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				https://github.com/tobspr/shapez.io.git
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			1081 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			1081 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| steamPage:
 | ||
|     shortText: Shapez.io adalah game tentang membangun pabrik untuk mengotomatiskan
 | ||
|         pembuatan dan pemrosesan bentuk-bentuk yang semakin kompleks di peta
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|         yang meluas tanpa batas.
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|     discordLinkShort: Official Discord
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|     intro: >-
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|         Shapez.io is a relaxed game in which you have to build factories for the
 | ||
|         automated production of geometric shapes.  
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| 
 | ||
|         As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
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| 
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|         And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
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| 
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|         While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
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| 
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|         Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!        
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|     title_advantages: Standalone Advantages
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|     advantages:
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|         - <b>12 New Level</b> for a total of 26 levels
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|         - <b>18 New Buildings</b> for a fully automated factory!
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|         - <b>20 Upgrade Tiers</b> for many hours of fun!
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|         - <b>Wires Update</b> for an entirely new dimension!
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|         - <b>Dark Mode</b>!
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|         - Unlimited Savegames
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|         - Unlimited Markers
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|         - Support me! ❤️
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|     title_future: Planned Content
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|     planned:
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|         - Blueprint Library (Standalone Exclusive)
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|         - Steam Achievements
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|         - Puzzle Mode
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|         - Minimap
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|         - Mods
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|         - Sandbox mode
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|         - ... and a lot more!
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|     title_open_source: This game is open source!
 | ||
|     title_links: Links
 | ||
|     links:
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|         discord: Official Discord
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|         roadmap: Roadmap
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|         subreddit: Subreddit
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|         source_code: Source code (GitHub)
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|         translate: Help translate
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|     text_open_source: >-
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|         Anybody can contribute, I'm actively involved in the community and
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|         attempt to review all suggestions and take feedback into consideration
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|         where possible.
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| 
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|         Be sure to check out my trello board for the full roadmap!        
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| global:
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|     loading: Sedang memuat
 | ||
|     error: Terjadi kesalahan
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|     thousandsDivider: ","
 | ||
|     decimalSeparator: .
 | ||
|     suffix:
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|         thousands: K
 | ||
|         millions: J
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|         billions: M
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|         trillions: T
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|     infinite: tak terhingga
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|     time:
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|         oneSecondAgo: sedetik yang lalu
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|         xSecondsAgo: <x> detik yang lalu
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|         oneMinuteAgo: semenit yang lalu
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|         xMinutesAgo: <x> menit yang lalu
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|         oneHourAgo: sejam yang lalu
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|         xHoursAgo: <x> jam yang lalu
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|         oneDayAgo: sehari yang lalu
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|         xDaysAgo: <x> hari yang lalu
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|         secondsShort: <seconds>det
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|         minutesAndSecondsShort: <minutes>m <seconds>det
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|         hoursAndMinutesShort: <hours>j <minutes>m
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|         xMinutes: <x> menit
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|     keys:
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|         tab: TAB
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|         control: CTRL
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|         alt: ALT
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|         escape: ESC
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|         shift: SHIFT
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|         space: SPACE
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| demoBanners:
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|     title: Versi Demo
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|     intro: Dapatkan versi penuh untuk membuka semua fitur!
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| mainMenu:
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|     play: Mulai Permainan
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|     continue: Lanjutkan Permainan
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|     newGame: Permainan Baru
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|     changelog: Catatan Perubahan
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|     subreddit: Reddit
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|     importSavegame: Impor Data Simpanan
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|     openSourceHint: Permainan ini bekerja secara open source!
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|     discordLink: Server Discord Resmi
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|     helpTranslate: Bantu Terjemahkan!
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|     madeBy: Dibuat oleh <author-link>
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|     browserWarning: Maaf, tetapi permainan ini biasanya lambat pada perambah
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|         (browser) Anda! Dapatkan versi penuh atau unduh Chrome untuk pengalaman
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|         sepenuhnya.
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|     savegameLevel: Level <x>
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|     savegameLevelUnknown: Level tidak diketahui
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|     savegameUnnamed: Unnamed
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| dialogs:
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|     buttons:
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|         ok: OK
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|         delete: Hapus
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|         cancel: Batal
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|         later: Nanti
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|         restart: Mulai Ulang
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|         reset: Setel Ulang
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|         getStandalone: Dapatkan Versi Penuh
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|         deleteGame: Saya tahu apa yang saya lakukan
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|         viewUpdate: Tampilkan Pembaruan
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|         showUpgrades: Tunjukkan Tingkatan
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|         showKeybindings: Tunjukan Tombol Pintas
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|     importSavegameError:
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|         title: Kesalahan pada Impor
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|         text: "Gagal memasukkan data simpanan Anda:"
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|     importSavegameSuccess:
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|         title: Impor Berhasil
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|         text: Data simpanan Anda berhasil dimasukkan.
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|     gameLoadFailure:
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|         title: Permainan Rusak
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|         text: "Gagal memuat data simpanan Anda:"
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|     confirmSavegameDelete:
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|         title: Konfirmasi Penghapusan
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|         text: Apakah Anda yakin untuk menghapus data permainan?
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|     savegameDeletionError:
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|         title: Gagal Menghapus
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|         text: "Gagal untuk menghapus data simpanan:"
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|     restartRequired:
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|         title: Diperlukan untuk Memulai Kembali
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|         text: Anda harus memulai kembali permainan untuk menerapkan pengaturan.
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|     editKeybinding:
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|         title: Ganti Tombol Pintas
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|         desc: Tekan tombol pada papan ketik atau tetikus yang ingin anda tetapkan, atau
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|             tekan escape untuk membatalkan.
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|     resetKeybindingsConfirmation:
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|         title: Setel Ulang Tombol-tombol Pintas
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|         desc: Ini akan menyetel ulang semua tombol pintas kepada pengaturan awalnya.
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|             Harap konfirmasi.
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|     keybindingsResetOk:
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|         title: Setel Ulang
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|         desc: Tombol-tombol pintas sudah disetel ulang ke pengaturan awalnya!
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|     featureRestriction:
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|         title: Versi Demo
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|         desc: Anda mencoba untuk mengakses fitur (<feature>) yang tidak tersedia pada
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|             versi demo. Pertimbangkan untuk mendapatkan versi penuh untuk
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|             pengalaman sepenuhnya!
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|     oneSavegameLimit:
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|         title: Penyimpanan Permainan Terbatas
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|         desc: Anda hanya dapat memiliki satu simpanan permainan dalam versi demo. Harap
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|             hapus yang telah ada atau dapatkan versi penuh!
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|     updateSummary:
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|         title: Pembaruan Baru!
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|         desc: "Berikut perubahan-perubahan yang telah dibuat sejak Anda main terakhir
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|             kali:"
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|     upgradesIntroduction:
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|         title: Buka Tingkatan-tingkatan
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|         desc: Semua bentuk yang anda produksi dapat digunakan untuk membuka tingkatan
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|             baru - <strong>Jangan hancurkan pabrik-pabrik lama Anda!</strong>
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|             Tab tingkatan dapat ditemukan di sudut atas kanan layar Anda.
