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tobspr_shapez.io/src/css/ingame_hud/entity_debugger.scss

81 lines
1.6 KiB

#ingame_HUD_EntityDebugger {
position: absolute;
background: $ingameHudBg;
@include S(padding, 5px);
@include S(right, 30px);
top: 50%;
transform: translateY(-50%);
@include SuperSmallText;
color: #eee;
display: flex;
flex-direction: column;
> label {
text-transform: uppercase;
}
.hint {
color: #aaa;
}
&,
* {
pointer-events: all;
}
.propertyTable {
@include S(margin-top, 8px);
}
.propertyTable,
.entityComponents,
.entityComponents .object > div {
display: grid;
grid-template-columns: 1fr auto;
@include S(column-gap, 10px);
}
.entityComponents {
grid-column: 1 / 3;
@include S(margin-top, 5px);
font-family: "Roboto Mono", "Fira Code", monospace;
font-size: 90%;
@include S(letter-spacing, -0.5px);
label,
span {
line-height: 1.5em;
&:not(span) {
opacity: 0.5;
}
}
&,
* {
@include SuperSmallText;
@include S(font-size, 7px, $important: true);
@include S(line-height, 12px, $important: true);
}
.object {
grid-column: 1 / 3;
line-height: 1.5em;
> summary {
transition: opacity 0.1s ease-in-out;
cursor: pointer;
&:hover {
opacity: 0.8;
}
}
> div {
@include S(margin-left, 4px);
cursor: pointer;
}
}
}
}