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				https://github.com/tobspr/shapez.io.git
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			1025 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			1025 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| steamPage:
 | |
|     shortText: shapez.io je igra o izradi tvornica za automatizaciju stvaranja i
 | |
|         spajanja sve složenijih oblika unutar beskonačno velike mape.
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|     discordLinkShort: Official Discord
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|     intro: >-
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|         Shapez.io is a relaxed game in which you have to build factories for the
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|         automated production of geometric shapes.
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| 
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|         As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
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| 
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|         And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
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| 
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|         While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
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| 
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|         Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!        
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|     title_advantages: Standalone Advantages
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|     advantages:
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|         - <b>12 New Level</b> for a total of 26 levels
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|         - <b>18 New Buildings</b> for a fully automated factory!
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|         - <b>20 Upgrade Tiers</b> for many hours of fun!
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|         - <b>Wires Update</b> for an entirely new dimension!
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|         - <b>Dark Mode</b>!
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|         - Unlimited Savegames
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|         - Unlimited Markers
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|         - Support me! ❤️
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|     title_future: Planned Content
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|     planned:
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|         - Blueprint Library (Standalone Exclusive)
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|         - Steam Achievements
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|         - Puzzle Mode
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|         - Minimap
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|         - Mods
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|         - Sandbox mode
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|         - ... and a lot more!
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|     title_open_source: This game is open source!
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|     title_links: Links
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|     links:
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|         discord: Official Discord
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|         roadmap: Roadmap
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|         subreddit: Subreddit
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|         source_code: Source code (GitHub)
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|         translate: Help translate
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|     text_open_source: >-
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|         Anybody can contribute, I'm actively involved in the community and
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|         attempt to review all suggestions and take feedback into consideration
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|         where possible.
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| 
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|         Be sure to check out my trello board for the full roadmap!        
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| global:
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|     loading: Učitavanje
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|     error: Greška
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|     thousandsDivider: " "
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|     decimalSeparator: .
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|     suffix:
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|         thousands: k
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|         millions: M
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|         billions: B
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|         trillions: T
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|     infinite: inf
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|     time:
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|         oneSecondAgo: prije jedne sekunde
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|         xSecondsAgo: prije <x> s
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|         oneMinuteAgo: prije jedne minute
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|         xMinutesAgo: prije <x> min
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|         oneHourAgo: prije sat vremena
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|         xHoursAgo: prije <x> h
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|         oneDayAgo: prije jedan dan
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|         xDaysAgo: prije <x> dana
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|         secondsShort: <seconds> s
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|         minutesAndSecondsShort: <minutes> min <seconds> s
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|         hoursAndMinutesShort: <hours> h <minutes> min
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|         xMinutes: <x> min
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|     keys:
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|         tab: TAB
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|         control: CTRL
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|         alt: ALT
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|         escape: ESC
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|         shift: SHIFT
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|         space: SPACE
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| demoBanners:
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|     title: Demo Verzija
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|     intro: Nabavi samostalnu igru kako bi otključao sve značajke!
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| mainMenu:
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|     play: Igraj
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|     continue: Nastavi
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|     newGame: Nova Igra
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|     changelog: Promjene
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|     subreddit: Reddit
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|     importSavegame: Uvezi
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|     openSourceHint: Ovo je igra otvorenog koda!
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|     discordLink: Službeni Discord Server
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|     helpTranslate: Pomogni s prevođenjem!
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|     madeBy: Izradio <author-link>
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|     browserWarning: Sorry, but the game is known to run slow on your browser! Get
 | |
|         the standalone version or download chrome for the full experience.
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|     savegameLevel: Nivo <x>
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|     savegameLevelUnknown: Nepoznati Nivo
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|     savegameUnnamed: Unnamed
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| dialogs:
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|     buttons:
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|         ok: OK
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|         delete: Izbriši
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|         cancel: Poništi
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|         later: Kasnije
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|         restart: Ponovno pokreni
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|         reset: Resetiraj
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|         getStandalone: Nabavi samostalnu igru
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|         deleteGame: Znam što radim
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|         viewUpdate: Pogledaj ažuriranje
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|         showUpgrades: Pokaži Nadogradnje
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|         showKeybindings: Pokaži tipke
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|     importSavegameError:
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|         title: Greška prilikom uvoza
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|         text: "Neuspješan uvoz spremljene igre:"
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|     importSavegameSuccess:
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|         title: Uvoz spremljene igre
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|         text: Tvoja spremljena igra je uspješno uvezena.
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|     gameLoadFailure:
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|         title: Igra je pukla
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|         text: "Neuspješno učitavanje spremljene igre:"
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|     confirmSavegameDelete:
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|         title: Potvrdi brisanje
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|         text: Are you sure you want to delete the following game?<br><br>
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|             '<savegameName>' at level <savegameLevel><br><br> This can not be
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|             undone!
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|     savegameDeletionError:
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|         title: Greška prilikom brisanja
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|         text: "Neuspješno brisanje spremljene igre:"
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|     restartRequired:
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|         title: Potrebno ponovno pokretanje
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|         text: Kako bi primijenio postavke, moraš ponovno pokrenuti igru.
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|     editKeybinding:
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|         title: Promijeni tipku
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|         desc: Pritisni tipku ili gumb na mišu kojeg želiš dodijeliti, ili Escape za
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|             otkazivanje.
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|     resetKeybindingsConfirmation:
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|         title: Resetiraj tipke
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|         desc: Ovo će resetirati sve tipke na njihove zadane vrijednosti. Potrebna
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|             potvrda.
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|     keybindingsResetOk:
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|         title: Tipke resetirane
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|         desc: Tipke su resetirane na svoje zadane vrijednosti!
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|     featureRestriction:
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|         title: Demo Verzija
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|         desc: Pokušao si pristupiti značajki (<feature>) koja nije dostupna u demu. Za
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|             puno iskustvo, nabavi samostalnu igru!
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|     oneSavegameLimit:
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|         title: Ograničen broj spremljenih igara
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|         desc: Možeš imati samo jednu spremljenu igru u demo verziji. Ukloni postojeću
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|             ili nabavi samostalnu igru.
