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tobspr_shapez.io/src/js/states/main_menu.js

570 lines
20 KiB

import { GameState } from "../core/game_state";
import { cachebust } from "../core/cachebust";
import { globalConfig, IS_DEBUG, IS_DEMO, THIRDPARTY_URLS } from "../core/config";
import {
makeDiv,
makeButtonElement,
formatSecondsToTimeAgo,
generateFileDownload,
waitNextFrame,
isSupportedBrowser,
makeButton,
removeAllChildren,
} from "../core/utils";
import { ReadWriteProxy } from "../core/read_write_proxy";
import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
import { T } from "../translations";
import { PlatformWrapperImplBrowser } from "../platform/browser/wrapper";
import { getApplicationSettingById } from "../profile/application_settings";
import { EnumSetting } from "../profile/setting_types";
export class MainMenuState extends GameState {
constructor() {
super("MainMenuState");
}
getInnerHTML() {
const bannerHtml = `
<h3>${T.demoBanners.title}</h3>
<p>${T.demoBanners.intro}</p>
<a href="#" class="steamLink" target="_blank">Get the shapez.io standalone!</a>
`;
return `
<div class="topButtons">
<button class="languageChoose" data-languageicon="${this.app.settings.getLanguage()}"></button>
<button class="settingsButton"></button>
${
G_IS_STANDALONE || G_IS_DEV
? `
<button class="exitAppButton"></button>
`
: ""
}
</div>
${
G_IS_STANDALONE
? ""
: `<video autoplay muted loop class="fullscreenBackgroundVideo">
<source src="${cachebust("res/bg_render.webm")}" type="video/webm">
</video>`
}
<div class="logo">
<img src="${cachebust("res/logo.png")}" alt="shapez.io Logo">
</div>
<div class="mainWrapper ${IS_DEMO ? "demo" : "noDemo"}">
<div class="sideContainer">
${IS_DEMO ? `<div class="standaloneBanner">${bannerHtml}</div>` : ""}
<div class="wiresAnnouncement">
<div class="announcementHeader">
<h3>Wires</h3>
<span class="timer">-</span>
<span class="timerDay">9th October, 10 AM CEST</span>
</div>
<p>
The BIGGEST UPDATE in the game's history! Click <strong>here</strong> for more information!
</p>
</div>
</div>
<div class="mainContainer">
${
isSupportedBrowser()
? ""
: `<div class="browserWarning">${T.mainMenu.browserWarning}</div>`
}
<div class="buttons"></div>
</div>
</div>
<div class="footer">
<a class="githubLink boxLink" target="_blank">
${T.mainMenu.openSourceHint}
<span class="thirdpartyLogo githubLogo"></span>
</a>
<a class="discordLink boxLink" target="_blank">
${T.mainMenu.discordLink}
<span class="thirdpartyLogo discordLogo"></span>
</a>
<div class="sidelinks">
<a class="redditLink">${T.mainMenu.subreddit}</a>
<a class="changelog">${T.changelog.title}</a>
<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>
</div>
<div class="author">${T.mainMenu.madeBy.replace(
"<author-link>",
'<a class="producerLink" target="_blank">Tobias Springer</a>'
)}</div>
</div>
`;
}
requestImportSavegame() {
if (
IS_DEMO &&
this.app.savegameMgr.getSavegamesMetaData().length > 0 &&
!this.app.platformWrapper.getHasUnlimitedSavegames()
) {
this.app.analytics.trackUiClick("importgame_slot_limit_show");
this.dialogs.showWarning(T.dialogs.oneSavegameLimit.title, T.dialogs.oneSavegameLimit.desc);
return;
}
var input = document.createElement("input");
input.type = "file";
input.accept = ".bin";
input.onchange = e => {
const file = input.files[0];
if (file) {
waitNextFrame().then(() => {
this.app.analytics.trackUiClick("import_savegame");
const closeLoader = this.dialogs.showLoadingDialog();
const reader = new FileReader();
reader.addEventListener("load", event => {
// @ts-ignore
const contents = event.target.result;