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|     massDeleteConfirm:
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|         title: Konfirmasi Penghapusan
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|         desc: Anda akan menghapus banyak bangunan (tepatnya <count>)! Apakah Anda yakin
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|             untuk melakukannya?
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|     massCutConfirm:
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|         title: Pastikan Pemindahan
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|         desc: Anda akan memindahkan banyak bangunan (tepatnya <count>)! Apakah Anda
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|             yakin untuk melakukannya?
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|     massCutInsufficientConfirm:
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|         title: Tidak Mampu Memindahkan
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|         desc: Anda tidak mampu menanggung biaya pemindahan area ini! Apakah Anda yakin
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|             untuk memindahkannya?
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|     blueprintsNotUnlocked:
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|         title: Belum Terbuka
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|         desc: Selesaikan level 12 untuk membuka cetak biru!
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|     keybindingsIntroduction:
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|         title: Tombol Pintas Berguna
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|         desc: "Permainan ini memiliki banyak tombol pintas yang membuatnya lebih mudah
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|             untuk membangun pabrik-pabrik besar. Berikut adalah beberapa, namun
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|             pastikan Anda <strong>perhatikan tombol-tombol
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|             pintasnya</strong>!<br><br> <code class='keybinding'>CTRL</code> +
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|             Tarik: Pilih sebuah area.<br> <code class='keybinding'>SHIFT</code>:
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|             Tahan untuk meletakkan beberapa kali bangunan yang.<br> <code
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|             class='keybinding'>ALT</code>: Ganti orientasi sabuk konveyor yang
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|             telah diletakkan.<br>"
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|     createMarker:
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|         title: Penanda Baru
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|         titleEdit: Sunting Penanda
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|         desc: Berikan nama yang berarti, Anda juga dapat memasukkan <strong>tombol
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|             pintas</strong> suatu bentuk (yang dapat Anda buat <a
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|             href="https://viewer.shapez.io" target="_blank">disini</a>)
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|     markerDemoLimit:
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|         desc: Anda hanya dapat memuat dua penanda pada versi demo. Dapatkan versi penuh
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|             untuk penanda-penanda tak terhingga!
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|     exportScreenshotWarning:
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|         title: Ekspor Tangkapan Layar
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|         desc: Anda meminta untuk mengekspor pangkalan pusat Anda sebagai tangkapan
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|             layar. Harap ketahui bahwa ini bisa menjadi lambat untuk pangkalan
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|             pusat yang besar dan bahkan dapat membuat permainan Anda mogok!
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|     editSignal:
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|         title: Set Signal
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|         descItems: "Choose a pre-defined item:"
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|         descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
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|             can generate <link>here</link>)
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|     renameSavegame:
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|         title: Rename Savegame
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|         desc: You can rename your savegame here.
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|     entityWarning:
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|         title: Performance Warning
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|         desc: You have placed a lot of buildings, this is just a friendly reminder that
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|             the game can not handle an endless count of buildings - So try to
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|             keep your factories compact!
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| ingame:
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|     keybindingsOverlay:
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|         moveMap: Pindahkan
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|         selectBuildings: Pilih area
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|         stopPlacement: Hentikan peletakan
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|         rotateBuilding: Putar bangunan
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|         placeMultiple: Letakkan beberapa
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|         reverseOrientation: Balik orientasi
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|         disableAutoOrientation: Nonaktifkan orientasi otomatis.
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|         toggleHud: Ganti HUD
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|         placeBuilding: Letakan bangunan
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|         createMarker: Ciptakan penanda
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|         delete: Hapus
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|         pasteLastBlueprint: Sisipkan cetak biru terakhir
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|         lockBeltDirection: Aktifkan perencana sabuk konveyor
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|         plannerSwitchSide: Balik sisi perencana
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|         cutSelection: Pindahkan
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|         copySelection: Gandakan
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|         clearSelection: Hapus seleksi
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|         pipette: Pipet
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|         switchLayers: Ganti lapisan
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|     colors:
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|         red: Merah
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|         green: Hijau
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|         blue: Biru
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|         yellow: Kuning
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|         purple: Ungu
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|         cyan: Biru kehijauan
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|         white: Putih
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|         black: Hitam
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|         uncolored: Abu-abu
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|     buildingPlacement:
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|         cycleBuildingVariants: Tekan <key> untuk ganti varian.
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|         hotkeyLabel: "Hotkey: <key>"
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|         infoTexts:
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|             speed: Kecepatan
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|             range: Rentang
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|             storage: Penyimpanan
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|             oneItemPerSecond: satu artikel / detik
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|             itemsPerSecond: <x> artikel / detik
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|             itemsPerSecondDouble: (x2)
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|             tiles: <x> ubin
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|     levelCompleteNotification:
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|         levelTitle: Level <level>
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|         completed: Selesai
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|         unlockText: Membuka <reward>!
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|         buttonNextLevel: Level Selanjutnya
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|     notifications:
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|         newUpgrade: Tingkatan baru tersedia!
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|         gameSaved: Permainan Anda telah disimpan.
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|         freeplayLevelComplete: Level <level> has been completed!
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|     shop:
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|         title: Tingkatan-tingkatan
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|         buttonUnlock: Tingkatkan
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|         tier: Tingkat <x>
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|         tierLabels:
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|             - I
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|             - II
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|             - III
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|             - IV
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|             - V
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|             - VI
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|             - VII
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|             - VIII
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|             - IX
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|             - X
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|             - XI
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|             - XII
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|             - XIII
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|             - XIV
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|             - XV
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|             - XVI
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|             - XVII
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|             - XVIII
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|             - XIX
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|             - XX
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|         maximumLevel: LEVEL MAKSIMUM (Kecepatan x<currentMult>)
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|     statistics:
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|         title: Statistika
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|         dataSources:
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|             stored:
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|                 title: Tersimpan
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|                 description: Menunjukan jumlah bentuk-bentuk yang tersimpan pada bangunan pusat
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|                     Anda.
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|             produced:
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|                 title: Terproduksi
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|                 description: Menunjukkan semua bentuk yang diproduksi seluruh pabrik Anda,
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|                     termasuk produk-produk antara.
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|             delivered:
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|                 title: Terkirim
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|                 description: Menunjukkan bentuk-bentuk yang telah terkirim ke bangunan pusat
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|                     Anda.
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|         noShapesProduced: Sejauh ini belum diproduksi.
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|         shapesDisplayUnits:
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|             second: <shapes> / s
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|             minute: <shapes> / m
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|             hour: <shapes> / h
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|     settingsMenu:
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|         playtime: Waktu bermain
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|         buildingsPlaced: Bangunan
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|         beltsPlaced: Sabuk konveyor
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|         buttons:
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|             continue: Lanjutkan
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|             settings: Pengaturan
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|             menu: Kembali ke menu
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|     tutorialHints:
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|         title: Butuh bantuan?