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|     updateSummary:
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|         title: Novi update!
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|         desc: "Evo sve promjene od zadnjeg igranja:"
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|     upgradesIntroduction:
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|         title: Otključaj Nadogradnje
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|         desc: Svi oblici koji se prozivedu mogu se iskoristiti za otključavanje
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|             nadogradnji - <strong>Ne preporuča se uništavanje starih
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|             tvornica!</strong> Kartica za nadogradnje se može pronaći u gornjem
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|             desnom kutu ekrana.
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|     massDeleteConfirm:
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|         title: Potvrdi brisanje
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|         desc: <count> građevina će biti obrisano. Jesi li siguran/na da to želiš?
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|     massCutConfirm:
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|         title: Potvrdi rezanje
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|         desc: <count> građevina će biti izrezano! Jesi li siguran/na da to želiš?
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|     blueprintsNotUnlocked:
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|         title: Nije otključano
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|         desc: Dovrši 12 nivo kako bi otključao Nacrte.
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|     keybindingsIntroduction:
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|         title: Korisne tipke
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|         desc: "Igra ima mnogo korisnih tipki, koje olakšavaju izgradnju velikih
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|             tvornica. Evo ih nekoliko, ali svakako se preporuča
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|             <strong>pogledati sve tipke</strong>!<br><br> <code
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|             class='keybinding'>CTRL</code> + Miš: Odaberi područje.<br> <code
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|             class='keybinding'>SHIFT</code>: Držati za postavljanje više istih
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|             zgrada odjednom.<br> <code class='keybinding'>ALT</code>: Obrni
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|             smjer postavljenih pokretnih traka.<br>"
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|     createMarker:
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|         title: Novi Putokaz
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|         desc: Give it a meaningful name, you can also include a <strong>short
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|             key</strong> of a shape (Which you can generate <link>here</link>)
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|         titleEdit: Edit Marker
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|     markerDemoLimit:
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|         desc: U demo verziji se mogu stvoriti samo dva putokaza istovremeno. Nabavi
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|             samostalnu igru za beskonačno mnogo putokaza!
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|     exportScreenshotWarning:
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|         title: Izvezi sliku zaslona
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|         desc: Zatražen je izvoz cijele baze u obliku slike zaslone. Ovo može biti jako
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|             sporo za velike tvornice, a može i srušiti igru!
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|     massCutInsufficientConfirm:
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|         title: Confirm cut
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|         desc: You can not afford to paste this area! Are you sure you want to cut it?
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|     editSignal:
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|         title: Set Signal
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|         descItems: "Choose a pre-defined item:"
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|         descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
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|             can generate <link>here</link>)
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|     renameSavegame:
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|         title: Rename Savegame
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|         desc: You can rename your savegame here.
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| ingame:
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|     keybindingsOverlay:
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|         moveMap: Kretanje
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|         selectBuildings: Odaberi područje
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|         stopPlacement: Prekini postavljenje
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|         rotateBuilding: Okreći građevinu
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|         placeMultiple: Postavi više odjednom
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|         reverseOrientation: Obrni orijentaciju
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|         disableAutoOrientation: Onemogući automatsku orijentaciju
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|         toggleHud: Uključi/Isključi HUD
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|         placeBuilding: Smjesti građevinu
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|         createMarker: Stvori Putokaz
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|         delete: Uništi
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|         pasteLastBlueprint: Zalijepi zadnji nacrt
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|         lockBeltDirection: Onemogući planiranje traka
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|         plannerSwitchSide: Okreni stranu planera
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|         cutSelection: Izreži
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|         copySelection: Kopiraj
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|         clearSelection: Očisti odabir
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|         pipette: Pipeta
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|         switchLayers: Promijeni sloj
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|     colors:
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|         red: Crvena
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|         green: Zelena
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|         blue: Plava
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|         yellow: Žuta
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|         purple: Ljubičasta
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|         cyan: Cijan
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|         white: Bijela
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|         black: Crna
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|         uncolored: Bez boje
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|     buildingPlacement:
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|         cycleBuildingVariants: Pritisni <key> za različite varijante.
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|         hotkeyLabel: "Tipka: <key>"
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|         infoTexts:
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|             speed: Brzina
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|             range: Domet
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|             storage: Skladište
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|             oneItemPerSecond: 1 predmet / sekundi
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|             itemsPerSecond: <x> predmeta / s
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|             itemsPerSecondDouble: (x2)
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|             tiles: <x> polja
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|     levelCompleteNotification:
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|         levelTitle: Nivo <level>
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|         completed: Dovršeno
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|         unlockText: Otključano je <reward>!
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|         buttonNextLevel: Idući nivo
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|     notifications:
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|         newUpgrade: Nova nadogradnja je dostupna!
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|         gameSaved: Igra je spremljena.
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|         freeplayLevelComplete: Level <level> has been completed!
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|     shop:
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|         title: Nadogradnje
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|         buttonUnlock: Nadogradi
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|         tier: Razina <x>
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|         maximumLevel: MAKSIMALNI LEVEL (Brzina x<currentMult>)
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|     statistics:
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|         title: Statistika
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|         dataSources:
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|             stored:
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|                 title: Pohranjeno
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|                 description: Količine pohranjenih oblika u središnjoj građevini.
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|             produced:
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|                 title: Proizvedeno
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|                 description: Svi oblici koje proizvodi cijela tvornica, uključujući i
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|                     međuproizvode.
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|             delivered:
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|                 title: Dostavljeno
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|                 description: Oblici koji se dostavljaju u središnju građevinu.
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|         noShapesProduced: Za sada nema proizvedenih oblika.
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|         shapesDisplayUnits:
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|             second: <shapes> / s
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|             minute: <shapes> / m
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|             hour: <shapes> / h
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|     settingsMenu:
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|         playtime: Vrijeme igranja
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|         buildingsPlaced: Građevine
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|         beltsPlaced: Trake
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|     tutorialHints:
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|         title: Trebaš pomoć?
