mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
518 lines
17 KiB
JavaScript
518 lines
17 KiB
JavaScript
import { makeOffscreenBuffer } from "../../../core/buffer_utils";
|
|
import { globalConfig, IS_DEMO } from "../../../core/config";
|
|
import { DrawParameters } from "../../../core/draw_parameters";
|
|
import { Loader } from "../../../core/loader";
|
|
import { DialogWithForm } from "../../../core/modal_dialog_elements";
|
|
import { FormElementInput } from "../../../core/modal_dialog_forms";
|
|
import { Rectangle } from "../../../core/rectangle";
|
|
import { STOP_PROPAGATION } from "../../../core/signal";
|
|
import { arrayDeleteValue, lerp, makeDiv, removeAllChildren, clamp } from "../../../core/utils";
|
|
import { Vector } from "../../../core/vector";
|
|
import { T } from "../../../translations";
|
|
import { enumMouseButton } from "../../camera";
|
|
import { KEYMAPPINGS } from "../../key_action_mapper";
|
|
import { BaseHUDPart } from "../base_hud_part";
|
|
import { DynamicDomAttach } from "../dynamic_dom_attach";
|
|
import { enumNotificationType } from "./notifications";
|
|
import { ShapeDefinition } from "../../shape_definition";
|
|
|
|
/** @typedef {{
|
|
* label: string | null,
|
|
* center: { x: number, y: number },
|
|
* zoomLevel: number
|
|
* }} Waypoint */
|
|
|
|
/**
|
|
* Used when a shape icon is rendered instead
|
|
*/
|
|
const SHAPE_LABEL_PLACEHOLDER = " ";
|
|
|
|
const MAX_LABEL_LENGTH = 71;
|
|
|
|
export class HUDWaypoints extends BaseHUDPart {
|
|
/**
|
|
* Creates the overview of waypoints
|
|
* @param {HTMLElement} parent
|
|
*/
|
|
createElements(parent) {
|
|
// Create the helper box on the lower right when zooming out
|
|
if (this.root.app.settings.getAllSettings().offerHints) {
|
|
this.hintElement = makeDiv(
|
|
parent,
|
|
"ingame_HUD_Waypoints_Hint",
|
|
[],
|
|
`
|
|
<strong class='title'>${T.ingame.waypoints.waypoints}</strong>
|
|
<span class='desc'>${T.ingame.waypoints.description.replace(
|
|
"<keybinding>",
|
|
`<code class='keybinding'>${this.root.keyMapper
|
|
.getBinding(KEYMAPPINGS.navigation.createMarker)
|
|
.getKeyCodeString()}</code>`
|
|
)}</span>
|
|
`
|
|
);
|
|
}
|
|
|
|
// Create the waypoint list on the upper right
|
|
this.waypointsListElement = makeDiv(parent, "ingame_HUD_Waypoints", [], "Waypoints");
|
|
}
|
|
|
|
/**
|
|
* Serializes the waypoints
|
|
*/
|
|
serialize() {
|
|
return {
|
|
waypoints: this.waypoints,
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Deserializes the waypoints
|
|
* @param {{waypoints: Array<Waypoint>}} data
|
|
*/
|
|
deserialize(data) {
|
|
if (!data || !data.waypoints || !Array.isArray(data.waypoints)) {
|
|
return "Invalid waypoints data";
|
|
}
|
|
this.waypoints = data.waypoints;
|
|
this.rerenderWaypointList();
|
|
}
|
|
|
|
/**
|
|
* Initializes everything
|
|
*/
|
|
initialize() {
|
|
// Cache the sprite for the waypoints
|
|
this.waypointSprite = Loader.getSprite("sprites/misc/waypoint.png");
|
|
this.directionIndicatorSprite = Loader.getSprite("sprites/misc/hub_direction_indicator.png");
|
|
|
|
/** @type {Array<Waypoint>}
|
|
*/
|
|
this.waypoints = [
|
|
{
|
|
label: null,
|
|
center: { x: 0, y: 0 },
|
|
zoomLevel: 3,
|
|
},
|
|
];
|
|
|
|
// Create a buffer we can use to measure text
|
|
this.dummyBuffer = makeOffscreenBuffer(1, 1, {
|
|
reusable: false,
|
|
label: "waypoints-measure-canvas",
|
|
})[1];
|
|
|
|
// Dynamically attach/detach the lower right hint in the map overview
|
|
if (this.hintElement) {
|
|
this.domAttach = new DynamicDomAttach(this.root, this.hintElement);
|
|
}
|
|
|
|
// Catch mouse and key events
|
|
this.root.camera.downPreHandler.add(this.onMouseDown, this);
|
|
this.root.keyMapper
|
|
.getBinding(KEYMAPPINGS.navigation.createMarker)
|
|
.add(this.requestCreateMarker, this);
|
|
|
|
/**
|
|
* Stores at how much opacity the markers should be rendered on the map.