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|         showHint: Tampilkan petunjuk
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|         hideHint: Tutup
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|     blueprintPlacer:
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|         cost: Biaya
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|     waypoints:
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|         waypoints: Penanda
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|         hub: PUSAT
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|         description: Klik tombol kiri tetikus pada penanda untuk melompat kepadanya,
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|             klik tombol kanan untuk menghapusnya. <br><br>Tekan <keybinding>
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|             untuk membuat penanda dari sudut pandang saat ini, atau <strong>klik
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|             tombol kanan</strong> untuk membuat penanda pada lokasi yang
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|             dipilih.
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|         creationSuccessNotification: Penanda telah dibuat.
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|     shapeViewer:
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|         title: Lapisan-lapisan
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|         empty: Kosong
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|         copyKey: Gandakan tombol
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|     interactiveTutorial:
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|         title: Penuntun
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|         hints:
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|             1_1_extractor: Letakkan <strong>ekstraktor</strong> diatas <strong>bentuk
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|                 lingkaran</strong> untuk mengekstrak bentuk tersebut!
 | ||
|             1_2_conveyor: "Hubungkan ekstraktor dengan <strong>sabuk konveyor</strong> ke
 | ||
|                 pusat pangkalan Anda!<br><br>Kiat: <strong>Klik dan
 | ||
|                 seret</strong> sabuk konveyor dengan tetikus!"
 | ||
|             1_3_expand: "Ini <strong>BUKAN</strong> permainan menganggur! Bangun lebih
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|                 banyak ekstraktor dan sabuk konveyor untuk menyelesaikan
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|                 obyektif dengan lebih cepat. <br><br>Kiat: Tahan
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|                 tombol<strong>SHIFT</strong> untuk meletakkan beberapa
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|                 ekstraktor, dan gunakan tombol <strong>R</strong> untuk
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|                 memutar."
 | ||
|     connectedMiners:
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|         one_miner: 1 Miner
 | ||
|         n_miners: <amount> Miners
 | ||
|         limited_items: Limited to <max_throughput>
 | ||
|     watermark:
 | ||
|         title: Demo version
 | ||
|         desc: Click here to see the Steam version advantages!
 | ||
|         get_on_steam: Get on steam
 | ||
|     standaloneAdvantages:
 | ||
|         title: Get the full version!
 | ||
|         no_thanks: No, thanks!
 | ||
|         points:
 | ||
|             levels:
 | ||
|                 title: 12 New Levels
 | ||
|                 desc: For a total of 26 levels!
 | ||
|             buildings:
 | ||
|                 title: 18 New Buildings
 | ||
|                 desc: Fully automate your factory!
 | ||
|             savegames:
 | ||
|                 title: ∞ Savegames
 | ||
|                 desc: As many as your heart desires!
 | ||
|             upgrades:
 | ||
|                 title: 20 Upgrade Tiers
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|                 desc: This demo version has only 5!
 | ||
|             markers:
 | ||
|                 title: ∞ Markers
 | ||
|                 desc: Never get lost in your factory!
 | ||
|             wires:
 | ||
|                 title: Wires
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|                 desc: An entirely new dimension!
 | ||
|             darkmode:
 | ||
|                 title: Dark Mode
 | ||
|                 desc: Stop hurting your eyes!
 | ||
|             support:
 | ||
|                 title: Support me
 | ||
|                 desc: I develop it in my spare time!
 | ||
| shopUpgrades:
 | ||
|     belt:
 | ||
|         name: Sabuk konveyor, Pembagi Arus & Terowongan
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|         description: Kecepatan x<currentMult> → x<newMult>
 | ||
|     miner:
 | ||
|         name: Ekstraksi
 | ||
|         description: Kecepatan x<currentMult> → x<newMult>
 | ||
|     processors:
 | ||
|         name: Memotong, Memutar & Menyusun
 | ||
|         description: Speed x<currentMult> → x<newMult>
 | ||
|     painting:
 | ||
|         name: Mencampur & Mencat
 | ||
|         description: Kecepatan x<currentMult> → x<newMult>
 | ||
| buildings:
 | ||
|     hub:
 | ||
|         deliver: Kirim
 | ||
|         toUnlock: untuk membuka
 | ||
|         levelShortcut: LVL
 | ||
|         endOfDemo: End of Demo
 | ||
|     belt:
 | ||
|         default:
 | ||
|             name: Sabuk Konveyor
 | ||
|             description: Mengangkut artikel-artikel, tahan dan seret untuk meletakkan
 | ||
|                 beberapa.
 | ||
|     wire:
 | ||
|         default:
 | ||
|             name: Kawat Energi
 | ||
|             description: Memungkinkan anda untuk mengangkut energi.
 | ||
|         second:
 | ||
|             name: Wire
 | ||
|             description: Transfers signals, which can be items, colors or booleans (1 / 0).
 | ||
|                 Different colored wires do not connect.
 | ||
|     miner:
 | ||
|         default:
 | ||
|             name: Ekstraktor
 | ||
|             description: Letakkan diatas sumber bentuk atau warna untuk mengekstraksi
 | ||
|                 mereka.
 | ||
|         chainable:
 | ||
|             name: Ekstraktor (Berantai)
 | ||
|             description: Letakkan di atas sumber bentuk atau warna untuk mengekstraksi
 | ||
|                 mereka. Dapat dirantai.
 | ||
|     underground_belt:
 | ||
|         default:
 | ||
|             name: Terowongan
 | ||
|             description: Memungkinkan Anda untuk mengangkut sumber-sumber daya dibawah
 | ||
|                 bangunan-bangunan atau sabuk konveyor.
 | ||
|         tier2:
 | ||
|             name: Terowongan Tingkat II
 | ||
|             description: Memungkinkan Anda untuk mengangkut sumber-sumber daya dibawah
 | ||
|                 bangunan-bangunan atau sabuk konveyor.
 | ||
|     cutter:
 | ||
|         default:
 | ||
|             name: Pemotong
 | ||
|             description: Memotong bentuk-bentuk secara vertikal dan mengeluarkan kedua
 | ||
|                 bagian. <strong>Apabila Anda hanya menggunakan satu bagian,
 | ||
|                 pastikan Anda lenyapkan bagian lain atau mesin akan
 | ||
|                 macet!</strong>
 | ||
|         quad:
 | ||
|             name: Pemotong (Empat Bagian)
 | ||
|             description: Memotong bentuk-bentuk menjadi empat bagian. <strong> Apabila Anda
 | ||
|                 hanya menggunakan satu bagian, pastikan Anda lenyapkan
 | ||
|                 bagian-bagian lain atau mesin akan macet!</strong>
 | ||
|     rotater:
 | ||
|         default:
 | ||
|             name: Pemutar
 | ||
|             description: Memutar bentuk searah jarum jam sebesar 90 derajat.
 | ||
|         ccw:
 | ||
|             name: Pemutar (Berlawanan Arah Jarum Jam)
 | ||
|             description: Memutar bentuk berlawanan arah jarum jam sebesar 90 derajat.
 | ||
|         rotate180:
 | ||
|             name: Rotate (180)
 | ||
|             description: Rotates shapes by 180 degrees.
 | ||
|     stacker:
 | ||
|         default:
 | ||
|             name: Penyusun
 | ||
|             description: Menggabungkan kedua artikel. Apabila mereka tidak dapat
 | ||
|                 digabungkan, artikel kanan akan diletakkan diatas artikel kiri.