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|         showHint: Savjet za gradnju
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|         hideHint: Zatvori
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|     blueprintPlacer:
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|         cost: Cijena
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|     waypoints:
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|         waypoints: Putokazi
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|         hub: Središte
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|         description: Klikni lijevim klikom na marker kako bi skočio na njegovu lokaciju,
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|             a izbriši ga desnim klikom. <br><br>Za stvaranje markera pritisni
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|             <keybinding>, ili <strong>desnim klikom</strong> stvori marker na
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|             odabranoj lokaciji.
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|         creationSuccessNotification: Putokaz stvoren.
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|     shapeViewer:
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|         title: Slojevi
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|         empty: Prazno
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|         copyKey: Kopiraj
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|     interactiveTutorial:
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|         title: Tutorijal
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|         hints:
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|             1_1_extractor: Stavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
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|                 kako bi se izvukao iz tla!
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|             1_2_conveyor: "Spoji rudara na središnju građevinu (HUB) koristeći
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|                 <strong>pokretnu traku</strong>.<br><br>Savjet: <strong>Pritisni
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|                 i povlači</strong> traku mišem!"
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|             1_3_expand: "Ovo <strong>NIJE</strong> igra čekanja! Više rudara i pokretnih
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|                 traka će ubrzati napredak do cilja.<br><br>Savjet: Drži
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|                 <strong>SHIFT</strong> za postavljanje više rudara istovremeno,
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|                 a pritisni <strong>R</strong> za rotaciju."
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|     connectedMiners:
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|         one_miner: 1 Miner
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|         n_miners: <amount> Miners
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|         limited_items: Limited to <max_throughput>
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|     watermark:
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|         title: Demo version
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|         desc: Click here to see the Steam version advantages!
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|         get_on_steam: Get on steam
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|     standaloneAdvantages:
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|         title: Get the full version!
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|         no_thanks: No, thanks!
 | |
|         points:
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|             levels:
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|                 title: 12 New Levels
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|                 desc: For a total of 26 levels!
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|             buildings:
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|                 title: 18 New Buildings
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|                 desc: Fully automate your factory!
 | |
|             savegames:
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|                 title: ∞ Savegames
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|                 desc: As many as your heart desires!
 | |
|             upgrades:
 | |
|                 title: 20 Upgrade Tiers
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|                 desc: This demo version has only 5!
 | |
|             markers:
 | |
|                 title: ∞ Markers
 | |
|                 desc: Never get lost in your factory!
 | |
|             wires:
 | |
|                 title: Wires
 | |
|                 desc: An entirely new dimension!
 | |
|             darkmode:
 | |
|                 title: Dark Mode
 | |
|                 desc: Stop hurting your eyes!
 | |
|             support:
 | |
|                 title: Support me
 | |
|                 desc: I develop it in my spare time!
 | |
| shopUpgrades:
 | |
|     belt:
 | |
|         name: Trake, Distributer i Tuneli
 | |
|         description: Brzina x<currentMult> → x<newMult>
 | |
|     miner:
 | |
|         name: Rudarenje
 | |
|         description: Brzina x<currentMult> → x<newMult>
 | |
|     processors:
 | |
|         name: Rezanje, Okretanje i Slaganje
 | |
|         description: Brzina x<currentMult> → x<newMult>
 | |
|     painting:
 | |
|         name: Miješanje i Bojanje
 | |
|         description: Brzina x<currentMult> → x<newMult>
 | |
| buildings:
 | |
|     hub:
 | |
|         deliver: Dostavi
 | |
|         toUnlock: kako bi otključao
 | |
|         levelShortcut: LVL
 | |
|         endOfDemo: End of Demo
 | |
|     belt:
 | |
|         default:
 | |
|             name: Pokretna Traka
 | |
|             description: Transports items, hold and drag to place multiple.
 | |
|     wire:
 | |
|         default:
 | |
|             name: Žica
 | |
|             description: Dopušta prijenos energije
 | |
|         second:
 | |
|             name: Wire
 | |
|             description: Transfers signals, which can be items, colors or booleans (1 / 0).
 | |
|                 Different colored wires do not connect.
 | |
|     miner:
 | |
|         default:
 | |
|             name: Rudar
 | |
|             description: Place over a shape or color to extract it.
 | |
|         chainable:
 | |
|             name: Rudar (Lančani)
 | |
|             description: Place over a shape or color to extract it. Can be chained.
 | |
|     underground_belt:
 | |
|         default:
 | |
|             name: Tunel
 | |
|             description: Allows to tunnel resources under buildings and belts.
 | |
|         tier2:
 | |
|             name: Tunel razine II
 | |
|             description: Allows to tunnel resources under buildings and belts.
 | |
|     cutter:
 | |
|         default:
 | |
|             name: Rezač
 | |
|             description: Reže oblike od vrha prema dnu i na izlaze daje obe polovice.
 | |
|                 <strong>Ako se koristi samo jedan dio, drugi se mora uništiti da
 | |
|                 bi se spriječio zastoj!</strong>
 | |
|         quad:
 | |
|             name: Rezač (Četverostruki)
 | |
|             description: Reže oblike u četiri dijela. <strong>Ako se koristi samo jedan dio,
 | |
|                 ostali se moraju uništiti da bi se spriječio zastoj!</strong>
 | |
|     rotater:
 | |
|         default:
 | |
|             name: Obrtač (↻)
 | |
|             description: Okreće oblike za 90 stupnjeva u smjeru kazaljke na satu.
 | |
|         ccw:
 | |
|             name: Obrtač (↺)
 | |
|             description: Okreće oblike za 90 stupnjeva u smjeru suprotnom od kazaljke na
 | |
|                 satu.
 | |
|         rotate180:
 | |
|             name: Rotate (180)
 | |
|             description: Rotates shapes by 180 degrees.
 | |
|     stacker:
 | |
|         default:
 | |
|             name: Slagač
 | |
|             description: Slaže jedan oblik na drugi. Ako se ne mogu spojiti, desni oblik se
 | |
|                 postavlja na vrh lijevog.
 | |
|     mixer:
 | |
|         default:
 | |
|             name: Miješalica boja
 | |
|             description: Spaja dvije boje koristeći aditivno miješanje.
