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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-17 04:01:51 +00:00
tobspr_shapez.io/src/js
Даниїл Григор'єв 7cb3477a90
Compression: Terminate workers after use
While the browser engine can clean up workers automatically, it's a good
idea to terminate them as soon as we don't need those anymore. It's
generally suggested to reuse a single worker for repetitive operations,
but implementing such a system is much harder. In addition, spawning a
new worker for each operation allows (de)compressing multiple blobs in
parallel :)
2025-06-10 16:53:14 +03:00
..
core Compression: Terminate workers after use 2025-06-10 16:53:14 +03:00
game Merge pull request #63 from tobspr-games/dengr1065/remove-achievements 2025-04-08 17:26:06 +03:00
mods Re-implement compression workers and abstraction 2025-06-10 16:46:28 +03:00
platform Re-implement compression workers and abstraction 2025-06-10 16:46:28 +03:00
profile Pass storage object to ReadWriteProxy 2025-04-14 17:48:35 +03:00
savegame Add dedicated saves storage, new fs job types 2025-04-15 01:57:00 +03:00
states Fix main menu not waiting for savegame import 2025-06-10 16:45:21 +03:00
webworkers Re-implement compression workers and abstraction 2025-06-10 16:46:28 +03:00
application.js Add dedicated saves storage, new fs job types 2025-04-15 01:57:00 +03:00
changelog.js Remove changelog skins 2025-04-08 14:15:20 +03:00
globals.d.ts Remove leftover callback check 2025-04-11 00:01:57 +03:00
jsx-runtime.ts Allow Node in JSX runtime 2024-07-20 13:35:11 +03:00
languages.js Enable Arabic language 2025-04-16 16:46:34 +03:00
main.js Remove leftover callback check 2025-04-11 00:01:57 +03:00
translations.js Remove some legacy browser support code 2024-07-26 16:24:20 +03:00