| .. | 
		
		
			
			
			
			
				| belt_left.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 | 
		
			
			
			
			
				| belt_right.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 | 
		
			
			
			
			
				| belt_top.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 | 
		
			
			
			
			
				| constant_signal.png | Improve sprites and fix tunnels | 2020-08-14 08:53:28 +02:00 | 
		
			
			
			
			
				| cutter-quad.png | Add quad cutter and painter | 2020-05-17 00:21:33 +02:00 | 
		
			
			
			
			
				| cutter.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| display.png | Sneak preview to the wires layer when placing on the regular layer | 2020-08-14 15:48:26 +02:00 | 
		
			
			
			
			
				| filter.png | Add item filter | 2020-08-13 20:30:43 +02:00 | 
		
			
			
			
			
				| hub.png | Implement wire networks, add levers | 2020-08-13 19:23:00 +02:00 | 
		
			
			
			
			
				| lever.png | Allow rotating levers | 2020-08-28 21:57:29 +02:00 | 
		
			
			
			
			
				| logic_gate-not.png | New building sprites | 2020-08-14 08:20:39 +02:00 | 
		
			
			
			
			
				| logic_gate-or.png | New building sprites | 2020-08-14 08:20:39 +02:00 | 
		
			
			
			
			
				| logic_gate-transistor.png | New building sprites | 2020-08-14 08:20:39 +02:00 | 
		
			
			
			
			
				| logic_gate-xor.png | New building sprites | 2020-08-14 08:20:39 +02:00 | 
		
			
			
			
			
				| logic_gate.png | New building sprites | 2020-08-14 08:20:39 +02:00 | 
		
			
			
			
			
				| miner-chainable.png | Add support for different building variants | 2020-05-16 22:45:40 +02:00 | 
		
			
			
			
			
				| miner.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| mixer.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| painter-double.png | Add support for different building variants | 2020-05-16 22:45:40 +02:00 | 
		
			
			
			
			
				| painter-mirrored.png | Add mirrored painter variant | 2020-06-16 11:57:17 +02:00 | 
		
			
			
			
			
				| painter-quad.png | Rework quad painter and filter, rework logic gates | 2020-08-29 09:35:14 +02:00 | 
		
			
			
			
			
				| painter.png | Add support for different building variants | 2020-05-16 22:45:40 +02:00 | 
		
			
			
			
			
				| reader.png | Make shapes truthy | 2020-08-29 11:08:30 +02:00 | 
		
			
			
			
			
				| rotater-ccw.png | Add CCW rotater | 2020-05-16 23:13:45 +02:00 | 
		
			
			
			
			
				| rotater-fl.png | Added artwork and en translation, unlocks with CCW | 2020-07-18 12:03:49 -05:00 | 
		
			
			
			
			
				| rotater.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| splitter-compact-inverse.png | Add inverse compact splitter | 2020-05-17 13:32:31 +02:00 | 
		
			
			
			
			
				| splitter-compact-merge-inverse.png | Add 1x1 compact splitters | 2020-08-28 21:28:29 +02:00 | 
		
			
			
			
			
				| splitter-compact-merge.png | Add 1x1 compact splitters | 2020-08-28 21:28:29 +02:00 | 
		
			
			
			
			
				| splitter-compact.png | Make belts balanced | 2020-05-16 23:01:26 +02:00 | 
		
			
			
			
			
				| splitter.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| stacker.png | Change hub texture and allow translating it, update stacker texture | 2020-06-11 11:29:38 +02:00 | 
		
			
			
			
			
				| trash-storage.png | Mark preferred input on storage | 2020-08-28 22:47:05 +02:00 | 
		
			
			
			
			
				| trash.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| underground_belt_entry-tier2.png | Add underground belt tier 2 | 2020-05-16 23:48:56 +02:00 | 
		
			
			
			
			
				| underground_belt_entry.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| underground_belt_exit-tier2.png | Add underground belt tier 2 | 2020-05-16 23:48:56 +02:00 | 
		
			
			
			
			
				| underground_belt_exit.png | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| virtual_processor-analyzer.png | Add virtual shape processing buildings | 2020-08-18 20:02:39 +02:00 | 
		
			
			
			
			
				| virtual_processor-rotater.png | Add virtual shape processing buildings | 2020-08-18 20:02:39 +02:00 | 
		
			
			
			
			
				| virtual_processor-shapecompare.png | Add virtual shape processing buildings | 2020-08-18 20:02:39 +02:00 | 
		
			
			
			
			
				| virtual_processor-stacker.png | Refactor item processor to use charges and thus be more correct, even at low tick rates | 2020-08-30 15:31:53 +02:00 | 
		
			
			
			
			
				| virtual_processor-unstacker.png | Add virtual shape processing buildings | 2020-08-18 20:02:39 +02:00 | 
		
			
			
			
			
				| virtual_processor.png | Add virtual shape processing buildings | 2020-08-18 20:02:39 +02:00 | 
		
			
			
			
			
				| wire_tunnel-coating.png | Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 | 2020-08-29 22:35:30 +02:00 | 
		
			
			
			
			
				| wire_tunnel.png | Improve sprites and fix tunnels | 2020-08-14 08:53:28 +02:00 | 
		
			
			
			
			
				| wire-cross.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 | 
		
			
			
			
			
				| wire-split.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 | 
		
			
			
			
			
				| wire-turn.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 | 
		
			
			
			
			
				| wire.png | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 |