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tobspr_shapez.io/src/js/game/systems/miner.js

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import { globalConfig } from "../../core/config";
import { DrawParameters } from "../../core/draw_parameters";
import { enumDirectionToVector } from "../../core/vector";
import { BaseItem } from "../base_item";
import { MinerComponent } from "../components/miner";
import { Entity } from "../entity";
import { GameSystemWithFilter } from "../game_system_with_filter";
import { MapChunkView } from "../map_chunk_view";
export class MinerSystem extends GameSystemWithFilter {
constructor(root) {
super(root, [MinerComponent]);
this.needsRecompute = true;
this.root.signals.entityAdded.add(this.onEntityChanged, this);
this.root.signals.entityChanged.add(this.onEntityChanged, this);
this.root.signals.entityDestroyed.add(this.onEntityChanged, this);
}
/**
* Called whenever an entity got changed
* @param {Entity} entity
*/
onEntityChanged(entity) {
const minerComp = entity.components.Miner;
if (minerComp && minerComp.chainable) {
// Miner component, need to recompute
this.needsRecompute = true;
}
}
update() {
let miningSpeed = this.root.hubGoals.getMinerBaseSpeed();
if (G_IS_DEV && globalConfig.debug.instantMiners) {
miningSpeed *= 100;
}
for (let i = 0; i < this.allEntities.length; ++i) {
const entity = this.allEntities[i];
const minerComp = entity.components.Miner;
// Reset everything on recompute
if (this.needsRecompute) {
minerComp.cachedChainedMiner = null;
}
// Check if miner is above an actual tile
if (!minerComp.cachedMinedItem) {
const staticComp = entity.components.StaticMapEntity;
const tileBelow = this.root.map.getLowerLayerContentXY(
staticComp.origin.x,
staticComp.origin.y
);
if (!tileBelow) {
continue;
}
minerComp.cachedMinedItem = tileBelow;
}
// First, try to get rid of chained items
if (minerComp.itemChainBuffer.length > 0) {
if (this.tryPerformMinerEject(entity, minerComp.itemChainBuffer[0])) {
minerComp.itemChainBuffer.shift();
continue;
}
}
const mineDuration = 1 / miningSpeed;
const timeSinceMine = this.root.time.now() - minerComp.lastMiningTime;
if (timeSinceMine > mineDuration) {
// Store how much we overflowed
const buffer = Math.min(timeSinceMine - mineDuration, this.root.dynamicTickrate.deltaSeconds);
if (this.tryPerformMinerEject(entity, minerComp.cachedMinedItem)) {
// Analytics hook
this.root.signals.itemProduced.dispatch(minerComp.cachedMinedItem);
// Store mining time
minerComp.lastMiningTime = this.root.time.now() - buffer;
}
}
}
// After this frame we are done
this.needsRecompute = false;
}
/**
* Finds the target chained miner for a given entity
* @param {Entity} entity
* @returns {Entity|false} The chained entity or null if not found
*/
findChainedMiner(entity) {
const ejectComp = entity.components.ItemEjector;
const staticComp = entity.components.StaticMapEntity;
const contentsBelow = this.root.map.getLowerLayerContentXY(staticComp.origin.x, staticComp.origin.y);
if (!contentsBelow) {
// This miner has no contents
return null;
}
const ejectingSlot = ejectComp.slots[0];
const ejectingPos = staticComp.localTileToWorld(ejectingSlot.pos);
const ejectingDirection = staticComp.localDirectionToWorld(ejectingSlot.direction);
const targetTile = ejectingPos.add(enumDirectionToVector[ejectingDirection]);
const targetContents = this.root.map.getTileContent(targetTile, "regular");
// Check if we are connected to another miner and thus do not eject directly
if (targetContents) {
const targetMinerComp = targetContents.components.Miner;
if (targetMinerComp && targetMinerComp.chainable) {
const targetLowerLayer = this.root.map.getLowerLayerContentXY(targetTile.x, targetTile.y);
if (targetLowerLayer) {
return targetContents;
}
}
}
return false;
}
/**
*
* @param {Entity} entity
* @param {BaseItem} item
*/
tryPerformMinerEject(entity, item) {
const minerComp = entity.components.Miner;
const ejectComp = entity.components.ItemEjector;
// Check if we are a chained miner
if (minerComp.chainable) {
const targetEntity = minerComp.cachedChainedMiner;
// Check if the cache has to get recomputed
if (targetEntity === null) {
minerComp.cachedChainedMiner = this.findChainedMiner(entity);
}
// Check if we now have a target
if (targetEntity) {
const targetMinerComp = targetEntity.components.Miner;
if (targetMinerComp.tryAcceptChainedItem(item)) {
return true;
} else {
return false;
}
}
}
// Seems we are a regular miner or at the end of a row, try actually ejecting
if (ejectComp.tryEject(0, item)) {
return true;
}
return false;
}
/**
*
* @param {DrawParameters} parameters
* @param {MapChunkView} chunk
*/
drawChunk(parameters, chunk) {
const contents = chunk.containedEntitiesByLayer.regular;
for (let i = 0; i < contents.length; ++i) {
const entity = contents[i];
const minerComp = entity.components.Miner;
if (!minerComp) {
continue;
}
const staticComp = entity.components.StaticMapEntity;
if (!minerComp.cachedMinedItem) {
continue;
}
// Draw the item background - this is to hide the ejected item animation from
// the item ejector
const padding = 3;
const destX = staticComp.origin.x * globalConfig.tileSize + padding;
const destY = staticComp.origin.y * globalConfig.tileSize + padding;
const dimensions = globalConfig.tileSize - 2 * padding;
if (parameters.visibleRect.containsRect4Params(destX, destY, dimensions, dimensions)) {
parameters.context.fillStyle = minerComp.cachedMinedItem.getBackgroundColorAsResource();
parameters.context.fillRect(destX, destY, dimensions, dimensions);
}
minerComp.cachedMinedItem.drawItemCenteredClipped(
(0.5 + staticComp.origin.x) * globalConfig.tileSize,
(0.5 + staticComp.origin.y) * globalConfig.tileSize,
parameters,
globalConfig.defaultItemDiameter
);
}
}
}