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tobspr_shapez.io/translations/base-en.yaml

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#
# GAME TRANSLATIONS
#
# Contributing:
#
# If you want to contribute, please make a pull request on this respository
# and I will have a look.
#
# Placeholders:
#
# Do *not* replace placeholders! Placeholders have a special syntax like
# `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
# translation for this one in German for example would be: `Taste: <key>` (notice
# how the placeholder stayed '<key>' and was not replaced!)
#
# Adding a new language:
#
# If you want to add a new language, ask me in the discord and I will setup
# the basic structure so the game also detects it.
#
global:
loading: Loading
error: Error
# How big numbers are rendered, e.g. "10,000"
thousandsDivider: ","
# Shown for infinitely big numbers
infinite: inf
time:
# Used for formatting past time dates
oneSecondAgo: one second ago
xSecondsAgo: <x> seconds ago
oneMinuteAgo: one minute ago
xMinutesAgo: <x> minutes ago
oneHourAgo: one hour ago
xHoursAgo: <x> hours ago
oneDayAgo: one day ago
xDaysAgo: <x> days ago
# Short formats for times, e.g. '5h 23m'
secondsShort: <seconds>s
minutesAndSecondsShort: <minutes>m <seconds>s
hoursAndMinutesShort: <hours>h <minutes>s
xMinutes: <x> minutes
keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SHIFT
space: SPACE
demoBanners:
# This is the "advertisement" shown in the main menu and other various places
title: This is a demo version
intro: >-
Get the <strong>shapez.io standalone</strong> to:
advantages:
- Save and resume your games.
- No advertisements.
- Support the developer ❤️
mainMenu:
play: Play
importSavegame: Import
openSourceHint: This game is open source!
discordLink: Official Discord Server
# This is shown when using firefox and other browsers which are not supported.
browserWarning: >-
Sorry, but the game is known to run slow on your browser! Get the steam version or download chrome for the full experience.
dialogs:
buttons:
ok: OK
delete: Delete
cancel: Cancel
later: Later
restart: Restart
reset: Reset
getStandalone: Get Standalone
deleteGame: Delete Progress
viewUpdate: View Update
importSavegameError:
title: Import Error
text: >-
Failed to import your savegame:
importSavegameSuccess:
title: Savegame Imported
text: >-
Your savegame has been successfully imported.
gameLoadFailure:
title: Game is broken
text: >-
Failed to load your savegame:
confirmSavegameDelete:
title: Confirm deletion
text: >-
Are you sure you want to delete the game?
savegameDeletionError:
title: Failed to delete
text: >-
Failed to delete the savegame:
restartRequired:
title: Restart required
text: >-
You need to restart the game to apply the settings.
editKeybinding:
title: Change Keybinding
desc: Press the key you want to assign, or escape to cancel.
resetKeybindingsConfirmation:
title: Reset keybindings
desc: This will reset all keybindings to their default values. Please confirm.
keybindingsResetOk:
title: Keybindings reset
desc: The keybindings have been reset to their respective defaults!
featureRestriction:
title: Demo Version
desc: You tried to access a feature (<feature>) which is not available in the demo. Consider to get the standalone for the full experience!
saveNotPossibleInDemo:
desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience!
leaveNotPossibleInDemo:
title: Saving not possible
desc: You can not save in the demo. Your game will be lost. Are you sure?
newUpdate:
title: Update available
desc: There is an update for this game available!
ingame:
# This is shown in the top left corner and displays useful keybindings in
# every situation
keybindingsOverlay:
centerMap: Center
moveMap: Move
removeBuildings: Delete
stopPlacement: Stop placement
rotateBuilding: Rotate building
placeMultiple: Place multiple
reverseOrientation: Reverse orientation
disableAutoOrientation: Disable auto orientation
toggleHud: Toggle HUD
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
buildingPlacement:
# Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available.
cycleBuildingVariants: Press <key> to cycle variants.
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel: >-
Hotkey: <key>
infoTexts:
speed: Speed
range: Range
storage: Storage
oneItemPerSecond: 1 item / second
itemsPerSecond: <x> items / s
itemsPerSecondDouble: (x2)
tiles: <x> tiles
# The notification when completing a level
levelCompleteNotification:
# <level> is replaced by the actual level, so this gets 'Level 03' for example.
levelTitle: Level <level>
completed: Completed
unlockText: Unlocked <reward>!
buttonNextLevel: Next Level
# Notifications on the lower right
notifications:
newUpgrade: A new upgrade is available!
gameSaved: Your game has been saved.
# Mass delete information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings to delete
massDelete:
infoText: Press <keyDelete> to remove selected buildings and <keyCancel> to cancel.
# The "Upgrades" window
shop:
title: Upgrades
buttonUnlock: Upgrade
# Gets replaced to e.g. "Tier IX"
tier: Tier <x>
# The roman number for each tier
tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
maximumLevel: Maximum level
# The "Statistics" window
statistics:
title: Statistics
dataSources:
stored:
title: Stored
description: Displaying amount of stored shapes in your central building.
produced:
title: Produced
description: Displaying all shapes your whole factory produces, including intermediate products.
delivered:
title: Delivered
description: Displaying shapes which are delivered to your central building.
noShapesProduced: No shapes have been produced so far.
# Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute: <shapes> / m
# Settings menu, when you press "ESC"
settingsMenu:
playtime: Playtime
buildingsPlaced: Buildings
beltsPlaced: Belts
buttons:
continue: Continue
settings: Settings
menu: Return to menu
# All shop upgrades
shopUpgrades:
belt:
name: Belts, Distributor & Tunnels
description: Speed +<gain>%
miner:
name: Extraction
description: Speed +<gain>%
processors:
name: Shape Processing
description: Speed +<gain>%
painting:
name: Mixing & Painting
description: Speed +<gain>%
# Buildings and their name / description
buildings:
belt:
default:
name: &belt Conveyor Belt
description: Transports items, hold and drag to place multiple.
miner: # Internal name for the Extractor
default:
name: &miner Extractor
description: Place over a shape or color to extract it.
chainable:
name: Extractor (Chain)
description: Place over a shape or color to extract it. Can be chained.
underground_belt: # Internal name for the Tunnel
default:
name: &underground_belt Tunnel
description: Allows to tunnel resources under buildings and belts.
tier2:
name: Tunnel Tier II
description: Allows to tunnel resources under buildings and belts.
splitter: # Internal name for the Balancer
default:
name: &splitter Balancer
description: Multifunctional - Evenly distributes all inputs onto all outputs.
compact:
name: Merger (compact)
description: Merges two conveyor belts into one.
compact-inverse:
name: Merger (compact)
description: Merges two conveyor belts into one.
cutter:
default:
name: &cutter Cutter
description: Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
quad:
name: Cutter (Quad)
description: Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
rotater:
default:
name: &rotater Rotate
description: Rotates shapes clockwise by 90 degrees.
ccw:
name: Rotate (CCW)
description: Rotates shapes counter clockwise by 90 degrees.
stacker:
default:
name: &stacker Stacker
description: Stacks both items. If they can not be merged, the right item is placed above the left item.
mixer:
default:
name: &mixer Color Mixer
description: Mixes two colors using additive blending.
painter:
default:
name: &painter Painter
description: Colors the whole shape on the left input with the color from the right input.
double:
name: Painter (Double)
description: Colors the both shapes on the left input with the color from the right input.
quad:
name: Painter (Quad)
description: Allows to color each quadrant of the shape with a different color.
trash:
default:
name: &trash Trash
description: Accepts inputs from all sides and destroys them. Forever.
storage:
name: Storage
description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
storyRewards:
# Those are the rewards gained from completing the store
reward_cutter_and_trash: Cutting Shapes
reward_rotater: Rotating
reward_painter: Painting
reward_mixer: Color Mixing
reward_stacker: Combiner
reward_splitter: Splitter/Merger
reward_tunnel: Tunnel
reward_rotater_ccw: CCW Rotating
reward_miner_chainable: Chaining Extractor
reward_underground_belt_tier_2: Tunnel Tier II
reward_splitter_compact: Compact Balancer
reward_cutter_quad: Quad Cutting
reward_painter_double: Double Painting
reward_painter_quad: Quad Painting
reward_storage: Storage Buffer
reward_freeplay: Freeplay
# Special reward, which is shown when there is no reward actually
no_reward: Next level
settings:
title: Settings
categories:
game: Game
app: Application
versionBadges:
dev: Development
staging: Staging
prod: Production
buildDate: Built <at-date>
labels:
uiScale:
title: Interface scale
description: >-
Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
fullscreen:
title: Fullscreen
description: >-
It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
soundsMuted:
title: Mute Sounds
description: >-
If enabled, mutes all sound effects.
musicMuted:
title: Mute Music
description: >-
If enabled, mutes all music.
theme:
title: Game theme
description: >-
Choose the game theme (light / dark).
refreshRate:
title: Simulation Target
description: >-
If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
keybindings:
title: Keybindings
hint: >-
Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
resetKeybindings: Reset Keyinbindings
categoryLabels:
general: Appplication
ingame: Game
placement: Placement
massSelect: Mass Delete
buildings: Building Shortcuts
placementModifiers: Placement Modifiers
mappings:
confirm: Confirm
back: Back
mapMoveUp: Move Up
mapMoveRight: Move Right
mapMoveDown: Move Down
mapMoveLeft: Move Left
centerMap: Center Map
menuOpenShop: Upgrades
menuOpenStats: Statistics
toggleHud: Toggle HUD
toggleFPSInfo: Toggle FPS and Debug Info
belt: *belt
splitter: *splitter
underground_belt: *underground_belt
miner: *miner
cutter: *cutter
rotater: *rotater
stacker: *stacker
mixer: *mixer
painter: *painter
trash: *trash
abortBuildingPlacement: Abort Placement
rotateWhilePlacing: Rotate
cycleBuildingVariants: Cycle Variants
confirmMassDelete: Confirm Mass Delete
cycleBuildings: Cycle Buildings
massSelectStart: Hold and drag to start
massSelectSelectMultiple: Select multiple areas
placementDisableAutoOrientation: Disable automatic orientation
placeMultiple: Stay in placement mode
placeInverse: Invert automatic orientation
about:
title: About this Game
demo:
features:
restoringGames: Restoring savegames
importingGames: Importing savegames
customizeKeybindings: Customizing Keybindings
settingNotAvailable: Not available in the demo.