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tobspr_shapez.io/src/js/game/hud/parts/miner_highlight.js

177 lines
6.4 KiB

import { globalConfig } from "../../../core/config";
import { formatItemsPerSecond, round2Digits } from "../../../core/utils";
import { Vector } from "../../../core/vector";
import { T } from "../../../translations";
import { Entity } from "../../entity";
import { THEME } from "../../theme";
import { BaseHUDPart } from "../base_hud_part";
export class HUDMinerHighlight extends BaseHUDPart {
initialize() {}
/**
*
* @param {import("../../../core/draw_utils").DrawParameters} parameters
*/
draw(parameters) {
const mousePos = this.root.app.mousePosition;
if (!mousePos) {
// Mouse pos not ready
return;
}
if (this.root.currentLayer !== "regular") {
// Not within the regular layer
return;
}
if (this.root.camera.getIsMapOverlayActive()) {
// Not within the map overlay
return;
}
const worldPos = this.root.camera.screenToWorld(mousePos);
const hoveredTile = worldPos.toTileSpace();
const contents = this.root.map.getTileContent(hoveredTile, "regular");
if (!contents) {
// Empty tile
return;
}
const minerComp = contents.components.Miner;
if (!minerComp || !minerComp.chainable) {
// Not a chainable miner
return;
}
const lowerContents = this.root.map.getLowerLayerContentXY(hoveredTile.x, hoveredTile.y);
if (!lowerContents) {
// Not connected
return;
}
parameters.context.fillStyle = THEME.map.connectedMiners.overlay;
const connectedEntities = this.findConnectedMiners(contents);
for (let i = 0; i < connectedEntities.length; ++i) {
const entity = connectedEntities[i];
const staticComp = entity.components.StaticMapEntity;
parameters.context.beginRoundedRect(
staticComp.origin.x * globalConfig.tileSize + 5,
staticComp.origin.y * globalConfig.tileSize + 5,
globalConfig.tileSize - 10,
globalConfig.tileSize - 10,
3
);
parameters.context.fill();
}
const throughput = round2Digits(connectedEntities.length * this.root.hubGoals.getMinerBaseSpeed());
const maxThroughput = this.root.hubGoals.getBeltBaseSpeed();
const tooltipLocation = this.root.camera.screenToWorld(mousePos);
const scale = (1 / this.root.camera.zoomLevel) * this.root.app.getEffectiveUiScale();
const isCapped = throughput > maxThroughput;
// Background
parameters.context.fillStyle = THEME.map.connectedMiners.background;
parameters.context.beginRoundedRect(
tooltipLocation.x + 5 * scale,
tooltipLocation.y - 3 * scale,
(isCapped ? 100 : 65) * scale,
(isCapped ? 45 : 30) * scale,
2
);
parameters.context.fill();
// Throughput
parameters.context.fillStyle = THEME.map.connectedMiners.textColor;
parameters.context.font = "bold " + scale * 10 + "px GameFont";
parameters.context.fillText(
formatItemsPerSecond(throughput),
tooltipLocation.x + 10 * scale,
tooltipLocation.y + 10 * scale
);
// Amount of miners
parameters.context.globalAlpha = 0.6;
parameters.context.font = "bold " + scale * 8 + "px GameFont";
parameters.context.fillText(
connectedEntities.length === 1
? T.ingame.connectedMiners.one_miner
: T.ingame.connectedMiners.n_miners.replace("<amount>", String(connectedEntities.length)),
tooltipLocation.x + 10 * scale,
tooltipLocation.y + 22 * scale
);
parameters.context.globalAlpha = 1;
if (isCapped) {
parameters.context.fillStyle = THEME.map.connectedMiners.textColorCapped;
parameters.context.fillText(
T.ingame.connectedMiners.limited_items.replace(
"<max_throughput>",
formatItemsPerSecond(maxThroughput)
),
tooltipLocation.x + 10 * scale,
tooltipLocation.y + 34 * scale
);
}
}
/**
* Finds all connected miners to the given entity
* @param {Entity} entity
* @param {Set<number>} seenUids Which entities have already been processed
* @returns {Array<Entity>} The connected miners
*/
findConnectedMiners(entity, seenUids = new Set()) {
let results = [];
const origin = entity.components.StaticMapEntity.origin;
if (!seenUids.has(entity.uid)) {
seenUids.add(entity.uid);
results.push(entity);
}
// Check for the miner which we connect to
const connectedMiner = this.root.systemMgr.systems.miner.findChainedMiner(entity);
if (connectedMiner && !seenUids.has(connectedMiner.uid)) {
results.push(connectedMiner);
seenUids.add(connectedMiner.uid);
results.push(...this.findConnectedMiners(connectedMiner, seenUids));
}
// Search within a 1x1 grid - this assumes miners are always 1x1
for (let dx = -1; dx <= 1; ++dx) {
for (let dy = -1; dy <= 1; ++dy) {
const contents = this.root.map.getTileContent(
new Vector(origin.x + dx, origin.y + dy),
"regular"
);
if (contents) {
const minerComp = contents.components.Miner;
if (minerComp && minerComp.chainable) {
// Found a miner connected to this entity
if (!seenUids.has(contents.uid)) {
if (this.root.systemMgr.systems.miner.findChainedMiner(contents) === entity) {
results.push(contents);
seenUids.add(contents.uid);
results.push(...this.findConnectedMiners(contents, seenUids));
}
}
}
}
}
}
return results;
}
}