 | ||
|     mixer:
 | ||
|         default:
 | ||
|             name: Pencampur Warna
 | ||
|             description: Mencampurkan dua warna menggunakan campuran aditif.
 | ||
|     painter:
 | ||
|         default:
 | ||
|             name: Pencat
 | ||
|             description: Mencat keseluruhan bentuk dari input kiri dengan warna dari input
 | ||
|                 atas.
 | ||
|         mirrored:
 | ||
|             name: Pencat
 | ||
|             description: Mencat keseluruhan bentuk dari input kiri dengan warna dari input
 | ||
|                 atas.
 | ||
|         double:
 | ||
|             name: Pencat (Ganda)
 | ||
|             description: Mencat bentuk-bentuk dari input kiri dengan warna dari input atas.
 | ||
|         quad:
 | ||
|             name: Pencat (Empat Bagian)
 | ||
|             description: Memungkinkan Anda untuk mencat setiap kuadran bentuk dengan
 | ||
|                 warna-warna berbeda.
 | ||
|     trash:
 | ||
|         default:
 | ||
|             name: Tong Sampah
 | ||
|             description: Menerima input dari semua sisi dan menghancurkannya. Selamanya.
 | ||
|     balancer:
 | ||
|         default:
 | ||
|             name: Balancer
 | ||
|             description: Multifunctional - Evenly distributes all inputs onto all outputs.
 | ||
|         merger:
 | ||
|             name: Merger (compact)
 | ||
|             description: Merges two conveyor belts into one.
 | ||
|         merger-inverse:
 | ||
|             name: Merger (compact)
 | ||
|             description: Merges two conveyor belts into one.
 | ||
|         splitter:
 | ||
|             name: Splitter (compact)
 | ||
|             description: Splits one conveyor belt into two.
 | ||
|         splitter-inverse:
 | ||
|             name: Splitter (compact)
 | ||
|             description: Splits one conveyor belt into two.
 | ||
|     storage:
 | ||
|         default:
 | ||
|             name: Storage
 | ||
|             description: Stores excess items, up to a given capacity. Prioritizes the left
 | ||
|                 output and can be used as an overflow gate.
 | ||
|     wire_tunnel:
 | ||
|         default:
 | ||
|             name: Wire Crossing
 | ||
|             description: Allows to cross two wires without connecting them.
 | ||
|     constant_signal:
 | ||
|         default:
 | ||
|             name: Constant Signal
 | ||
|             description: Emits a constant signal, which can be either a shape, color or
 | ||
|                 boolean (1 / 0).
 | ||
|     lever:
 | ||
|         default:
 | ||
|             name: Switch
 | ||
|             description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
 | ||
|                 which can then be used to control for example an item filter.
 | ||
|     logic_gate:
 | ||
|         default:
 | ||
|             name: AND Gate
 | ||
|             description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
 | ||
|                 color or boolean "1")
 | ||
|         not:
 | ||
|             name: NOT Gate
 | ||
|             description: Emits a boolean "1" if the input is not truthy. (Truthy means
 | ||
|                 shape, color or boolean "1")
 | ||
|         xor:
 | ||
|             name: XOR Gate
 | ||
|             description: Emits a boolean "1" if one of the inputs is truthy, but not both.
 | ||
|                 (Truthy means shape, color or boolean "1")
 | ||
|         or:
 | ||
|             name: OR Gate
 | ||
|             description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
 | ||
|                 shape, color or boolean "1")
 | ||
|     transistor:
 | ||
|         default:
 | ||
|             name: Transistor
 | ||
|             description: Forwards the bottom input if the side input is truthy (a shape,
 | ||
|                 color or "1").
 | ||
|         mirrored:
 | ||
|             name: Transistor
 | ||
|             description: Forwards the bottom input if the side input is truthy (a shape,
 | ||
|                 color or "1").
 | ||
|     filter:
 | ||
|         default:
 | ||
|             name: Filter
 | ||
|             description: Connect a signal to route all matching items to the top and the
 | ||
|                 remaining to the right. Can be controlled with boolean signals
 | ||
|                 too.
 | ||
|     display:
 | ||
|         default:
 | ||
|             name: Display
 | ||
|             description: Connect a signal to show it on the display - It can be a shape,
 | ||
|                 color or boolean.
 | ||
|     reader:
 | ||
|         default:
 | ||
|             name: Belt Reader
 | ||
|             description: Allows to measure the average belt throughput. Outputs the last
 | ||
|                 read item on the wires layer (once unlocked).
 | ||
|     analyzer:
 | ||
|         default:
 | ||
|             name: Shape Analyzer
 | ||
|             description: Analyzes the top right quadrant of the lowest layer of the shape
 | ||
|                 and returns its shape and color.
 | ||
|     comparator:
 | ||
|         default:
 | ||
|             name: Compare
 | ||
|             description: Returns boolean "1" if both signals are exactly equal. Can compare
 | ||
|                 shapes, items and booleans.
 | ||
|     virtual_processor:
 | ||
|         default:
 | ||
|             name: Virtual Cutter
 | ||
|             description: Virtually cuts the shape into two halves.
 | ||
|         rotater:
 | ||
|             name: Virtual Rotater
 | ||
|             description: Virtually rotates the shape, both clockwise and counter-clockwise.
 | ||
|         unstacker:
 | ||
|             name: Virtual Unstacker
 | ||
|             description: Virtually extracts the topmost layer to the right output and the
 | ||
|                 remaining ones to the left.
 | ||
|         stacker:
 | ||
|             name: Virtual Stacker
 | ||
|             description: Virtually stacks the right shape onto the left.
 | ||
|         painter:
 | ||
|             name: Virtual Painter
 | ||
|             description: Virtually paints the shape from the bottom input with the shape on
 | ||
|                 the right input.
 | ||
|     item_producer:
 | ||
|         default:
 | ||
|             name: Item Producer
 | ||
|             description: Available in sandbox mode only, outputs the given signal from the
 | ||
|                 wires layer on the regular layer.
 | ||
| storyRewards:
 | ||
|     reward_cutter_and_trash:
 | ||
|         title: Memotong Bentuk
 | ||
|         desc: Anda baru saja membuka <strong>pemotong</strong> - ia memotong
 | ||
|             bentuk-bentuk separuhnya dari <strong>atas ke bawah</strong> tanpa
 | ||
|             memperhatikan orientasinya!<br><br>Pastikan Anda membuang yang tidak
 | ||
|             terpakai, atau <strong>mesin akan macet</strong> - Untuk tujuan ini
 | ||
|             saya memberikan Anda tong sampah, yang menghancurkan semua yang anda
 | ||
|             masukkan kedalamnya!
 | ||
|     reward_rotater:
 | ||
|         title: Memutar
 | ||
|         desc: <strong>Pemutar</strong> telah dibuka! Ia memutar bentuk-bentuk searah
 | ||
|             jarum jam sebesar 90 derajat.
