mirror of
				https://github.com/tobspr/shapez.io.git
				synced 2025-06-13 13:04:03 +00:00 
			
		
		
		
	* Copy/paste en back over ar, there were no translations * Sync cat with en * Coffee hadn't kicked in and I fixed a bunch of warnings instead of errors, oh well. * Fix base-uk.yaml * Fix base-hu * Fix base-da
		
			
				
	
	
		
			902 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			902 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
#
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#  GAME TRANSLATIONS
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#
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#  Contributing:
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#
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#    If you want to contribute, please make a pull request on this respository
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#    and I will have a look.
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#
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#  Placeholders:
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#
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#    Do *not* replace placeholders! Placeholders have a special syntax like
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#    `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
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#    translation for this one in German for example would be: `Taste: <key>` (notice
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#    how the placeholder stayed '<key>' and was not replaced!)
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#
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#  Adding a new language:
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#
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#    If you want to add a new language, ask me in the Discord and I will setup
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#    the basic structure so the game also detects it.
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#
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# Chinese (traditional) translation dictionary. TODO: better names for the buildings.
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# Standalone:獨立版
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# Demo:演示版
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# Level:關
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# Shape:圖形
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# tile:格子
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# Keybind:按鍵設置
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# Menu:主選單
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# Center/Hub:基地
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# Upgrade:升級
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# Efficiency:效率
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# Building:建築
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# Variant:建築變體
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# Belt: 傳送帶
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# Balancer:平衡機
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# Compact Balancer:小型合流機
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# Merger:合併機
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# Tunnel:隧道
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# Extractor:開採機
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# Cutter:切割機
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# Rotate:旋轉機
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# Stacker:混合機
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# Color Mixer:混色機
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# Painter:上色機
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# Trash:垃圾桶
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---
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steamPage:
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    # This is the short text appearing on the steam page
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    shortText: shapez.io 是一款在一個無邊際的地圖上建造工廠、自動化生產與組合愈加複雜圖形的遊戲。
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    # shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map.
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    # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
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    # NOTICE:
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    # - Do not translate the first line (This is the gif image at the start of the store)
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    # - Please keep the markup (Stuff like [b], [list] etc) in the same format
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    longText: >-
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        [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
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        shapez.io 是一款在一個無邊無際的地圖上建造工廠、將生產與組合愈加複雜圖形自動化的遊戲。
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        在指定圖形送達基地後,你會晉級且解鎖能加速生產的新功能。
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        當指定圖形的數量增加時,你必須擴充你的工廠才能應付訂單 -- 但別忘記資源,你需要在[b]無邊無際的地圖[/b]上擴充。
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        不久後你將需要混色並為圖形上色 -- 混和紅、綠、藍以創造新顏色再將圖形上色來達成目標。
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        遊戲目前有十八關(應該也夠你忙一陣子了),而我還有很多計畫,持續更新中!
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        購買獨立版的你即擁有額外內容,也會優先接觸新開發內容。
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        [b]獨立版的額外內容[/b]
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        [list]
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            [*] 深色主題
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            [*] 地圖標記數量無限制
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            [*] 存檔數量無限制
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            [*] 更多設定
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            [*] 即將到來: 電線與能源! 目標在2020年七月底(左右)問世。
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            [*] 即將到來: 更多新關卡
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            [*] 幫助我繼續開發 shapez.io ❤️
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        [/list]
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        [b]未來更新[/b]
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        我時常更新遊戲,希望能周更!
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        [list]
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            [*] 不同的地圖與挑戰(像是有障礙物的地圖)
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            [*] 迷宮(在地圖受限制或只能使用特定建築的情況下送達圖形)
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            [*] 一個蓋建築物需要成本的故事模式
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            [*] 可調控的地圖生成器(資源/圖形/密度可調整、隨機生成種子等等)
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            [*] 更多圖形種類
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            [*] 遊戲效能提升(即使目前已經不錯了)
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            [*] 還有更多更多!
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        [/list]
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        [b]這個遊戲是開源的![/b]
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        任何人都可以貢獻,我在社群裡很活耀、嘗試回復所有的建議並盡量參考大家的意見。
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        欲知詳情,別忘了造訪我的 Trello 喔!
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        [b]連結[/b]
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        [list]
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            [*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
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            [*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
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            [*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
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            [*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
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            [*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
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        [/list]        
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    discordLink: Official Discord - Chat with me!
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global:
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    loading: 加載中
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    error: 錯誤
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    # How big numbers are rendered, e.g. "10,000"
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    thousandsDivider: " "
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    # What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
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    decimalSeparator: "."
