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tobspr_shapez.io/src/js/game/components/miner.js

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import { types } from "../../savegame/serialization";
import { BaseItem } from "../base_item";
import { Component } from "../component";
import { Entity } from "../entity";
import { typeItemSingleton } from "../item_resolver";
const chainBufferSize = 6;
export class MinerComponent extends Component {
static getId() {
return "Miner";
}
static getSchema() {
// cachedMinedItem is not serialized.
return {
lastMiningTime: types.ufloat,
itemChainBuffer: types.array(typeItemSingleton),
};
}
constructor({ chainable = false }) {
super();
this.lastMiningTime = 0;
this.chainable = chainable;
/**
* @type {BaseItem}
*/
this.cachedMinedItem = null;
/**
* Which miner this miner ejects to, in case its a chainable one.
* If the value is false, it means there is no entity, and we don't have to re-check
* @type {Entity|null|false}
*/
this.cachedChainedMiner = null;
this.clear();
}
clear() {
/**
* Stores items from other miners which were chained to this
* miner.
* @type {Array<BaseItem>}
*/
this.itemChainBuffer = [];
}
/**
*
* @param {BaseItem} item
*/
tryAcceptChainedItem(item) {
if (this.itemChainBuffer.length > chainBufferSize) {
// Well, this one is full
return false;
}
this.itemChainBuffer.push(item);
return true;
}
}