mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-12-09 16:21:51 +00:00
Move the file loading code into the try/catch block, as it can and will produce errors eventually.
637 lines
22 KiB
JavaScript
637 lines
22 KiB
JavaScript
import { globalConfig, THIRDPARTY_URLS } from "../core/config";
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import { GameState } from "../core/game_state";
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import { DialogWithForm } from "../core/modal_dialog_elements";
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import { FormElementInput } from "../core/modal_dialog_forms";
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import {
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formatSecondsToTimeAgo,
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getLogoSprite,
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makeButton,
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makeDiv,
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makeDivElement,
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removeAllChildren,
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waitNextFrame,
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} from "../core/utils";
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import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
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import { MODS } from "../mods/modloader";
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import { Savegame } from "../savegame/savegame";
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import { T } from "../translations";
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/**
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* @typedef {import("../savegame/savegame_typedefs").SavegameMetadata} SavegameMetadata
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* @typedef {import("../profile/setting_types").EnumSetting} EnumSetting
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*/
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export class MainMenuState extends GameState {
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constructor() {
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super("MainMenuState");
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}
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getInnerHTML() {
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const hasMods = MODS.allMods.length > 0;
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return `
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<div class="topButtons">
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<button aria-label="Choose Language" class="languageChoose" data-languageicon="${this.app.settings.getLanguage()}"></button>
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<button class="settingsButton" aria-label="Settings"></button>
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<button class="exitAppButton" aria-label="Exit App"></button>
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</div>
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<video autoplay muted loop class="fullscreenBackgroundVideo">
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<source src="res/bg_render.webm" type="video/webm">
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</video>
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<div class="logo">
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<img src="res/${getLogoSprite()}" alt="shapez.io Logo"
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width="${Math.round((710 / 3) * this.app.getEffectiveUiScale())}"
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height="${Math.round((180 / 3) * this.app.getEffectiveUiScale())}"
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>
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${/*showUpdateLabel ? `<span class="updateLabel">MODS UPDATE!</span>` : ""*/ ""}
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</div>
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<div class="mainWrapper" data-columns="2">
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<div class="mainContainer">
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<div class="buttons"></div>
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<div class="savegamesMount"></div>
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</div>
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<div class="sideContainer">
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${
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!hasMods
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? `
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<div class="puzzleContainer owned">
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<button class="styledButton puzzleDlcPlayButton">${T.mainMenu.play}</button>
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</div>`
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: ""
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}
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${
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hasMods
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? `
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<div class="modsOverview">
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<div class="header">
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<h3>${T.mods.title}</h3>
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<button class="styledButton editMods"></button>
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</div>
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<div class="modsList">
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<div class="mod">
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<div class="name">Mod support in progress</div>
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<div class="author">Not implemented yet</div>
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</div>
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</div>
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<div class="dlcHint">
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${T.mainMenu.mods.warningPuzzleDLC}
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</div>
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</div>
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`
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: ""
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}
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</div>
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</div>
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<div class="footer">
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<div class="socialLinks">
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<a class="patreonLink boxLink" target="_blank">
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<span class="thirdpartyLogo patreonLogo"></span>
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<span class="label">Patreon</span>
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</a>
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<a class="githubLink boxLink" target="_blank">
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<span class="thirdpartyLogo githubLogo"></span>
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<span class="label">GitHub</span>
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</a>
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<a class="discordLink boxLink" target="_blank">
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<span class="thirdpartyLogo discordLogo"></span>
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<span class="label">Discord</span>
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</a>
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<a class="redditLink boxLink" target="_blank">
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<span class="thirdpartyLogo redditLogo"></span>
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<span class="label">Reddit</span>
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</a>
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</div>
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<div class="footerGrow">
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<a class="changelog">${T.changelog.title}</a>
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<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>
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</div>
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<div class="author">
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<a class="producerLink" href="https://tobspr.io" target="_blank" title="tobspr Games" rel="follow">
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<img src="res/logo-tobspr-games.svg" alt="tobspr Games"
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height="${25 * 0.8 * this.app.getEffectiveUiScale()}"
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width="${82 * 0.8 * this.app.getEffectiveUiScale()}"
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>
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</a>
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</div>
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</div>
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`;
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}
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/**
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* Asks the user to import a savegame
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*/
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async requestImportSavegame() {
