mirror of
				https://github.com/tobspr/shapez.io.git
				synced 2025-06-13 13:04:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1239 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			1239 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
steamPage:
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    shortText: shapez.io je igra o pravljenju fabrika za automatizaciju stvaranja i
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        spajanja sve složenijih oblika na beskonačno velikoj mapi.
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    discordLinkShort: Official Discord
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    intro: >-
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        Shapez.io is a relaxed game in which you have to build factories for the
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        automated production of geometric shapes.
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        As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
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        And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
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        While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
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        Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!        
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    what_others_say: What people say about shapez.io
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    nothernlion_comment: This game is great - I'm having a wonderful time playing,
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        and time has flown by.
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    notch_comment: Oh crap. I really should sleep, but I think I just figured out
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        how to make a computer in shapez.io
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    steam_review_comment: This game has stolen my life and I don't want it back.
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        Very chill factory game that won't let me stop making my lines more
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        efficient.
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global:
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    loading: Učitavanje
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    error: Greška
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    thousandsDivider: " "
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    decimalSeparator: .
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    suffix:
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        thousands: hilj.
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        millions: mil.
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        billions: mlrd.
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        trillions: tril.
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    infinite: beskonačno
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    time:
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        oneSecondAgo: pre jedne sekunde
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        xSecondsAgo: pre <x> sekundi
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        oneMinuteAgo: pre jednog minuta
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        xMinutesAgo: pre <x> minuta
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        oneHourAgo: pre jednog sata
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        xHoursAgo: pre <x> sati
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        oneDayAgo: pre jednog dana
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        xDaysAgo: pre <x> dana
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        secondsShort: <seconds>s
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        minutesAndSecondsShort: <minutes>m <seconds>s
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        hoursAndMinutesShort: <hours>h <minutes>m
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        xMinutes: <x> min
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    keys:
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        tab: TAB
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        control: CTRL
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        alt: ALT
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        escape: ESC
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        shift: SHIFT
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        space: SPACE
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    loggingIn: Logging in
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demoBanners:
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    title: Demo Verzija
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    intro: Nabavite punu igru kako biste otključali sve funkcije!
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mainMenu:
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    play: Igraj
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    continue: Nastavi
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    newGame: Nova Igra
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    changelog: Promene
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    subreddit: Reddit
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    importSavegame: Uvezi
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    openSourceHint: Ova igra je otvorenog koda!
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    discordLink: Oficijalni Diskord server
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    helpTranslate: Pomozite sa prevođenjem!
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    madeBy: Napravio <author-link>
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    browserWarning: Izvinjavamo se, pošto je poznato da se ova igra koči u
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        pretraživaču! Za puno iskustvo nabavite samostalnu verziju ili koristite
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        chrome.
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    savegameLevel: Nivo <x>
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    savegameLevelUnknown: Nepoznat Nivo
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    savegameUnnamed: Unnamed
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    puzzleMode: Puzzle Mode
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    back: Back
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    puzzleDlcText: Do you enjoy compacting and optimizing factories? Get the Puzzle
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        DLC now on Steam for even more fun!
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    puzzleDlcWishlist: Wishlist now!
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dialogs:
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    buttons:
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        ok: OK
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        delete: Izbriši
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        cancel: Poništi
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        later: Kasnije
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        restart: Ponovo pokreni
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        reset: Resetuj
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        getStandalone: Nabavite samostalnu igru
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        deleteGame: Znam šta radim
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        viewUpdate: Pogledajte ažuriranje
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        showUpgrades: Prikaži Nadogradnje
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        showKeybindings: Prikaži podešavanje tastera
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        retry: Retry
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        continue: Continue
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        playOffline: Play Offline
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    importSavegameError:
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        title: Greška prilikom uvoza
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        text: "Neuspešan uvoz sačuvane igre:"
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    importSavegameSuccess:
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        title: Uvoz sačuvane igre
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        text: Uspešno uvezena sačuvana igra.
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    gameLoadFailure:
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        title: Igra je pukla
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        text: "Neuspešno učitavanje sačuvane igre:"
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    confirmSavegameDelete:
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        title: Potrvrdi brisanje
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        text: Are you sure you want to delete the following game?<br><br>
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            '<savegameName>' at level <savegameLevel><br><br> This can not be
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            undone!
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    savegameDeletionError:
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        title: Greška prilikom brisanja
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        text: "Neuspešno brisanje sačuvane igre:"
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    restartRequired:
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        title: Potrebno je ponovno pokretanje
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        text: Da bi primenili podešavanja, potrebno je da ponovo pokrenute igru.
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    editKeybinding:
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        title: Promeni podešavanja tastera
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        desc: Pritisnite taster ili dugme na mišu koje žeite da dodelite, ili Escape za
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            otkazivanje.
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    resetKeybindingsConfirmation:
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        title: Resetuj podešavanja tastera
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        desc: Ovo će resetovati sve tastere na njihove početne vrednosti. Potrebno je
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            potvrditi.
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    keybindingsResetOk:
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        title: Podešavanja tastera su resetovana
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        desc: Podešavanja tastera su resetovana na njihove početne vrednosti!
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    featureRestriction:
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        title: Demo Verzija
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        desc: Pokušali ste da pristupite funkciji (<feature>) koja nije dostupna u demo
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            verziji. Za puno iskustvo, nabavite samostalnu igru!
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    oneSavegameLimit:
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        title: Ograničen broj sačuvanih igara
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        desc: Možete imati samo jednu sačuvanu igru u demo verziji. Izbrišite postojeću
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            ili nabavite samostalnu igru!
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    updateSummary:
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        title: Novo ažuriranje!
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        desc: "OVo su promene od zadnjeg igranja:"
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    upgradesIntroduction:
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        title: Oktključaj Nadogradnje
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        desc: Svi oblici koje napravite mogu se iskoristiti za oktljučavanje nadogradnji
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            - <strong>Ne uništavajte stare fabrike!</strong> Karticu za
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            nadogradnje možete pronaći u gornjem desnom uglu ekrana.
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    massDeleteConfirm:
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        title: Potvrdi brisanje
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        desc: <count> građevina će biti obrisano! Da li ste sigurni da to želite?
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    massCutConfirm:
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        title: Potvrdi rezanje
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        desc: <count> građevina će biti izrezano! Da li ste sigurni da to želite?
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    massCutInsufficientConfirm:
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        title: Potvrdi rezanje
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        desc: Ne možete da priuštite nalepljivanje ove oblasti! Da li ste sigurni da
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            želite da je izrežete?
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    blueprintsNotUnlocked:
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        title: Zaključano
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        desc: Završite nivo 12 kako bi otključali Nacrte!
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    keybindingsIntroduction:
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        title: Korisne kombinacije tastera
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        desc: "Ova igra ima dosta kombinacija tastera koji olakšavaju izgradnju velikih
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            fabrika. Ovo su neki, ali se preporučuje da <strong>pogledate sve
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            kombinacije</strong>!<br><br> <code class='keybinding'>CTRL</code> +
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            Miš: Biranje oblasti.<br> <code class='keybinding'>SHIFT</code>:
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            Držato za postavljanje više istih zgrada odjednom.<br> <code
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            class='keybinding'>ALT</code>: Okrenite smer postavljenh pokretnih
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            traka.<br>"
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    createMarker:
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        title: Novi Putokaz
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        titleEdit: Uredi Putokaz
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        desc: Give it a meaningful name, you can also include a <strong>short
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            key</strong> of a shape (Which you can generate <link>here</link>)
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    markerDemoLimit:
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        desc: U demo verziji možete imati samo dva putokaza istovremeno. Nabavite
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            samostalnu igru za beskonačno mnogo putokaza!
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    exportScreenshotWarning:
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        title: Izvezi sliku ekrana
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        desc: Hoćete da izvezete sliku cele fabrike kao snimak ekrana. Ovaj proces može
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            biti prilično spor za velike fabrike, može se desiti i pucanje igre!
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    editSignal:
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        title: Set Signal
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        descItems: "Choose a pre-defined item:"
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        descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
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            can generate <link>here</link>)
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    renameSavegame:
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        title: Rename Savegame
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        desc: You can rename your savegame here.
