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https://github.com/tobspr/shapez.io.git
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97 lines
2.4 KiB
JavaScript
97 lines
2.4 KiB
JavaScript
import { types } from "../../savegame/serialization";
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import { BaseItem } from "../base_item";
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import { Component } from "../component";
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import { typeItemSingleton } from "../item_resolver";
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import { ColorItem } from "../items/color_item";
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import { ShapeItem } from "../items/shape_item";
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export class StorageComponent extends Component {
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static getId() {
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return "Storage";
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}
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static getSchema() {
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return {
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storedCount: types.uint,
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storedItem: types.nullable(typeItemSingleton),
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};
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}
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duplicateWithoutContents() {
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return new StorageComponent({ maximumStorage: this.maximumStorage });
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}
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/**
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* @param {object} param0
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* @param {number=} param0.maximumStorage How much this storage can hold
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*/
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constructor({ maximumStorage = 1e20 }) {
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super();
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this.maximumStorage = maximumStorage;
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/**
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* Currently stored item
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* @type {BaseItem}
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*/
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this.storedItem = null;
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/**
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* How many of this item we have stored
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*/
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this.storedCount = 0;
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/**
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* We compute an opacity to make sure it doesn't flicker
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*/
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this.overlayOpacity = 0;
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}
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/**
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* Returns whether this storage can accept the item
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* @param {BaseItem} item
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*/
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canAcceptItem(item) {
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if (this.storedCount >= this.maximumStorage) {
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return false;
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}
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if (!this.storedItem || this.storedCount === 0) {
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return true;
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}
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const itemType = item.getItemType();
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// Check type matches
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if (itemType !== this.storedItem.getItemType()) {
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return false;
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}
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if (itemType === "color") {
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return /** @type {ColorItem} */ (this.storedItem).color === /** @type {ColorItem} */ (item).color;
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}
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if (itemType === "shape") {
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return (
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/** @type {ShapeItem} */ (this.storedItem).definition.getHash() ===
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/** @type {ShapeItem} */ (item).definition.getHash()
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);
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}
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return false;
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}
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/**
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* Returns whether the storage is full
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* @returns {boolean}
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*/
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getIsFull() {
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return this.storedCount >= this.maximumStorage;
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}
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/**
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* @param {BaseItem} item
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*/
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takeItem(item) {
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this.storedItem = item;
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this.storedCount++;
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}
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}
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