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tobspr_shapez.io/src/js/game/systems/goal_acceptor.js

133 lines
4.7 KiB

import { globalConfig } from "../../core/config";
import { DrawParameters } from "../../core/draw_parameters";
import { clamp, lerp } from "../../core/utils";
import { Vector } from "../../core/vector";
import { GoalAcceptorComponent } from "../components/goal_acceptor";
import { GameSystemWithFilter } from "../game_system_with_filter";
import { MapChunk } from "../map_chunk";
import { GameRoot } from "../root";
export class GoalAcceptorSystem extends GameSystemWithFilter {
/** @param {GameRoot} root */
constructor(root) {
super(root, [GoalAcceptorComponent]);
this.puzzleCompleted = false;
}
update() {
const now = this.root.time.now();
let allAccepted = true;
for (let i = 0; i < this.allEntities.length; ++i) {
const entity = this.allEntities[i];
const goalComp = entity.components.GoalAcceptor;
// filter the ones which are no longer active, or which are not the same
goalComp.deliveryHistory = goalComp.deliveryHistory.filter(
d =>
now - d.time < globalConfig.goalAcceptorMinimumDurationSeconds && d.item === goalComp.item
);
if (goalComp.deliveryHistory.length < goalComp.getRequiredDeliveryHistorySize()) {
allAccepted = false;
}
}
if (
!this.puzzleCompleted &&
this.root.gameInitialized &&
allAccepted &&
!this.root.gameMode.getIsEditor()
) {
this.root.signals.puzzleComplete.dispatch();
this.puzzleCompleted = true;
}
}
/**
*
* @param {DrawParameters} parameters
* @param {MapChunk} chunk
* @returns
*/
drawChunk(parameters, chunk) {
const contents = chunk.containedEntitiesByLayer.regular;
for (let i = 0; i < contents.length; ++i) {
const goalComp = contents[i].components.GoalAcceptor;
if (!goalComp) {
continue;
}
const staticComp = contents[i].components.StaticMapEntity;
const item = goalComp.item;
const requiredItemsForSuccess = goalComp.getRequiredDeliveryHistorySize();
const percentage = clamp(goalComp.deliveryHistory.length / requiredItemsForSuccess, 0, 1);
const center = staticComp.getTileSpaceBounds().getCenter().toWorldSpace();
if (item) {
const localOffset = new Vector(0, -1.8).rotateFastMultipleOf90(staticComp.rotation);
item.drawItemCenteredClipped(
center.x + localOffset.x,
center.y + localOffset.y,
parameters,
globalConfig.tileSize * 0.65
);
}
const isValid = item && goalComp.deliveryHistory.length >= requiredItemsForSuccess;
parameters.context.translate(center.x, center.y);
parameters.context.rotate((staticComp.rotation / 180) * Math.PI);
parameters.context.lineWidth = 1;
parameters.context.fillStyle = "#8de255";
parameters.context.strokeStyle = "#64666e";
parameters.context.lineCap = "round";
// progress arc
goalComp.displayPercentage = lerp(goalComp.displayPercentage, percentage, 0.3);
const startAngle = Math.PI * 0.595;
const maxAngle = Math.PI * 1.82;
parameters.context.beginPath();
parameters.context.arc(
0.25,
-1.5,
11.6,
startAngle,
startAngle + goalComp.displayPercentage * maxAngle,
false
);
parameters.context.arc(
0.25,
-1.5,
15.5,
startAngle + goalComp.displayPercentage * maxAngle,
startAngle,
true
);
parameters.context.closePath();
parameters.context.fill();
parameters.context.stroke();
parameters.context.lineCap = "butt";
// LED indicator
parameters.context.lineWidth = 1.2;
parameters.context.strokeStyle = "#64666e";
parameters.context.fillStyle = isValid ? "#8de255" : "#ff666a";
parameters.context.beginCircle(10, 11.8, 5);
parameters.context.fill();
parameters.context.stroke();
parameters.context.rotate((-staticComp.rotation / 180) * Math.PI);
parameters.context.translate(-center.x, -center.y);
}
}
}