 | ||
|     reward_painter:
 | ||
|         title: Pengecatan
 | ||
|         desc: "<strong>Pencat</strong> telah dibuka – Ekstraksi beberapa warna (seperti
 | ||
|             yang Anda lakukan dengan bentuk) dan kemudian kombinasikan dengan
 | ||
|             bentuk di dalam pencat untuk mewarnai mereka!<br><br>Catatan:
 | ||
|             Apabila Anda buta warna, terdapat <strong>mode buta warna</strong>
 | ||
|             di dalam pengaturan!"
 | ||
|     reward_mixer:
 | ||
|         title: Pencampuran Warna
 | ||
|         desc: <strong>Pencampur</strong> telah dibuka – Kombinasikan dua warna
 | ||
|             menggunakan <strong>pencampuran aditif</strong> dengan bangunan ini!
 | ||
|     reward_stacker:
 | ||
|         title: Penyusun
 | ||
|         desc: Anda sekarang dapat mengombinasikan bentuk-bentuk dengan
 | ||
|             <strong>penyusun</strong>! Kedua input akan dikombinasikan, dan
 | ||
|             apabila mereka dapat diletakan disebelah satu sama lain, mereka
 | ||
|             akan  <strong>terpadukan</strong>. Apabila tidak dapat, input kanan
 | ||
|             akan <strong>diletakkan diatas</strong> input kiri!
 | ||
|     reward_splitter:
 | ||
|         title: Pembagi/Penggabung
 | ||
|         desc: <strong>Pengimbang</strong> multifungsi telah dibuka – Ia dapat digunakan
 | ||
|             untuk membangun pabrik yang lebih besar dengan <strong>membagi dan
 | ||
|             menggabungkan artikel-artikel</strong> ke berbagai sabuk
 | ||
|             konveyor!<br><br>
 | ||
|     reward_tunnel:
 | ||
|         title: Terowongan
 | ||
|         desc: <strong>Terowongan</strong> telah dibuka – Sekarang Anda dapat memindahkan
 | ||
|             artikel-artikel melalui terowongan di bawah sabuk-sabuk konveyor dan
 | ||
|             bangungan-bangunan dengannya!
 | ||
|     reward_rotater_ccw:
 | ||
|         title: Memutar Berlawanan Arah Jarum Jam
 | ||
|         desc: Anda telah membuka varian dari <strong>Pemutar</strong> - Ia memungkinkan
 | ||
|             Anda untuk memutar bentuk-bentuk berlawanan arah jarum jam! Untuk
 | ||
|             membangunnya, pilih pemutar dan <strong>tekan 'T' to memilih
 | ||
|             varian</strong>!
 | ||
|     reward_miner_chainable:
 | ||
|         title: Merantai Ekstraktor
 | ||
|         desc: Anda telah membuka <strong>ekstraktor rantai</strong>! Ia dapat
 | ||
|             <strong>meneruskan sumberdaya ekstraksinya</strong> ke ekstraktor
 | ||
|             selanjutnya sehingga Anda dapat mengekstraksi dengan lebih efisien!
 | ||
|     reward_underground_belt_tier_2:
 | ||
|         title: Terowongan Tingkat II
 | ||
|         desc: Anda telah membuka varian baru <strong>terowongan</strong> - Ia memiliki
 | ||
|             <strong>jangkauan yang lebih panjang</strong>, dan sekarang Anda
 | ||
|             juga dapat memadukan terowongan-terowongan tersebut!
 | ||
|     reward_cutter_quad:
 | ||
|         title: Pemotongan Empat Bagian
 | ||
|         desc: Anda telah membuka varian dari <strong>pemotong</strong> - Ia memungkinkan
 | ||
|             Anda memotong bentuk-bentuk ke dalam <strong>empat bagian</strong>
 | ||
|             daripada hanya dua bagian!
 | ||
|     reward_painter_double:
 | ||
|         title: Pengecatan Ganda
 | ||
|         desc: Anda telah membuka varian dari <strong>pencat</strong> - Ia bekerja
 | ||
|             seperti pencat biasa namun dapat memproses <strong>dua bentuk
 | ||
|             sekaligus</strong> mengonsumsi hanya satu warna daripada dua!
 | ||
|     reward_storage:
 | ||
|         title: Penyangga Penyimpanan
 | ||
|         desc: Anda telah membuka varian dari <strong>tong sampah</strong> - Ia
 | ||
|             memungkinkan Anda untuk menyimpan artikel-artikel sebanyak kapasitas
 | ||
|             tertentu!
 | ||
|     reward_freeplay:
 | ||
|         title: Permainan Bebas
 | ||
|         desc: Anda berhasil! Anda telah membuka <strong>mode permainan bebas</strong>!
 | ||
|             Ini berarti sekarang bentuk-bentuk akan dihasilkan secara acak!
 | ||
|             (Jangan khawatir, lebih banyak konten akan direncanakan untuk versi
 | ||
|             penuh!)
 | ||
|     reward_blueprints:
 | ||
|         title: Cetak Biru
 | ||
|         desc: Anda sekarang dapat <strong>menyalin dan meletakkan</strong> bagian dari
 | ||
|             pabrik Anda! Pilih sebuah area (tahan CTRL, lalu seret dengan
 | ||
|             tetikus), dan tekan 'C' untuk menggandakannya.<br><br>Untuk
 | ||
|             meletakannya <strong>tidak gratis</strong>, Anda harus memproduksi
 | ||
|             <strong>bentuk cetak biru</strong> untuk dapat melakukannya! (Bentuk
 | ||
|             yang baru saja anda kirim).
 | ||
|     no_reward:
 | ||
|         title: Level Selanjutnya
 | ||
|         desc: "Level ini tidak memiliki hadiah, namun yang selanjutnya akan! <br><br>
 | ||
|             Catatan: Sebaiknya Anda jangan hancurkan pabrik yang telah ada –
 | ||
|             Anda membutuhkan <strong>semua</strong> bentuk-bentuk tersebut lagi
 | ||
|             nanti untuk <strong>membuka tingkatan-tingkatan
 | ||
|             selanjutnya</strong>!"
 | ||
|     no_reward_freeplay:
 | ||
|         title: Level Selanjutnya
 | ||
|         desc: Selamat! Omong-omong, lebih banyak konten telah direncanakan untuk versi
 | ||
|             penuh!
 | ||
|     reward_balancer:
 | ||
|         title: Balancer
 | ||
|         desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
 | ||
|             be used to build bigger factories by <strong>splitting and merging
 | ||
|             items</strong> onto multiple belts!<br><br>
 | ||
|     reward_merger:
 | ||
|         title: Compact Merger
 | ||
|         desc: You have unlocked a <strong>merger</strong> variant of the
 | ||
|             <strong>balancer</strong> - It accepts two inputs and merges them
 | ||
|             into one belt!
 | ||
|     reward_belt_reader:
 | ||
|         title: Belt reader
 | ||
|         desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
 | ||
|             measure the throughput of a belt.<br><br>And wait until you unlock
 | ||
|             wires - then it gets really useful!
 | ||
|     reward_rotater_180:
 | ||
|         title: Rotater (180 degrees)
 | ||
|         desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
 | ||
|             you to rotate a shape by 180 degress (Surprise! :D)
 | ||
|     reward_display:
 | ||
|         title: Display
 | ||
|         desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
 | ||
|             wires layer to visualize its contents!