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    # The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
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    suffix:
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        thousands: 千
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        millions: 百萬
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        billions: 十億
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        trillions: 兆
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    # Shown for infinitely big numbers
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    infinite: 無限
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    time:
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        # Used for formatting past time dates
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        oneSecondAgo: 1秒前
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        xSecondsAgo: <x>秒前
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        oneMinuteAgo: 1分鐘前
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        xMinutesAgo: <x>分鐘前
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        oneHourAgo: 1小時前
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        xHoursAgo: <x>小時前
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        oneDayAgo: 1天前
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        xDaysAgo: <x>天前
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        # Short formats for times, e.g. '5h 23m'
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        secondsShort: <seconds>秒
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        minutesAndSecondsShort: <minutes>分 <seconds>秒
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        hoursAndMinutesShort: <hours>小時 <minutes>秒
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        xMinutes: <x>分鐘
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    keys:
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        tab: TAB
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        control: CTRL
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        alt: ALT
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        escape: ESC
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        shift: SHIFT
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        space: 空格
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demoBanners:
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    # This is the "advertisement" shown in the main menu and other various places
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    title: 演示版
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    intro: >-
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        獲取獨立版以解鎖所有功能!        
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mainMenu:
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    play: 開始遊戲
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    changelog: 更新日誌
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    importSavegame: 導入
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    openSourceHint: 本遊戲已開源!
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    discordLink: 官方Discord伺服器
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    helpTranslate: 幫助我們翻譯!
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    # This is shown when using firefox and other browsers which are not supported.
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    browserWarning: >-
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        很抱歉, 本遊戲在當前瀏覽器上可能運行緩慢! 使用chrome或者獲取獨立版以得到更好的體驗。        
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    savegameLevel: Level <x>
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    savegameLevelUnknown: 未知關卡
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    continue: 繼續
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    newGame: 新遊戲
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    madeBy: 作者:<author-link>
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    subreddit: Reddit
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dialogs:
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    buttons:
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        ok: 確認
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        delete: 刪除
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        cancel: 取消
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        later: 之後
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        restart: 重啟
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        reset: 重置
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        getStandalone: 獲得獨立版
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        deleteGame: 我知道我在做什麼
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        viewUpdate: 查看更新
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        showUpgrades: 顯示建築升級
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        showKeybindings: 顯示按鍵設置
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    importSavegameError:
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        title: 匯入錯誤
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        text: >-
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            存檔匯入失敗:            
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    importSavegameSuccess:
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        title: 匯入成功
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        text: >-
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            存檔匯入成功            
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    gameLoadFailure:
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        title: 存檔損毀
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        text: >-
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            存檔載入失敗:            
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    confirmSavegameDelete:
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        title: 確認刪除
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        text: >-
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            你確定要刪除這存檔嗎?            
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    savegameDeletionError:
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        title: 刪除錯誤
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        text: >-
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            存檔刪除失敗            
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    restartRequired:
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        title: 需要重啟
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        text: >-
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            你需要重啟遊戲以套用變更的設置。            
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    editKeybinding:
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        title: 更改按鍵設置
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        desc: 請按下你想要使用的按鍵,或者按下ESC鍵來取消設置。
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    resetKeybindingsConfirmation:
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        title: 重置所有按鍵
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        desc: 這將會重置所有按鍵,請確認。
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    keybindingsResetOk:
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        title: 重置了所有按鍵
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        desc: 成功重置了所有按鍵!
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    featureRestriction:
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        title: 演示版
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        desc: 你嘗試使用了 <feature> 功能。該功能在演示版中不可用。請考慮購買獨立版以獲得更好的體驗。
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    oneSavegameLimit:
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        title: 存檔數量限制
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        desc: 演示版中只能保存一份存檔。請刪除舊存檔或者獲取獨立版!
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    updateSummary:
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        title: 更新了!
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        desc: >-
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            以下為自上次遊戲以來更新的內容:            
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    upgradesIntroduction:
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        title: 解鎖建築升級
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        desc: >-
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            你生產過的所有圖形可以被用來升級建築。<strong>不要銷毀你之前建造的工廠!</strong>
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            升級選單在屏幕右上角。            
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    massDeleteConfirm:
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        title: 確認刪除
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        desc: >-
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            你將要刪除很多建築,準確來說有<count>幢!你確定要這麼做嗎?            
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    blueprintsNotUnlocked:
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        title: 未解鎖
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        desc: >-
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            你還沒有解鎖藍圖功能!完成更多的關卡來解鎖藍圖。            
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    keybindingsIntroduction:
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        title: 實用按鍵
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        desc: >-
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            這個遊戲有很多能幫助搭建工廠的使用按鍵。
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            以下是其中的一些,記得在<strong>按鍵設置</strong>中查看其他的! <br><br>
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            <code class='keybinding'>CTRL</code> + 拖動:選擇區域以復製或刪除。 <br>
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            <code class='keybinding'>SHIFT</code>: 按住以放置多個。 <br>
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            <code class='keybinding'>ALT</code>: 反向放置傳送帶。 <br>            
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    createMarker:
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        title: 創建標記
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        desc: 給地圖標記起一個的名字。你可以在名字中加入一個<strong>短代碼</strong>以加入圖形。 (你可以在<a href="https://viewer.shapez.io" target="_blank">這裡</a>生成短代碼。)
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        titleEdit: Edit Marker
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    markerDemoLimit:
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        desc: 在演示版中你只能創建兩個地圖標記。請獲取獨立版以創建更多標記。
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    massCutConfirm:
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        title: 確認剪下
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        desc: >-
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            你將要剪下很多建築,準確來說有<count>幢!你確定要這麼做嗎?            
