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295 lines
10 KiB
295 lines
10 KiB
import { formatItemsPerSecond } from "../../core/utils";
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import { enumDirection, Vector } from "../../core/vector";
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import { T } from "../../translations";
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import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { ItemEjectorComponent } from "../components/item_ejector";
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import {
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enumItemProcessorTypes,
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ItemProcessorComponent,
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enumItemProcessorRequirements,
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} from "../components/item_processor";
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import { Entity } from "../entity";
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import { defaultBuildingVariant, MetaBuilding } from "../meta_building";
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import { GameRoot } from "../root";
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import { enumHubGoalRewards } from "../tutorial_goals";
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import { WiredPinsComponent, enumPinSlotType } from "../components/wired_pins";
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/** @enum {string} */
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export const enumPainterVariants = { mirrored: "mirrored", double: "double", quad: "quad" };
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export class MetaPainterBuilding extends MetaBuilding {
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constructor() {
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super("painter");
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}
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static getAllVariantCombinations() {
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return [
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{
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internalId: 16,
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variant: defaultBuildingVariant,
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},
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{
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internalId: 17,
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variant: enumPainterVariants.mirrored,
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},
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{
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internalId: 18,
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variant: enumPainterVariants.double,
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},
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{
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internalId: 19,
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variant: enumPainterVariants.quad,
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},
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];
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}
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getDimensions(variant) {
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switch (variant) {
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case defaultBuildingVariant:
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case enumPainterVariants.mirrored:
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return new Vector(2, 1);
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case enumPainterVariants.double:
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return new Vector(2, 2);
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case enumPainterVariants.quad:
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return new Vector(4, 1);
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default:
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assertAlways(false, "Unknown painter variant: " + variant);
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}
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}
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getSilhouetteColor() {
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return "#cd9b7d";
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}
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/**
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* @param {GameRoot} root
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* @param {string} variant
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* @returns {Array<[string, string]>}
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*/
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getAdditionalStatistics(root, variant) {
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if (root.gameMode.throughputDoesNotMatter()) {
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return [];
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}
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switch (variant) {
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case defaultBuildingVariant:
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case enumPainterVariants.mirrored: {
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const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.painter);
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return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed)]];
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}
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case enumPainterVariants.double: {
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const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.painterDouble);
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return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed, true)]];
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}
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case enumPainterVariants.quad: {
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const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.painterQuad);
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return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed)]];
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}
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}
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}
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/**
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* @param {GameRoot} root
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*/
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getAvailableVariants(root) {
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let variants = [defaultBuildingVariant, enumPainterVariants.mirrored];
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if (root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_painter_double)) {
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variants.push(enumPainterVariants.double);
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}
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if (
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root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_wires_painter_and_levers) &&
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root.gameMode.getSupportsWires()
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) {
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variants.push(enumPainterVariants.quad);
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}
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return variants;
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}
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/**
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* @param {GameRoot} root
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*/
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getIsUnlocked(root) {
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return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_painter);
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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*/
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setupEntityComponents(entity) {
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entity.addComponent(new ItemProcessorComponent({}));
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entity.addComponent(
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new ItemEjectorComponent({
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slots: [{ pos: new Vector(1, 0), direction: enumDirection.right }],
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})
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);
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entity.addComponent(
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new ItemAcceptorComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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direction: enumDirection.left,
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filter: "shape",
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},
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{
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pos: new Vector(1, 0),
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direction: enumDirection.top,
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filter: "color",
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},
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],
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})
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);
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}
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/**
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*
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* @param {Entity} entity
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* @param {number} rotationVariant
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* @param {string} variant
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*/
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updateVariants(entity, rotationVariant, variant) {
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switch (variant) {
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case defaultBuildingVariant:
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case enumPainterVariants.mirrored: {
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// REGULAR PAINTER
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if (entity.components.WiredPins) {
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entity.removeComponent(WiredPinsComponent);
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}
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entity.components.ItemAcceptor.setSlots([
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{
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pos: new Vector(0, 0),
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direction: enumDirection.left,
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filter: "shape",
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},
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{
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pos: new Vector(1, 0),
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direction:
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variant === defaultBuildingVariant ? enumDirection.top : enumDirection.bottom,
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filter: "color",
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},
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]);
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entity.components.ItemEjector.setSlots([
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{ pos: new Vector(1, 0), direction: enumDirection.right },
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]);
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entity.components.ItemProcessor.type = enumItemProcessorTypes.painter;
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entity.components.ItemProcessor.processingRequirement = null;
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entity.components.ItemProcessor.inputsPerCharge = 2;
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break;
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}
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case enumPainterVariants.double: {
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// DOUBLE PAINTER
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if (entity.components.WiredPins) {
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entity.removeComponent(WiredPinsComponent);
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}
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entity.components.ItemAcceptor.setSlots([
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{
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pos: new Vector(0, 0),
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direction: enumDirection.left,
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filter: "shape",
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},
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{
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pos: new Vector(0, 1),
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direction: enumDirection.left,
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filter: "shape",
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},
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{
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pos: new Vector(1, 0),
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direction: enumDirection.top,
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filter: "color",
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},
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]);
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entity.components.ItemEjector.setSlots([
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{ pos: new Vector(1, 0), direction: enumDirection.right },
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]);
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entity.components.ItemProcessor.type = enumItemProcessorTypes.painterDouble;
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entity.components.ItemProcessor.processingRequirement = null;
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entity.components.ItemProcessor.inputsPerCharge = 3;
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break;
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}
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case enumPainterVariants.quad: {
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// QUAD PAINTER
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if (!entity.components.WiredPins) {
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entity.addComponent(new WiredPinsComponent({ slots: [] }));
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}
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entity.components.WiredPins.setSlots([
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{
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pos: new Vector(0, 0),
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direction: enumDirection.bottom,
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type: enumPinSlotType.logicalAcceptor,
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},
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{
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pos: new Vector(1, 0),
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direction: enumDirection.bottom,
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type: enumPinSlotType.logicalAcceptor,
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},
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{
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pos: new Vector(2, 0),
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direction: enumDirection.bottom,
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type: enumPinSlotType.logicalAcceptor,
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},
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{
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pos: new Vector(3, 0),
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direction: enumDirection.bottom,
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type: enumPinSlotType.logicalAcceptor,
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},
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]);
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entity.components.ItemAcceptor.setSlots([
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{
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pos: new Vector(0, 0),
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direction: enumDirection.left,
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filter: "shape",
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},
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{
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pos: new Vector(0, 0),
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direction: enumDirection.bottom,
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filter: "color",
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},
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{
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pos: new Vector(1, 0),
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direction: enumDirection.bottom,
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filter: "color",
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},
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{
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pos: new Vector(2, 0),
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direction: enumDirection.bottom,
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filter: "color",
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},
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{
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pos: new Vector(3, 0),
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direction: enumDirection.bottom,
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filter: "color",
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},
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]);
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entity.components.ItemEjector.setSlots([
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{ pos: new Vector(0, 0), direction: enumDirection.top },
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]);
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entity.components.ItemProcessor.type = enumItemProcessorTypes.painterQuad;
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entity.components.ItemProcessor.processingRequirement =
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enumItemProcessorRequirements.painterQuad;
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entity.components.ItemProcessor.inputsPerCharge = 5;
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break;
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}
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default:
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assertAlways(false, "Unknown painter variant: " + variant);
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}
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}
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}
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