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tobspr_shapez.io/src/js/game/buildings/display.js

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import { enumDirection, Vector } from "../../core/vector";
import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins";
import { Entity } from "../entity";
import { defaultBuildingVariant, MetaBuilding } from "../meta_building";
import { GameRoot } from "../root";
import { DisplayComponent } from "../components/display";
import { enumHubGoalRewards } from "../tutorial_goals";
export class MetaDisplayBuilding extends MetaBuilding {
constructor() {
super("display");
}
static getAllVariantCombinations() {
return [
{
internalId: 40,
variant: defaultBuildingVariant,
},
];
}
getSilhouetteColor() {
return "#aaaaaa";
}
/**
* @param {GameRoot} root
*/
getIsUnlocked(root) {
return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_display);
}
getDimensions() {
return new Vector(1, 1);
}
getShowWiresLayerPreview() {
return true;
}
/**
* Creates the entity at the given location
* @param {Entity} entity
*/
setupEntityComponents(entity) {
entity.addComponent(
new WiredPinsComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
],
})
);
entity.addComponent(new DisplayComponent());
}
}