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    tutorialVideoAvailable:
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        title: Tutorial Available
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        desc: There is a tutorial video available for this level! Would you like to
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            watch it?
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    tutorialVideoAvailableForeignLanguage:
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        title: Tutorial Available
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        desc: There is a tutorial video available for this level, but it is only
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            available in English. Would you like to watch it?
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    editConstantProducer:
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        title: Set Item
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    puzzleLoadFailed:
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        title: Puzzles failed to load
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        desc: "Unfortunately the puzzles could not be loaded:"
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    submitPuzzle:
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        title: Submit Puzzle
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        descName: "Give your puzzle a name:"
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        descIcon: "Please enter a unique short key, which will be shown as the icon of
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            your puzzle (You can generate them <link>here</link>, or choose one
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            of the randomly suggested shapes below):"
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        placeholderName: Puzzle Title
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    puzzleResizeBadBuildings:
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        title: Resize not possible
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        desc: You can't make the zone any smaller, because then some buildings would be
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            outside the zone.
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    puzzleLoadError:
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        title: Bad Puzzle
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        desc: "The puzzle failed to load:"
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    offlineMode:
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        title: Offline Mode
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        desc: We couldn't reach the servers, so the game has to run in offline mode.
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            Please make sure you have an active internet connection.
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    puzzleDownloadError:
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        title: Download Error
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        desc: "Failed to download the puzzle:"
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    puzzleSubmitError:
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        title: Submission Error
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        desc: "Failed to submit your puzzle:"
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    puzzleSubmitOk:
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        title: Puzzle Published
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        desc: Congratulations! Your puzzle has been published and can now be played by
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            others. You can now find it in the "My puzzles" section.
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    puzzleCreateOffline:
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        title: Offline Mode
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        desc: Since you are offline, you will not be able to save and/or publish your
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            puzzle. Would you still like to continue?
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    puzzlePlayRegularRecommendation:
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        title: Recommendation
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        desc: I <strong>strongly</strong> recommend playing the normal game to level 12
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            before attempting the puzzle DLC, otherwise you may encounter
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            mechanics not yet introduced. Do you still want to continue?
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    puzzleShare:
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        title: Short Key Copied
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        desc: The short key of the puzzle (<key>) has been copied to your clipboard! It
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            can be entered in the puzzle menu to access the puzzle.
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    puzzleReport:
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        title: Report Puzzle
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        options:
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            profane: Profane
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            unsolvable: Not solvable
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            trolling: Trolling
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    puzzleReportComplete:
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        title: Thank you for your feedback!
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        desc: The puzzle has been flagged.
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    puzzleReportError:
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        title: Failed to report
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        desc: "Your report could not get processed:"
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    puzzleLoadShortKey:
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        title: Enter short key
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        desc: Enter the short key of the puzzle to load it.
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    puzzleDelete:
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        title: Delete Puzzle?
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        desc: Are you sure you want to delete '<title>'? This can not be undone!
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ingame:
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    keybindingsOverlay:
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        moveMap: Kretanje
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        selectBuildings: Odaberi oblast
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        stopPlacement: Prekini postavljanje
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        rotateBuilding: Okreni građevinu
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        placeMultiple: Postavi više građevina odjednom
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        reverseOrientation: Obrni orijentaciju
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        disableAutoOrientation: Onemogući automatsku orijentaciju
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        toggleHud: Uključi/Isključi Interfejs
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        placeBuilding: Postavi građevinu
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        createMarker: Napravi Putokaz
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        delete: Brisanje
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        pasteLastBlueprint: Nalepi zadnji nacrt
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        lockBeltDirection: Omogući planiranje traka
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        plannerSwitchSide: Okreni stranu planera
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        cutSelection: Izreži
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        copySelection: Kopiraj
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        clearSelection: Očisti odabir
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        pipette: Pipeta
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        switchLayers: Promeni sloj
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        clearBelts: Clear belts
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    colors:
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        red: Crvena
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        green: Zelena
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        blue: Plava
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        yellow: Žuta
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        purple: Ljubičasta
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        cyan: Cijan
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        white: Bela
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        black: Crna
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        uncolored: Bez boje
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    buildingPlacement:
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        cycleBuildingVariants: Pritisni <key> za različite varijacije građevine.
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        hotkeyLabel: "Taster: <key>"
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        infoTexts:
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            speed: Brzina
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            range: Domet
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            storage: Skladište
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            oneItemPerSecond: 1 premet / sekundi
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            itemsPerSecond: <x> predmeta / s
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            itemsPerSecondDouble: (x2)
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            tiles: <x> polja
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    levelCompleteNotification:
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        levelTitle: Nivo <level>
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        completed: Završen
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        unlockText: Otključali ste <reward>!
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        buttonNextLevel: Sledeći nivo
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    notifications:
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        newUpgrade: Nova nadogradnja je dostupna!
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        gameSaved: Igra je sačuvana.
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        freeplayLevelComplete: Level <level> has been completed!
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    shop:
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        title: Nadogradnje
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        buttonUnlock: Nadogradi
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        tier: <x> red
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        maximumLevel: MAKSIMALNI LEVEL (Brzina x<currentMult>)
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    statistics:
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        title: Statistika
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        dataSources:
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            stored:
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                title: Skladišteno
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                description: Količina skladištenih oblika u središtu.
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            produced:
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                title: Proizvedeno
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                description: Svi oblici koje proizvodi cela fabrika, uključujući i
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                    međuproizvode.
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            delivered:
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                title: Dostavljeno
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                description: Oblici koji su dostavljeni središtu.
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        noShapesProduced: Za sada nema proizvedenih oblika.
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        shapesDisplayUnits:
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            second: <shapes> / s
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            minute: <shapes> / m
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            hour: <shapes> / h
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    settingsMenu:
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        playtime: Vreme igranja
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        buildingsPlaced: Građevine
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						|
        beltsPlaced: Trake
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    tutorialHints:
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        title: Potrebna pomoć?
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						|
        showHint: Prikaži savet
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						|
        hideHint: Zatvori
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						|
    blueprintPlacer:
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        cost: Cena
 | 
						|
    waypoints:
 | 
						|
        waypoints: Putokazi
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						|
        hub: Središte
 | 
						|
        description: Klikni levim klikom na putokaz kako bi skočio na njegovu lokaciju,
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            a izbriši ga desnim klikom. <br><br>Za stvaranje putokaza pritisni
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						|
            <keybinding>, ili <strong>desnim klikom</strong> napravi putokaz na
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            odabranoj lokaciji.
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        creationSuccessNotification: Putokaz kreiran.
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						|
    shapeViewer:
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        title: Slojevi
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						|
        empty: Prazno
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						|
        copyKey: Kopiraj kod oblika
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						|
    interactiveTutorial:
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        title: Tutorijal
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        hints:
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            1_1_extractor: Postavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
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                kako bi ga iskopao!
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            1_2_conveyor: "Spoji rudara na središte koristeći <strong>pokretnu
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                traku</strong>.<br><br>Savet: <strong>Pritisni i
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                prevuci</strong> traku mišem!"
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						|
            1_3_expand: "Ovo <strong>NIJE</strong> pasivna igra čekanja! Više rudara i
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                pokretnih traka će ubrzati napredak do cilja.<br><br>Savet: Drži
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						|
                <strong>SHIFT</strong> za postavljanje više rudara istovremeno,
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                a pritisni <strong>R</strong> za okretanje."
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            2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
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                halves!<br><br> PS: The cutter always cuts from <strong>top to
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                bottom</strong> regardless of its orientation."