 | ||
|     reward_constant_signal:
 | ||
|         title: Constant Signal
 | ||
|         desc: You unlocked the <strong>constant signal</strong> building on the wires
 | ||
|             layer! This is useful to connect it to <strong>item filters</strong>
 | ||
|             for example.<br><br> The constant signal can emit a
 | ||
|             <strong>shape</strong>, <strong>color</strong> or
 | ||
|             <strong>boolean</strong> (1 / 0).
 | ||
|     reward_logic_gates:
 | ||
|         title: Logic Gates
 | ||
|         desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
 | ||
|             about this, but it's actually super cool!<br><br> With those gates
 | ||
|             you can now compute AND, OR, XOR and NOT operations.<br><br> As a
 | ||
|             bonus on top I also just gave you a <strong>transistor</strong>!
 | ||
|     reward_virtual_processing:
 | ||
|         title: Virtual Processing
 | ||
|         desc: I just gave a whole bunch of new buildings which allow you to
 | ||
|             <strong>simulate the processing of shapes</strong>!<br><br> You can
 | ||
|             now simulate a cutter, rotater, stacker and more on the wires layer!
 | ||
|             With this you now have three options to continue the game:<br><br> -
 | ||
|             Build an <strong>automated machine</strong> to create any possible
 | ||
|             shape requested by the HUB (I recommend to try it!).<br><br> - Build
 | ||
|             something cool with wires.<br><br> - Continue to play
 | ||
|             regulary.<br><br> Whatever you choose, remember to have fun!
 | ||
|     reward_wires_painter_and_levers:
 | ||
|         title: Wires & Quad Painter
 | ||
|         desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
 | ||
|             layer on top of the regular layer and introduces a lot of new
 | ||
|             mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
 | ||
|             Painter</strong> - Connect the slots you would like to paint with on
 | ||
|             the wires layer!<br><br> To switch to the wires layer, press
 | ||
|             <strong>E</strong>."
 | ||
|     reward_filter:
 | ||
|         title: Item Filter
 | ||
|         desc: You unlocked the <strong>Item Filter</strong>! It will route items either
 | ||
|             to the top or the right output depending on whether they match the
 | ||
|             signal from the wires layer or not.<br><br> You can also pass in a
 | ||
|             boolean signal (1 / 0) to entirely activate or disable it.
 | ||
|     reward_demo_end:
 | ||
|         title: End of Demo
 | ||
|         desc: You have reached the end of the demo version!
 | ||
| settings:
 | ||
|     title: Pengaturan
 | ||
|     categories:
 | ||
|         general: Umum
 | ||
|         userInterface: Antarmuka Pengguna
 | ||
|         advanced: Tingkat Tinggi
 | ||
|         performance: Performance
 | ||
|     versionBadges:
 | ||
|         dev: Pengembangan
 | ||
|         staging: Pementasan
 | ||
|         prod: Produksi
 | ||
|     buildDate: Dibangun <at-date>
 | ||
|     labels:
 | ||
|         uiScale:
 | ||
|             title: Skala Antarmuka
 | ||
|             description: Ganti ukuran antarmuka pengguna. Antarmuka tetap akan berskalakan
 | ||
|                 berdasar resolusi peralatan Anda, tetapi pengaturan ini
 | ||
|                 mengontrol besar skala.
 | ||
|             scales:
 | ||
|                 super_small: Sangat kecil
 | ||
|                 small: Kecil
 | ||
|                 regular: Reguler
 | ||
|                 large: Besar
 | ||
|                 huge: Sangat besar
 | ||
|         autosaveInterval:
 | ||
|             title: Jeda Penyimpanan Otomatis
 | ||
|             description: Mengatur seberapa sering permainan menyimpan secara otomatis. Anda
 | ||
|                 juga dapat menonaktifkannya sama sekali disini.
 | ||
|             intervals:
 | ||
|                 one_minute: 1 Menit
 | ||
|                 two_minutes: 2 Menit
 | ||
|                 five_minutes: 5 Menit
 | ||
|                 ten_minutes: 10 Menit
 | ||
|                 twenty_minutes: 20 Menit
 | ||
|                 disabled: Dinonaktifkan
 | ||
|         scrollWheelSensitivity:
 | ||
|             title: Kepekaan perbesaran
 | ||
|             description: Mengubah seberapa peka perbesaran yang dilakukan (baik dengan roda
 | ||
|                 tetikus atau trackpad).
 | ||
|             sensitivity:
 | ||
|                 super_slow: Sangat lambat
 | ||
|                 slow: Lambat
 | ||
|                 regular: Reguler
 | ||
|                 fast: Cepat
 | ||
|                 super_fast: Sangat cepat
 | ||
|         movementSpeed:
 | ||
|             title: Kecepatan gerakan
 | ||
|             description: Mengubah seberapa cepat pandangan bergerak ketika menggunakan papan
 | ||
|                 ketik.
 | ||
|             speeds:
 | ||
|                 super_slow: Sangat lambat
 | ||
|                 slow: Lambat
 | ||
|                 regular: Reguler
 | ||
|                 fast: Cepat
 | ||
|                 super_fast: Sangat cepat
 | ||
|                 extremely_fast: Luar biasa cepat
 | ||
|         language:
 | ||
|             title: Bahasa
 | ||
|             description: Ganti bahasa. Semua terjemahan adalah contribusi pengguna dan
 | ||
|                 mungkin saja tidak lengkap!
 | ||
|         enableColorBlindHelper:
 | ||
|             title: Mode buta warna
 | ||
|             description: Mengaktifkan berbagai peralatan yang memungkinkan Anda bermain
 | ||
|                 apabila Anda buta warna.
 | ||
|         fullscreen:
 | ||
|             title: Layar penuh
 | ||
|             description: Direkomendasikan untuk bermain dengan layar penuh untuk mendapatkan
 | ||
|                 pengalaman terbaik. Hanya tersedia dalam versi penuh.
 | ||
|         soundsMuted:
 | ||
|             title: Bisukan suara
 | ||
|             description: Apabila diaktifkan, membisukan semua efek suara.
 | ||
|         musicMuted:
 | ||
|             title: Bisukan musik
 | ||
|             description: Apabila diaktifkan, membisukan semua musik.
 | ||
|         theme:
 | ||
|             title: Tema permainan
 | ||
|             description: Pilih tema permainan (terang/gelap).
 | ||
|             themes:
 | ||
|                 dark: Gelap
 | ||
|                 light: Terang
 | ||
|         refreshRate:
 | ||
|             title: Target Simulasi
 | ||
|             description: Apabila Anda memiliki monitor 144hz, ganti laju penyegaran sehingga
 | ||
|                 permainan dapat disimulasikan dengan benar pada laju yang lebih
 | ||
|                 tinggi. Ini mungkin saja mengurangi laju bingkai per detik
 | ||
|                 (frames per second) apabila computer anda terlalu lambat.
