Update example and plugin. (#32)

* Update example to null safety, fix int? -> int for sendFilePayload

* Fixed example and plugin errors when running on sound null safety
This commit is contained in:
Prerak Mann
2021-04-09 15:31:39 +05:30
committed by GitHub
parent 4c22d91e06
commit 32cace5af7
24 changed files with 187 additions and 261 deletions

11
example/android/.gitignore vendored Normal file
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@@ -0,0 +1,11 @@
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties

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@@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>android</name>
<comment>Project android_ created by Buildship.</comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
</natures>
</projectDescription>

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@@ -1,13 +0,0 @@
arguments=
auto.sync=false
build.scans.enabled=false
connection.gradle.distribution=GRADLE_DISTRIBUTION(WRAPPER)
connection.project.dir=
eclipse.preferences.version=1
gradle.user.home=
java.home=/usr/lib/jvm/java-11-openjdk-amd64
jvm.arguments=
offline.mode=false
override.workspace.settings=true
show.console.view=true
show.executions.view=true

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@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-11/"/>
<classpathentry kind="con" path="org.eclipse.buildship.core.gradleclasspathcontainer"/>
<classpathentry kind="output" path="bin/default"/>
</classpath>

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@@ -1,23 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>app</name>
<comment>Project app created by Buildship.</comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
</natures>
</projectDescription>

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@@ -1,2 +0,0 @@
connection.project.dir=..
eclipse.preferences.version=1

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@@ -25,23 +25,20 @@ apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 28
lintOptions {
disable 'InvalidPackage'
}
compileSdkVersion 30
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.pkmnapps.nearby_connections_example"
minSdkVersion 16
targetSdkVersion 28
targetSdkVersion 30
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
@@ -51,9 +48,3 @@ android {
flutter {
source '../..'
}
dependencies {
testImplementation 'junit:junit:4.12'
androidTestImplementation 'androidx.test:runner:1.1.0'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.1.0'
}

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@@ -10,33 +10,42 @@
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
<application
android:label="nearby_connections_example"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- This keeps the window background of the activity showing
until Flutter renders its first frame. It can be removed if
there is no splash screen (such as the default splash screen
defined in @style/LaunchTheme). -->
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
android:value="true" />
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>

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@@ -1,16 +1,6 @@
package com.pkmnapps.nearby_connections_example;
import android.os.Bundle;
import io.flutter.app.FlutterActivity;
import io.flutter.plugins.GeneratedPluginRegistrant;
import io.flutter.embedding.android.FlutterActivity;
public class MainActivity extends FlutterActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
GeneratedPluginRegistrant.registerWith(this);
}
}
}

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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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@@ -1,8 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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@@ -5,17 +5,7 @@ buildscript {
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.1'
}
subprojects {
project.configurations.all {
resolutionStrategy.eachDependency { details ->
if (details.requested.group == 'androidx.core'
&& !details.requested.name.contains('androidx')) {
details.useVersion "1.0.1"
}
}
}
classpath 'com.android.tools.build:gradle:4.1.0'
}
}

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@@ -1,4 +1,3 @@
android.enableJetifier=true
android.useAndroidX=true
org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true

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@@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip

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@@ -1,15 +1,11 @@
include ':app'
def flutterProjectRoot = rootProject.projectDir.parentFile.toPath()
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
def plugins = new Properties()
def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')
if (pluginsFile.exists()) {
pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) }
}
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
plugins.each { name, path ->
def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()
include ":$name"
project(":$name").projectDir = pluginDirectory
}
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"