mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-06-13 13:04:03 +00:00
140 lines
4.8 KiB
JavaScript
140 lines
4.8 KiB
JavaScript
import { BaseHUDPart } from "../base_hud_part";
|
|
import { makeDiv, formatSeconds, formatBigNumberFull } from "../../../core/utils";
|
|
import { DynamicDomAttach } from "../dynamic_dom_attach";
|
|
import { InputReceiver } from "../../../core/input_receiver";
|
|
import { KeyActionMapper, KEYMAPPINGS } from "../../key_action_mapper";
|
|
import { T } from "../../../translations";
|
|
import { StaticMapEntityComponent } from "../../components/static_map_entity";
|
|
import { ItemProcessorComponent } from "../../components/item_processor";
|
|
import { BeltComponent } from "../../components/belt";
|
|
import { IS_DEMO } from "../../../core/config";
|
|
|
|
export class HUDSettingsMenu extends BaseHUDPart {
|
|
createElements(parent) {
|
|
this.background = makeDiv(parent, "ingame_HUD_SettingsMenu", ["ingameDialog"]);
|
|
|
|
this.menuElement = makeDiv(this.background, null, ["menuElement"]);
|
|
|
|
this.statsElement = makeDiv(
|
|
this.background,
|
|
null,
|
|
["statsElement"],
|
|
`
|
|
<strong>${T.ingame.settingsMenu.beltsPlaced}</strong><span class="beltsPlaced"></span>
|
|
<strong>${T.ingame.settingsMenu.buildingsPlaced}</strong><span class="buildingsPlaced"></span>
|
|
<strong>${T.ingame.settingsMenu.playtime}</strong><span class="playtime"></span>
|
|
|
|
`
|
|
);
|
|
|
|
this.buttonContainer = makeDiv(this.menuElement, null, ["buttons"]);
|
|
|
|
const buttons = [
|
|
{
|
|
title: T.ingame.settingsMenu.buttons.continue,
|
|
action: () => this.close(),
|
|
},
|
|
{
|
|
title: T.ingame.settingsMenu.buttons.settings,
|
|
action: () => this.goToSettings(),
|
|
},
|
|
{
|
|
title: T.ingame.settingsMenu.buttons.menu,
|
|
action: () => this.returnToMenu(),
|
|
},
|
|
];
|
|
|
|
for (let i = 0; i < buttons.length; ++i) {
|
|
const { title, action } = buttons[i];
|
|
|
|
const element = document.createElement("button");
|
|
element.classList.add("styledButton");
|
|
element.innerText = title;
|
|
this.buttonContainer.appendChild(element);
|
|
|
|
this.trackClicks(element, action);
|
|
}
|
|
}
|
|
|
|
returnToMenu() {
|
|
// if (IS_DEMO) {
|
|
// const { cancel, deleteGame } = this.root.hud.parts.dialogs.showWarning(
|
|
// T.dialogs.leaveNotPossibleInDemo.title,
|
|
// T.dialogs.leaveNotPossibleInDemo.desc,
|
|
// ["cancel:good", "deleteGame:bad"]
|
|
// );
|
|
// deleteGame.add(() => this.root.gameState.goBackToMenu());
|
|
// } else {
|
|
this.root.gameState.goBackToMenu();
|
|
// }
|
|
}
|
|
|
|
goToSettings() {
|
|
this.root.gameState.goToSettings();
|
|
}
|
|
|
|
shouldPauseGame() {
|
|
return this.visible;
|
|
}
|
|
|
|
shouldPauseRendering() {
|
|
return this.visible;
|
|
}
|
|
|
|
initialize() {
|
|
this.root.keyMapper.getBinding(KEYMAPPINGS.general.back).add(this.show, this);
|
|
|
|
this.domAttach = new DynamicDomAttach(this.root, this.background, {
|
|
attachClass: "visible",
|
|
});
|
|
|
|
this.inputReciever = new InputReceiver("settingsmenu");
|
|
this.keyActionMapper = new KeyActionMapper(this.root, this.inputReciever);
|
|
this.keyActionMapper.getBinding(KEYMAPPINGS.general.back).add(this.close, this);
|
|
|
|
this.close();
|
|
}
|
|
|
|
cleanup() {
|
|
document.body.classList.remove("ingameDialogOpen");
|
|
}
|
|
|
|
show() {
|
|
this.visible = true;
|
|
document.body.classList.add("ingameDialogOpen");
|
|
// this.background.classList.add("visible");
|
|
this.root.app.inputMgr.makeSureAttachedAndOnTop(this.inputReciever);
|
|
|
|
const totalMinutesPlayed = Math.ceil(this.root.time.now() / 60);
|
|
|
|
/** @type {HTMLElement} */
|
|
const playtimeElement = this.statsElement.querySelector(".playtime");
|
|
/** @type {HTMLElement} */
|
|
const buildingsPlacedElement = this.statsElement.querySelector(".buildingsPlaced");
|
|
/** @type {HTMLElement} */
|
|
const beltsPlacedElement = this.statsElement.querySelector(".beltsPlaced");
|
|
|
|
playtimeElement.innerText = T.global.time.xMinutes.replace("<x>", `${totalMinutesPlayed}`);
|
|
|
|
buildingsPlacedElement.innerText = formatBigNumberFull(
|
|
this.root.entityMgr.getAllWithComponent(StaticMapEntityComponent).length -
|
|
this.root.entityMgr.getAllWithComponent(BeltComponent).length
|
|
);
|
|
|
|
beltsPlacedElement.innerText = formatBigNumberFull(
|
|
this.root.entityMgr.getAllWithComponent(BeltComponent).length
|
|
);
|
|
}
|
|
|
|
close() {
|
|
this.visible = false;
|
|
document.body.classList.remove("ingameDialogOpen");
|
|
this.root.app.inputMgr.makeSureDetached(this.inputReciever);
|
|
this.update();
|
|
}
|
|
|
|
update() {
|
|
this.domAttach.update(this.visible);
|
|
}
|
|
}
|