let realContent;
try {
realContent = ReadWriteProxy.deserializeObject(contents);
} catch (err) {
closeLoader();
this.dialogs.showWarning(
T.dialogs.importSavegameError.title,
T.dialogs.importSavegameError.text + "<br><br>" + err
);
return;
}
this.app.savegameMgr.importSavegame(realContent).then(
() => {
closeLoader();
this.dialogs.showWarning(
T.dialogs.importSavegameSuccess.title,
T.dialogs.importSavegameSuccess.text
);
this.renderMainMenu();
this.renderSavegames();
},
err => {
closeLoader();
this.dialogs.showWarning(
T.dialogs.importSavegameError.title,
T.dialogs.importSavegameError.text + ":<br><br>" + err
);
}
);
});
reader.addEventListener("error", error => {
this.dialogs.showWarning(
T.dialogs.importSavegameError.title,
T.dialogs.importSavegameError.text + ":<br><br>" + error
);
});
reader.readAsText(file, "utf-8");
});
}
};
input.click();
}
onBackButton() {
this.app.platformWrapper.exitApp();
}
onEnter(payload) {
this.dialogs = new HUDModalDialogs(null, this.app);
const dialogsElement = document.body.querySelector(".modalDialogParent");
this.dialogs.initializeToElement(dialogsElement);
if (payload.loadError) {
this.dialogs.showWarning(
T.dialogs.gameLoadFailure.title,
T.dialogs.gameLoadFailure.text + "<br><br>" + payload.loadError
);
}
const qs = this.htmlElement.querySelector.bind(this.htmlElement);
if (G_IS_DEV && globalConfig.debug.fastGameEnter) {
const games = this.app.savegameMgr.getSavegamesMetaData();
if (games.length > 0 && globalConfig.debug.resumeGameOnFastEnter) {
this.resumeGame(games[0]);
} else {
this.onPlayButtonClicked();
}
}
// Initialize video
this.videoElement = this.htmlElement.querySelector("video");
if (this.videoElement) {
this.videoElement.playbackRate = 0.9;
this.videoElement.addEventListener("canplay", () => {
if (this.videoElement) {
this.videoElement.classList.add("loaded");
}
});
}
this.trackClicks(qs(".settingsButton"), this.onSettingsButtonClicked);
this.trackClicks(qs(".changelog"), this.onChangelogClicked);
this.trackClicks(qs(".redditLink"), this.onRedditClicked);
this.trackClicks(qs(".languageChoose"), this.onLanguageChooseClicked);
this.trackClicks(qs(".helpTranslate"), this.onTranslationHelpLinkClicked);
const contestButton = qs(".participateContest");
if (contestButton) {
this.trackClicks(contestButton, this.onContestClicked);
}
if (G_IS_STANDALONE) {
this.trackClicks(qs(".exitAppButton"), this.onExitAppButtonClicked);
}
this.renderMainMenu();
this.renderSavegames();
const steamLink = this.htmlElement.querySelector(".steamLink");
if (steamLink) {
this.trackClicks(steamLink, () => this.onSteamLinkClicked(), { preventClick: true });
}
const discordLink = this.htmlElement.querySelector(".discordLink");
this.trackClicks(
discordLink,
() => this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.discord),
{ preventClick: true }
);
const githubLink = this.htmlElement.querySelector(".githubLink");
this.trackClicks(
githubLink,
() => this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.github),
{ preventClick: true }
);
const producerLink = this.htmlElement.querySelector(".producerLink");
this.trackClicks(
producerLink,
() => this.app.platformWrapper.openExternalLink("https://tobspr.com"),
{ preventClick: true }
);
const wiresAnnouncement = qs(".wiresAnnouncement");
if (wiresAnnouncement) {
this.trackClicks(wiresAnnouncement, () => {
this.app.analytics.trackUiClick("main_menu_wires");
this.app.platformWrapper.openExternalLink("https://shapez.io/wires");
});
}
}
onRender() {
const now = new Date();
const releaseDate = Date.parse("09 Oct 2020 10:00:00 UTC+2");