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const closeLoader = this.dialogs.showLoadingDialog();
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await waitNextFrame();
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try {
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const data = await this.app.storage.requestOpenFile("bin");
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if (data === undefined) {
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// User canceled the request
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closeLoader();
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return;
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}
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this.app.savegameMgr.importSavegame(data);
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameSuccess.title,
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T.dialogs.importSavegameSuccess.text
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);
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this.renderMainMenu();
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this.renderSavegames();
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} catch (err) {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + ":<br><br>" + err
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);
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}
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}
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onBackButton() {
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this.app.platformWrapper.exitApp();
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}
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onEnter(payload) {
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// Start loading already
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const app = this.app;
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setTimeout(() => app.backgroundResourceLoader.getIngamePromise(), 10);
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this.dialogs = new HUDModalDialogs(null, this.app);
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const dialogsElement = document.body.querySelector(".modalDialogParent");
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this.dialogs.initializeToElement(dialogsElement);
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if (payload.loadError) {
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this.dialogs.showWarning(
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T.dialogs.gameLoadFailure.title,
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T.dialogs.gameLoadFailure.text + "<br><br>" + payload.loadError
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);
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}
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if (G_IS_DEV && globalConfig.debug.testPuzzleMode) {
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this.onPuzzleModeButtonClicked(true);
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return;
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}
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if (G_IS_DEV && globalConfig.debug.fastGameEnter) {
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const games = this.app.savegameMgr.getSavegamesMetaData();
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if (games.length > 0 && globalConfig.debug.resumeGameOnFastEnter) {
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this.resumeGame(games[0]);
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} else {
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this.onPlayButtonClicked();
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}
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}
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// Initialize video
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this.videoElement = this.htmlElement.querySelector("video");
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this.videoElement.playbackRate = 0.9;
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this.videoElement.addEventListener("canplay", () => {
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if (this.videoElement) {
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this.videoElement.classList.add("loaded");
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}
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});
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const clickHandling = {
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".settingsButton": this.onSettingsButtonClicked,
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".languageChoose": this.onLanguageChooseClicked,
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".redditLink": this.onRedditClicked,
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".patreonLink": this.onPatreonLinkClicked,
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".changelog": this.onChangelogClicked,
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".helpTranslate": this.onTranslationHelpLinkClicked,
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".exitAppButton": this.onExitAppButtonClicked,
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".discordLink": () => {
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.discord);
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},
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".githubLink": () => {
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.github);
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},
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".puzzleDlcPlayButton": this.onPuzzleModeButtonClicked,
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".editMods": this.onModsClicked,
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};
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for (const key in clickHandling) {
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const handler = clickHandling[key];
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const element = this.htmlElement.querySelector(key);
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if (element) {
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this.trackClicks(element, handler, { preventClick: true });
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}
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}
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this.renderMainMenu();
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this.renderSavegames();
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}
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renderMainMenu() {
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const buttonContainer = this.htmlElement.querySelector(".mainContainer .buttons");
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removeAllChildren(buttonContainer);
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const outerDiv = makeDivElement(null, ["outer"], null);
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// Import button
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this.trackClicks(
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makeButton(outerDiv, ["importButton", "styledButton"], T.mainMenu.importSavegame),
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this.requestImportSavegame
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);
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if (this.savedGames.length > 0) {
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// Continue game
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this.trackClicks(
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makeButton(buttonContainer, ["continueButton", "styledButton"], T.mainMenu.continue),
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this.onContinueButtonClicked
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);
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// New game
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this.trackClicks(
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makeButton(outerDiv, ["newGameButton", "styledButton"], T.mainMenu.newGame),
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this.onPlayButtonClicked
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);
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} else {
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// New game
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this.trackClicks(
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makeButton(buttonContainer, ["playButton", "styledButton"], T.mainMenu.play),
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this.onPlayButtonClicked
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);
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}
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this.htmlElement
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.querySelector(".mainContainer")
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.setAttribute("data-savegames", String(this.savedGames.length));
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// Mods
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this.trackClicks(
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makeButton(outerDiv, ["modsButton", "styledButton"], T.mods.title),
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this.onModsClicked
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);
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buttonContainer.appendChild(outerDiv);
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}
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onPuzzleModeButtonClicked(force = false) {
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const hasUnlockedBlueprints = this.app.savegameMgr.getSavegamesMetaData().some(s => s.level >= 12);