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            2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
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                <strong>trash</strong> to get rid of the currently (!) not
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						|
                needed waste.
 | 
						|
            2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
 | 
						|
                up this slow process!<br><br> PS: Use the <strong>0-9
 | 
						|
                hotkeys</strong> to access buildings faster!"
 | 
						|
            3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
 | 
						|
                extractors</strong> and connect them to the hub.<br><br> PS:
 | 
						|
                Hold <strong>SHIFT</strong> while dragging a belt to activate
 | 
						|
                the belt planner!"
 | 
						|
            21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
 | 
						|
                <strong>circles</strong>, <strong>white</strong> and
 | 
						|
                <strong>red</strong> color!
 | 
						|
            21_2_switch_to_wires: Switch to the wires layer by pressing
 | 
						|
                <strong>E</strong>!<br><br> Then <strong>connect all four
 | 
						|
                inputs</strong> of the painter with cables!
 | 
						|
            21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
 | 
						|
                with wires!
 | 
						|
            21_4_press_button: "Press the switch to make it <strong>emit a truthy
 | 
						|
                signal</strong> and thus activate the painter.<br><br> PS: You
 | 
						|
                don't have to connect all inputs! Try wiring only two."
 | 
						|
    connectedMiners:
 | 
						|
        one_miner: 1 Miner
 | 
						|
        n_miners: <amount> Miners
 | 
						|
        limited_items: Limited to <max_throughput>
 | 
						|
    watermark:
 | 
						|
        title: Demo version
 | 
						|
        desc: Click here to see the Steam version advantages!
 | 
						|
        get_on_steam: Get on steam
 | 
						|
    standaloneAdvantages:
 | 
						|
        title: Get the full version!
 | 
						|
        no_thanks: No, thanks!
 | 
						|
        points:
 | 
						|
            levels:
 | 
						|
                title: 12 New Levels
 | 
						|
                desc: For a total of 26 levels!
 | 
						|
            buildings:
 | 
						|
                title: 18 New Buildings
 | 
						|
                desc: Fully automate your factory!
 | 
						|
            upgrades:
 | 
						|
                title: ∞ Upgrade Tiers
 | 
						|
                desc: This demo version has only 5!
 | 
						|
            markers:
 | 
						|
                title: ∞ Markers
 | 
						|
                desc: Never get lost in your factory!
 | 
						|
            wires:
 | 
						|
                title: Wires
 | 
						|
                desc: An entirely new dimension!
 | 
						|
            darkmode:
 | 
						|
                title: Dark Mode
 | 
						|
                desc: Stop hurting your eyes!
 | 
						|
            support:
 | 
						|
                title: Support me
 | 
						|
                desc: I develop it in my spare time!
 | 
						|
            achievements:
 | 
						|
                title: Achievements
 | 
						|
                desc: Hunt them all!
 | 
						|
    puzzleEditorSettings:
 | 
						|
        zoneTitle: Zone
 | 
						|
        zoneWidth: Width
 | 
						|
        zoneHeight: Height
 | 
						|
        trimZone: Trim
 | 
						|
        clearItems: Clear Items
 | 
						|
        share: Share
 | 
						|
        report: Report
 | 
						|
    puzzleEditorControls:
 | 
						|
        title: Puzzle Creator
 | 
						|
        instructions:
 | 
						|
            - 1. Place <strong>Constant Producers</strong> to provide shapes and
 | 
						|
              colors to the player
 | 
						|
            - 2. Build one or more shapes you want the player to build later and
 | 
						|
              deliver it to one or more <strong>Goal Acceptors</strong>
 | 
						|
            - 3. Once a Goal Acceptor receives a shape for a certain amount of
 | 
						|
              time, it <strong>saves it as a goal</strong> that the player must
 | 
						|
              produce later (Indicated by the <strong>green badge</strong>).
 | 
						|
            - 4. Click the <strong>lock button</strong> on a building to disable
 | 
						|
              it.
 | 
						|
            - 5. Once you click review, your puzzle will be validated and you
 | 
						|
              can publish it.
 | 
						|
            - 6. Upon release, <strong>all buildings will be removed</strong>
 | 
						|
              except for the Producers and Goal Acceptors - That's the part that
 | 
						|
              the player is supposed to figure out for themselves, after all :)
 | 
						|
    puzzleCompletion:
 | 
						|
        title: Puzzle Completed!
 | 
						|
        titleLike: "Click the heart if you liked the puzzle:"
 | 
						|
        titleRating: How difficult did you find the puzzle?
 | 
						|
        titleRatingDesc: Your rating will help me to make you better suggestions in the future
 | 
						|
        continueBtn: Keep Playing
 | 
						|
        menuBtn: Menu
 | 
						|
    puzzleMetadata:
 | 
						|
        author: Author
 | 
						|
        shortKey: Short Key
 | 
						|
        rating: Difficulty score
 | 
						|
        averageDuration: Avg. Duration
 | 
						|
        completionRate: Completion rate
 | 
						|
shopUpgrades:
 | 
						|
    belt:
 | 
						|
        name: Trake, Delioci i Tuneli
 | 
						|
        description: Brzina x<currentMult> → x<newMult>
 | 
						|
    miner:
 | 
						|
        name: Rudarenje
 | 
						|
        description: Brzina x<currentMult> → x<newMult>
 | 
						|
    processors:
 | 
						|
        name: Rezanje, Okretanje i Slaganje
 | 
						|
        description: Brzina x<currentMult> → x<newMult>
 | 
						|
    painting:
 | 
						|
        name: Mešanje i Farbanje
 | 
						|
        description: Brzina x<currentMult> → x<newMult>
 | 
						|
buildings:
 | 
						|
    hub:
 | 
						|
        deliver: Dostavite
 | 
						|
        toUnlock: kako bi otključali
 | 
						|
        levelShortcut: LVL
 | 
						|
        endOfDemo: End of Demo
 | 
						|
    belt:
 | 
						|
        default:
 | 
						|
            name: Pokretna traka
 | 
						|
            description: Prenosi predmete, drži i prevuci za postavku više njih.
 | 
						|
    wire:
 | 
						|
        default:
 | 
						|
            name: Žica
 | 
						|
            description: Omogućava prenos energije.
 | 
						|
        second:
 | 
						|
            name: Wire
 | 
						|
            description: Transfers signals, which can be items, colors or booleans (1 / 0).
 | 
						|
                Different colored wires do not connect.
 | 
						|
    miner:
 | 
						|
        default:
 | 
						|
            name: Rudar
 | 
						|
            description: Postavite ga na oblik koji želite da iskopate.
 | 
						|
        chainable:
 | 
						|
            name: Rudar (Lančani)
 | 
						|
            description: Postavite ga na oblik koji želite da iskopate. Mogu se ređati jedan
 | 
						|
                u drugi.
 | 
						|
    underground_belt:
 | 
						|
        default:
 | 
						|
            name: Tunel
 | 
						|
            description: Omogućava prenos predmeta ispod građevina i traka.
 | 
						|
        tier2:
 | 
						|
            name: Tunel II Reda
 | 
						|
            description: Omogućava prenos predmeta ispod građevina i traka.
 | 
						|
    cutter:
 | 
						|
        default:
 | 
						|
            name: Rezač
 | 
						|
            description: Reže oblike od vrha prema dnu i na izlaze daje obe polovine.
 | 
						|
                <strong>Ako se koristi samo jedan deo, drugi se mora uništiti da
 | 
						|
                bi se sprečio zastoj!</strong>
 | 
						|
        quad:
 | 
						|
            name: Rezač (četvorostruki)
 | 
						|
            description: Reže oblike na četiri dela. <strong>Ako se koristi samo jedan deo,
 | 
						|
                ostali se moraju uništiti da bi se sprečio zastoj!</strong>
 | 
						|
    rotater:
 | 
						|
        default:
 | 
						|
            name: Obrtač (↻)
 | 
						|
            description: Okreće oblike za 90 stepeni u smeru kazaljke na satu.
 | 
						|
        ccw:
 | 
						|
            name: Obrtač (↺)
 | 
						|
            description: Okreće oblike za 90 stepeni u smeru suprotnom od kazaljke na satu.
 | 
						|
        rotate180:
 | 
						|
            name: Rotate (180)
 | 
						|
            description: Rotates shapes by 180 degrees.
 | 
						|
    stacker:
 | 
						|
        default:
 | 
						|
            name: Slagač
 | 
						|
            description: Slaže jedan oblik na drugi. Ako se oblici ne mogu spojiti, desni
 | 
						|
                oblik se postavlja na vrh levog.
