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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-09 16:21:51 +00:00
tobspr_shapez.io/src/js/states/main_menu.js
Даниїл Григор'єв 3abfa9c35d
Fix unhandled savegame error not being displayed
Move the file loading code into the try/catch block, as it can and will
produce errors eventually.
2025-05-04 03:19:22 +03:00

637 lines
22 KiB
JavaScript

import { globalConfig, THIRDPARTY_URLS } from "../core/config";
import { GameState } from "../core/game_state";
import { DialogWithForm } from "../core/modal_dialog_elements";
import { FormElementInput } from "../core/modal_dialog_forms";
import {
formatSecondsToTimeAgo,
getLogoSprite,
makeButton,
makeDiv,
makeDivElement,
removeAllChildren,
waitNextFrame,
} from "../core/utils";
import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
import { MODS } from "../mods/modloader";
import { Savegame } from "../savegame/savegame";
import { T } from "../translations";
/**
* @typedef {import("../savegame/savegame_typedefs").SavegameMetadata} SavegameMetadata
* @typedef {import("../profile/setting_types").EnumSetting} EnumSetting
*/
export class MainMenuState extends GameState {
constructor() {
super("MainMenuState");
}
getInnerHTML() {
const hasMods = MODS.allMods.length > 0;
return `
<div class="topButtons">
<button aria-label="Choose Language" class="languageChoose" data-languageicon="${this.app.settings.getLanguage()}"></button>
<button class="settingsButton" aria-label="Settings"></button>
<button class="exitAppButton" aria-label="Exit App"></button>
</div>
<video autoplay muted loop class="fullscreenBackgroundVideo">
<source src="res/bg_render.webm" type="video/webm">
</video>
<div class="logo">
<img src="res/${getLogoSprite()}" alt="shapez.io Logo"
width="${Math.round((710 / 3) * this.app.getEffectiveUiScale())}"
height="${Math.round((180 / 3) * this.app.getEffectiveUiScale())}"
>
${/*showUpdateLabel ? `<span class="updateLabel">MODS UPDATE!</span>` : ""*/ ""}
</div>
<div class="mainWrapper" data-columns="2">
<div class="mainContainer">
<div class="buttons"></div>
<div class="savegamesMount"></div>
</div>
<div class="sideContainer">
${
!hasMods
? `
<div class="puzzleContainer owned">
<button class="styledButton puzzleDlcPlayButton">${T.mainMenu.play}</button>
</div>`
: ""
}
${
hasMods
? `
<div class="modsOverview">
<div class="header">
<h3>${T.mods.title}</h3>
<button class="styledButton editMods"></button>
</div>
<div class="modsList">
<div class="mod">
<div class="name">Mod support in progress</div>
<div class="author">Not implemented yet</div>
</div>
</div>
<div class="dlcHint">
${T.mainMenu.mods.warningPuzzleDLC}
</div>
</div>
`
: ""
}
</div>
</div>
<div class="footer">
<div class="socialLinks">
<a class="patreonLink boxLink" target="_blank">
<span class="thirdpartyLogo patreonLogo"></span>
<span class="label">Patreon</span>
</a>
<a class="githubLink boxLink" target="_blank">
<span class="thirdpartyLogo githubLogo"></span>
<span class="label">GitHub</span>
</a>
<a class="discordLink boxLink" target="_blank">
<span class="thirdpartyLogo discordLogo"></span>
<span class="label">Discord</span>
</a>
<a class="redditLink boxLink" target="_blank">
<span class="thirdpartyLogo redditLogo"></span>
<span class="label">Reddit</span>
</a>
</div>
<div class="footerGrow">
<a class="changelog">${T.changelog.title}</a>
<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>
</div>
<div class="author">
<a class="producerLink" href="https://tobspr.io" target="_blank" title="tobspr Games" rel="follow">
<img src="res/logo-tobspr-games.svg" alt="tobspr Games"
height="${25 * 0.8 * this.app.getEffectiveUiScale()}"
width="${82 * 0.8 * this.app.getEffectiveUiScale()}"
>
</a>
</div>
</div>
`;
}
/**
* Asks the user to import a savegame
*/
async requestImportSavegame() {
const closeLoader = this.dialogs.showLoadingDialog();
await waitNextFrame();
try {
const data = await this.app.storage.requestOpenFile("bin");