 | |
|     painter:
 | |
|         default:
 | |
|             name: Bojač
 | |
|             description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
 | |
|         mirrored:
 | |
|             name: Bojač
 | |
|             description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
 | |
|         double:
 | |
|             name: Bojač (Dupli)
 | |
|             description: Boja oblike na lijevom ulazu bojom s gornjeg ulaza.
 | |
|         quad:
 | |
|             name: Bojač (Četverostruki)
 | |
|             description: Allows you to color each quadrant of the shape individually. Only
 | |
|                 slots with a <strong>truthy signal</strong> on the wires layer
 | |
|                 will be painted!
 | |
|     trash:
 | |
|         default:
 | |
|             name: Smeće
 | |
|             description: Prima stvari sa svih strana i uništava ih. Zauvijek.
 | |
|     balancer:
 | |
|         default:
 | |
|             name: Balancer
 | |
|             description: Multifunctional - Evenly distributes all inputs onto all outputs.
 | |
|         merger:
 | |
|             name: Merger (compact)
 | |
|             description: Merges two conveyor belts into one.
 | |
|         merger-inverse:
 | |
|             name: Merger (compact)
 | |
|             description: Merges two conveyor belts into one.
 | |
|         splitter:
 | |
|             name: Splitter (compact)
 | |
|             description: Splits one conveyor belt into two.
 | |
|         splitter-inverse:
 | |
|             name: Splitter (compact)
 | |
|             description: Splits one conveyor belt into two.
 | |
|     storage:
 | |
|         default:
 | |
|             name: Storage
 | |
|             description: Stores excess items, up to a given capacity. Prioritizes the left
 | |
|                 output and can be used as an overflow gate.
 | |
|     wire_tunnel:
 | |
|         default:
 | |
|             name: Wire Crossing
 | |
|             description: Allows to cross two wires without connecting them.
 | |
|     constant_signal:
 | |
|         default:
 | |
|             name: Constant Signal
 | |
|             description: Emits a constant signal, which can be either a shape, color or
 | |
|                 boolean (1 / 0).
 | |
|     lever:
 | |
|         default:
 | |
|             name: Switch
 | |
|             description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
 | |
|                 which can then be used to control for example an item filter.
 | |
|     logic_gate:
 | |
|         default:
 | |
|             name: AND Gate
 | |
|             description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
 | |
|                 color or boolean "1")
 | |
|         not:
 | |
|             name: NOT Gate
 | |
|             description: Emits a boolean "1" if the input is not truthy. (Truthy means
 | |
|                 shape, color or boolean "1")
 | |
|         xor:
 | |
|             name: XOR Gate
 | |
|             description: Emits a boolean "1" if one of the inputs is truthy, but not both.
 | |
|                 (Truthy means shape, color or boolean "1")
 | |
|         or:
 | |
|             name: OR Gate
 | |
|             description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
 | |
|                 shape, color or boolean "1")
 | |
|     transistor:
 | |
|         default:
 | |
|             name: Transistor
 | |
|             description: Forwards the bottom input if the side input is truthy (a shape,
 | |
|                 color or "1").
 | |
|         mirrored:
 | |
|             name: Transistor
 | |
|             description: Forwards the bottom input if the side input is truthy (a shape,
 | |
|                 color or "1").
 | |
|     filter:
 | |
|         default:
 | |
|             name: Filter
 | |
|             description: Connect a signal to route all matching items to the top and the
 | |
|                 remaining to the right. Can be controlled with boolean signals
 | |
|                 too.
 | |
|     display:
 | |
|         default:
 | |
|             name: Display
 | |
|             description: Connect a signal to show it on the display - It can be a shape,
 | |
|                 color or boolean.
 | |
|     reader:
 | |
|         default:
 | |
|             name: Belt Reader
 | |
|             description: Allows to measure the average belt throughput. Outputs the last
 | |
|                 read item on the wires layer (once unlocked).
 | |
|     analyzer:
 | |
|         default:
 | |
|             name: Shape Analyzer
 | |
|             description: Analyzes the top right quadrant of the lowest layer of the shape
 | |
|                 and returns its shape and color.
 | |
|     comparator:
 | |
|         default:
 | |
|             name: Compare
 | |
|             description: Returns boolean "1" if both signals are exactly equal. Can compare
 | |
|                 shapes, items and booleans.
 | |
|     virtual_processor:
 | |
|         default:
 | |
|             name: Virtual Cutter
 | |
|             description: Virtually cuts the shape into two halves.
 | |
|         rotater:
 | |
|             name: Virtual Rotater
 | |
|             description: Virtually rotates the shape, both clockwise and counter-clockwise.
 | |
|         unstacker:
 | |
|             name: Virtual Unstacker
 | |
|             description: Virtually extracts the topmost layer to the right output and the
 | |
|                 remaining ones to the left.
 | |
|         stacker:
 | |
|             name: Virtual Stacker
 | |
|             description: Virtually stacks the right shape onto the left.
 | |
|         painter:
 | |
|             name: Virtual Painter
 | |
|             description: Virtually paints the shape from the bottom input with the shape on
 | |
|                 the right input.
 | |
|     item_producer:
 | |
|         default:
 | |
|             name: Item Producer
 | |
|             description: Available in sandbox mode only, outputs the given signal from the
 | |
|                 wires layer on the regular layer.
 | |
| storyRewards:
 | |
|     reward_cutter_and_trash:
 | |
|         title: Rezanje Oblika
 | |
|         desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
 | |
|             from top to bottom <strong>regardless of its
 | |
|             orientation</strong>!<br><br>Be sure to get rid of the waste, or
 | |
|             otherwise <strong>it will clog and stall</strong> - For this purpose
 | |
|             I have given you the <strong>trash</strong>, which destroys
 | |
|             everything you put into it!
 | |
|     reward_rotater:
 | |
|         title: Obrtanje
 | |
|         desc: <strong>Obrtač</strong> je otključan! Ovaj stroj okreće oblike za 90
 | |
|             stupnjeva u smjeru kazaljke na satu.