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    exportScreenshotWarning:
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        title: 工廠截圖
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        desc: >-
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            你將要匯出你的工廠的截圖。如果你的基地很大,截圖過程將會很慢,甚至有可能導致遊戲當掉!            
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    massCutInsufficientConfirm:
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        title: Confirm cut
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        desc: You can not afford to paste this area! Are you sure you want to cut it?
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ingame:
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    # This is shown in the top left corner and displays useful keybindings in
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    # every situation
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    keybindingsOverlay:
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        moveMap: 移動
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        selectBuildings: 選擇區域
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        stopPlacement: 停止放置
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        rotateBuilding: 轉動建築
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        placeMultiple: 放置多個
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        reverseOrientation: 反向放置
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        disableAutoOrientation: 關閉自動定向
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        toggleHud: 開關HUD
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        placeBuilding: 放置建築
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        createMarker: 創建地圖標記
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        delete: 銷毀
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        pasteLastBlueprint: 貼上一個藍圖
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        lockBeltDirection: 啟用傳送帶規劃
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        plannerSwitchSide: 規劃器換邊
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        cutSelection: 剪下選取
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        copySelection: 複製選取
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        clearSelection: 清空選取
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        pipette: 吸附
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        switchLayers: Switch layers
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    # Everything related to placing buildings (I.e. as soon as you selected a building
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    # from the toolbar)
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    buildingPlacement:
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        # Buildings can have different variants which are unlocked at later levels,
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        # and this is the hint shown when there are multiple variants available.
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        cycleBuildingVariants: 按<key>鍵以選擇建築變體.
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        # Shows the hotkey in the ui, e.g. "Hotkey: Q"
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        hotkeyLabel: >-
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            快捷鍵: <key>            
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        infoTexts:
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            speed: 效率
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            range: 範圍
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            storage: 容量
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            oneItemPerSecond: 1個/秒
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            itemsPerSecond: <x>個/秒
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            itemsPerSecondDouble: (2倍)
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            tiles: <x>格
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    # The notification when completing a level
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    levelCompleteNotification:
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        # <level> is replaced by the actual level, so this gets 'Level 03' for example.
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        levelTitle: Level <level>
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        completed: 完成
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        unlockText: 解鎖<reward>!
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        buttonNextLevel: 下一關
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    # Notifications on the lower right
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    notifications:
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        newUpgrade: 有新的更新啦!
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        gameSaved: 遊戲已保存。
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    # The "Upgrades" window
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    shop:
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        title: 建築升級
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        buttonUnlock: 升級
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        # Gets replaced to e.g. "Tier IX"
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        tier: <x>級
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        # The roman number for each tier
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        # Chinese translation: Chinese characters for each tier
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        tierLabels: [壹, 貳, 叁, 肆, 伍, 陸, 柒, 捌, 玖, 拾]
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 | 
						||
        maximumLevel: 最高級(<currentMult>倍效率)
 | 
						||
 | 
						||
    # The "Statistics" window
 | 
						||
    statistics:
 | 
						||
        title: 統計資訊
 | 
						||
        dataSources:
 | 
						||
            stored:
 | 
						||
                title: 儲存
 | 
						||
                description: 顯示基地中每種圖形儲存的數量。
 | 
						||
            produced:
 | 
						||
                title: 生產
 | 
						||
                description: 顯示所有正在被生產的圖形數量,包括中間產物。
 | 
						||
            delivered:
 | 
						||
                title: 送達
 | 
						||
                description: 顯示圖形送達基地的速度。
 | 
						||
        noShapesProduced: 你還沒有生產任何圖形。
 | 
						||
 | 
						||
        # Displays the shapes per minute, e.g. '523 / m'
 | 
						||
        shapesPerMinute: <shapes>個/分鐘
 | 
						||
 | 
						||
    # Settings menu, when you press "ESC"
 | 
						||
    settingsMenu:
 | 
						||
        playtime: 遊戲時間
 | 
						||
 | 
						||
        buildingsPlaced: 建築數量
 | 
						||
        beltsPlaced: 傳送帶數量
 | 
						||
 | 
						||
        buttons:
 | 
						||
            continue: 繼續
 | 
						||
            settings: 設置
 | 
						||
            menu: 回到主選單
 | 
						||
 | 
						||
    # Bottom left tutorial hints
 | 
						||
    tutorialHints:
 | 
						||
        title: 需要幫助?
 | 
						||
        showHint: 顯示
 | 
						||
        hideHint: 關閉
 | 
						||
 | 
						||
    # When placing a blueprint
 | 
						||
    blueprintPlacer:
 | 
						||
        cost: 需要
 | 
						||
 | 
						||
    # Map markers
 | 
						||
    waypoints:
 | 
						||
        waypoints: 地圖標記
 | 
						||
        hub: 基地
 | 
						||
        description: 滑鼠左鍵按標記跳轉到它,按右鍵將其刪除。<br> <br>按<keybinding>從當前視圖創建一個標記,或<strong>按右鍵</ strong>創建一個標記。 所選位置的標記。
 | 
						||
        creationSuccessNotification: 成功創建地圖標記。
 | 
						||
 | 
						||
    # Interactive tutorial
 | 
						||
    interactiveTutorial:
 | 
						||
        title: 教程
 | 
						||
        hints:
 | 
						||
            1_1_extractor: 在<strong>圓形礦脈</strong>上放一個<strong>開採機</strong>來獲取圓形!