 | 
						|
    mixer:
 | 
						|
        default:
 | 
						|
            name: Mešalica boja
 | 
						|
            description: Spaja dve boje koristeći aditivno mešanje boja.
 | 
						|
    painter:
 | 
						|
        default:
 | 
						|
            name: Farbač
 | 
						|
            description: Farba ceo oblik na levom ulazu bojom sa gornjeg ulaza.
 | 
						|
        mirrored:
 | 
						|
            name: Farbač
 | 
						|
            description: Farba ceo oblik na levom ulazu bojom sa gornjeg ulaza.
 | 
						|
        double:
 | 
						|
            name: Farbač (dupli)
 | 
						|
            description: Farba ceo oblik na levom ulazu bojom sa gornjeg ulaza.
 | 
						|
        quad:
 | 
						|
            name: Farbač (četvorostruki)
 | 
						|
            description: Allows you to color each quadrant of the shape individually. Only
 | 
						|
                slots with a <strong>truthy signal</strong> on the wires layer
 | 
						|
                will be painted!
 | 
						|
    trash:
 | 
						|
        default:
 | 
						|
            name: Smeće
 | 
						|
            description: Prima stvar sa svih strana i zauvek ih uništava.
 | 
						|
    balancer:
 | 
						|
        default:
 | 
						|
            name: Balancer
 | 
						|
            description: Multifunctional - Evenly distributes all inputs onto all outputs.
 | 
						|
        merger:
 | 
						|
            name: Merger (compact)
 | 
						|
            description: Merges two conveyor belts into one.
 | 
						|
        merger-inverse:
 | 
						|
            name: Merger (compact)
 | 
						|
            description: Merges two conveyor belts into one.
 | 
						|
        splitter:
 | 
						|
            name: Splitter (compact)
 | 
						|
            description: Splits one conveyor belt into two.
 | 
						|
        splitter-inverse:
 | 
						|
            name: Splitter (compact)
 | 
						|
            description: Splits one conveyor belt into two.
 | 
						|
    storage:
 | 
						|
        default:
 | 
						|
            name: Storage
 | 
						|
            description: Stores excess items, up to a given capacity. Prioritizes the left
 | 
						|
                output and can be used as an overflow gate.
 | 
						|
    wire_tunnel:
 | 
						|
        default:
 | 
						|
            name: Wire Crossing
 | 
						|
            description: Allows to cross two wires without connecting them.
 | 
						|
    constant_signal:
 | 
						|
        default:
 | 
						|
            name: Constant Signal
 | 
						|
            description: Emits a constant signal, which can be either a shape, color or
 | 
						|
                boolean (1 / 0).
 | 
						|
    lever:
 | 
						|
        default:
 | 
						|
            name: Switch
 | 
						|
            description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
 | 
						|
                which can then be used to control for example an item filter.
 | 
						|
    logic_gate:
 | 
						|
        default:
 | 
						|
            name: AND Gate
 | 
						|
            description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
 | 
						|
                color or boolean "1")
 | 
						|
        not:
 | 
						|
            name: NOT Gate
 | 
						|
            description: Emits a boolean "1" if the input is not truthy. (Truthy means
 | 
						|
                shape, color or boolean "1")
 | 
						|
        xor:
 | 
						|
            name: XOR Gate
 | 
						|
            description: Emits a boolean "1" if one of the inputs is truthy, but not both.
 | 
						|
                (Truthy means shape, color or boolean "1")
 | 
						|
        or:
 | 
						|
            name: OR Gate
 | 
						|
            description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
 | 
						|
                shape, color or boolean "1")
 | 
						|
    transistor:
 | 
						|
        default:
 | 
						|
            name: Transistor
 | 
						|
            description: Forwards the bottom input if the side input is truthy (a shape,
 | 
						|
                color or "1").
 | 
						|
        mirrored:
 | 
						|
            name: Transistor
 | 
						|
            description: Forwards the bottom input if the side input is truthy (a shape,
 | 
						|
                color or "1").
 | 
						|
    filter:
 | 
						|
        default:
 | 
						|
            name: Filter
 | 
						|
            description: Connect a signal to route all matching items to the top and the
 | 
						|
                remaining to the right. Can be controlled with boolean signals
 | 
						|
                too.
 | 
						|
    display:
 | 
						|
        default:
 | 
						|
            name: Display
 | 
						|
            description: Connect a signal to show it on the display - It can be a shape,
 | 
						|
                color or boolean.
 | 
						|
    reader:
 | 
						|
        default:
 | 
						|
            name: Belt Reader
 | 
						|
            description: Allows to measure the average belt throughput. Outputs the last
 | 
						|
                read item on the wires layer (once unlocked).
 | 
						|
    analyzer:
 | 
						|
        default:
 | 
						|
            name: Shape Analyzer
 | 
						|
            description: Analyzes the top right quadrant of the lowest layer of the shape
 | 
						|
                and returns its shape and color.
 | 
						|
    comparator:
 | 
						|
        default:
 | 
						|
            name: Compare
 | 
						|
            description: Returns boolean "1" if both signals are exactly equal. Can compare
 | 
						|
                shapes, items and booleans.
 | 
						|
    virtual_processor:
 | 
						|
        default:
 | 
						|
            name: Virtual Cutter
 | 
						|
            description: Virtually cuts the shape into two halves.
 | 
						|
        rotater:
 | 
						|
            name: Virtual Rotater
 | 
						|
            description: Virtually rotates the shape, both clockwise and counter-clockwise.
 | 
						|
        unstacker:
 | 
						|
            name: Virtual Unstacker
 | 
						|
            description: Virtually extracts the topmost layer to the right output and the
 | 
						|
                remaining ones to the left.
 | 
						|
        stacker:
 | 
						|
            name: Virtual Stacker
 | 
						|
            description: Virtually stacks the right shape onto the left.
 | 
						|
        painter:
 | 
						|
            name: Virtual Painter
 | 
						|
            description: Virtually paints the shape from the bottom input with the shape on
 | 
						|
                the right input.
 | 
						|
    item_producer:
 | 
						|
        default:
 | 
						|
            name: Item Producer
 | 
						|
            description: Available in sandbox mode only, outputs the given signal from the
 | 
						|
                wires layer on the regular layer.
 | 
						|
    constant_producer:
 | 
						|
        default:
 | 
						|
            name: Constant Producer
 | 
						|
            description: Constantly outputs a specified shape or color.
 | 
						|
    goal_acceptor:
 | 
						|
        default:
 | 
						|
            name: Goal Acceptor
 | 
						|
            description: Deliver shapes to the goal acceptor to set them as a goal.
 | 
						|
    block:
 | 
						|
        default:
 | 
						|
            name: Block
 | 
						|
            description: Allows you to block a tile.
 | 
						|
storyRewards:
 | 
						|
    reward_cutter_and_trash:
 | 
						|
        title: Rezanje Oblika
 | 
						|
        desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
 | 
						|
            from top to bottom <strong>regardless of its
 | 
						|
            orientation</strong>!<br><br>Be sure to get rid of the waste, or
 | 
						|
            otherwise <strong>it will clog and stall</strong> - For this purpose
 | 
						|
            I have given you the <strong>trash</strong>, which destroys
 | 
						|
            everything you put into it!
 | 
						|
    reward_rotater:
 | 
						|
        title: Obrtanje
 | 
						|
        desc: <strong>Obrtač</strong> je otključan! On okreće oblike za 90 stepeni u
 | 
						|
            smeru kazaljke na satu.
 | 
						|
    reward_painter:
 | 
						|
        title: Farbanje
 | 
						|
        desc: "<strong>Farbač</strong> je otključan - Boja se (kao i oblici) može
 | 
						|
            rudariti i spojiti s oblikom u farbaču!<br><br>PS: Postoji
 | 
						|
            <strong>opcija za daltonizam</strong> u podešavanjima!"
 | 
						|
    reward_mixer:
 | 
						|
        title: Mešalica boja
 | 
						|
        desc: <strong>Mešalica boja</strong> je otključana - Ona spaja dve boje
 | 
						|
            koristeći <strong>aditivno mešanje</strong>!