|
|
* This is interpolated over multiple frames so we have some sort of fade effect
|
|
*/
|
|
this.currentMarkerOpacity = 1;
|
|
this.currentCompassOpacity = 0;
|
|
|
|
// Create buffer which is used to indicate the hub direction
|
|
const [canvas, context] = makeOffscreenBuffer(48, 48, {
|
|
smooth: true,
|
|
reusable: false,
|
|
label: "waypoints-compass",
|
|
});
|
|
this.compassBuffer = { canvas, context };
|
|
|
|
/**
|
|
* Stores a cache from a shape short key to its canvas representation
|
|
*/
|
|
this.cachedKeyToCanvas = {};
|
|
|
|
// Initial render
|
|
this.rerenderWaypointList();
|
|
}
|
|
|
|
/**
|
|
* Re-renders the waypoint list to account for changes
|
|
*/
|
|
rerenderWaypointList() {
|
|
removeAllChildren(this.waypointsListElement);
|
|
this.cleanupClickDetectors();
|
|
|
|
for (let i = 0; i < this.waypoints.length; ++i) {
|
|
const waypoint = this.waypoints[i];
|
|
const label = this.getWaypointLabel(waypoint);
|
|
|
|
const element = makeDiv(this.waypointsListElement, null, ["waypoint"]);
|
|
|
|
if (ShapeDefinition.isValidShortKey(label)) {
|
|
const canvas = this.getWaypointCanvas(waypoint);
|
|
/**
|
|
* Create a clone of the cached canvas, as calling appendElement when a canvas is
|
|
* already in the document will move the existing canvas to the new position.
|
|
*/
|
|
const [newCanvas, context] = makeOffscreenBuffer(48, 48, {
|
|
smooth: true,
|
|
label: label + "-waypoint-" + i,
|
|
});
|
|
context.drawImage(canvas, 0, 0);
|
|
element.appendChild(newCanvas);
|
|
element.classList.add("shapeIcon");
|
|
} else {
|
|
element.innerText = label;
|
|
}
|
|
|
|
if (this.isWaypointDeletable(waypoint)) {
|
|
const deleteButton = makeDiv(element, null, ["deleteButton"]);
|
|
this.trackClicks(deleteButton, () => this.deleteWaypoint(waypoint));
|
|
}
|
|
|
|
if (!waypoint.label) {
|
|
// This must be the hub label
|
|
element.classList.add("hub");
|
|
element.insertBefore(this.compassBuffer.canvas, element.childNodes[0]);
|
|
}
|
|
|
|
this.trackClicks(element, () => this.moveToWaypoint(waypoint), {
|
|
targetOnly: true,
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Moves the camera to a given waypoint
|
|
* @param {Waypoint} waypoint
|
|
*/
|
|
moveToWaypoint(waypoint) {
|
|
this.root.camera.setDesiredCenter(new Vector(waypoint.center.x, waypoint.center.y));
|
|
this.root.camera.setDesiredZoom(waypoint.zoomLevel);
|
|
}
|
|
|
|
/**
|
|
* Deletes a waypoint from the list
|
|
* @param {Waypoint} waypoint
|
|
*/
|
|
deleteWaypoint(waypoint) {
|
|
arrayDeleteValue(this.waypoints, waypoint);
|
|
this.rerenderWaypointList();
|
|
}
|
|
|
|
/**
|
|
* Gets the canvas for a given waypoint
|
|
* @param {Waypoint} waypoint
|
|
* @returns {HTMLCanvasElement}
|
|
*/
|
|
getWaypointCanvas(waypoint) {
|
|
const key = waypoint.label;
|
|
if (this.cachedKeyToCanvas[key]) {
|
|
return this.cachedKeyToCanvas[key];
|
|
}
|
|
|
|
assert(ShapeDefinition.isValidShortKey(key), "Invalid short key: " + key);
|
|
const definition = ShapeDefinition.fromShortKey(key);
|
|
const preRendered = definition.generateAsCanvas(48);
|
|
return (this.cachedKeyToCanvas[key] = preRendered);
|
|
}
|
|
|
|
/**
|
|
* Requests to create a marker at the current camera position. If worldPos is set,
|
|
* uses that position instead.