if (data === undefined) {
// User canceled the request
closeLoader();
return;
}
this.app.savegameMgr.importSavegame(data);
closeLoader();
this.dialogs.showWarning(
T.dialogs.importSavegameSuccess.title,
T.dialogs.importSavegameSuccess.text
);
this.renderMainMenu();
this.renderSavegames();
} catch (err) {
closeLoader();
this.dialogs.showWarning(
T.dialogs.importSavegameError.title,
T.dialogs.importSavegameError.text + ":<br><br>" + err
);
}
}
onBackButton() {
this.app.platformWrapper.exitApp();
}
onEnter(payload) {
// Start loading already
const app = this.app;
setTimeout(() => app.backgroundResourceLoader.getIngamePromise(), 10);
this.dialogs = new HUDModalDialogs(null, this.app);
const dialogsElement = document.body.querySelector(".modalDialogParent");
this.dialogs.initializeToElement(dialogsElement);
if (payload.loadError) {
this.dialogs.showWarning(
T.dialogs.gameLoadFailure.title,
T.dialogs.gameLoadFailure.text + "<br><br>" + payload.loadError
);
}
if (G_IS_DEV && globalConfig.debug.testPuzzleMode) {
this.onPuzzleModeButtonClicked(true);
return;
}
if (G_IS_DEV && globalConfig.debug.fastGameEnter) {
const games = this.app.savegameMgr.getSavegamesMetaData();
if (games.length > 0 && globalConfig.debug.resumeGameOnFastEnter) {
this.resumeGame(games[0]);
} else {
this.onPlayButtonClicked();
}
}
// Initialize video
this.videoElement = this.htmlElement.querySelector("video");
this.videoElement.playbackRate = 0.9;
this.videoElement.addEventListener("canplay", () => {
if (this.videoElement) {
this.videoElement.classList.add("loaded");
}
});
const clickHandling = {
".settingsButton": this.onSettingsButtonClicked,
".languageChoose": this.onLanguageChooseClicked,
".redditLink": this.onRedditClicked,
".patreonLink": this.onPatreonLinkClicked,
".changelog": this.onChangelogClicked,
".helpTranslate": this.onTranslationHelpLinkClicked,
".exitAppButton": this.onExitAppButtonClicked,
".discordLink": () => {
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.discord);
},
".githubLink": () => {
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.github);
},
".puzzleDlcPlayButton": this.onPuzzleModeButtonClicked,
".editMods": this.onModsClicked,
};
for (const key in clickHandling) {
const handler = clickHandling[key];
const element = this.htmlElement.querySelector(key);
if (element) {
this.trackClicks(element, handler, { preventClick: true });
}
}
this.renderMainMenu();
this.renderSavegames();
}
renderMainMenu() {
const buttonContainer = this.htmlElement.querySelector(".mainContainer .buttons");
removeAllChildren(buttonContainer);
const outerDiv = makeDivElement(null, ["outer"], null);
// Import button
this.trackClicks(
makeButton(outerDiv, ["importButton", "styledButton"], T.mainMenu.importSavegame),
this.requestImportSavegame
);
if (this.savedGames.length > 0) {
// Continue game
this.trackClicks(
makeButton(buttonContainer, ["continueButton", "styledButton"], T.mainMenu.continue),
this.onContinueButtonClicked
);
// New game
this.trackClicks(
makeButton(outerDiv, ["newGameButton", "styledButton"], T.mainMenu.newGame),
this.onPlayButtonClicked
);
} else {
// New game
this.trackClicks(
makeButton(buttonContainer, ["playButton", "styledButton"], T.mainMenu.play),
this.onPlayButtonClicked
);
}
this.htmlElement
.querySelector(".mainContainer")
.setAttribute("data-savegames", String(this.savedGames.length));
// Mods
this.trackClicks(
makeButton(outerDiv, ["modsButton", "styledButton"], T.mods.title),
this.onModsClicked
);
buttonContainer.appendChild(outerDiv);
}
onPuzzleModeButtonClicked(force = false) {
const hasUnlockedBlueprints = this.app.savegameMgr.getSavegamesMetaData().some(s => s.level >= 12);
if (!force && !hasUnlockedBlueprints) {
const { ok } = this.dialogs.showWarning(
T.dialogs.puzzlePlayRegularRecommendation.title,
T.dialogs.puzzlePlayRegularRecommendation.desc,
["cancel:good", "ok:bad:timeout"]
);
ok.add(() => this.onPuzzleModeButtonClicked(true));
return;
}
this.moveToState("LoginState", {