 | |
|     reward_painter:
 | |
|         title: Painting
 | |
|         desc: "<strong>Bojač</strong> je otključan - Boja se (kao i oblici) može
 | |
|             rudariti i spojiti s oblikom u bojaču!<br><br>PS: Postoji
 | |
|             <strong>opcija za daltonizam</strong> u postavkama!"
 | |
|     reward_mixer:
 | |
|         title: Miješalica boja
 | |
|         desc: <strong>Miješalica boja</strong> je otključana - U ovoj se građevini dvije
 | |
|             boje mogu spojiti koristeći <strong>aditivno miješanje</strong>!
 | |
|     reward_stacker:
 | |
|         title: Slagač
 | |
|         desc: Sada se dva oblika mogu spojiti <strong>slagačem</strong>! Oblici s oba
 | |
|             ulaza se spajaju - ako se mogu staviti jedan kraj drugoga, biti će
 | |
|             <strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
 | |
|             vrh</strong> lijevog!
 | |
|     reward_splitter:
 | |
|         title: Razdjeljivanje i sjedinjavanje
 | |
|         desc: You have unlocked a <strong>splitter</strong> variant of the
 | |
|             <strong>balancer</strong> - It accepts one input and splits them
 | |
|             into two!
 | |
|     reward_tunnel:
 | |
|         title: Tunel
 | |
|         desc: <strong>Tunel</strong> je otključan - Omogućava slanje stvari ispod traka
 | |
|             i ostalih građevina!
 | |
|     reward_rotater_ccw:
 | |
|         title: Rotacija u smjeru suprotnom od kazaljke na satu
 | |
|         desc: Varijanta <strong>obrtača</strong> je otključana - Omogućuje okretanje u
 | |
|             smjeru suprotnom od kazaljke! Odaberi obrtač i <strong>pritisni 'T'
 | |
|             za mijenjanje njegove varijante</strong>!
 | |
|     reward_miner_chainable:
 | |
|         title: Lančani rudar
 | |
|         desc: "You have unlocked the <strong>chained extractor</strong>! It can
 | |
|             <strong>forward its resources</strong> to other extractors so you
 | |
|             can more efficiently extract resources!<br><br> PS: The old
 | |
|             extractor has been replaced in your toolbar now!"
 | |
|     reward_underground_belt_tier_2:
 | |
|         title: Tunel Razine II
 | |
|         desc: Otključana je nova varijanta <strong>tunela</strong> - Ima <strong>veći
 | |
|             domet</strong>, a uz se sada mogu kombinirati vrste tunela.
 | |
|     reward_cutter_quad:
 | |
|         title: Quad Cutting
 | |
|         desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you
 | |
|             to cut shapes in <strong>four parts</strong> instead of just two!
 | |
|     reward_painter_double:
 | |
|         title: Double Painting
 | |
|         desc: You have unlocked a variant of the <strong>painter</strong> - It works as
 | |
|             the regular painter but processes <strong>two shapes at
 | |
|             once</strong> consuming just one color instead of two!
 | |
|     reward_storage:
 | |
|         title: Storage Buffer
 | |
|         desc: You have unlocked the <strong>storage</strong> building - It allows you to
 | |
|             store items up to a given capacity!<br><br> It priorities the left
 | |
|             output, so you can also use it as an <strong>overflow gate</strong>!
 | |
|     reward_freeplay:
 | |
|         title: Freeplay
 | |
|         desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
 | |
|             that shapes are now <strong>randomly</strong> generated!<br><br>
 | |
|             Since the hub will require a <strong>throughput</strong> from now
 | |
|             on, I highly recommend to build a machine which automatically
 | |
|             delivers the requested shape!<br><br> The HUB outputs the requested
 | |
|             shape on the wires layer, so all you have to do is to analyze it and
 | |
|             automatically configure your factory based on that.
 | |
|     reward_blueprints:
 | |
|         title: Blueprints
 | |
|         desc: You can now <strong>copy and paste</strong> parts of your factory! Select
 | |
|             an area (Hold CTRL, then drag with your mouse), and press 'C' to
 | |
|             copy it.<br><br>Pasting it is <strong>not free</strong>, you need to
 | |
|             produce <strong>blueprint shapes</strong> to afford it! (Those you
 | |
|             just delivered).
 | |
|     no_reward:
 | |
|         title: Next level
 | |
|         desc: "This level gave you no reward, but the next one will! <br><br> PS: Better
 | |
|             don't destroy your existing factory - You need <strong>all</strong>
 | |
|             those shapes later again to <strong>unlock upgrades</strong>!"
 | |
|     no_reward_freeplay:
 | |
|         title: Next level
 | |
|         desc: Congratulations! By the way, more content is planned for the standalone!
 | |
|     reward_balancer:
 | |
|         title: Balancer
 | |
|         desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
 | |
|             be used to build bigger factories by <strong>splitting and merging
 | |
|             items</strong> onto multiple belts!
 | |
|     reward_merger:
 | |
|         title: Compact Merger
 | |
|         desc: You have unlocked a <strong>merger</strong> variant of the
 | |
|             <strong>balancer</strong> - It accepts two inputs and merges them
 | |
|             into one belt!
 | |
|     reward_belt_reader:
 | |
|         title: Belt reader
 | |
|         desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
 | |
|             measure the throughput of a belt.<br><br>And wait until you unlock
 | |
|             wires - then it gets really useful!
 | |
|     reward_rotater_180:
 | |
|         title: Rotater (180 degrees)
 | |
|         desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
 | |
|             you to rotate a shape by 180 degress (Surprise! :D)
 | |
|     reward_display:
 | |
|         title: Display
 | |
|         desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
 | |
|             wires layer to visualize it!<br><br> PS: Did you notice the belt
 | |
|             reader and storage output their last read item? Try showing it on a
 | |
|             display!"
 | |
|     reward_constant_signal:
 | |
|         title: Constant Signal
 | |
|         desc: You unlocked the <strong>constant signal</strong> building on the wires
 | |
|             layer! This is useful to connect it to <strong>item filters</strong>
 | |
|             for example.<br><br> The constant signal can emit a
 | |
|             <strong>shape</strong>, <strong>color</strong> or
 | |
|             <strong>boolean</strong> (1 / 0).