 | 
						||
            1_2_conveyor: >-
 | 
						||
                用<strong>傳送帶</strong>將你的開採機連接到基地上! <br><br>提示:用你的游標<strong>按下並拖動</strong>傳送帶!                
 | 
						||
 | 
						||
            1_3_expand: >-
 | 
						||
                這<strong>不是</strong>一個放置型遊戲!建造更多的開採機和傳送帶來更快地完成目標。 <br><br>
 | 
						||
                提示:按住<strong>SHIFT</strong>鍵來放置多個開採機,用<strong>R</strong>鍵旋轉它們。                
 | 
						||
 | 
						||
    colors:
 | 
						||
        red: 紅
 | 
						||
        green: 綠
 | 
						||
        blue: 藍
 | 
						||
        yellow: 黃
 | 
						||
        purple: 紫
 | 
						||
        cyan: 青
 | 
						||
        white: 白
 | 
						||
        uncolored: 無顏色
 | 
						||
        black: Black
 | 
						||
    shapeViewer:
 | 
						||
        title: 層
 | 
						||
        empty: 空
 | 
						||
        copyKey: Copy Key
 | 
						||
 | 
						||
# All shop upgrades
 | 
						||
shopUpgrades:
 | 
						||
    belt:
 | 
						||
        name: 傳送帶、平衡機、隧道
 | 
						||
        description: 效率 <currentMult>倍 → <newMult>倍
 | 
						||
    miner:
 | 
						||
        name: 開採
 | 
						||
        description: 效率 <currentMult>倍 → <newMult>倍
 | 
						||
    processors:
 | 
						||
        name: 切割、旋轉、混合
 | 
						||
        description: 效率 <currentMult>倍 → <newMult>倍
 | 
						||
    painting:
 | 
						||
        name: 混色、上色
 | 
						||
        description: 效率 <currentMult>倍 → <newMult>倍
 | 
						||
 | 
						||
# Buildings and their name / description
 | 
						||
buildings:
 | 
						||
    belt:
 | 
						||
        default:
 | 
						||
            name: &belt 傳送帶
 | 
						||
            description: 運送物品,按住並拖動來放置多個。
 | 
						||
 | 
						||
    miner: # Internal name for the Extractor
 | 
						||
        default:
 | 
						||
            name: &miner 開採機
 | 
						||
            description: 在圖形或者顏色上放置來開採他們。
 | 
						||
 | 
						||
        chainable:
 | 
						||
            name: 鏈式開採機
 | 
						||
            description: 在圖形或者顏色上放置來開採他們。可以被鏈接在一起。
 | 
						||
 | 
						||
    underground_belt: # Internal name for the Tunnel
 | 
						||
        default:
 | 
						||
            name: &underground_belt 隧道
 | 
						||
            description: 可以從其他傳送帶或建築底下方運送物品。
 | 
						||
 | 
						||
        tier2:
 | 
						||
            name: 貳級隧道
 | 
						||
            description: 可以從其他傳送帶或建築底下方運送物品。
 | 
						||
 | 
						||
    splitter: # Internal name for the Balancer
 | 
						||
        default:
 | 
						||
            name: &splitter 平衡機
 | 
						||
            description: 多功能——將所有輸入平均分配到所有輸出。
 | 
						||
 | 
						||
        compact:
 | 
						||
            name: 小型合流機
 | 
						||
            description: 把兩個輸入合併到一個輸出上。
 | 
						||
 | 
						||
        compact-inverse:
 | 
						||
            name: 小型合流機 (反轉)
 | 
						||
            description: 把兩個輸入合併到一個輸出上。
 | 
						||
 | 
						||
    cutter:
 | 
						||
        default:
 | 
						||
            name: &cutter 切割機
 | 
						||
            description: 將圖形從上到下切開並輸出。 <strong>如果你只需要其中一半,記得把另一半銷毀掉,否則切割機會停止運作! </strong>
 | 
						||
        quad:
 | 
						||
            name: 切割機(四分)
 | 
						||
            description: 將輸入的圖形切成四塊。 <strong>如果你只需要其中一塊,記得把其他的銷毀掉,否則切割機會停止運作! </strong>
 | 
						||
 | 
						||
    rotater:
 | 
						||
        default:
 | 
						||
            name: &rotater 旋轉機
 | 
						||
            description: 將圖形順時針旋轉90度。
 | 
						||
        ccw:
 | 
						||
            name: 旋轉機(逆時針)
 | 
						||
            description: 將圖形逆時針旋轉90度。
 | 
						||
        fl:
 | 
						||
            name: Rotate (180)
 | 
						||
            description: Rotates shapes by 180 degrees.