const seconds = Math.max(0, Math.floor((+releaseDate - +now) / 1000.0));
const secondsLeft = seconds % 60;
const minutesLeft = Math.floor(seconds / 60) % 60;
const hoursLeft = Math.floor(seconds / 3600) % 24;
const daysLeft = Math.floor(seconds / (24 * 3600));
const text = `${daysLeft}d ${hoursLeft}h ${minutesLeft}m ${secondsLeft}s`;
this.htmlElement.querySelector(".wiresAnnouncement .timer").innerText = text;
}
renderMainMenu() {
const buttonContainer = this.htmlElement.querySelector(".mainContainer .buttons");
removeAllChildren(buttonContainer);
// Import button
const importButtonElement = makeButtonElement(
["importButton", "styledButton"],
T.mainMenu.importSavegame
);
this.trackClicks(importButtonElement, this.requestImportSavegame);
if (this.savedGames.length > 0) {
// Continue game
const continueButton = makeButton(
buttonContainer,
["continueButton", "styledButton"],
T.mainMenu.continue
);
this.trackClicks(continueButton, this.onContinueButtonClicked);
const outerDiv = makeDiv(buttonContainer, null, ["outer"], null);
outerDiv.appendChild(importButtonElement);
const newGameButton = makeButton(
this.htmlElement.querySelector(".mainContainer .outer"),
["newGameButton", "styledButton"],
T.mainMenu.newGame
);
this.trackClicks(newGameButton, this.onPlayButtonClicked);
} else {
// New game
const playBtn = makeButton(buttonContainer, ["playButton", "styledButton"], T.mainMenu.play);
this.trackClicks(playBtn, this.onPlayButtonClicked);
buttonContainer.appendChild(importButtonElement);
}
}
onSteamLinkClicked() {
this.app.analytics.trackUiClick("main_menu_steam_link_2");
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.standaloneStorePage);
return false;
}
onExitAppButtonClicked() {
this.app.platformWrapper.exitApp();
}
onChangelogClicked() {
this.moveToState("ChangelogState");
}
onRedditClicked() {
this.app.analytics.trackUiClick("main_menu_reddit_link");
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit);
}
onContestClicked() {
this.app.analytics.trackUiClick("contest_click");
this.dialogs.showInfo(
T.mainMenu.contests.contest_01_03062020.title,
T.mainMenu.contests.contest_01_03062020.longDesc
);
}
onLanguageChooseClicked() {
this.app.analytics.trackUiClick("choose_language");
const setting = /** @type {EnumSetting} */ (getApplicationSettingById("language"));
const { optionSelected } = this.dialogs.showOptionChooser(T.settings.labels.language.title, {
active: this.app.settings.getLanguage(),
options: setting.options.map(option => ({
value: setting.valueGetter(option),
text: setting.textGetter(option),
desc: setting.descGetter(option),
iconPrefix: setting.iconPrefix,
})),
});
optionSelected.add(value => {
this.app.settings.updateLanguage(value);
if (setting.restartRequired) {
if (this.app.platformWrapper.getSupportsRestart()) {
this.app.platformWrapper.performRestart();
} else {
this.dialogs.showInfo(T.dialogs.restartRequired.title, T.dialogs.restartRequired.text, [
"ok:good",
]);
}
}
if (setting.changeCb) {
setting.changeCb(this.app, value);
}
// Update current icon
this.htmlElement.querySelector("button.languageChoose").setAttribute("data-languageIcon", value);
}, this);
}
get savedGames() {
return this.app.savegameMgr.getSavegamesMetaData();
}
renderSavegames() {
const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames");
if (oldContainer) {
oldContainer.remove();
}
const games = this.savedGames;
if (games.length > 0) {
const parent = makeDiv(this.htmlElement.querySelector(".mainContainer"), null, ["savegames"]);
for (let i = 0; i < games.length; ++i) {
const elem = makeDiv(parent, null, ["savegame"]);