 | |
|     reward_logic_gates:
 | |
|         title: Logic Gates
 | |
|         desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
 | |
|             about this, but it's actually super cool!<br><br> With those gates
 | |
|             you can now compute AND, OR, XOR and NOT operations.<br><br> As a
 | |
|             bonus on top I also just gave you a <strong>transistor</strong>!
 | |
|     reward_virtual_processing:
 | |
|         title: Virtual Processing
 | |
|         desc: I just gave a whole bunch of new buildings which allow you to
 | |
|             <strong>simulate the processing of shapes</strong>!<br><br> You can
 | |
|             now simulate a cutter, rotater, stacker and more on the wires layer!
 | |
|             With this you now have three options to continue the game:<br><br> -
 | |
|             Build an <strong>automated machine</strong> to create any possible
 | |
|             shape requested by the HUB (I recommend to try it!).<br><br> - Build
 | |
|             something cool with wires.<br><br> - Continue to play
 | |
|             regulary.<br><br> Whatever you choose, remember to have fun!
 | |
|     reward_wires_painter_and_levers:
 | |
|         title: Wires & Quad Painter
 | |
|         desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
 | |
|             layer on top of the regular layer and introduces a lot of new
 | |
|             mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
 | |
|             Painter</strong> - Connect the slots you would like to paint with on
 | |
|             the wires layer!<br><br> To switch to the wires layer, press
 | |
|             <strong>E</strong>."
 | |
|     reward_filter:
 | |
|         title: Item Filter
 | |
|         desc: You unlocked the <strong>Item Filter</strong>! It will route items either
 | |
|             to the top or the right output depending on whether they match the
 | |
|             signal from the wires layer or not.<br><br> You can also pass in a
 | |
|             boolean signal (1 / 0) to entirely activate or disable it.
 | |
|     reward_demo_end:
 | |
|         title: End of Demo
 | |
|         desc: You have reached the end of the demo version!
 | |
| settings:
 | |
|     title: Postavke
 | |
|     categories:
 | |
|         general: General
 | |
|         userInterface: User Interface
 | |
|         advanced: Advanced
 | |
|         performance: Performance
 | |
|     versionBadges:
 | |
|         dev: Development
 | |
|         staging: Staging
 | |
|         prod: Production
 | |
|     buildDate: Built <at-date>
 | |
|     labels:
 | |
|         uiScale:
 | |
|             title: Veličina sučelja
 | |
|             description: Changes the size of the user interface. The interface will still
 | |
|                 scale based on your device resolution, but this setting controls
 | |
|                 the amount of scale.
 | |
|             scales:
 | |
|                 super_small: Jako maleno
 | |
|                 small: Maleno
 | |
|                 regular: Normalno
 | |
|                 large: Veliko
 | |
|                 huge: Ogromno
 | |
|         autosaveInterval:
 | |
|             title: Interval Automatskog Spremanja
 | |
|             description: Upravlja koliko se često pokreće automatsko spremanje igre. Također
 | |
|                 se ta funkcionalnost može u potpunosti isključiti.
 | |
|             intervals:
 | |
|                 one_minute: 1 minuta
 | |
|                 two_minutes: 2 minute
 | |
|                 five_minutes: 5 minuta
 | |
|                 ten_minutes: 10 minuta
 | |
|                 twenty_minutes: 20 minuta
 | |
|                 disabled: Onemogući
 | |
|         scrollWheelSensitivity:
 | |
|             title: Osjetljivost zumiranja
 | |
|             description: Changes how sensitive the zoom is (Either mouse wheel or trackpad).
 | |
|             sensitivity:
 | |
|                 super_slow: Jako sporo
 | |
|                 slow: Sporo
 | |
|                 regular: Normalno
 | |
|                 fast: Brzo
 | |
|                 super_fast: Jako brzo
 | |
|         movementSpeed:
 | |
|             title: Brzina kretanja
 | |
|             description: Mijenja brzinu kretanja kamere pri korištenju tipkovnice.
 | |
|             speeds:
 | |
|                 super_slow: Jako Sporo
 | |
|                 slow: Sporo
 | |
|                 regular: Umjereno
 | |
|                 fast: Brzo
 | |
|                 super_fast: Jako Brzo
 | |
|                 extremely_fast: Iznimno Brzo
 | |
|         language:
 | |
|             title: Jezik
 | |
|             description: Promijeni jezik igre. Sve prijevode su napravili korisnici
 | |
|                 volonteri i mogu biti nedovršeni.
 | |
|         enableColorBlindHelper:
 | |
|             title: Opcija za daltonizam
 | |
|             description: Omogućuje razne alate koji pomožu pri igranju igre s nekim oblikom
 | |
|                 sljepoće na boju.
 | |
|         fullscreen:
 | |
|             title: Puni zaslon
 | |
|             description: Preporuča se, radi najboljeg iskustva, igrati igru na punom
 | |
|                 zaslonu. Dostupno samo u samostalnoj igri.
 | |
|         soundsMuted:
 | |
|             title: Utišaj Zvukove
 | |
|             description: Ako je odabrano, svi zvukovi su utišani.
 | |
|         musicMuted:
 | |
|             title: Utišaj Glazbu
 | |
|             description: Ako je odabrano, glazba je utišana.
 | |
|         theme:
 | |
|             title: Tema Igre
 | |
|             description: Odaberi temu igre (svijetlo/tamno).
 | |
|             themes:
 | |
|                 dark: Tamno
 | |
|                 light: Svijetlo
 | |
|         refreshRate:
 | |
|             title: Simulacija za 144 Hz
 | |
|             description: Opcija za monitore visoke frekvencije osvježavanje. Ovo može
 | |
|                 smanjiti FPS ako je računalo presporo.
 | |
|         alwaysMultiplace:
 | |
|             title: Višestruko postavljanje
 | |
|             description: Ako je omogućeno, sve građevine će ostati odabrane nakon što su
 | |
|                 postavljene, dok se poništenje ne odradi ručno.
