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72 lines
2.8 KiB
JavaScript
72 lines
2.8 KiB
JavaScript
import { GameSystem } from "../game_system";
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import { DrawParameters } from "../../core/draw_parameters";
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import { globalConfig } from "../../core/config";
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import { MapChunkView } from "../map_chunk_view";
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import { Loader } from "../../core/loader";
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import { enumDirection } from "../../core/vector";
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export class StaticMapEntitySystem extends GameSystem {
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constructor(root) {
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super(root);
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this.beltOverviewSprites = {
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[enumDirection.top]: Loader.getSprite("sprites/map_overview/belt_forward.png"),
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[enumDirection.right]: Loader.getSprite("sprites/map_overview/belt_right.png"),
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[enumDirection.left]: Loader.getSprite("sprites/map_overview/belt_left.png"),
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};
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}
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/**
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* Draws the static entities
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* @param {DrawParameters} parameters
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* @param {MapChunkView} chunk
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*/
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drawChunk(parameters, chunk) {
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if (G_IS_DEV && globalConfig.debug.doNotRenderStatics) {
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return;
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}
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const drawOutlinesOnly = parameters.zoomLevel < globalConfig.mapChunkOverviewMinZoom;
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const drawnUids = new Set();
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const contents = chunk.contents;
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for (let y = 0; y < globalConfig.mapChunkSize; ++y) {
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for (let x = 0; x < globalConfig.mapChunkSize; ++x) {
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const entity = contents[x][y];
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if (entity) {
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if (drawnUids.has(entity.uid)) {
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continue;
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}
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drawnUids.add(entity.uid);
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const staticComp = entity.components.StaticMapEntity;
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if (drawOutlinesOnly) {
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const rect = staticComp.getTileSpaceBounds();
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parameters.context.fillStyle = staticComp.silhouetteColor || "#aaa";
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const beltComp = entity.components.Belt;
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if (beltComp) {
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const sprite = this.beltOverviewSprites[beltComp.direction];
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staticComp.drawSpriteOnFullEntityBounds(parameters, sprite, 0, false);
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} else {
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parameters.context.fillRect(
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rect.x * globalConfig.tileSize,
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rect.y * globalConfig.tileSize,
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rect.w * globalConfig.tileSize,
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rect.h * globalConfig.tileSize
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);
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}
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} else {
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const spriteKey = staticComp.spriteKey;
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if (spriteKey) {
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const sprite = Loader.getSprite(spriteKey);
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staticComp.drawSpriteOnFullEntityBounds(parameters, sprite, 2, false);
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}
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}
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}
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}
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}
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}
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}
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