 | ||
|         alwaysMultiplace:
 | ||
|             title: Peletakkan berganda
 | ||
|             description: Apabila diaktifkan, semua bangunan akan tetap terpilih setelah
 | ||
|                 penempatan sampai Anda membatalkannya. Ini sama saja dengan
 | ||
|                 menahan tombol SHIFT secara permanen.
 | ||
|         offerHints:
 | ||
|             title: Petunjuk & penuntun
 | ||
|             description: Apakah akan menawarkan petunjuk dan penuntun ketika bermain. Juga
 | ||
|                 menyembunyikan elemen-elemen antarmuka pengguna (user interface)
 | ||
|                 tertentu sampai level tertentu untuk membuat lebih mudah untuk
 | ||
|                 bermain.
 | ||
|         enableTunnelSmartplace:
 | ||
|             title: Terowongan cerdas
 | ||
|             description: Ketika diaktifkan, proses penempatan terowongan akan menghapus
 | ||
|                 konveyor yang tidak berguna secara otomatis. Ini juga
 | ||
|                 memungkinkan Anda untuk menyeret terowongan dan kelebihan
 | ||
|                 terowongan akan dihilangkan.
 | ||
|         vignette:
 | ||
|             title: Vinyet
 | ||
|             description: Mengaktifkan vinyet, yang menggelapkan sudut-sudut layar dan
 | ||
|                 membuat teks lebih mudah dibaca.
 | ||
|         rotationByBuilding:
 | ||
|             title: Pemutaran masing-masing tipe bangunan
 | ||
|             description: Setiap tipe bangunan mengingat putaran yang Anda tetapkan
 | ||
|                 kepadanya. Ini mungkin lebih nyaman apabila Anda sering berganti
 | ||
|                 untuk menempatkan berbagai tipe bangunan.
 | ||
|         compactBuildingInfo:
 | ||
|             title: Pemadatan informasi banguna
 | ||
|             description: Memendekkan kotak-kotak informasi bangunan-bangunan dengan hanya
 | ||
|                 menampilkan rasionya. Jika tidak, deskripsi dan gambar
 | ||
|                 ditampilkan.
 | ||
|         disableCutDeleteWarnings:
 | ||
|             title: Nonaktifkan peringatan pemindahan/penghapusan
 | ||
|             description: Menonaktifkan peringatan yang muncul ketikan pemindahkan/menghapus
 | ||
|                 lebih dari 100 entitas.
 | ||
|         soundVolume:
 | ||
|             title: Sound Volume
 | ||
|             description: Set the volume for sound effects
 | ||
|         musicVolume:
 | ||
|             title: Music Volume
 | ||
|             description: Set the volume for music
 | ||
|         lowQualityMapResources:
 | ||
|             title: Low Quality Map Resources
 | ||
|             description: Simplifies the rendering of resources on the map when zoomed in to
 | ||
|                 improve performance. It even looks cleaner, so be sure to try it
 | ||
|                 out!
 | ||
|         disableTileGrid:
 | ||
|             title: Disable Grid
 | ||
|             description: Disabling the tile grid can help with the performance. This also
 | ||
|                 makes the game look cleaner!
 | ||
|         clearCursorOnDeleteWhilePlacing:
 | ||
|             title: Clear Cursor on Right Click
 | ||
|             description: Enabled by default, clears the cursor whenever you right click
 | ||
|                 while you have a building selected for placement. If disabled,
 | ||
|                 you can delete buildings by right-clicking while placing a
 | ||
|                 building.
 | ||
|         lowQualityTextures:
 | ||
|             title: Low quality textures (Ugly)
 | ||
|             description: Uses low quality textures to save performance. This will make the
 | ||
|                 game look very ugly!
 | ||
|         displayChunkBorders:
 | ||
|             title: Display Chunk Borders
 | ||
|             description: The game is divided into chunks of 16x16 tiles, if this setting is
 | ||
|                 enabled the borders of each chunk are displayed.
 | ||
|         pickMinerOnPatch:
 | ||
|             title: Pick miner on resource patch
 | ||
|             description: Enabled by default, selects the miner if you use the pipette when
 | ||
|                 hovering a resource patch.
 | ||
|         simplifiedBelts:
 | ||
|             title: Simplified Belts (Ugly)
 | ||
|             description: Does not render belt items except when hovering the belt to save
 | ||
|                 performance. I do not recommend to play with this setting if you
 | ||
|                 do not absolutely need the performance.
 | ||
|         enableMousePan:
 | ||
|             title: Enable Mouse Pan
 | ||
|             description: Allows to move the map by moving the cursor to the edges of the
 | ||
|                 screen. The speed depends on the Movement Speed setting.
 | ||
|     rangeSliderPercentage: <amount> %
 | ||
| keybindings:
 | ||
|     title: Tombol pintas
 | ||
|     hint: "Petunjuk: Pastikan Anda menggunakan CTRL, SHIFT and ALT! Mereka
 | ||
|         memungkinkan berbagai opsi penempatan."
 | ||
|     resetKeybindings: Setel Ulang Tombol Pintas
 | ||
|     categoryLabels:
 | ||
|         general: Aplikasi
 | ||
|         ingame: Permainan
 | ||
|         navigation: Navigasi
 | ||
|         placement: Penempatan
 | ||
|         massSelect: Pemilihan massal
 | ||
|         buildings: Tombol pintas bangunan
 | ||
|         placementModifiers: Pengubah penempatan
 | ||
|     mappings:
 | ||
|         confirm: Konfirmasi
 | ||
|         back: Kembali
 | ||
|         mapMoveUp: Geser ke atas
 | ||
|         mapMoveRight: Geser ke kanan
 | ||
|         mapMoveDown: Geser ke bawah
 | ||
|         mapMoveLeft: Geser ke kiri
 | ||
|         mapMoveFaster: Geser lebih cepat
 | ||
|         centerMap: Pusat peta
 | ||
|         mapZoomIn: Perbesar
 | ||
|         mapZoomOut: Perkecil
 | ||
|         createMarker: Buat penanda
 | ||
|         menuOpenShop: Tingkatan-tingkatan
 | ||
|         menuOpenStats: Statistik
 | ||
|         menuClose: Tutup menu
 | ||
|         toggleHud: Alihkan HUD
 | ||
|         toggleFPSInfo: Alihkan laju bingkan per detik (frame per second) dan informasi debug
 | ||
|         switchLayers: Ganti lapisan
 | ||
|         exportScreenshot: Ekspor keseluruhan pangkalan pusat sebagai gambar
 | ||
|         belt: Sabuk Konveyor
 | ||
|         underground_belt: Terowongan
 | ||
|         miner: Ekstraktor
 | ||
|         cutter: Pemotong
 | ||
|         rotater: Pemutar
 | ||
|         stacker: Penyusun
 | ||
|         mixer: Pencampur Warna
 | ||
|         painter: Pencat
 | ||
|         trash: Tong Sampah
 | ||
|         wire: Kawat Energi
 | ||
|         pipette: Pipet
 | ||
|         rotateWhilePlacing: Putar
 | ||
|         rotateInverseModifier: "Modifier: Putar berlawanan arah jarum jam sebagai gantinya"
 | ||
|         cycleBuildingVariants: Ganti varian
 | ||
|         confirmMassDelete: Hapus area
 | ||