 | |
|         offerHints:
 | |
|             title: Savjeti i Upute
 | |
|             description: Opcija za pokazivanje savjeta i uputa za vrijeme igre. Dodatno
 | |
|                 sakriva određene elemente sučelja dok nisu otključani za lakše
 | |
|                 učenje igre.
 | |
|         enableTunnelSmartplace:
 | |
|             title: Pametni Tuneli
 | |
|             description: Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
 | |
|                 pokretne trake. Također omogućuje povlačenje tunela i brisanje
 | |
|                 višak tunela.
 | |
|         vignette:
 | |
|             title: Vinjeta
 | |
|             description: Omogućeva efekt vinjete - zatamnjenje rubova ekrana.
 | |
|         rotationByBuilding:
 | |
|             title: Rotation by building type
 | |
|             description: Each building type remembers the rotation you last set it to
 | |
|                 individually. This may be more comfortable if you frequently
 | |
|                 switch between placing different building types.
 | |
|         compactBuildingInfo:
 | |
|             title: Compact Building Infos
 | |
|             description: Shortens info boxes for buildings by only showing their ratios.
 | |
|                 Otherwise a description and image is shown.
 | |
|         disableCutDeleteWarnings:
 | |
|             title: Disable Cut/Delete Warnings
 | |
|             description: Disables the warning dialogs brought up when cutting/deleting more
 | |
|                 than 100 entities.
 | |
|         soundVolume:
 | |
|             title: Sound Volume
 | |
|             description: Set the volume for sound effects
 | |
|         musicVolume:
 | |
|             title: Music Volume
 | |
|             description: Set the volume for music
 | |
|         lowQualityMapResources:
 | |
|             title: Low Quality Map Resources
 | |
|             description: Simplifies the rendering of resources on the map when zoomed in to
 | |
|                 improve performance. It even looks cleaner, so be sure to try it
 | |
|                 out!
 | |
|         disableTileGrid:
 | |
|             title: Disable Grid
 | |
|             description: Disabling the tile grid can help with the performance. This also
 | |
|                 makes the game look cleaner!
 | |
|         clearCursorOnDeleteWhilePlacing:
 | |
|             title: Clear Cursor on Right Click
 | |
|             description: Enabled by default, clears the cursor whenever you right click
 | |
|                 while you have a building selected for placement. If disabled,
 | |
|                 you can delete buildings by right-clicking while placing a
 | |
|                 building.
 | |
|         lowQualityTextures:
 | |
|             title: Low quality textures (Ugly)
 | |
|             description: Uses low quality textures to save performance. This will make the
 | |
|                 game look very ugly!
 | |
|         displayChunkBorders:
 | |
|             title: Display Chunk Borders
 | |
|             description: The game is divided into chunks of 16x16 tiles, if this setting is
 | |
|                 enabled the borders of each chunk are displayed.
 | |
|         pickMinerOnPatch:
 | |
|             title: Pick miner on resource patch
 | |
|             description: Enabled by default, selects the miner if you use the pipette when
 | |
|                 hovering a resource patch.
 | |
|         simplifiedBelts:
 | |
|             title: Simplified Belts (Ugly)
 | |
|             description: Does not render belt items except when hovering the belt to save
 | |
|                 performance. I do not recommend to play with this setting if you
 | |
|                 do not absolutely need the performance.
 | |
|         enableMousePan:
 | |
|             title: Enable Mouse Pan
 | |
|             description: Allows to move the map by moving the cursor to the edges of the
 | |
|                 screen. The speed depends on the Movement Speed setting.
 | |
|         zoomToCursor:
 | |
|             title: Zoom towards Cursor
 | |
|             description: If activated the zoom will happen in the direction of your mouse
 | |
|                 position, otherwise in the middle of the screen.
 | |
|         mapResourcesScale:
 | |
|             title: Map Resources Size
 | |
|             description: Controls the size of the shapes on the map overview (when zooming
 | |
|                 out).
 | |
|     rangeSliderPercentage: <amount> %
 | |
| keybindings:
 | |
|     title: Tipka
 | |
|     hint: "Savjet: Be sure to make use of CTRL, SHIFT and ALT! They enable different
 | |
|         placement options."
 | |
|     resetKeybindings: Ponovno postavi sve tipke
 | |
|     categoryLabels:
 | |
|         general: Aplikacija
 | |
|         ingame: Igra
 | |
|         navigation: Navigacija
 | |
|         placement: Smještanje
 | |
|         massSelect: Masovno Odabiranje
 | |
|         buildings: Kratice Građevina
 | |
|         placementModifiers: Modifikatori Smještanja
 | |
|     mappings:
 | |
|         confirm: Potvrdi
 | |
|         back: Nazad
 | |
|         mapMoveUp: Idi Gore
 | |
|         mapMoveRight: Idi Desno
 | |
|         mapMoveDown: Idi dolje
 | |
|         mapMoveLeft: Idi lijevo
 | |
|         mapMoveFaster: Brže kretanje
 | |
|         centerMap: Center Map
 | |
|         mapZoomIn: Zumiraj
 | |
|         mapZoomOut: Umanji
 | |
|         createMarker: Stvori novi Putokaz
 | |
|         menuOpenShop: Nadogradnje
 | |
|         menuOpenStats: Statistika
 | |
|         toggleHud: Upali/Ugasi HUD
 | |
|         toggleFPSInfo: Upali/Ugasi informacije o traženju grešaka u kodu
 | |
|         switchLayers: Promijeni sloj
 | |
|         exportScreenshot: Izvezi cijelu Bazu kao Sliku
 | |
|         belt: Pokretna Traka
 | |
|         underground_belt: Tunel
 | |
|         miner: Rudar
 | |
|         cutter: Rezač
 | |
|         rotater: Obrtač (↻)
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|         stacker: Slagač
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|         mixer: Miješalica boja
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|         painter: Bojač
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|         trash: Smeće
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|         wire: Žica
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|         pipette: Pipeta
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|         rotateWhilePlacing: Rotiraj
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|         rotateInverseModifier: "Modifikator: Rotiraj u smjeru suprotnom od kazaljke na satu"
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|         cycleBuildingVariants: Mijenjaj Varijante
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|         confirmMassDelete: Potvrdi Masovno Brisanje
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|         pasteLastBlueprint: Zalijepi posljednji Nacrt
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|         cycleBuildings: Mijenjaj građevine
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|         lockBeltDirection: Omogući planer pokretnih traka
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|         switchDirectionLockSide: "Planer: Obrni stranu"
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|         massSelectStart: Pritisni i zadrži za započinjanje
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|         massSelectSelectMultiple: Odaberi više područja
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|         massSelectCopy: Kopiraj područje
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|         massSelectCut: Izreži područje
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|         placementDisableAutoOrientation: Onemogući automatsku orijentaciju
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|         placeMultiple: Ostani u modusu za smještanje
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|         placeInverse: Obrni automatsku orijentaciju pokretnih traka
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|         menuClose: Close Menu
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|         balancer: Balancer
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|         storage: Storage
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|         constant_signal: Constant Signal
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|         logic_gate: Logic Gate
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|         lever: Switch (regular)
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|         filter: Filter
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|         wire_tunnel: Wire Crossing
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|         display: Display
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|         reader: Belt Reader
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|         virtual_processor: Virtual Cutter
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|         transistor: Transistor
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|         analyzer: Shape Analyzer
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|         comparator: Compare
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|         item_producer: Item Producer (Sandbox)
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|         copyWireValue: "Wires: Copy value below cursor"
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| about:
 | |
|     title: O Igri
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|     body: >-
 | |
|         This game is open source and developed by <a
 | |
|         href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
 | |
|         (this is me).<br><br>
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| 
 | |
|         If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>
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| 
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|         This game wouldn't have been possible without the great Discord community around my games - You should really join the <a href="<discordlink>" target="_blank">Discord server</a>!<br><br>
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| 
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|         The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>
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| 
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|         Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions this game would never have existed.        