 | 
						|
    reward_stacker:
 | 
						|
        title: Slagač
 | 
						|
        desc: Dva oblika mogu spojiti <strong>slagačem</strong>! Oblici sa oba ulaza se
 | 
						|
            spajaju - ako se mogu staviti jedan kraj drugoga, biće
 | 
						|
            <strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
 | 
						|
            vrh</strong> levog!
 | 
						|
    reward_splitter:
 | 
						|
        title: Deljenje/Spajanje
 | 
						|
        desc: You have unlocked a <strong>splitter</strong> variant of the
 | 
						|
            <strong>balancer</strong> - It accepts one input and splits them
 | 
						|
            into two!
 | 
						|
    reward_tunnel:
 | 
						|
        title: Tunel
 | 
						|
        desc: <strong>Tunel</strong> je otključan - Omogućava prenos stvari ispod traka
 | 
						|
            i ostalih građevina!
 | 
						|
    reward_rotater_ccw:
 | 
						|
        title: Rotacija u smeru suprotnom od kazaljke na satu
 | 
						|
        desc: Varijacija <strong>obrtača</strong> je otključana - Omogućuje okretanje u
 | 
						|
            smeru suprotnom od kazaljke na satu! Odaberi obrtač i
 | 
						|
            <strong>pritisni 'T' za menjanje njegove varijacije</strong>!
 | 
						|
    reward_miner_chainable:
 | 
						|
        title: Lančani rudar
 | 
						|
        desc: "You have unlocked the <strong>chained extractor</strong>! It can
 | 
						|
            <strong>forward its resources</strong> to other extractors so you
 | 
						|
            can more efficiently extract resources!<br><br> PS: The old
 | 
						|
            extractor has been replaced in your toolbar now!"
 | 
						|
    reward_underground_belt_tier_2:
 | 
						|
        title: Tunel II Reda
 | 
						|
        desc: Otključana je nova varijacija <strong>tunela</strong> - On ima
 | 
						|
            <strong>veći domet</strong>, a uz to se sada mogu kombinovati vrste
 | 
						|
            tunela.
 | 
						|
    reward_cutter_quad:
 | 
						|
        title: Četvorostruki Rezač
 | 
						|
        desc: Varijacija <strong>rezača</strong> je otključana - Omogućava rezanje
 | 
						|
            oblika na <strong>četiri dela</strong> umesto na samo dva!
 | 
						|
    reward_painter_double:
 | 
						|
        title: Dupli Farbač
 | 
						|
        desc: Varijacija <strong>farbača</strong> je otključana - Radi isti posao kao
 | 
						|
            običan farbač, ali može ofarbati <strong>dva oblika
 | 
						|
            odjednom</strong> po ceni jedne boje umesto dve!
 | 
						|
    reward_storage:
 | 
						|
        title: Skladište
 | 
						|
        desc: You have unlocked the <strong>storage</strong> building - It allows you to
 | 
						|
            store items up to a given capacity!<br><br> It priorities the left
 | 
						|
            output, so you can also use it as an <strong>overflow gate</strong>!
 | 
						|
    reward_freeplay:
 | 
						|
        title: Slobodna Igra
 | 
						|
        desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
 | 
						|
            that shapes are now <strong>randomly</strong> generated!<br><br>
 | 
						|
            Since the hub will require a <strong>throughput</strong> from now
 | 
						|
            on, I highly recommend to build a machine which automatically
 | 
						|
            delivers the requested shape!<br><br> The HUB outputs the requested
 | 
						|
            shape on the wires layer, so all you have to do is to analyze it and
 | 
						|
            automatically configure your factory based on that.
 | 
						|
    reward_blueprints:
 | 
						|
        title: Nacrti
 | 
						|
        desc: Sada možete da <strong>kopirate i nalepljujete</strong> delove fabrike!
 | 
						|
            Odaberite oblast (držite CTRL, prevucite mišem), i pritisnite 'C' da
 | 
						|
            biste kopirali.<br><br>Nalepljivanje <strong>nije
 | 
						|
            besplatno</strong>, potrebno je da napravite <strong>oblike za
 | 
						|
            nacrte</strong> da biste ga priuštili! (To su oblici koje ste do
 | 
						|
            malopre dostavljali).
 | 
						|
    no_reward:
 | 
						|
        title: Sledeći Nivo
 | 
						|
        desc: "Ovaj nivo je bio bez nagrade, ali sledeći neće! <br><br> PS: Nemojte
 | 
						|
            uništavati stare fabrike - <strong>Svi</strong> ti oblici će vam
 | 
						|
            biti potrebni kasnije da biste <strong>otključali
 | 
						|
            nadogradnje</strong>!"
 | 
						|
    no_reward_freeplay:
 | 
						|
        title: Sledeći Nivo
 | 
						|
        desc: Svaka čast! Više sadržaja je u planu za samostalnu igru!
 | 
						|
    reward_balancer:
 | 
						|
        title: Balancer
 | 
						|
        desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
 | 
						|
            be used to build bigger factories by <strong>splitting and merging
 | 
						|
            items</strong> onto multiple belts!
 | 
						|
    reward_merger:
 | 
						|
        title: Compact Merger
 | 
						|
        desc: You have unlocked a <strong>merger</strong> variant of the
 | 
						|
            <strong>balancer</strong> - It accepts two inputs and merges them
 | 
						|
            into one belt!
 | 
						|
    reward_belt_reader:
 | 
						|
        title: Belt reader
 | 
						|
        desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
 | 
						|
            measure the throughput of a belt.<br><br>And wait until you unlock
 | 
						|
            wires - then it gets really useful!
 | 
						|
    reward_rotater_180:
 | 
						|
        title: Rotater (180 degrees)
 | 
						|
        desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
 | 
						|
            you to rotate a shape by 180 degrees (Surprise! :D)
 | 
						|
    reward_display:
 | 
						|
        title: Display
 | 
						|
        desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
 | 
						|
            wires layer to visualize it!<br><br> PS: Did you notice the belt
 | 
						|
            reader and storage output their last read item? Try showing it on a
 | 
						|
            display!"
 | 
						|
    reward_constant_signal:
 | 
						|
        title: Constant Signal
 | 
						|
        desc: You unlocked the <strong>constant signal</strong> building on the wires
 | 
						|
            layer! This is useful to connect it to <strong>item filters</strong>
 | 
						|
            for example.<br><br> The constant signal can emit a
 | 
						|
            <strong>shape</strong>, <strong>color</strong> or
 | 
						|
            <strong>boolean</strong> (1 / 0).
 | 
						|
    reward_logic_gates:
 | 
						|
        title: Logic Gates
 | 
						|
        desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
 | 
						|
            about this, but it's actually super cool!<br><br> With those gates
 | 
						|
            you can now compute AND, OR, XOR and NOT operations.<br><br> As a
 | 
						|
            bonus on top I also just gave you a <strong>transistor</strong>!
 | 
						|
    reward_virtual_processing:
 | 
						|
        title: Virtual Processing
 | 
						|
        desc: I just gave a whole bunch of new buildings which allow you to
 | 
						|
            <strong>simulate the processing of shapes</strong>!<br><br> You can
 | 
						|
            now simulate a cutter, rotater, stacker and more on the wires layer!
 | 
						|
            With this you now have three options to continue the game:<br><br> -
 | 
						|
            Build an <strong>automated machine</strong> to create any possible
 | 
						|
            shape requested by the HUB (I recommend to try it!).<br><br> - Build
 | 
						|
            something cool with wires.<br><br> - Continue to play
 | 
						|
            regulary.<br><br> Whatever you choose, remember to have fun!
 | 
						|
    reward_wires_painter_and_levers:
 | 
						|
        title: Wires & Quad Painter
 | 
						|
        desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
 | 
						|
            layer on top of the regular layer and introduces a lot of new
 | 
						|
            mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
 | 
						|
            Painter</strong> - Connect the slots you would like to paint with on
 | 
						|
            the wires layer!<br><br> To switch to the wires layer, press
 | 
						|
            <strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
 | 
						|
            the settings to activate the wires tutorial!"