 | 
						||
 | 
						||
    stacker:
 | 
						||
        default:
 | 
						||
            name: &stacker 混合機
 | 
						||
            description: 將輸入的圖形拼貼在一起。如果不能被直接拼貼,右邊的圖形會被疊在左邊的圖形上面.
 | 
						||
 | 
						||
    mixer:
 | 
						||
        default:
 | 
						||
            name: &mixer 混色機
 | 
						||
            description: 將兩個顏色加在一起。
 | 
						||
 | 
						||
    painter:
 | 
						||
        default:
 | 
						||
            name: &painter 上色機
 | 
						||
            description: &painter_desc 將整個圖形塗上輸入的顏色。
 | 
						||
        double:
 | 
						||
            name: 上色機(雙倍)
 | 
						||
            description: 同時為兩個輸入的圖形上色,每次上色只消耗一份顏色塗料。
 | 
						||
        quad:
 | 
						||
            name: 上色機(四向)
 | 
						||
            description: 為圖形的四個角塗上不同的顏色。
 | 
						||
        mirrored:
 | 
						||
            name: *painter
 | 
						||
            description: *painter_desc
 | 
						||
 | 
						||
    trash:
 | 
						||
        default:
 | 
						||
            name: &trash 垃圾桶
 | 
						||
            description: 從所有四個方向上輸入物品並永遠銷毀它們。
 | 
						||
 | 
						||
        storage:
 | 
						||
            name: 倉庫
 | 
						||
            description: 儲存多餘的物品,有一定儲存上限。可以被用來作為溢流門。最多五千個。
 | 
						||
    hub:
 | 
						||
        deliver: 交付
 | 
						||
        toUnlock: 來解鎖
 | 
						||
        levelShortcut: LVL
 | 
						||
    wire:
 | 
						||
        default:
 | 
						||
            name: Energy Wire
 | 
						||
            description: Allows you to transport energy.
 | 
						||
    advanced_processor:
 | 
						||
        default:
 | 
						||
            name: Color Inverter
 | 
						||
            description: Accepts a color or shape and inverts it.
 | 
						||
    energy_generator:
 | 
						||
        deliver: Deliver
 | 
						||
        toGenerateEnergy: For
 | 
						||
        default:
 | 
						||
            name: Energy Generator
 | 
						||
            description: Generates energy by consuming shapes.
 | 
						||
    wire_crossings:
 | 
						||
        default:
 | 
						||
            name: Wire Splitter
 | 
						||
            description: Splits a energy wire into two.
 | 
						||
        merger:
 | 
						||
            name: Wire Merger
 | 
						||
            description: Merges two energy wires into one.
 | 
						||
 | 
						||
storyRewards:
 | 
						||
    # Those are the rewards gained from completing the store
 | 
						||
    reward_cutter_and_trash:
 | 
						||
        title: 切割圖形
 | 
						||
        desc: <strong>切割機</strong>已解鎖。不論切割機的方向,它都會把圖形<strong>垂直地</strong>切成兩半。 <br><br>記得把不需要的部分處理掉,否則這個這個建築會停止運作。為此我給你準備了<strong>垃圾桶</strong>,它會把所有放進去的物品銷毀掉。
 | 
						||
 | 
						||
    reward_rotater:
 | 
						||
        title: 順時針旋轉
 | 
						||
        desc: <strong>旋轉機</strong>已解鎖。它會順時針旋轉輸入的圖形90度。
 | 
						||
 | 
						||
    reward_painter:
 | 
						||
        title: 上色
 | 
						||
        desc: >-
 | 
						||
            <strong>上色機</strong>已解鎖。開採一些顏色,用上色機把顏色和圖形混合,就可以為圖形著色。<br><br>備註:如果你是色盲,設置中有<strong>色盲模式</strong>可以選。            
 | 
						||
 | 
						||
    reward_mixer:
 | 
						||
        title: 混色
 | 
						||
        desc: <strong>混色器</strong>已解鎖-在此建築物中使用<strong>附加混合</strong>結合兩種顏色!
 | 
						||
 | 
						||
    reward_stacker:
 | 
						||
        title: 混合
 | 
						||
        desc: <strong>混合機</strong>已解鎖。如果沒有重疊的部分,混合機會嘗試把兩個輸入的圖形<strong>拼貼</strong>在一起。如果有重疊的部分,右邊的輸入會被<strong>疊</strong>到左邊的輸入上方!
 | 
						||
 | 
						||
    reward_splitter:
 | 
						||
        title: 分離/合併
 | 
						||
        desc: <strong>平衡機</strong>已解鎖。在大型工廠中,平衡機負責<strong>合併或分離</strong>多個傳送帶上的物品。 <br><br>
 | 
						||
 | 
						||
    reward_tunnel:
 | 
						||
        title: 隧道
 | 
						||
        desc: <strong>隧道</strong>已解鎖。你現在可以從其他傳送帶或建築底下運送物品了!
