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tobspr_shapez.io/src/js/game/components/goal_acceptor.js

57 lines
1.4 KiB

import { globalConfig } from "../../core/config";
import { BaseItem } from "../base_item";
import { Component } from "../component";
import { typeItemSingleton } from "../item_resolver";
export class GoalAcceptorComponent extends Component {
static getId() {
return "GoalAcceptor";
}
static getSchema() {
return {
item: typeItemSingleton,
};
}
/**
* @param {object} param0
* @param {BaseItem=} param0.item
* @param {number=} param0.rate
*/
constructor({ item = null, rate = null }) {
super();
// ths item to produce
/** @type {BaseItem | undefined} */
this.item = item;
this.clear();
}
clear() {
// the last items we delivered
/** @type {{ item: BaseItem; time: number; }} */
this.lastDelivery = null;
this.currentDeliveredItems = 0;
// Used for animations
this.displayPercentage = 0;
}
// clears items but doesn't instantly reset the progress bar
clearItems() {
this.lastDelivery = null;
this.currentDeliveredItems = 0;
}
getRequiredSecondsPerItem() {
return (
globalConfig.goalAcceptorsPerProducer /
(globalConfig.puzzleModeSpeed * globalConfig.beltSpeedItemsPerSecond)
);
}
}