 | 
						|
    reward_filter:
 | 
						|
        title: Item Filter
 | 
						|
        desc: You unlocked the <strong>Item Filter</strong>! It will route items either
 | 
						|
            to the top or the right output depending on whether they match the
 | 
						|
            signal from the wires layer or not.<br><br> You can also pass in a
 | 
						|
            boolean signal (1 / 0) to entirely activate or disable it.
 | 
						|
    reward_demo_end:
 | 
						|
        title: End of Demo
 | 
						|
        desc: You have reached the end of the demo version!
 | 
						|
settings:
 | 
						|
    title: Podešavanja
 | 
						|
    categories:
 | 
						|
        general: General
 | 
						|
        userInterface: User Interface
 | 
						|
        advanced: Advanced
 | 
						|
        performance: Performance
 | 
						|
    versionBadges:
 | 
						|
        dev: Razvoj
 | 
						|
        staging: Skela
 | 
						|
        prod: produkcija
 | 
						|
    buildDate: Izgrađeno <at-date>
 | 
						|
    labels:
 | 
						|
        uiScale:
 | 
						|
            title: Veličina interfejsa
 | 
						|
            description: Menja veličinu korisničkog interfejsa. Veličina interfejsa će i
 | 
						|
                dalje zavisiti od vaše rezolucije uređaja.Ova opcija kontroliše
 | 
						|
                tu veličinu interfejsa.
 | 
						|
            scales:
 | 
						|
                super_small: Maleno
 | 
						|
                small: Malo
 | 
						|
                regular: Normalno
 | 
						|
                large: Veliko
 | 
						|
                huge: Ogromno
 | 
						|
        autosaveInterval:
 | 
						|
            title: Interval Automatskog Čuvanja Igre
 | 
						|
            description: Kontroliše koliko često će se igra automatski čuvati. Ovu opciju
 | 
						|
                možete i da onemogućite.
 | 
						|
            intervals:
 | 
						|
                one_minute: 1 minut
 | 
						|
                two_minutes: 2 minuta
 | 
						|
                five_minutes: 5 minuta
 | 
						|
                ten_minutes: 10 minuta
 | 
						|
                twenty_minutes: 20 minuta
 | 
						|
                disabled: Onemogućeno
 | 
						|
        scrollWheelSensitivity:
 | 
						|
            title: Osetljivost zumiranja
 | 
						|
            description: Kontroliše koliko je zumiranje osetljivo (Točkić na mišu ili
 | 
						|
                trackpad).
 | 
						|
            sensitivity:
 | 
						|
                super_slow: Najsporije
 | 
						|
                slow: Sporo
 | 
						|
                regular: Normalno
 | 
						|
                fast: Brzo
 | 
						|
                super_fast: Najbrže
 | 
						|
        movementSpeed:
 | 
						|
            title: Brzina kretanja
 | 
						|
            description: Menja brzinu kretanja kamere pri korišćenju tastature.
 | 
						|
            speeds:
 | 
						|
                super_slow: Najsporije
 | 
						|
                slow: Sporo
 | 
						|
                regular: Normalno
 | 
						|
                fast: Brzo
 | 
						|
                super_fast: Najbrže
 | 
						|
                extremely_fast: Brže od najbržeg
 | 
						|
        language:
 | 
						|
            title: Jezik
 | 
						|
            description: Promenite jezik igre. Svi prevodi su delo volontera i mogu biti
 | 
						|
                nezavršeni!
 | 
						|
        enableColorBlindHelper:
 | 
						|
            title: Opcija za daltonizam
 | 
						|
            description: Omogućuje razne alate koji pomažu pri igranju igre sa nekim oblikom
 | 
						|
                daltonizma.
 | 
						|
        fullscreen:
 | 
						|
            title: Ceo ekran
 | 
						|
            description: Preporučljivo je, radi najboljeg iskustva, da igrate ovu igru na
 | 
						|
                celom ekranu. Opcija dostupna samo u samostalnoj igri.
 | 
						|
        soundsMuted:
 | 
						|
            title: Utišajte Zvukove
 | 
						|
            description: Ako je odabrana, ova opcija isključuje sve zvučne efekte.
 | 
						|
        musicMuted:
 | 
						|
            title: Utišajte Muziku
 | 
						|
            description: Ako je odabrana, ova opcija isključuje svu muziku.
 | 
						|
        theme:
 | 
						|
            title: Tema Igre
 | 
						|
            description: Odaberite temu igre (svetla / tamna).
 | 
						|
            themes:
 | 
						|
                dark: Tamna
 | 
						|
                light: Svetla
 | 
						|
        refreshRate:
 | 
						|
            title: Simulacija na 144 Hz
 | 
						|
            description: Opcija za monitore visoke frekvencije osvežavanja. Ovo može
 | 
						|
                smanjiti FPS ako je vaš računar prespor.
 | 
						|
        alwaysMultiplace:
 | 
						|
            title: Višestruko Postavljanje
 | 
						|
            description: Ako je omogućeno, sve građevine će ostati odabrane nakon što su
 | 
						|
                postavljene. Ova opcija je ekvivalenta stalnom držanju dugmeta
 | 
						|
                SHIFT.
 | 
						|
        offerHints:
 | 
						|
            title: Saveti i Tutorijali
 | 
						|
            description: Opcija za prikazivanje saveta i tutorijala za vreme igre. Dodatno
 | 
						|
                krije određene elemente interfejsa, dok ih ne budete otključali,
 | 
						|
                radi lakše igre.
 | 
						|
        enableTunnelSmartplace:
 | 
						|
            title: Pametni Tuneli
 | 
						|
            description: Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
 | 
						|
                pokretne trake. Takođe omogućuje prevlačenje tunela i brisanje
 | 
						|
                višak tunela.
 | 
						|
        vignette:
 | 
						|
            title: Vinjeta
 | 
						|
            description: Omogućeva vinjetu - zatamnjuje ivice ekrana da bi tekst bio
 | 
						|
                čitljiviji.
 | 
						|
        rotationByBuilding:
 | 
						|
            title: Okretanje prema vrsti građevine
 | 
						|
            description: Svaka građevina pamti smer na koji je bila okrenuta. Ova opcija je
 | 
						|
                preporučuje ako često menjate vrste građevina koje postavljate.
 | 
						|
        compactBuildingInfo:
 | 
						|
            title: Skraćene Informacije o Građevinama
 | 
						|
            description: Skraćuje deo sa informacijama građevine tako da prikazuje samo
 | 
						|
                njihove odnose. U suptornom prikazuje opis i sliku građevine.
 | 
						|
        disableCutDeleteWarnings:
 | 
						|
            title: Onemogući upozorenje za Rezanje/Brisanje
 | 
						|
            description: Onemogućuje upozorenje koje se javlja kada režete/brišete više od
 | 
						|
                100 stvari.
 | 
						|
        soundVolume:
 | 
						|
            title: Sound Volume
 | 
						|
            description: Set the volume for sound effects
 | 
						|
        musicVolume:
 | 
						|
            title: Music Volume
 | 
						|
            description: Set the volume for music
 | 
						|
        lowQualityMapResources:
 | 
						|
            title: Low Quality Map Resources
 | 
						|
            description: Simplifies the rendering of resources on the map when zoomed in to
 | 
						|
                improve performance. It even looks cleaner, so be sure to try it
 | 
						|
                out!
 | 
						|
        disableTileGrid:
 | 
						|
            title: Disable Grid
 | 
						|
            description: Disabling the tile grid can help with the performance. This also
 | 
						|
                makes the game look cleaner!
 | 
						|
        clearCursorOnDeleteWhilePlacing:
 | 
						|
            title: Clear Cursor on Right Click
 | 
						|
            description: Enabled by default, clears the cursor whenever you right click
 | 
						|
                while you have a building selected for placement. If disabled,
 | 
						|
                you can delete buildings by right-clicking while placing a
 | 
						|
                building.