nextStateId: "PuzzleMenuState",
});
}
onBackButtonClicked() {
this.renderMainMenu();
this.renderSavegames();
}
onExitAppButtonClicked() {
this.app.platformWrapper.exitApp();
}
onChangelogClicked() {
this.moveToState("ChangelogState");
}
onRedditClicked() {
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit);
}
onTwitterLinkClicked() {
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.twitter);
}
onPatreonLinkClicked() {
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.patreon);
}
onLanguageChooseClicked() {
const setting = /** @type {EnumSetting} */ (this.app.settings.getSettingHandleById("language"));
const { optionSelected } = this.dialogs.showOptionChooser(T.settings.labels.language.title, {
active: this.app.settings.getLanguage(),
options: setting.options.map(option => ({
value: setting.valueGetter(option),
text: setting.textGetter(option),
desc: setting.descGetter(option),
iconPrefix: setting.iconPrefix,
})),
});
optionSelected.add(value => {
this.app.settings.updateLanguage(value).then(() => {
if (setting.restartRequired) {
if (this.app.platformWrapper.getSupportsRestart()) {
this.app.platformWrapper.performRestart();
} else {
this.dialogs.showInfo(
T.dialogs.restartRequired.title,
T.dialogs.restartRequired.text,
["ok:good"]
);
}
}
if (setting.changeCb) {
setting.changeCb(this.app, value);
}
});
// Update current icon
this.htmlElement.querySelector("button.languageChoose").setAttribute("data-languageIcon", value);
}, this);
}
get savedGames() {
return this.app.savegameMgr.getSavegamesMetaData();
}
renderSavegames() {
const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames");
if (oldContainer) {
oldContainer.remove();
}
const games = this.savedGames;
if (games.length > 0) {
const parent = makeDiv(this.htmlElement.querySelector(".mainContainer .savegamesMount"), null, [
"savegames",
]);
for (let i = 0; i < games.length; ++i) {
const elem = makeDiv(parent, null, ["savegame"]);
makeDiv(
elem,
null,
["playtime"],
formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0)
);
makeDiv(
elem,
null,
["level"],
games[i].level
? T.mainMenu.savegameLevel.replace("<x>", "" + games[i].level)
: T.mainMenu.savegameLevelUnknown
);
const name = makeDiv(
elem,
null,
["name"],
"<span>" + (games[i].name ? games[i].name : T.mainMenu.savegameUnnamed) + "</span>"
);
const deleteButton = document.createElement("button");
deleteButton.classList.add("styledButton", "deleteGame");
deleteButton.setAttribute("aria-label", "Delete");
elem.appendChild(deleteButton);
const downloadButton = document.createElement("button");
downloadButton.classList.add("styledButton", "downloadGame");
downloadButton.setAttribute("aria-label", "Download");
elem.appendChild(downloadButton);
const renameButton = document.createElement("button");
renameButton.classList.add("styledButton", "renameGame");
renameButton.setAttribute("aria-label", "Rename Savegame");
name.appendChild(renameButton);
this.trackClicks(renameButton, () => this.requestRenameSavegame(games[i]));
const resumeButton = document.createElement("button");
resumeButton.classList.add("styledButton", "resumeGame");
resumeButton.setAttribute("aria-label", "Resumee");
elem.appendChild(resumeButton);
this.trackClicks(deleteButton, () => this.deleteGame(games[i]));
this.trackClicks(downloadButton, () => this.downloadGame(games[i]));
this.trackClicks(resumeButton, () => this.resumeGame(games[i]));
}
} else {
const parent = makeDiv(
this.htmlElement.querySelector(".mainContainer .savegamesMount"),
null,
["savegamesNone"],
T.mainMenu.noActiveSavegames
);
}
}
/**
* @param {SavegameMetadata} game
*/
requestRenameSavegame(game) {
const regex = /^[a-zA-Z0-9_\- ]{1,20}$/;
const nameInput = new FormElementInput({
id: "nameInput",
label: null,
placeholder: "",
defaultValue: game.name || "",
validator: val => val.match(regex) && val.trim().length > 0,
});
const dialog = new DialogWithForm({
app: this.app,
title: T.dialogs.renameSavegame.title,