 | 
						||
 | 
						||
    reward_rotater_ccw:
 | 
						||
        title: 逆時針旋轉
 | 
						||
        desc: 您已解鎖了<strong>旋轉器</ strong>的變體-它可以逆時針旋轉! 要構建它,請選擇旋轉器,然後<strong>按“T”鍵切換其變種</ strong>!
 | 
						||
 | 
						||
    reward_miner_chainable:
 | 
						||
        title: 鏈式開採機
 | 
						||
        desc: <strong>鏈式開採機</strong>變體已解鎖。它是開採機的一個變體。它可以將開採出來的資源<strong>傳遞</strong>給其他的開採機,使得資源提取更加高效!
 | 
						||
 | 
						||
    reward_underground_belt_tier_2:
 | 
						||
        title: 貳級隧道
 | 
						||
        desc: <strong>貳級隧道</strong>變體已解鎖。這個隧道有<strong>更長的傳輸距離</strong>。你還可以混用不同的隧道變體!
 | 
						||
 | 
						||
    reward_splitter_compact:
 | 
						||
        title: 小型合流機
 | 
						||
        desc: >-
 | 
						||
            <strong>小型合流機</strong>變體已解鎖。它可以把兩個輸入合併到一個輸出上。            
 | 
						||
 | 
						||
    reward_cutter_quad:
 | 
						||
        title: 四分切割機
 | 
						||
        desc: 您已解鎖了<strong>四分切割機</ strong>的變體-它允許您將形狀直接切割為<strong>四個部分</ strong>,而不是兩個!
 | 
						||
 | 
						||
    reward_painter_double:
 | 
						||
        title: 雙倍上色機
 | 
						||
        desc: 您已經解鎖了<strong>雙倍上色機</ strong>的變體-它可以作為常規畫家使用,但一次只能處理<strong>兩個形狀</ strong>,而只消耗一種顏色而不是兩種顏色!
 | 
						||
 | 
						||
    reward_painter_quad:
 | 
						||
        title: 四向上色機
 | 
						||
        desc: <strong>上色機</strong>四向變體已解鎖。它可以在一個圖形的四個角上塗不同的顏色!
 | 
						||
 | 
						||
    reward_storage:
 | 
						||
        title: 倉庫
 | 
						||
        desc: <strong>倉庫</strong>變體已解鎖。它可以暫時儲存一些材料,有容量上限。
 | 
						||
 | 
						||
    reward_freeplay:
 | 
						||
        title: 自由模式
 | 
						||
        desc: 恭喜你!你解鎖了<strong>自由模式</strong>!現在圖形將會是隨機生成的! (不用擔心,我計劃在獨立版本中加入更多內容!)
 | 
						||
 | 
						||
    reward_blueprints:
 | 
						||
        title: 藍圖
 | 
						||
        desc: 現在,您可以<strong>複製並貼上</ strong>工廠的各個部分! 選擇一個區域(按住CTRL,然後用游標拖動),然後按'C'將其複制。<br> <br>複製<strong>不是免費的</strong>,您需要用<strong>藍圖 形狀</ strong>來支付! (您剛交付的那些)。
 | 
						||
 | 
						||
    # Special reward, which is shown when there is no reward actually
 | 
						||
    no_reward:
 | 
						||
        title: 下一關
 | 
						||
        desc: >-
 | 
						||
            這一關沒有獎勵,但是下一關有! <br><br> PS: 你生產過的<strong>所有</strong>圖形都會被用來<strong>升級建築</strong>。            
 | 
						||
 | 
						||
    no_reward_freeplay:
 | 
						||
        title: 下一關
 | 
						||
        desc: >-
 | 
						||
            恭喜你!另外,我們已經計劃在獨立版中加入更多內容!            
 | 
						||
 | 
						||
settings:
 | 
						||
    title: 設置
 | 
						||
    categories:
 | 
						||
        general: General
 | 
						||
        userInterface: User Interface
 | 
						||
        advanced: Advanced
 | 
						||
 | 
						||
    versionBadges:
 | 
						||
        dev: 開發版本 # Development
 | 
						||
        staging: 預覽版本 # Staging
 | 
						||
        prod: 正式版本 # Production
 | 
						||
    buildDate: 於<at-date>創建
 | 
						||
 | 
						||
    labels:
 | 
						||
        uiScale:
 | 
						||
            title: 用戶界面大小
 | 
						||
            description: >-
 | 
						||
                改變用戶界面大小。用戶界面會隨著設備分辨率縮放,這個設置決定縮放比例。                
 | 
						||
            scales:
 | 
						||
                super_small: 最小
 | 
						||
                small: 較小
 | 
						||
                regular: 正常
 | 
						||
                large: 較大
 | 
						||
                huge: 最大
 | 
						||
 | 
						||
        scrollWheelSensitivity:
 | 
						||
            title: 縮放靈敏度
 | 
						||
            description: >-
 | 
						||
                改變縮放靈敏度(鼠標滾輪或者觸控板)。                
 | 
						||
            sensitivity:
 | 
						||
                super_slow: 最低
 | 
						||
                slow: 較低
 | 
						||
                regular: 正常
 | 
						||
                fast: 較高
 | 
						||
                super_fast: 最高
 | 
						||
 | 
						||
        language:
 | 
						||
            title: 語言
 | 
						||
            description: >-
 | 
						||
                改變語言。所有的翻譯皆由玩家提供,且有可能正在施工中!                