 | 
						|
        lowQualityTextures:
 | 
						|
            title: Low quality textures (Ugly)
 | 
						|
            description: Uses low quality textures to save performance. This will make the
 | 
						|
                game look very ugly!
 | 
						|
        displayChunkBorders:
 | 
						|
            title: Display Chunk Borders
 | 
						|
            description: The game is divided into chunks of 16x16 tiles, if this setting is
 | 
						|
                enabled the borders of each chunk are displayed.
 | 
						|
        pickMinerOnPatch:
 | 
						|
            title: Pick miner on resource patch
 | 
						|
            description: Enabled by default, selects the miner if you use the pipette when
 | 
						|
                hovering a resource patch.
 | 
						|
        simplifiedBelts:
 | 
						|
            title: Simplified Belts (Ugly)
 | 
						|
            description: Does not render belt items except when hovering the belt to save
 | 
						|
                performance. I do not recommend to play with this setting if you
 | 
						|
                do not absolutely need the performance.
 | 
						|
        enableMousePan:
 | 
						|
            title: Enable Mouse Pan
 | 
						|
            description: Allows to move the map by moving the cursor to the edges of the
 | 
						|
                screen. The speed depends on the Movement Speed setting.
 | 
						|
        zoomToCursor:
 | 
						|
            title: Zoom towards Cursor
 | 
						|
            description: If activated the zoom will happen in the direction of your mouse
 | 
						|
                position, otherwise in the middle of the screen.
 | 
						|
        mapResourcesScale:
 | 
						|
            title: Map Resources Size
 | 
						|
            description: Controls the size of the shapes on the map overview (when zooming
 | 
						|
                out).
 | 
						|
    rangeSliderPercentage: <amount> %
 | 
						|
keybindings:
 | 
						|
    title: Tasteri
 | 
						|
    hint: "Savet: Koristite CTRL, SHIFT i ALT! Oni omogućuju razne opcije
 | 
						|
        postavljanja građevina."
 | 
						|
    resetKeybindings: Resetuj podešavanja tastera
 | 
						|
    categoryLabels:
 | 
						|
        general: Aplikacija
 | 
						|
        ingame: Igra
 | 
						|
        navigation: Navigacija
 | 
						|
        placement: Postavljanje
 | 
						|
        massSelect: Masovno Odabiranje
 | 
						|
        buildings: Prečice za građevine
 | 
						|
        placementModifiers: Modifikatori Postavljanja
 | 
						|
    mappings:
 | 
						|
        confirm: Potvrdi
 | 
						|
        back: Nazad
 | 
						|
        mapMoveUp: Idi Gore
 | 
						|
        mapMoveRight: Idi Desno
 | 
						|
        mapMoveDown: Idi Dole
 | 
						|
        mapMoveLeft: Idi Levo
 | 
						|
        mapMoveFaster: Brže kretanje
 | 
						|
        centerMap: Centar mape
 | 
						|
        mapZoomIn: Zumiraj
 | 
						|
        mapZoomOut: Odzumiraj
 | 
						|
        createMarker: Napravi Putokaz
 | 
						|
        menuOpenShop: Nadogradnje
 | 
						|
        menuOpenStats: Statistika
 | 
						|
        menuClose: Zatvori Meni
 | 
						|
        toggleHud: Uključi/Isključi Interfejs
 | 
						|
        toggleFPSInfo: Uključi/Isključi FPS i infomacije o traženju grešaka u kodu
 | 
						|
        switchLayers: Promeni Sloj
 | 
						|
        exportScreenshot: Izvoz slike cele fabrike kao snimak ekrana
 | 
						|
        belt: Pokretna traka
 | 
						|
        underground_belt: Tunel
 | 
						|
        miner: Rudar
 | 
						|
        cutter: Rezač
 | 
						|
        rotater: Obrtač (↻)
 | 
						|
        stacker: Slagač
 | 
						|
        mixer: Mešalica boja
 | 
						|
        painter: Farbač
 | 
						|
        trash: Smeće
 | 
						|
        wire: Žica
 | 
						|
        pipette: Pipeta
 | 
						|
        rotateWhilePlacing: Okreni građevinu
 | 
						|
        rotateInverseModifier: "Modifikator: Rotiraj u smeru suprotnom od kazaljke na satu"
 | 
						|
        cycleBuildingVariants: Promena Varijacije
 | 
						|
        confirmMassDelete: Uništite Oblast
 | 
						|
        pasteLastBlueprint: Nalepite posledji nacrt
 | 
						|
        cycleBuildings: Promena Građevine
 | 
						|
        lockBeltDirection: Omogući planer pokretnih traka
 | 
						|
        switchDirectionLockSide: "Planer: Okreni stranu"
 | 
						|
        massSelectStart: Pritisni i zadrži za za početak
 | 
						|
        massSelectSelectMultiple: Odabir više oblasti
 | 
						|
        massSelectCopy: Kopiranje oblasti
 | 
						|
        massSelectCut: Izrezivanje oblasti
 | 
						|
        placementDisableAutoOrientation: Onemogućite automatsku orijentaciju
 | 
						|
        placeMultiple: Ostanite u modu za postavljanje
 | 
						|
        placeInverse: Automatski okreni orijentaciju pokretnih traka
 | 
						|
        balancer: Balancer
 | 
						|
        storage: Storage
 | 
						|
        constant_signal: Constant Signal
 | 
						|
        logic_gate: Logic Gate
 | 
						|
        lever: Switch (regular)
 | 
						|
        filter: Filter
 | 
						|
        wire_tunnel: Wire Crossing
 | 
						|
        display: Display
 | 
						|
        reader: Belt Reader
 | 
						|
        virtual_processor: Virtual Cutter
 | 
						|
        transistor: Transistor
 | 
						|
        analyzer: Shape Analyzer
 | 
						|
        comparator: Compare
 | 
						|
        item_producer: Item Producer (Sandbox)
 | 
						|
        copyWireValue: "Wires: Copy value below cursor"
 | 
						|
        rotateToUp: "Rotate: Point Up"
 | 
						|
        rotateToDown: "Rotate: Point Down"
 | 
						|
        rotateToRight: "Rotate: Point Right"
 | 
						|
        rotateToLeft: "Rotate: Point Left"
 | 
						|
        constant_producer: Constant Producer
 | 
						|
        goal_acceptor: Goal Acceptor
 | 
						|
        block: Block
 | 
						|
        massSelectClear: Clear belts
 | 
						|
about:
 | 
						|
    title: O Igri
 | 
						|
    body: >-
 | 
						|
        Ova igra je otvorenog koda i napravljena je od strane <a
 | 
						|
        href="https://github.com/tobspr" target="_blank">Tobias Springer</a> (to
 | 
						|
        sam ja).<br><br>
 | 
						|
 | 
						|
        Ako želite da doprinesete razvoju, bacite pogled na <a href="<githublink>" target="_blank">shapez.io github</a>.<br><br>
 | 
						|
 | 
						|
        Bez odlične Discord zajednice ova igra, kao ni druge, ne bi postojala - Pridružite se  <a href="<discordlink>" target="_blank">Discord serveru</a>!<br><br>
 | 
						|
 | 
						|
        <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> je komponovao muziku za igru - On je super.<br><br>
 | 
						|
 | 
						|
        Na kraju svega, veliko hvala mom najboljem prijatelju <a href="https://github.com/niklas-dahl" target="_blank">Niklas-u</a> - Bez naših factorio sesija, ova igra nikad ne bi postojala.        
 | 
						|
changelog:
 | 
						|
    title: Promene
 | 
						|
demo:
 | 
						|
    features:
 | 
						|
        restoringGames: Obnavljanje sačuvanih igara
 | 
						|
        importingGames: Uvoz sačuvanih igara
 | 
						|
        oneGameLimit: Ograničenje od jedne sačuvane igre
 | 
						|
        customizeKeybindings: Prilagođena Podešavanja Tastera
 | 
						|
        exportingBase: Izvoz slike cele fabrike kao snimak ekrana
 | 
						|
    settingNotAvailable: Nije dostupno u demo verziji.
