 1.0.1

Fixed file transfer and completed example app
multipeer_ios
Prerak Mann 5 years ago
parent 598544d7d7
commit 38dc0080d0

@ -1,3 +1,8 @@
## 1.0.1
* Changed convinience methods for asking permissions(location+storage)
* Updated example
## 1.0.0
* Added support for Files (sendFilePayload)

@ -35,13 +35,17 @@ Add these to AndroidManifest.xml
```
Since ACCESS_FINE_LOCATION and READ_EXTERNAL_STORAGE is considered to be dangerous system permissions, in addition to adding them to your manifest, you must request these permissions at runtime.
##### As a convinience the library provides methods to check and request location permissions
#### As a **convinience** this library provides methods to check and request location and external read/write permissions
```java
// returns true/false asynchronously
bool a = await Nearby().checkPermissions()
// asks for permissions only if its not given
Nearby().askPermission()
bool a = await Nearby().checkLocationPermissions()
// asks for permission only if its not given
Nearby().askLocationPermission()
// OPTIONAL: if you need to transfer files and rename it on device
Nearby().checkExternalStoragePermission()
// asks for READ + WRTIE EXTERNAL STORAGE permission only if its not given
Nearby().askExternalStoragePermission()
```
## Work Flow
@ -60,7 +64,7 @@ try {
onConnectionResult: (String id,Status status) {
// Called when connection is accepted/rejected
},
onDisconnected: (id) {
onDisconnected: (String id) {
// Callled whenever a discoverer disconnects from advertiser
},
);
@ -74,7 +78,7 @@ try {
bool a = await Nearby().startDiscovery(
userName,
strategy,
onEndpointFound: (String id,String name, String serviceId) {
onEndpointFound: (String id,String userName, String serviceId) {
// called when an advertiser is found
},
onEndpointLost: (String id) {
@ -120,6 +124,11 @@ Nearby().acceptConnection(
onPayLoadRecieved: (endid,Uint8List bytes) {
// called whenever a payload is recieved.
},
onPayloadTransferUpdate: (endid, payloadTransferUpdate) {
// gives status of a payload
// e.g success/failure/in_progress
// bytes transferred and total bytes etc
}
);
```
## Sending Data
@ -138,6 +147,7 @@ So you would need to rename the file on receivers end.
```dart
//creates file with generic name (without extension) in Downloads Directory
//its your responsibility to rename the file properly
Nearby().sendFilePayload(endpointId, filePath);
//Send filename as well so that receiver can rename the file
@ -150,7 +160,7 @@ Every payload has an **ID** which is same for sender and receiver.
You can get the absolute FilePath from Payload in *onPayloadReceived* function
Check **Example** in Repository for more details
Checkout the [**Example**](https://github.com/mannprerak2/nearby_connections/tree/master/example) in Repository for more details

@ -2,15 +2,8 @@
Demonstrates how to use the nearby_connections plugin.
## Getting Started
Checkout the [**Example**](https://github.com/mannprerak2/nearby_connections/tree/master/example) repository for implementation of sending bytes and files.
This project is a starting point for a Flutter application.
Other examples using this is
- [Monoply Money Handler](https://github.com/mannprerak2/monopoly_money_game)
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

@ -19,7 +19,7 @@ class _MyAppState extends State<MyApp> {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
title: const Text('Nearby Connections example app'),
),
body: Body(),
),
@ -35,9 +35,11 @@ class Body extends StatefulWidget {
class _MyBodyState extends State<Body> {
final String userName = Random().nextInt(10000).toString();
final Strategy strategy = Strategy.P2P_STAR;
String cId = "0"; //currently connected device ID
File tempFile; //stores the file being transferred
Map<int, String> map = Map();
File tempFile; //reference to the file currently being transferred
Map<int, String> map =
Map(); //store filename mapped to corresponding payloadId
@override
Widget build(BuildContext context) {
@ -46,7 +48,9 @@ class _MyBodyState extends State<Body> {
padding: const EdgeInsets.all(8.0),
child: ListView(
children: <Widget>[
Text("Permissions",),
Text(
"Permissions",
),
Wrap(
children: <Widget>[
RaisedButton(
@ -57,7 +61,8 @@ class _MyBodyState extends State<Body> {
content: Text("Location permissions granted :)")));
} else {
Scaffold.of(context).showSnackBar(SnackBar(
content: Text("Location permissions not granted :(")));
content:
Text("Location permissions not granted :(")));
}
},
),
@ -100,9 +105,7 @@ class _MyBodyState extends State<Body> {
bool a = await Nearby().startAdvertising(
userName,
strategy,
onConnectionInitiated: (id, info) {
oci(id, info);
},
onConnectionInitiated: onConnectionInit,
onConnectionResult: (id, status) {
showSnackbar(status);
},
@ -110,7 +113,7 @@ class _MyBodyState extends State<Body> {
showSnackbar("Disconnected: " + id);
},
);
showSnackbar(a);
showSnackbar("ADVERTISING: "+a.toString());
} catch (exception) {
showSnackbar(exception);
}
@ -134,7 +137,7 @@ class _MyBodyState extends State<Body> {
userName,
strategy,
onEndpointFound: (id, name, serviceId) {
print("in callback");
// show sheet automatically to request connection
showModalBottomSheet(
context: context,
builder: (builder) {
@ -152,7 +155,7 @@ class _MyBodyState extends State<Body> {
userName,
id,
onConnectionInitiated: (id, info) {
oci(id, info);
onConnectionInit(id, info);
},
onConnectionResult: (id, status) {
showSnackbar(status);
@ -170,10 +173,10 @@ class _MyBodyState extends State<Body> {
);
},
onEndpointLost: (id) {
showSnackbar(id);
showSnackbar("Lost Endpoint:" + id);
},
);
showSnackbar(a);
showSnackbar("DISCOVERING: " + a.toString());
} catch (e) {
showSnackbar(e);
}
@ -194,7 +197,9 @@ class _MyBodyState extends State<Body> {
},
),
Divider(),
Text("Sending Data",),
Text(
"Sending Data",
),
RaisedButton(
child: Text("Send Random Bytes Payload"),
onPressed: () async {
@ -231,8 +236,9 @@ class _MyBodyState extends State<Body> {
));
}
/// Called on a Connection request (on both devices)
void oci(String id, ConnectionInfo info) {
/// Called upon Connection request (on both devices)
/// Both need to accept connection to start sending/receiving
void onConnectionInit(String id, ConnectionInfo info) {
showModalBottomSheet(
context: context,
builder: (builder) {
@ -290,7 +296,7 @@ class _MyBodyState extends State<Body> {
PayloadStatus.SUCCESS) {
showSnackbar(
"success, total bytes = ${payloadTransferUpdate.totalBytes}");
if (map.containsKey(payloadTransferUpdate.id)) {
//rename the file now
String name = map[payloadTransferUpdate.id];

@ -73,7 +73,7 @@ packages:
path: ".."
relative: true
source: path
version: "1.0.0"
version: "1.0.1"
path:
dependency: transitive
description:

@ -1,6 +1,6 @@
name: nearby_connections
description: Plugin for the android NearbyConnections API. Bytes and Files Supported.
version: 1.0.0
version: 1.0.1
author: Prerak Mann <mannprerak2@gmail.com>
homepage: https://github.com/mannprerak2/nearby_connections

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