 | 
						||
 | 
						||
        fullscreen:
 | 
						||
            title: 全螢幕
 | 
						||
            description: >-
 | 
						||
                全螢幕以獲得更好的遊戲體驗。僅在獨立版中可用。                
 | 
						||
 | 
						||
        soundsMuted:
 | 
						||
            title: 關閉音效
 | 
						||
            description: >-
 | 
						||
                關閉所有音效。                
 | 
						||
 | 
						||
        musicMuted:
 | 
						||
            title: 關閉音樂
 | 
						||
            description: >-
 | 
						||
                關閉所有音樂。                
 | 
						||
 | 
						||
        theme:
 | 
						||
            title: 界面主題
 | 
						||
            description: >-
 | 
						||
                選擇界面主題(深色或淺色)。                
 | 
						||
 | 
						||
            themes:
 | 
						||
                dark: 深色
 | 
						||
                light: 淺色
 | 
						||
 | 
						||
        refreshRate:
 | 
						||
            title: 模擬頻率、刷新頻率
 | 
						||
            description: >-
 | 
						||
                如果你的顯示器是144hz的,請在這裡更改刷新頻率,這樣遊戲可以正確地根據你的螢幕進行模擬。但是如果你的電腦性能不佳,提高刷新頻率可能降低幀數。                
 | 
						||
            # description: >-
 | 
						||
            # If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
 | 
						||
 | 
						||
        alwaysMultiplace:
 | 
						||
            title: 多重放置
 | 
						||
            description: >-
 | 
						||
                開啟這個選項之後放下建築將不會取消建築選擇。等同於一直按下SHIFT鍵。                
 | 
						||
            # description: >-
 | 
						||
            # If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
 | 
						||
 | 
						||
        offerHints:
 | 
						||
            title: 提示與教程
 | 
						||
            description: >-
 | 
						||
                是否顯示提示、教程以及一些其他的幫助理解遊戲的UI元素。                
 | 
						||
            # description: >-
 | 
						||
            # Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
 | 
						||
 | 
						||
        movementSpeed:
 | 
						||
            title: 移動速度
 | 
						||
            description: 改變攝像頭移動速度
 | 
						||
            speeds:
 | 
						||
                super_slow: 最慢
 | 
						||
                slow: 較慢
 | 
						||
                regular: 正常
 | 
						||
                fast: 較快
 | 
						||
                super_fast: 非常快
 | 
						||
                extremely_fast: 最快
 | 
						||
 | 
						||
        enableTunnelSmartplace:
 | 
						||
            title: 智能隧道放置
 | 
						||
            description: >-
 | 
						||
                啟用後,放置隧道時會將多餘的傳送帶移除。
 | 
						||
                此外,拖動隧道可以快速鋪設隧道,以及移除不必要的隧道。                
 | 
						||
        vignette:
 | 
						||
            title: 暈映
 | 
						||
            description: >-
 | 
						||
                啟用暈映,將屏幕角落裡的顏色變深,更容易閱讀文字。                
 | 
						||
 | 
						||
        autosaveInterval:
 | 
						||
            title: 自動刷新時間
 | 
						||
            description: >-
 | 
						||
                控制遊戲自動刷新的頻率。 您也可以禁用它。                
 | 
						||
            intervals:
 | 
						||
                one_minute: 1分鐘
 | 
						||
                two_minutes: 2分鐘
 | 
						||
                five_minutes: 5分鐘
 | 
						||
                ten_minutes: 10分鐘
 | 
						||
                twenty_minutes: 20分鐘
 | 
						||
                disabled: 停用
 | 
						||
        compactBuildingInfo:
 | 
						||
            title: 省略建築信息
 | 
						||
            description: >-
 | 
						||
                通過顯示建築物的比率來縮短建築物的資訊框。 否則
 | 
						||
                 顯示所有說明+圖像。                
 | 
						||
        disableCutDeleteWarnings:
 | 
						||
            title: 停用剪下/刪除的警告
 | 
						||
            description: >-
 | 
						||
                剪下/刪除超過100幢建築物時不顯示警告。                
 | 
						||
 | 
						||
        enableColorBlindHelper:
 | 
						||
            title: 色盲模式
 | 
						||
            description: 如果您是色盲者,啟用了這設定,就可以玩遊戲了。
 | 
						||
 | 
						||
        rotationByBuilding:
 | 
						||
            title: 依建築類型旋轉
 | 
						||
            description: >-
 | 
						||
                每個建築類型,將會分別記住您最後一次使用的旋轉方向。
 | 
						||
                如果您常常切換不同類型的建築,這樣可能會更方便。                