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if (!force && !hasUnlockedBlueprints) {
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const { ok } = this.dialogs.showWarning(
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T.dialogs.puzzlePlayRegularRecommendation.title,
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T.dialogs.puzzlePlayRegularRecommendation.desc,
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["cancel:good", "ok:bad:timeout"]
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);
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ok.add(() => this.onPuzzleModeButtonClicked(true));
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return;
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}
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this.moveToState("LoginState", {
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nextStateId: "PuzzleMenuState",
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});
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}
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onBackButtonClicked() {
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this.renderMainMenu();
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this.renderSavegames();
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}
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onExitAppButtonClicked() {
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this.app.platformWrapper.exitApp();
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}
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onChangelogClicked() {
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this.moveToState("ChangelogState");
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}
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onRedditClicked() {
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit);
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}
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onTwitterLinkClicked() {
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.twitter);
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}
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onPatreonLinkClicked() {
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.patreon);
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}
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onLanguageChooseClicked() {
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const setting = /** @type {EnumSetting} */ (this.app.settings.getSettingHandleById("language"));
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const { optionSelected } = this.dialogs.showOptionChooser(T.settings.labels.language.title, {
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active: this.app.settings.getLanguage(),
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options: setting.options.map(option => ({
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value: setting.valueGetter(option),
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text: setting.textGetter(option),
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desc: setting.descGetter(option),
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iconPrefix: setting.iconPrefix,
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})),
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});
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optionSelected.add(value => {
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this.app.settings.updateLanguage(value).then(() => {
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if (setting.restartRequired) {
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if (this.app.platformWrapper.getSupportsRestart()) {
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this.app.platformWrapper.performRestart();
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} else {
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this.dialogs.showInfo(
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T.dialogs.restartRequired.title,
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T.dialogs.restartRequired.text,
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["ok:good"]
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);
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}
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}
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if (setting.changeCb) {
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setting.changeCb(this.app, value);
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}
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});
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// Update current icon
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this.htmlElement.querySelector("button.languageChoose").setAttribute("data-languageIcon", value);
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}, this);
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}
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get savedGames() {
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return this.app.savegameMgr.getSavegamesMetaData();
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}
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renderSavegames() {
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const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames");
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if (oldContainer) {
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oldContainer.remove();
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}
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const games = this.savedGames;
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if (games.length > 0) {
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const parent = makeDiv(this.htmlElement.querySelector(".mainContainer .savegamesMount"), null, [
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"savegames",
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]);
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for (let i = 0; i < games.length; ++i) {
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const elem = makeDiv(parent, null, ["savegame"]);
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makeDiv(
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elem,
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null,
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["playtime"],
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formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0)
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);
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makeDiv(
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elem,
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null,
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["level"],
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games[i].level
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? T.mainMenu.savegameLevel.replace("<x>", "" + games[i].level)
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: T.mainMenu.savegameLevelUnknown
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);
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const name = makeDiv(
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elem,
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null,
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["name"],
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"<span>" + (games[i].name ? games[i].name : T.mainMenu.savegameUnnamed) + "</span>"
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);
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const deleteButton = document.createElement("button");
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deleteButton.classList.add("styledButton", "deleteGame");
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deleteButton.setAttribute("aria-label", "Delete");
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elem.appendChild(deleteButton);
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const downloadButton = document.createElement("button");
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downloadButton.classList.add("styledButton", "downloadGame");
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downloadButton.setAttribute("aria-label", "Download");
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elem.appendChild(downloadButton);
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const renameButton = document.createElement("button");
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renameButton.classList.add("styledButton", "renameGame");
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renameButton.setAttribute("aria-label", "Rename Savegame");
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name.appendChild(renameButton);
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this.trackClicks(renameButton, () => this.requestRenameSavegame(games[i]));
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const resumeButton = document.createElement("button");
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resumeButton.classList.add("styledButton", "resumeGame");
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resumeButton.setAttribute("aria-label", "Resumee");
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elem.appendChild(resumeButton);
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this.trackClicks(deleteButton, () => this.deleteGame(games[i]));
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this.trackClicks(downloadButton, () => this.downloadGame(games[i]));
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this.trackClicks(resumeButton, () => this.resumeGame(games[i]));