|         pasteLastBlueprint: Gandakan cetak biru terakhir
 | ||
|         cycleBuildings: Ganti bangunan
 | ||
|         lockBeltDirection: Aktifkan perencana konveyor
 | ||
|         switchDirectionLockSide: "Planner: Alih sisi"
 | ||
|         massSelectStart: Tahan dan seret untuk memulai
 | ||
|         massSelectSelectMultiple: Pilih berbagai area
 | ||
|         massSelectCopy: Gandakan area
 | ||
|         massSelectCut: Pindahkan area
 | ||
|         placementDisableAutoOrientation: Nonaktifkan orientasi otomatis
 | ||
|         placeMultiple: Tinggal di mode penempatan
 | ||
|         placeInverse: Balikkan orientasi otomatis konveyor
 | ||
|         balancer: Balancer
 | ||
|         storage: Storage
 | ||
|         constant_signal: Constant Signal
 | ||
|         logic_gate: Logic Gate
 | ||
|         lever: Switch (regular)
 | ||
|         filter: Filter
 | ||
|         wire_tunnel: Wire Crossing
 | ||
|         display: Display
 | ||
|         reader: Belt Reader
 | ||
|         virtual_processor: Virtual Cutter
 | ||
|         transistor: Transistor
 | ||
|         analyzer: Shape Analyzer
 | ||
|         comparator: Compare
 | ||
|         item_producer: Item Producer (Sandbox)
 | ||
|         copyWireValue: "Wires: Copy value below cursor"
 | ||
| about:
 | ||
|     title: Tentang permainan ini
 | ||
|     body: >-
 | ||
|         Permainan ini bekerja secara open source dan dikembangkan oleh <a
 | ||
|         href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
 | ||
|         (ini adalah saya).<br><br>
 | ||
| 
 | ||
|         Apabila Anda ingin berkontribusi, periksa <a href="<githublink>" target="_blank">shapez.io di github</a>.<br><br>
 | ||
| 
 | ||
|         Permainan ini tidak mungkin ada tanpa komunitas Discord di sekitar permainan saya – Anda hendaknya bergabung <a href="<discordlink>" target="_blank">server Discord</a>!<br><br>
 | ||
| 
 | ||
|         Lagunya dibuat oleh <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - Dia mengagumkan.<br><br>
 | ||
| 
 | ||
|         Akhirnya, banyak terima kasih kepada teman baik saya <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Tanpa sesi-sesi factorio kami, permainan ini tidak mungkin tercipta.        
 | ||
| changelog:
 | ||
|     title: Catatan Perubahan
 | ||
| demo:
 | ||
|     features:
 | ||
|         restoringGames: Mengembalikan simpanan permainan
 | ||
|         importingGames: Memasukkan simpanan permainan
 | ||
|         oneGameLimit: Terbatas pada satu simpanan permainan
 | ||
|         customizeKeybindings: Sesuaikan tombol-tombol pintas
 | ||
|         exportingBase: Mengekspor keseluruhan pangkalan pusat sebagai gambar
 | ||
|     settingNotAvailable: Tidak tersedia dalam versi demo.
 | ||
| tips:
 | ||
|     - The hub accepts input of any kind, not just the current shape!
 | ||
|     - Make sure your factories are modular - it will pay out!
 | ||
|     - Don't build too close to the hub, or it will be a huge chaos!
 | ||
|     - If stacking does not work, try switching the inputs.
 | ||
|     - You can toggle the belt planner direction by pressing <b>R</b>.
 | ||
|     - Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
 | ||
|     - Ratios stay the same, as long as all upgrades are on the same Tier.
 | ||
|     - Serial execution is more efficient than parallel.
 | ||
|     - You will unlock more variants of buildings later in the game!
 | ||
|     - You can use <b>T</b> to switch between different variants.
 | ||
|     - Symmetry is key!
 | ||
|     - You can weave different tiers of tunnels.
 | ||
|     - Try to build compact factories - it will pay out!
 | ||
|     - The painter has a mirrored variant which you can select with <b>T</b>
 | ||
|     - Having the right building ratios will maximize efficiency.
 | ||
|     - At maximum level, 5 extractors will fill a single belt.
 | ||
|     - Don't forget about tunnels!
 | ||
|     - You don't need to divide up items evenly for full efficiency.
 | ||
|     - Holding <b>SHIFT</b> will activate the belt planner, letting you place
 | ||
|       long lines of belts easily.
 | ||
|     - Cutters always cut vertically, regardless of their orientation.
 | ||
|     - To get white mix all three colors.
 | ||
|     - The storage buffer priorities the first output.
 | ||
|     - Invest time to build repeatable designs - it's worth it!
 | ||
|     - Holding <b>CTRL</b> allows to place multiple buildings.
 | ||
|     - You can hold <b>ALT</b> to invert the direction of placed belts.
 | ||
|     - Efficiency is key!
 | ||
|     - Shape patches that are further away from the hub are more complex.
 | ||
|     - Machines have a limited speed, divide them up for maximum efficiency.
 | ||
|     - Use balancers to maximize your efficiency.
 | ||
|     - Organization is important. Try not to cross conveyors too much.
 | ||
|     - Plan in advance, or it will be a huge chaos!
 | ||
|     - Don't remove your old factories! You'll need them to unlock upgrades.
 | ||
|     - Try beating level 20 on your own before seeking for help!
 | ||
|     - Don't complicate things, try to stay simple and you'll go far.
 | ||
|     - You may need to re-use factories later in the game. Plan your factories to
 | ||
|       be re-usable.
 | ||
|     - Sometimes, you can find a needed shape in the map without creating it with
 | ||
|       stackers.
 | ||
|     - Full windmills / pinwheels can never spawn naturally.
 | ||
|     - Color your shapes before cutting for maximum efficiency.
 | ||
|     - With modules, space is merely a perception; a concern for mortal men.
 | ||
|     - Make a separate blueprint factory. They're important for modules.
 | ||
|     - Have a closer look on the color mixer, and your questions will be answered.
 | ||
|     - Use <b>CTRL</b> + Click to select an area.
 | ||
|     - Building too close to the hub can get in the way of later projects.
 | ||
|     - The pin icon next to each shape in the upgrade list pins it to the screen.
 | ||
|     - Mix all primary colors together to make white!
 | ||
|     - You have an infinite map, don't cramp your factory, expand!
 | ||
|     - Also try Factorio! It's my favorite game.
 | ||
|     - The quad cutter cuts clockwise starting from the top right!
 | ||
|     - You can download your savegames in the main menu!
 | ||
|     - This game has a lot of useful keybindings! Be sure to check out the
 | ||
|       settings page.
 | ||
|     - This game has a lot of settings, be sure to check them out!
 | ||
|     - The marker to your hub has a small compass to indicate its direction!
 | ||
|     - To clear belts, cut the area and then paste it at the same location.
 | ||
|     - Press F4 to show your FPS and Tick Rate.
 | ||
|     - Press F4 twice to show the tile of your mouse and camera.
 | ||
|     - You can click a pinned shape on the left side to unpin it.
 |