makeDiv(
elem,
null,
["playtime"],
formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0)
);
makeDiv(
elem,
null,
["level"],
games[i].level
? T.mainMenu.savegameLevel.replace("<x>", "" + games[i].level)
: T.mainMenu.savegameLevelUnknown
);
const deleteButton = document.createElement("button");
deleteButton.classList.add("styledButton", "deleteGame");
elem.appendChild(deleteButton);
const downloadButton = document.createElement("button");
downloadButton.classList.add("styledButton", "downloadGame");
elem.appendChild(downloadButton);
const resumeButton = document.createElement("button");
resumeButton.classList.add("styledButton", "resumeGame");
elem.appendChild(resumeButton);
this.trackClicks(deleteButton, () => this.deleteGame(games[i]));
this.trackClicks(downloadButton, () => this.downloadGame(games[i]));
this.trackClicks(resumeButton, () => this.resumeGame(games[i]));
}
}
}
/**
* @param {object} game
*/
resumeGame(game) {
this.app.analytics.trackUiClick("resume_game");
this.app.adProvider.showVideoAd().then(() => {
this.app.analytics.trackUiClick("resume_game_adcomplete");
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
savegame
.readAsync()
.then(() => {
this.moveToState("InGameState", {
savegame,
});
})
.catch(err => {
this.dialogs.showWarning(
T.dialogs.gameLoadFailure.title,
T.dialogs.gameLoadFailure.text + "<br><br>" + err
);
});
});
}
/**
* @param {object} game
*/
deleteGame(game) {
this.app.analytics.trackUiClick("delete_game");
const signals = this.dialogs.showWarning(
T.dialogs.confirmSavegameDelete.title,
T.dialogs.confirmSavegameDelete.text,
["delete:bad", "cancel:good"]
);
signals.delete.add(() => {
this.app.savegameMgr.deleteSavegame(game).then(
() => {
this.renderSavegames();
if (this.savedGames.length <= 0) this.renderMainMenu();
},
err => {
this.dialogs.showWarning(
T.dialogs.savegameDeletionError.title,
T.dialogs.savegameDeletionError.text + "<br><br>" + err
);
}
);
});
}
/**
* @param {object} game
*/
downloadGame(game) {
this.app.analytics.trackUiClick("download_game");
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
savegame.readAsync().then(() => {
const data = ReadWriteProxy.serializeObject(savegame.currentData);
generateFileDownload(savegame.filename, data);
});
}
onSettingsButtonClicked() {
this.moveToState("SettingsState");
}
onTranslationHelpLinkClicked() {
this.app.analytics.trackUiClick("translation_help_link");
this.app.platformWrapper.openExternalLink(
"https://github.com/tobspr/shapez.io/blob/master/translations"
);
}
onPlayButtonClicked() {
if (
IS_DEMO &&
this.app.savegameMgr.getSavegamesMetaData().length > 0 &&
!this.app.platformWrapper.getHasUnlimitedSavegames()
) {
this.app.analytics.trackUiClick("startgame_slot_limit_show");
this.dialogs.showWarning(T.dialogs.oneSavegameLimit.title, T.dialogs.oneSavegameLimit.desc);
return;
}
this.app.analytics.trackUiClick("startgame");
this.app.adProvider.showVideoAd().then(() => {
const savegame = this.app.savegameMgr.createNewSavegame();
this.moveToState("InGameState", {
savegame,
});
this.app.analytics.trackUiClick("startgame_adcomplete");
});
}
onContinueButtonClicked() {
let latestLastUpdate = 0;
let latestInternalId;
this.app.savegameMgr.currentData.savegames.forEach(saveGame => {
if (saveGame.lastUpdate > latestLastUpdate) {
latestLastUpdate = saveGame.lastUpdate;
latestInternalId = saveGame.internalId;
}
});
const savegame = this.app.savegameMgr.getSavegameById(latestInternalId);
savegame.readAsync().then(() => {
this.moveToState("InGameState", {
savegame,
});
});
}
onLeave() {
this.dialogs.cleanup();
}
}