desc: T.dialogs.renameSavegame.desc,
formElements: [nameInput],
buttons: ["cancel:bad:escape", "ok:good:enter"],
});
this.dialogs.internalShowDialog(dialog);
// When confirmed, save the name
dialog.buttonSignals.ok.add(() => {
game.name = nameInput.getValue().trim();
this.app.savegameMgr.writeAsync();
this.renderSavegames();
});
}
/**
* @param {SavegameMetadata} game
*/
resumeGame(game) {
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
savegame
.readAsync()
.then(() => this.checkForModDifferences(savegame))
.then(() => {
this.moveToState("InGameState", {
savegame,
});
})
.catch(err => {
this.dialogs.showWarning(
T.dialogs.gameLoadFailure.title,
T.dialogs.gameLoadFailure.text + "<br><br>" + err
);
});
}
/**
* @param {Savegame} savegame
*/
checkForModDifferences(savegame) {
const difference = MODS.computeModDifference(savegame.currentData.mods);
if (difference.missing.length === 0 && difference.extra.length === 0) {
return Promise.resolve();
}
let dialogHtml = T.dialogs.modsDifference.desc;
/**
*
* @param {import("../savegame/savegame_typedefs").SavegameStoredMods[0]} mod
*/
function formatMod(mod) {
return `
<div class="dialogModsMod">
<div class="name">${mod.name}</div>
<div class="version">${T.mods.version} ${mod.version}</div>
<button class="website styledButton" onclick="window.open('${mod.website?.replace(
/"'/,
""
)}')">${T.mods.modWebsite}
</button>
</div>
`;
}
if (difference.missing.length > 0) {
dialogHtml += "<h3>" + T.dialogs.modsDifference.missingMods + "</h3>";
dialogHtml += difference.missing.map(formatMod).join("<br>");
}
if (difference.extra.length > 0) {
dialogHtml += "<h3>" + T.dialogs.modsDifference.newMods + "</h3>";
dialogHtml += difference.extra.map(formatMod).join("<br>");
}
const signals = this.dialogs.showWarning(T.dialogs.modsDifference.title, dialogHtml, [
"cancel:good",
"continue:bad",
]);
return new /** @type {typeof Promise<void>} */ (Promise)(resolve => {
signals.continue.add(resolve);
});
}
/**
* @param {SavegameMetadata} game
*/
deleteGame(game) {
const signals = this.dialogs.showWarning(
T.dialogs.confirmSavegameDelete.title,
T.dialogs.confirmSavegameDelete.text
.replace("<savegameName>", game.name || T.mainMenu.savegameUnnamed)
.replace("<savegameLevel>", String(game.level)),
["cancel:good", "delete:bad:timeout"]
);
signals.delete.add(() => {
this.app.savegameMgr.deleteSavegame(game).then(
() => {
this.renderSavegames();
if (this.savedGames.length <= 0) this.renderMainMenu();
},
err => {
this.dialogs.showWarning(
T.dialogs.savegameDeletionError.title,
T.dialogs.savegameDeletionError.text + "<br><br>" + err
);
}
);
});
}
/**
* @param {SavegameMetadata} game
*/
downloadGame(game) {
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
savegame.readAsync().then(() => {
const filename = (game.name || "unnamed") + ".bin";
savegame.storage.requestSaveFile(filename, savegame.currentData);
});
}
onSettingsButtonClicked() {
this.moveToState("SettingsState");
}
onTranslationHelpLinkClicked() {
this.app.platformWrapper.openExternalLink(
"https://github.com/tobspr-games/shapez.io/blob/master/translations"
);
}
onPlayButtonClicked() {
const savegame = this.app.savegameMgr.createNewSavegame();
this.moveToState("InGameState", {
savegame,
});
}
onModsClicked() {
this.moveToState("ModsState", {
backToStateId: "MainMenuState",
});
}
onContinueButtonClicked() {
let latestLastUpdate = 0;
let latestInternalId;
this.app.savegameMgr.currentData.savegames.forEach(saveGame => {
if (saveGame.lastUpdate > latestLastUpdate) {
latestLastUpdate = saveGame.lastUpdate;
latestInternalId = saveGame.internalId;
}
});
const savegame = this.app.savegameMgr.getSavegameById(latestInternalId);
if (!savegame) {
console.warn("No savegame to continue found:", this.app.savegameMgr.currentData.savegames);
return;
}
savegame
.readAsync()
.then(() => this.checkForModDifferences(savegame))
.then(() => {
this.moveToState("InGameState", {
savegame,
});
});
}
onLeave() {
this.dialogs.cleanup();
}
}