 | 
						|
tips:
 | 
						|
    - The hub accepts input of any kind, not just the current shape!
 | 
						|
    - Make sure your factories are modular - it will pay out!
 | 
						|
    - Don't build too close to the hub, or it will be a huge chaos!
 | 
						|
    - If stacking does not work, try switching the inputs.
 | 
						|
    - You can toggle the belt planner direction by pressing <b>R</b>.
 | 
						|
    - Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
 | 
						|
    - Ratios stay the same, as long as all upgrades are on the same Tier.
 | 
						|
    - Serial execution is more efficient than parallel.
 | 
						|
    - You will unlock more variants of buildings later in the game!
 | 
						|
    - You can use <b>T</b> to switch between different variants.
 | 
						|
    - Symmetry is key!
 | 
						|
    - You can weave different tiers of tunnels.
 | 
						|
    - Try to build compact factories - it will pay out!
 | 
						|
    - The painter has a mirrored variant which you can select with <b>T</b>
 | 
						|
    - Having the right building ratios will maximize efficiency.
 | 
						|
    - At maximum level, 5 extractors will fill a single belt.
 | 
						|
    - Don't forget about tunnels!
 | 
						|
    - You don't need to divide up items evenly for full efficiency.
 | 
						|
    - Holding <b>SHIFT</b> will activate the belt planner, letting you place
 | 
						|
      long lines of belts easily.
 | 
						|
    - Cutters always cut vertically, regardless of their orientation.
 | 
						|
    - To get white mix all three colors.
 | 
						|
    - The storage buffer priorities the first output.
 | 
						|
    - Invest time to build repeatable designs - it's worth it!
 | 
						|
    - Holding <b>CTRL</b> allows to place multiple buildings.
 | 
						|
    - You can hold <b>ALT</b> to invert the direction of placed belts.
 | 
						|
    - Efficiency is key!
 | 
						|
    - Shape patches that are further away from the hub are more complex.
 | 
						|
    - Machines have a limited speed, divide them up for maximum efficiency.
 | 
						|
    - Use balancers to maximize your efficiency.
 | 
						|
    - Organization is important. Try not to cross conveyors too much.
 | 
						|
    - Plan in advance, or it will be a huge chaos!
 | 
						|
    - Don't remove your old factories! You'll need them to unlock upgrades.
 | 
						|
    - Try beating level 20 on your own before seeking for help!
 | 
						|
    - Don't complicate things, try to stay simple and you'll go far.
 | 
						|
    - You may need to re-use factories later in the game. Plan your factories to
 | 
						|
      be re-usable.
 | 
						|
    - Sometimes, you can find a needed shape in the map without creating it with
 | 
						|
      stackers.
 | 
						|
    - Full windmills / pinwheels can never spawn naturally.
 | 
						|
    - Color your shapes before cutting for maximum efficiency.
 | 
						|
    - With modules, space is merely a perception; a concern for mortal men.
 | 
						|
    - Make a separate blueprint factory. They're important for modules.
 | 
						|
    - Have a closer look on the color mixer, and your questions will be answered.
 | 
						|
    - Use <b>CTRL</b> + Click to select an area.
 | 
						|
    - Building too close to the hub can get in the way of later projects.
 | 
						|
    - The pin icon next to each shape in the upgrade list pins it to the screen.
 | 
						|
    - Mix all primary colors together to make white!
 | 
						|
    - You have an infinite map, don't cramp your factory, expand!
 | 
						|
    - Also try Factorio! It's my favorite game.
 | 
						|
    - The quad cutter cuts clockwise starting from the top right!
 | 
						|
    - You can download your savegames in the main menu!
 | 
						|
    - This game has a lot of useful keybindings! Be sure to check out the
 | 
						|
      settings page.
 | 
						|
    - This game has a lot of settings, be sure to check them out!
 | 
						|
    - The marker to your hub has a small compass to indicate its direction!
 | 
						|
    - To clear belts, cut the area and then paste it at the same location.
 | 
						|
    - Press F4 to show your FPS and Tick Rate.
 | 
						|
    - Press F4 twice to show the tile of your mouse and camera.
 | 
						|
    - You can click a pinned shape on the left side to unpin it.
 | 
						|
puzzleMenu:
 | 
						|
    play: Play
 | 
						|
    edit: Edit
 | 
						|
    title: Puzzle Mode
 | 
						|
    createPuzzle: Create Puzzle
 | 
						|
    loadPuzzle: Load
 | 
						|
    reviewPuzzle: Review & Publish
 | 
						|
    validatingPuzzle: Validating Puzzle
 | 
						|
    submittingPuzzle: Submitting Puzzle
 | 
						|
    noPuzzles: There are currently no puzzles in this section.
 | 
						|
    categories:
 | 
						|
        levels: Levels
 | 
						|
        new: New
 | 
						|
        top-rated: Top Rated
 | 
						|
        mine: My Puzzles
 | 
						|
        easy: Easy
 | 
						|
        hard: Hard
 | 
						|
        completed: Completed
 | 
						|
        medium: Medium
 | 
						|
        official: Official
 | 
						|
        trending: Trending today
 | 
						|
        trending-weekly: Trending weekly
 | 
						|
        categories: Categories
 | 
						|
        difficulties: By Difficulty
 | 
						|
        account: My Puzzles
 | 
						|
        search: Search
 | 
						|
    validation:
 | 
						|
        title: Invalid Puzzle
 | 
						|
        noProducers: Please place a Constant Producer!
 | 
						|
        noGoalAcceptors: Please place a Goal Acceptor!
 | 
						|
        goalAcceptorNoItem: One or more Goal Acceptors have not yet assigned an item.
 | 
						|
            Deliver a shape to them to set a goal.
 | 
						|
        goalAcceptorRateNotMet: One or more Goal Acceptors are not getting enough items.
 | 
						|
            Make sure that the indicators are green for all acceptors.
 | 
						|
        buildingOutOfBounds: One or more buildings are outside of the buildable area.
 | 
						|
            Either increase the area or remove them.
 | 
						|
        autoComplete: Your puzzle autocompletes itself! Please make sure your constant
 | 
						|
            producers are not directly delivering to your goal acceptors.
 | 
						|
    difficulties:
 | 
						|
        easy: Easy
 | 
						|
        medium: Medium
 | 
						|
        hard: Hard
 | 
						|
backendErrors:
 | 
						|
    ratelimit: You are performing your actions too frequent. Please wait a bit.
 | 
						|
    invalid-api-key: Failed to communicate with the backend, please try to
 | 
						|
        update/restart the game (Invalid Api Key).
 | 
						|
    unauthorized: Failed to communicate with the backend, please try to
 | 
						|
        update/restart the game (Unauthorized).
 | 
						|
    bad-token: Failed to communicate with the backend, please try to update/restart
 | 
						|
        the game (Bad Token).
 | 
						|
    bad-id: Invalid puzzle identifier.
 | 
						|
    not-found: The given puzzle could not be found.
 | 
						|
    bad-category: The given category could not be found.
 | 
						|
    bad-short-key: The given short key is invalid.
 | 
						|
    profane-title: Your puzzle title contains profane words.
 | 
						|
    bad-title-too-many-spaces: Your puzzle title is too short.
 | 
						|
    bad-shape-key-in-emitter: A constant producer has an invalid item.
 | 
						|
    bad-shape-key-in-goal: A goal acceptor has an invalid item.
 | 
						|
    no-emitters: Your puzzle does not contain any constant producers.
 | 
						|
    no-goals: Your puzzle does not contain any goal acceptors.
 | 
						|
    short-key-already-taken: This short key is already taken, please use another one.
 | 
						|
    can-not-report-your-own-puzzle: You can not report your own puzzle.
 | 
						|
    bad-payload: The request contains invalid data.
 | 
						|
    bad-building-placement: Your puzzle contains invalid placed buildings.
 | 
						|
    timeout: The request timed out.
 | 
						|
    too-many-likes-already: The puzzle alreay got too many likes. If you still want
 | 
						|
        to remove it, please contact support@shapez.io!
 | 
						|
    no-permission: You do not have the permission to perform this action.
 |