mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
160 lines
7.4 KiB
JavaScript
160 lines
7.4 KiB
JavaScript
export const CHANGELOG = [
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{
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version: "1.1.11",
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date: "unrelease",
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entries: [
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"Pinned shapes are now smart, they dynamically update their goal and also unpin when no longer required. Completed objectives are now rendered transparent.",
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"Improve upgrade number rounding, so there are no goals like '37.4k', instead it will now be '35k'",
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"Selecting an area now is relative to the world and thus does not move when moving the screen",
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"Fix bug regarding number rounding",
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],
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},
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{
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version: "1.1.10",
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date: "12.06.2020",
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entries: [
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"There are now linux builds on steam! Please report any issues in the discord!",
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"Steam cloud saves are now available!",
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"Added and update more translations (Big thank you to all translators!)",
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"Prevent invalid connection if existing underground tunnel entrance exists (by jaysc)",
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],
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},
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{
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version: "1.1.9",
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date: "11.06.2020",
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entries: [
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"Support for translations! Interested in helping out? Check out the <a target='_blank' href='https://github.com/tobspr/shapez.io/tree/master/translations'>translation guide</a>!",
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"Update stacker artwork to clarify how it works",
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"Update keybinding hints on the top left to be more accurate",
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"Make it more clear when blueprints are unlocked when trying to use them",
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"Fix pinned shape icons not being visible in dark mode",
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"Fix being able to select buildings via hotkeys in map overview mode",
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"Make shapes unpinnable in the upgrades tab (By hexy)",
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],
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},
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{
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version: "1.1.8",
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date: "07.06.2020",
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entries: [
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"You can now purchase the standalone on steam! <a href='https://steam.shapez.io' target='blank'>View steam page</a>",
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"Added ability to create markers in the demo, but only two.",
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"Contest #01 has ended! I'll now work through the entries, select the 5 I like most and present them to the community to vote for!",
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],
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},
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{
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version: "1.1.7",
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date: "04.06.2020",
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entries: ["HOTFIX: Fix savegames not showing up on the standalone version"],
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},
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{
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version: "1.1.6",
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date: "04.06.2020",
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entries: [
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"The steam release will happen on the <strong>7th of June</strong> - Be sure to add it to your wishlist! <a href='https://steam.shapez.io' target='blank'>View on steam</a>",
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"Fixed level complete dialog being blurred when the shop was opened before",
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"Standalone: Increased icon visibility for windows builds",
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"Web version: Fixed firefox not loading the game when browsing in private mode",
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],
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},
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{
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version: "1.1.5",
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date: "03.06.2020",
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entries: ["Added weekly contests!"],
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},
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{
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version: "1.1.4",
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date: "01.06.2020",
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entries: ["Add 'interactive' tutorial for the first level to improve onboarding experience"],
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},
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{
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version: "1.1.3",
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date: "01.06.2020",
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entries: [
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"Added setting to configure zoom / mouse wheel / touchpad sensitivity",
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"Fix belts being too slow when copied via blueprint (by Dimava)",
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"Allow binding mouse buttons to actions (by Dimava)",
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"Increase readability of certain HUD elements",
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],
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},
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{
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version: "1.1.2",
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date: "30.05.2020",
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entries: [
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"The official trailer is now ready! Check it out <a href='https://www.youtube.com/watch?v=KyorY1uIqiQ' target='_blank'>here</a>!",
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"The <a href='https://steam.shapez.io' target='_blank'>steam page</a> is now live!",
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"Experimental linux builds are now available! Please give me feedback on them in the discord",
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"Allow hovering pinned shapes to enlarge them",
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"Allow deselecting blueprints with right click and 'Q'",
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"Move default key for deleting from 'X' to 'DEL'",
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"Show confirmation when deleting more than 100 buildings",
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"Reintroduce 'SPACE' keybinding to center on map",
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"Improved keybinding hints",
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"Fixed some keybindings showing as 'undefined'",
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],
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},
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{
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version: "1.1.1",
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date: "28.05.2020",
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entries: ["Fix crash when 'Show Hints' setting was turned off"],
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},
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{
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version: "1.1.0",
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date: "28.05.2020",
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entries: [
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"BLUEPRINTS! They are unlocked at level 12 and cost a special shape to build.",
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"MAP MARKERS! Press 'M' to create a waypoint and be able to jump to it",
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"Savegame levels are now shown in the main menu. For existing games, save them again to make the level show up.",
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"Allow holding SHIFT to rotate counter clockwise",
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"Added confirmation when deleting more than 500 buildings at a time",
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"Added background to toolbar to increase contrast",
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"Further decerase requirements of first levels",
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"Pinned shapes now are saved",
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"Allow placing extractors anywhere again, but they don't work at all if not placed on a resource",
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"Show dialog explaining some keybindings after completing level 4",
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"Fix keys being stuck when opening a dialog",
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"Swapped shape order for painting upgrades",
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"Allow changing all keybindings, including CTRL, ALT and SHIFT (by Dimava)",
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"Fix cycling through keybindings selecting locked buildings as well (by Dimava)",
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"There is now a github action, checking all pull requests with eslint. (by mrHedgehog)",
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],
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},
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{
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version: "1.0.4",
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date: "26.05.2020",
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entries: [
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"Reduce cost of first painting upgrade, and change 'Shape Processing' to 'Cutting, Rotating & Stacking'",
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"Add dialog after completing level 2 to check out the upgrades tab.",
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"Allow changing the keybindings in the demo version",
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],
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},
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{
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version: "1.0.3",
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date: "24.05.2020",
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entries: [
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"Reduced the amount of shapes required for the first 5 levels to make it easier to get into the game.",
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],
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},
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{
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version: "1.0.2",
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date: "23.05.2020",
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entries: [
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"Introduced changelog",
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"Removed 'early access' label because the game isn't actually early access - its in a pretty good state already! (No worries, a lot more updates will follow!)",
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"Added a 'Show hint' button which shows a small video for almost all levels to help out",
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"Now showing proper descriptions when completing levels, with instructions on what the gained reward does.",
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"Show a landing page on mobile devices about the game not being ready to be played on mobile yet",
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"Fix painters and mixers being affected by the shape processors upgrade and not the painter one",
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"Added 'multiplace' setting which is equivalent to holding SHIFT all the time",
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"Added keybindings to zoom in / zoom out",
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"Tunnels now also show connection lines to tunnel exits, instead of just tunnel entries",
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"Lots of minor fixes and improvements",
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],
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},
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{
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version: "1.0.1",
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date: "21.05.2020",
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entries: ["Initial release!"],
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},
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];
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