|
|
* @param {Vector=} worldPos Override the world pos, otherwise it is the camera position
|
|
*/
|
|
requestCreateMarker(worldPos = null) {
|
|
// Construct dialog with input field
|
|
const markerNameInput = new FormElementInput({
|
|
id: "markerName",
|
|
label: null,
|
|
placeholder: "",
|
|
validator: val =>
|
|
val.length > 0 && (val.length < MAX_LABEL_LENGTH || ShapeDefinition.isValidShortKey(val)),
|
|
});
|
|
const dialog = new DialogWithForm({
|
|
app: this.root.app,
|
|
title: T.dialogs.createMarker.title,
|
|
desc: T.dialogs.createMarker.desc,
|
|
formElements: [markerNameInput],
|
|
});
|
|
this.root.hud.parts.dialogs.internalShowDialog(dialog);
|
|
|
|
// Compute where to create the marker
|
|
const center = worldPos || this.root.camera.center;
|
|
|
|
dialog.buttonSignals.ok.add(() => {
|
|
// Show info that you can have only N markers in the demo,
|
|
// actually show this *after* entering the name so you want the
|
|
// standalone even more (I'm evil :P)
|
|
if (IS_DEMO && this.waypoints.length > 2) {
|
|
this.root.hud.parts.dialogs.showFeatureRestrictionInfo("", T.dialogs.markerDemoLimit.desc);
|
|
return;
|
|
}
|
|
|
|
// Actually create the waypoint
|
|
this.addWaypoint(markerNameInput.getValue(), center);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Adds a new waypoint at the given location with the given label
|
|
* @param {string} label
|
|
* @param {Vector} position
|
|
*/
|
|
addWaypoint(label, position) {
|
|
this.waypoints.push({
|
|
label,
|
|
center: { x: position.x, y: position.y },
|
|
// Make sure the zoom is *just* a bit above the zoom level where the map overview
|
|
// starts, so you always see all buildings
|
|
zoomLevel: Math.max(this.root.camera.zoomLevel, globalConfig.mapChunkOverviewMinZoom + 0.05),
|
|
});
|
|
|
|
this.sort();
|
|
|
|
// Show notification about creation
|
|
this.root.hud.signals.notification.dispatch(
|
|
T.ingame.waypoints.creationSuccessNotification,
|
|
enumNotificationType.success
|
|
);
|
|
|
|
// Re-render the list and thus add it
|
|
this.rerenderWaypointList();
|
|
}
|
|
|
|
/**
|
|
* Called every frame to update stuff
|
|
*/
|
|
update() {
|
|
if (this.domAttach) {
|
|
this.domAttach.update(this.root.camera.getIsMapOverlayActive());
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sort waypoints by name
|
|
*/
|
|
sort() {
|
|
this.waypoints.sort((a, b) => {
|
|
if (!a.label) {
|
|
return -1;
|
|
}
|
|
if (!b.label) {
|
|
return 1;
|
|
}
|
|
return this.getWaypointLabel(a)
|
|
.padEnd(MAX_LABEL_LENGTH, "0")
|
|
.localeCompare(this.getWaypointLabel(b).padEnd(MAX_LABEL_LENGTH, "0"));
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Returns the label for a given waypoint
|
|
* @param {Waypoint} waypoint
|
|
* @returns {string}
|
|
*/
|
|
getWaypointLabel(waypoint) {
|
|
return waypoint.label || T.ingame.waypoints.hub;
|
|
}
|
|
|
|
/**
|
|
* Returns if a waypoint is deletable
|
|
* @param {Waypoint} waypoint
|
|
* @returns {boolean}
|
|
*/
|
|
isWaypointDeletable(waypoint) {
|
|
return waypoint.label !== null;
|
|
}
|
|
|
|
/**
|
|
* Finds the currently intersected waypoint on the map overview under
|
|
* the cursor.
