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mirror of https://github.com/tobspr/shapez.io.git synced 2026-01-22 08:39:22 +00:00
tobspr_shapez.io/src/js/game/systems
Thomas (DJ1TJOO) d7c2ca874f
Added a can process hook (#1382)
* Added mod processing requirements

* Added missing bind

* Renamed to mods

* Added can process

* Squashed commit of the following:

commit ea2f32b3ff
Author: tobspr <tobias.springer1@googlemail.com>
Date:   Tue Feb 15 09:09:30 2022 +0100

    Fix examples

commit 561318b7db
Author: Dimava <dimava2@ya.ru>
Date:   Tue Feb 15 10:31:47 2022 +0300

    mark all abstract functions abstract (#1383)

commit 81d65e5801
Author: WaffleDevsAlt <81845843+WaffleDevsAlt@users.noreply.github.com>
Date:   Tue Feb 15 02:31:02 2022 -0500

    Removes unwanted ], (#1384)

    The ], breaks build, with a core error

commit 4f0af32a5e
Author: Ved_s <53968411+Ved-s@users.noreply.github.com>
Date:   Mon Feb 14 07:14:34 2022 +1100

    Update base-ru.yaml (#1312)

    * Update base-ru.yaml

    I think other's comments about the game should stay in English, as Russian translation cannot precisely describe this

    * Update base-ru.yaml

commit 3f3a2e0981
Author: Daan Breur <git@daanbreur.systems>
Date:   Sun Feb 13 21:11:52 2022 +0100

    NL Translations for Mods and puzzleDLC (#1381)

    * [NL] Mods and puzzleDLC

    * Update base-nl.yaml

    * Update base-nl.yaml

commit c4f26320a4
Author: dobidon <35607008+dobidon@users.noreply.github.com>
Date:   Sun Feb 13 23:11:38 2022 +0300

    Translating new keys (#1380)

commit cb5c3f798a
Author: Pimak <37274338+Pimak@users.noreply.github.com>
Date:   Sun Feb 13 21:11:16 2022 +0100

    Update base-fr.yaml for mods translation (#1377)

commit dee4f23b7e
Author: Sense101 <67970865+Sense101@users.noreply.github.com>
Date:   Sun Feb 13 20:11:02 2022 +0000

    Fix method for adding variants to an existing building (#1378)

commit b7bc2ac1b7
Author: jbelbaz <32191774+jbelbaz@users.noreply.github.com>
Date:   Sun Feb 13 21:10:11 2022 +0100

    Update base-fr.yaml (#1328)

    Change of a few lines in English. I was unable to verify in-game integration ... I hope my work will fit.
    glad to help :D

commit 93b9340ab7
Author: Pimak <37274338+Pimak@users.noreply.github.com>
Date:   Sun Feb 13 21:09:56 2022 +0100

    Update README.md (#1376)

    Small mistake

commit f534a88f80
Author: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Date:   Sun Feb 13 15:09:41 2022 -0500

    Fix that whole export debacle (#1370)

    * Re-add setting exports

    * Update webpack.production.config.js

    * Update mod.js

    * Slight change

    * Update mod.js

    * Update webpack.production.config.js

    * Update webpack.config.js

commit dab4aa9cda
Author: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Date:   Sun Feb 13 14:07:02 2022 -0600

    fix fs-job sanitization (#1375)

commit 4466821557
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date:   Sun Feb 13 21:06:42 2022 +0100

    Added display hook for getting the signelton and the drawing (#1374)

commit 65ae26cb53
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date:   Sun Feb 13 21:06:24 2022 +0100

    Added hook for storage can accept item (#1373)

    * Added hook for storage can accept item

    * Fixed order

commit e5742fd577
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date:   Sun Feb 13 21:06:10 2022 +0100

    Added constant signal resolver hook (#1372)

    * Added constant signal resolver hook

    * Added apply

commit 41c6b1c595
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date:   Sun Feb 13 21:05:58 2022 +0100

    Added mod processing requirements (#1371)

    * Added mod processing requirements

    * Added missing bind

    * Renamed to mods
2022-02-15 18:05:53 +01:00
..
belt_reader.js Fix savegame bugs 2021-05-24 16:47:36 +02:00
belt_underlays.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
belt.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
constant_producer.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
constant_signal.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
display.js Added display hook for getting the signelton and the drawing (#1374) 2022-02-13 21:06:42 +01:00
filter.js Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00
goal_acceptor.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
hub.js Cleanup IS_DEMO flags and introduce Restriction Manager 2020-10-07 09:48:31 +02:00
item_acceptor.js Add potato mode 2020-09-19 10:34:46 +02:00
item_ejector.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
item_processor_overlays.js Use locale decimal separator on belt reader display (#816) 2020-10-31 10:15:45 +01:00
item_processor.js Added a can process hook (#1382) 2022-02-15 18:05:53 +01:00
item_producer.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
lever.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
logic_gate.js Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
map_resources.js Polishing, CSS Improvements, Improve dark mode 2020-09-19 14:27:25 +02:00
miner.js Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
static_map_entity.js Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
storage.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
underground_belt.js Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
wire.js Mod Support - 1.5.0 Update (#1361) 2022-02-01 16:35:49 +01:00
wired_pins.js Improve (rendering-) performance in DEV mode 2020-09-18 19:51:15 +02:00
zone.js Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00