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}
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} else {
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const parent = makeDiv(
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this.htmlElement.querySelector(".mainContainer .savegamesMount"),
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null,
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["savegamesNone"],
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T.mainMenu.noActiveSavegames
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);
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}
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}
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/**
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* @param {SavegameMetadata} game
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*/
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requestRenameSavegame(game) {
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const regex = /^[a-zA-Z0-9_\- ]{1,20}$/;
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const nameInput = new FormElementInput({
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id: "nameInput",
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label: null,
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placeholder: "",
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defaultValue: game.name || "",
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validator: val => val.match(regex) && val.trim().length > 0,
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});
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const dialog = new DialogWithForm({
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app: this.app,
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title: T.dialogs.renameSavegame.title,
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desc: T.dialogs.renameSavegame.desc,
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formElements: [nameInput],
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buttons: ["cancel:bad:escape", "ok:good:enter"],
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});
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this.dialogs.internalShowDialog(dialog);
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// When confirmed, save the name
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dialog.buttonSignals.ok.add(() => {
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game.name = nameInput.getValue().trim();
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this.app.savegameMgr.writeAsync();
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this.renderSavegames();
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});
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}
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/**
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* @param {SavegameMetadata} game
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*/
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resumeGame(game) {
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const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
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savegame
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.readAsync()
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.then(() => this.checkForModDifferences(savegame))
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.then(() => {
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this.moveToState("InGameState", {
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savegame,
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});
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})
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.catch(err => {
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this.dialogs.showWarning(
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T.dialogs.gameLoadFailure.title,
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T.dialogs.gameLoadFailure.text + "<br><br>" + err
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);
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});
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}
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/**
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* @param {Savegame} savegame
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*/
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checkForModDifferences(savegame) {
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const difference = MODS.computeModDifference(savegame.currentData.mods);
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if (difference.missing.length === 0 && difference.extra.length === 0) {
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return Promise.resolve();
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}
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let dialogHtml = T.dialogs.modsDifference.desc;
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/**
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*
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* @param {import("../savegame/savegame_typedefs").SavegameStoredMods[0]} mod
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*/
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function formatMod(mod) {
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return `
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<div class="dialogModsMod">
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<div class="name">${mod.name}</div>
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<div class="version">${T.mods.version} ${mod.version}</div>
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<button class="website styledButton" onclick="window.open('${mod.website?.replace(
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/"'/,
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""
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)}')">${T.mods.modWebsite}
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</button>
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</div>
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`;
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}
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if (difference.missing.length > 0) {
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dialogHtml += "<h3>" + T.dialogs.modsDifference.missingMods + "</h3>";
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dialogHtml += difference.missing.map(formatMod).join("<br>");
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}
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if (difference.extra.length > 0) {
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dialogHtml += "<h3>" + T.dialogs.modsDifference.newMods + "</h3>";
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dialogHtml += difference.extra.map(formatMod).join("<br>");
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}
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const signals = this.dialogs.showWarning(T.dialogs.modsDifference.title, dialogHtml, [
|
|
"cancel:good",
|
|
"continue:bad",
|
|
]);
|
|
|
|
return new /** @type {typeof Promise<void>} */ (Promise)(resolve => {
|
|
signals.continue.add(resolve);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* @param {SavegameMetadata} game
|
|
*/
|
|
deleteGame(game) {
|
|
const signals = this.dialogs.showWarning(
|
|
T.dialogs.confirmSavegameDelete.title,
|
|
T.dialogs.confirmSavegameDelete.text
|
|
.replace("<savegameName>", game.name || T.mainMenu.savegameUnnamed)
|
|
.replace("<savegameLevel>", String(game.level)),
|
|
["cancel:good", "delete:bad:timeout"]
|
|
);
|
|
|
|
signals.delete.add(() => {
|
|
this.app.savegameMgr.deleteSavegame(game).then(
|
|
() => {
|
|
this.renderSavegames();
|
|
if (this.savedGames.length <= 0) this.renderMainMenu();
|
|
},
|
|
err => {
|
|
this.dialogs.showWarning(
|
|
T.dialogs.savegameDeletionError.title,
|
|
T.dialogs.savegameDeletionError.text + "<br><br>" + err
|
|
);
|
|
}
|
|
);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* @param {SavegameMetadata} game
|
|
*/
|
|
downloadGame(game) {
|
|
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
|
|
savegame.readAsync().then(() => {
|
|
const filename = (game.name || "unnamed") + ".bin";
|
|
savegame.storage.requestSaveFile(filename, savegame.currentData);
|
|
});
|
|
}
|
|
|
|
onSettingsButtonClicked() {
|
|
this.moveToState("SettingsState");
|
|
}
|
|
|
|
onTranslationHelpLinkClicked() {
|
|
this.app.platformWrapper.openExternalLink(
|
|
"https://github.com/tobspr-games/shapez.io/blob/master/translations"
|
|
);
|
|
}
|
|
|
|
onPlayButtonClicked() {
|
|
const savegame = this.app.savegameMgr.createNewSavegame();
|
|
|
|
this.moveToState("InGameState", {
|
|
savegame,
|
|
});
|
|
}
|
|
|
|
onModsClicked() {
|
|
this.moveToState("ModsState", {
|
|
backToStateId: "MainMenuState",
|
|
});
|
|
}
|
|
|
|
onContinueButtonClicked() {
|
|
let latestLastUpdate = 0;
|
|
let latestInternalId;
|
|
this.app.savegameMgr.currentData.savegames.forEach(saveGame => {
|
|
if (saveGame.lastUpdate > latestLastUpdate) {
|
|
latestLastUpdate = saveGame.lastUpdate;
|
|
latestInternalId = saveGame.internalId;
|
|
}
|
|
});
|
|
|
|
const savegame = this.app.savegameMgr.getSavegameById(latestInternalId);
|
|
if (!savegame) {
|
|
console.warn("No savegame to continue found:", this.app.savegameMgr.currentData.savegames);
|
|
return;
|
|
}
|
|
|
|
savegame
|
|
.readAsync()
|
|
.then(() => this.checkForModDifferences(savegame))
|
|
.then(() => {
|
|
this.moveToState("InGameState", {
|
|
savegame,
|
|
});
|
|
});
|
|
}
|
|
|
|
onLeave() {
|
|
this.dialogs.cleanup();
|
|
}
|
|
}
|