|
|
*
|
|
* @returns {Waypoint | null}
|
|
*/
|
|
findCurrentIntersectedWaypoint() {
|
|
const mousePos = this.root.app.mousePosition;
|
|
if (!mousePos) {
|
|
return;
|
|
}
|
|
|
|
if (!this.root.camera.getIsMapOverlayActive()) {
|
|
return;
|
|
}
|
|
|
|
const scale = this.root.app.getEffectiveUiScale();
|
|
|
|
this.dummyBuffer.font = "bold " + 12 * scale + "px GameFont";
|
|
|
|
for (let i = 0; i < this.waypoints.length; ++i) {
|
|
const waypoint = this.waypoints[i];
|
|
const screenPos = this.root.camera.worldToScreen(
|
|
new Vector(waypoint.center.x, waypoint.center.y)
|
|
);
|
|
|
|
let label = this.getWaypointLabel(waypoint);
|
|
|
|
// Special case for icons
|
|
if (ShapeDefinition.isValidShortKey(label)) {
|
|
label = SHAPE_LABEL_PLACEHOLDER;
|
|
}
|
|
|
|
const intersectionRect = new Rectangle(
|
|
screenPos.x - 7 * scale,
|
|
screenPos.y - 12 * scale,
|
|
15 * scale + this.dummyBuffer.measureText(label).width,
|
|
15 * scale
|
|
);
|
|
if (intersectionRect.containsPoint(mousePos.x, mousePos.y)) {
|
|
return waypoint;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Mouse-Down handler
|
|
* @param {Vector} pos
|
|
* @param {enumMouseButton} button
|
|
*/
|
|
onMouseDown(pos, button) {
|
|
const waypoint = this.findCurrentIntersectedWaypoint();
|
|
if (waypoint) {
|
|
if (button === enumMouseButton.left) {
|
|
this.root.soundProxy.playUiClick();
|
|
this.moveToWaypoint(waypoint);
|
|
} else if (button === enumMouseButton.right) {
|
|
if (this.isWaypointDeletable(waypoint)) {
|
|
this.root.soundProxy.playUiClick();
|
|
this.deleteWaypoint(waypoint);
|
|
} else {
|
|
this.root.soundProxy.playUiError();
|
|
}
|
|
}
|
|
|
|
return STOP_PROPAGATION;
|
|
} else {
|
|
// Allow right click to create a marker
|
|
if (button === enumMouseButton.right) {
|
|
if (this.root.camera.getIsMapOverlayActive()) {
|
|
const worldPos = this.root.camera.screenToWorld(pos);
|
|
this.requestCreateMarker(worldPos);
|
|
return STOP_PROPAGATION;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Rerenders the compass
|
|
*/
|
|
rerenderWaypointsCompass() {
|
|
const context = this.compassBuffer.context;
|
|
const dims = 48;
|
|
context.clearRect(0, 0, dims, dims);
|
|
const indicatorSize = 30;
|
|
|
|
const cameraPos = this.root.camera.center;
|
|
|
|
const distanceToHub = cameraPos.length();
|
|
const compassVisible = distanceToHub > (10 * globalConfig.tileSize) / this.root.camera.zoomLevel;
|
|
const targetCompassAlpha = compassVisible ? 1 : 0;
|
|
this.currentCompassOpacity = lerp(this.currentCompassOpacity, targetCompassAlpha, 0.08);
|
|
|
|
if (this.currentCompassOpacity > 0.01) {
|
|
context.globalAlpha = this.currentCompassOpacity;
|
|
const angle = cameraPos.angle() + Math.radians(45) + Math.PI / 2;
|
|
context.translate(dims / 2, dims / 2);
|
|
