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tobspr_shapez.io/src/js/game/systems/storage.js

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import { GameSystemWithFilter } from "../game_system_with_filter";
import { StorageComponent } from "../components/storage";
import { DrawParameters } from "../../core/draw_parameters";
import { formatBigNumber, lerp } from "../../core/utils";
import { Loader } from "../../core/loader";
import { BOOL_TRUE_SINGLETON, BOOL_FALSE_SINGLETON } from "../items/boolean_item";
import { MapChunkView } from "../map_chunk_view";
export class StorageSystem extends GameSystemWithFilter {
constructor(root) {
super(root, [StorageComponent]);
this.storageOverlaySprite = Loader.getSprite("sprites/misc/storage_overlay.png");
/**
* Stores which uids were already drawn to avoid drawing entities twice
* @type {Set<number>}
*/
this.drawnUids = new Set();
this.root.signals.gameFrameStarted.add(this.clearDrawnUids, this);
}
clearDrawnUids() {
this.drawnUids.clear();
}
update() {
for (let i = 0; i < this.allEntities.length; ++i) {
const entity = this.allEntities[i];
const storageComp = entity.components.Storage;
const pinsComp = entity.components.WiredPins;
// Eject from storage
if (storageComp.storedItem && storageComp.storedCount > 0) {
const ejectorComp = entity.components.ItemEjector;
const nextSlot = ejectorComp.getFirstFreeSlot();
if (nextSlot !== null) {
if (ejectorComp.tryEject(nextSlot, storageComp.storedItem)) {
storageComp.storedCount--;
if (storageComp.storedCount === 0) {
storageComp.storedItem = null;
}
}
}
}
let targetAlpha = storageComp.storedCount > 0 ? 1 : 0;
storageComp.overlayOpacity = lerp(storageComp.overlayOpacity, targetAlpha, 0.05);
pinsComp.slots[0].value = storageComp.storedItem;
pinsComp.slots[1].value = storageComp.getIsFull() ? BOOL_TRUE_SINGLETON : BOOL_FALSE_SINGLETON;
}
}
/**
* @param {DrawParameters} parameters
* @param {MapChunkView} chunk
*/
drawChunk(parameters, chunk) {
const contents = chunk.containedEntitiesByLayer.regular;
for (let i = 0; i < contents.length; ++i) {
const entity = contents[i];
const storageComp = entity.components.Storage;
if (!storageComp) {
continue;
}
const storedItem = storageComp.storedItem;
if (!storedItem) {
continue;
}
if (this.drawnUids.has(entity.uid)) {
continue;
}
this.drawnUids.add(entity.uid);
const staticComp = entity.components.StaticMapEntity;
const context = parameters.context;
context.globalAlpha = storageComp.overlayOpacity;
const center = staticComp.getTileSpaceBounds().getCenter().toWorldSpace();
storedItem.drawItemCenteredClipped(center.x, center.y, parameters, 30);
this.storageOverlaySprite.drawCached(parameters, center.x - 15, center.y + 15, 30, 15);
if (parameters.visibleRect.containsCircle(center.x, center.y + 25, 20)) {
context.font = "bold 10px GameFont";
context.textAlign = "center";
context.fillStyle = "#64666e";
context.fillText(formatBigNumber(storageComp.storedCount), center.x, center.y + 25.5);
context.textAlign = "left";
}
context.globalAlpha = 1;
}
}
}