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| changelog:
 | |
|     title: Ispravci
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| demo:
 | |
|     features:
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|         restoringGames: Obnavljanje spremljenih igara
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|         importingGames: Uvoz spremeljenih igara
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|         oneGameLimit: Ograničeno na jednu spremljenu igru
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|         customizeKeybindings: Prilagodba Tipki
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|         exportingBase: Izvoz cijele Baze u obliku Slike
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|     settingNotAvailable: Nije dostupno u demo verziji.
 | |
| tips:
 | |
|     - The hub accepts input of any kind, not just the current shape!
 | |
|     - Make sure your factories are modular - it will pay out!
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|     - Don't build too close to the hub, or it will be a huge chaos!
 | |
|     - If stacking does not work, try switching the inputs.
 | |
|     - You can toggle the belt planner direction by pressing <b>R</b>.
 | |
|     - Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
 | |
|     - Ratios stay the same, as long as all upgrades are on the same Tier.
 | |
|     - Serial execution is more efficient than parallel.
 | |
|     - You will unlock more variants of buildings later in the game!
 | |
|     - You can use <b>T</b> to switch between different variants.
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|     - Symmetry is key!
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|     - You can weave different tiers of tunnels.
 | |
|     - Try to build compact factories - it will pay out!
 | |
|     - The painter has a mirrored variant which you can select with <b>T</b>
 | |
|     - Having the right building ratios will maximize efficiency.
 | |
|     - At maximum level, 5 extractors will fill a single belt.
 | |
|     - Don't forget about tunnels!
 | |
|     - You don't need to divide up items evenly for full efficiency.
 | |
|     - Holding <b>SHIFT</b> will activate the belt planner, letting you place
 | |
|       long lines of belts easily.
 | |
|     - Cutters always cut vertically, regardless of their orientation.
 | |
|     - To get white mix all three colors.
 | |
|     - The storage buffer priorities the first output.
 | |
|     - Invest time to build repeatable designs - it's worth it!
 | |
|     - Holding <b>CTRL</b> allows to place multiple buildings.
 | |
|     - You can hold <b>ALT</b> to invert the direction of placed belts.
 | |
|     - Efficiency is key!
 | |
|     - Shape patches that are further away from the hub are more complex.
 | |
|     - Machines have a limited speed, divide them up for maximum efficiency.
 | |
|     - Use balancers to maximize your efficiency.
 | |
|     - Organization is important. Try not to cross conveyors too much.
 | |
|     - Plan in advance, or it will be a huge chaos!
 | |
|     - Don't remove your old factories! You'll need them to unlock upgrades.
 | |
|     - Try beating level 20 on your own before seeking for help!
 | |
|     - Don't complicate things, try to stay simple and you'll go far.
 | |
|     - You may need to re-use factories later in the game. Plan your factories to
 | |
|       be re-usable.
 | |
|     - Sometimes, you can find a needed shape in the map without creating it with
 | |
|       stackers.
 | |
|     - Full windmills / pinwheels can never spawn naturally.
 | |
|     - Color your shapes before cutting for maximum efficiency.
 | |
|     - With modules, space is merely a perception; a concern for mortal men.
 | |
|     - Make a separate blueprint factory. They're important for modules.
 | |
|     - Have a closer look on the color mixer, and your questions will be answered.
 | |
|     - Use <b>CTRL</b> + Click to select an area.
 | |
|     - Building too close to the hub can get in the way of later projects.
 | |
|     - The pin icon next to each shape in the upgrade list pins it to the screen.
 | |
|     - Mix all primary colors together to make white!
 | |
|     - You have an infinite map, don't cramp your factory, expand!
 | |
|     - Also try Factorio! It's my favorite game.
 | |
|     - The quad cutter cuts clockwise starting from the top right!
 | |
|     - You can download your savegames in the main menu!
 | |
|     - This game has a lot of useful keybindings! Be sure to check out the
 | |
|       settings page.
 | |
|     - This game has a lot of settings, be sure to check them out!
 | |
|     - The marker to your hub has a small compass to indicate its direction!
 | |
|     - To clear belts, cut the area and then paste it at the same location.
 | |
|     - Press F4 to show your FPS and Tick Rate.
 | |
|     - Press F4 twice to show the tile of your mouse and camera.
 | |
|     - You can click a pinned shape on the left side to unpin it.
 |