context.rotate(angle);
|
|
this.directionIndicatorSprite.drawCentered(context, 0, 0, indicatorSize);
|
|
context.rotate(-angle);
|
|
context.translate(-dims / 2, -dims / 2);
|
|
context.globalAlpha = 1;
|
|
}
|
|
|
|
const iconOpacity = 1 - this.currentCompassOpacity;
|
|
if (iconOpacity > 0.01) {
|
|
// Draw icon
|
|
context.globalAlpha = iconOpacity;
|
|
this.waypointSprite.drawCentered(context, dims / 2, dims / 2, dims * 0.7);
|
|
context.globalAlpha = 1;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draws the waypoints on the map
|
|
* @param {DrawParameters} parameters
|
|
*/
|
|
draw(parameters) {
|
|
const desiredOpacity = this.root.camera.getIsMapOverlayActive() ? 1 : 0;
|
|
this.currentMarkerOpacity = lerp(this.currentMarkerOpacity, desiredOpacity, 0.08);
|
|
|
|
this.rerenderWaypointsCompass();
|
|
|
|
// Don't render with low opacity
|
|
if (this.currentMarkerOpacity < 0.01) {
|
|
return;
|
|
}
|
|
|
|
// Find waypoint below cursor
|
|
const selected = this.findCurrentIntersectedWaypoint();
|
|
|
|
// Determine rendering scale
|
|
const scale = (1 / this.root.camera.zoomLevel) * this.root.app.getEffectiveUiScale();
|
|
|
|
// Render all of 'em
|
|
for (let i = 0; i < this.waypoints.length; ++i) {
|
|
const waypoint = this.waypoints[i];
|
|
|
|
const pos = waypoint.center;
|
|
parameters.context.globalAlpha = this.currentMarkerOpacity * (selected === waypoint ? 1 : 0.7);
|
|
|
|
const yOffset = -5 * scale;
|
|
const originalLabel = this.getWaypointLabel(waypoint);
|
|
let renderLabel = originalLabel;
|
|
let isShapeIcon = false;
|
|
|
|
if (ShapeDefinition.isValidShortKey(originalLabel)) {
|
|
renderLabel = SHAPE_LABEL_PLACEHOLDER;
|
|
isShapeIcon = true;
|
|
}
|
|
|
|
// Render the background rectangle
|
|
parameters.context.font = "bold " + 12 * scale + "px GameFont";
|
|
parameters.context.fillStyle = "rgba(255, 255, 255, 0.7)";
|
|
parameters.context.fillRect(
|
|
pos.x - 7 * scale,
|
|
pos.y - 12 * scale,
|
|
15 * scale + this.dummyBuffer.measureText(renderLabel).width / this.root.camera.zoomLevel,
|
|
15 * scale
|
|
);
|
|
|
|
// Render the text
|
|
if (isShapeIcon) {
|
|
const canvas = this.getWaypointCanvas(waypoint);
|
|
parameters.context.drawImage(
|
|
canvas,
|
|
pos.x + 6 * scale,
|
|
pos.y - 11.5 * scale,
|
|
14 * scale,
|
|
14 * scale
|
|
);
|
|
} else {
|
|
// Render the text
|
|
parameters.context.fillStyle = "#000";
|
|
parameters.context.textBaseline = "middle";
|
|
parameters.context.fillText(renderLabel, pos.x + 6 * scale, pos.y + 0.5 * scale + yOffset);
|
|
parameters.context.textBaseline = "alphabetic";
|
|
}
|
|
|
|
// Render the small icon on the left
|
|
this.waypointSprite.drawCentered(parameters.context, pos.x, pos.y + yOffset, 10 * scale);
|
|
}
|
|
|
|
parameters.context.globalAlpha = 1;
|
|
}
|
|
}
|