 | 
						||
 | 
						||
keybindings:
 | 
						||
    title: 按鍵設置
 | 
						||
    hint: >-
 | 
						||
        提示:使用CTRL、SHIFT、ALT! 這些建在放置建築時有不同的效果。        
 | 
						||
 | 
						||
    resetKeybindings: 重置按鍵設置
 | 
						||
 | 
						||
    categoryLabels:
 | 
						||
        general: 通用
 | 
						||
        ingame: 遊戲
 | 
						||
        navigation: 視角
 | 
						||
        placement: 放置
 | 
						||
        massSelect: 批量選擇
 | 
						||
        buildings: 建築快捷鍵
 | 
						||
        placementModifiers: 放置建築修飾鍵
 | 
						||
 | 
						||
    mappings:
 | 
						||
        confirm: 確認
 | 
						||
        back: 返回
 | 
						||
        mapMoveUp: 上
 | 
						||
        mapMoveRight: 右
 | 
						||
        mapMoveDown: 下
 | 
						||
        mapMoveLeft: 左
 | 
						||
        centerMap: 回到基地
 | 
						||
 | 
						||
        mapZoomIn: 放大
 | 
						||
        mapZoomOut: 縮小
 | 
						||
        createMarker: 創建地圖標記
 | 
						||
 | 
						||
        menuOpenShop: 升級選單
 | 
						||
        menuOpenStats: 統計選單
 | 
						||
 | 
						||
        toggleHud: 開關HUD
 | 
						||
        toggleFPSInfo: 開關幀數與調試信息
 | 
						||
        belt: *belt
 | 
						||
        splitter: *splitter
 | 
						||
        underground_belt: *underground_belt
 | 
						||
        miner: *miner
 | 
						||
        cutter: *cutter
 | 
						||
        rotater: *rotater
 | 
						||
        stacker: *stacker
 | 
						||
        mixer: *mixer
 | 
						||
        painter: *painter
 | 
						||
        trash: *trash
 | 
						||
 | 
						||
        rotateWhilePlacing: 順時針旋轉
 | 
						||
        rotateInverseModifier: >-
 | 
						||
            修飾鍵: 改為逆時針旋轉            
 | 
						||
        cycleBuildingVariants: 選擇建築變體
 | 
						||
        confirmMassDelete: 確認批量刪除
 | 
						||
        cycleBuildings: 選擇建築
 | 
						||
        massSelectStart: 開始批量選擇
 | 
						||
        massSelectSelectMultiple: 選擇多個區域
 | 
						||
        massSelectCopy: 複製
 | 
						||
 | 
						||
        placementDisableAutoOrientation: 取消自動定向
 | 
						||
        placeMultiple: 繼續放置
 | 
						||
        placeInverse: 反向放置傳送帶
 | 
						||
        pasteLastBlueprint: 貼上前一張藍圖
 | 
						||
        massSelectCut: 剪切
 | 
						||
        exportScreenshot: 匯出截圖
 | 
						||
        mapMoveFaster: 快速移動
 | 
						||
 | 
						||
        lockBeltDirection: 啟用傳送帶規劃
 | 
						||
        switchDirectionLockSide: "規劃器:換邊"
 | 
						||
        pipette: Pipette
 | 
						||
        menuClose: Close Menu
 | 
						||
        switchLayers: Switch layers
 | 
						||
        advanced_processor: Color Inverter
 | 
						||
        energy_generator: Energy Generator
 | 
						||
        wire: Energy Wire
 | 
						||
 | 
						||
about:
 | 
						||
    title: 關於遊戲
 | 
						||
    # title: About this Game
 | 
						||
    body: >-
 | 
						||
        本遊戲由<a href="https://github.com/tobspr"
 | 
						||
        target="_blank">Tobias Springer</a>(我)開發,並且已經開源。 <br><br>
 | 
						||
 | 
						||
        如果你想參與開發,請查看<a href="<githublink>"
 | 
						||
        target="_blank">shapez.io on github</a>。 <br><br>
 | 
						||
 | 
						||
        這個遊戲的開發少不了熱情的Discord社區。請加入我們的<a href="<discordlink>"
 | 
						||
        target="_blank">Discord 服務器</a>! <br><br>
 | 
						||
 | 
						||
        本遊戲的音樂由<a href="https://soundcloud.com/pettersumelius"
 | 
						||
        target="_blank">Peppsen</a>製作——他是個很棒的伙伴。 <br><br>
 | 
						||
 | 
						||
        最後,我想感謝我最好的朋友<a
 | 
						||
        href="https://github.com/niklas-dahl" target="_blank">Niklas</a>——如果沒有與他的異星工廠(factorio)的遊戲體驗,shapez.io將不會存在。        
 | 
						||
 | 
						||
changelog:
 | 
						||
    title: 版本日誌
 | 
						||
 | 
						||
demo:
 | 
						||
    features:
 | 
						||
        restoringGames: 恢復存檔 #中?
 | 
						||
        importingGames: 匯入存檔 #中?
 | 
						||
        oneGameLimit: 最多一個存檔
 | 
						||
        customizeKeybindings: 按鍵設置
 | 
						||
        # customizeKeybindings: Customizing Keybindings
 | 
						||
        exportingBase: 匯出工廠截圖
 | 
						||
    settingNotAvailable: 在演示版中不可用。
 |