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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
tobspr_shapez.io/src/js/game/buildings
Greg Considine 26b842494f
Achievements (#1087)
* [WIP] Add boilerplate for achievement implementation

* Add config.local.template.js and rm cached copy of config.local.js

* [WIP] Implement painting, cutting, rotating achievements (to log only)

* [WIP] Refactor achievements, jsdoc fixes, add npm script

- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts

* Add steam/greenworks IPC calls and optional private-artifact dependency

* Include private artifacts in standalone builds

* Uncomment appid include

* [WIP] Add steam overlay fix, add hash to artifact dependency

* Update electron, greenworks. Add task to add local config if not present

* Add more achievements, refactor achievement code

* Add receiver flexibility and more achievements
- Add check to see if necessary to create achievement and add receiver
- Add remove receiver functionality when achievement is unlocked

* Add achievements and accommodations for switching states
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements

* Add achievements, ids. Update names, keys for consistency

* Add play time achievements

* [WIP] Add more achievements

* Add more achievements. Add bulk achievement check signal

* [WIP] Add achievements. Start savefile migration

* Add achievements. Add savefile migration

* Remove superfluous achievement stat

* Update lock files, fix merge conflict
2021-03-10 07:33:39 +01:00
..
analyzer.js Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
balancer.js Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
belt.js Minor fixes 2020-10-08 10:41:06 +02:00
comparator.js Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
constant_signal.js Further fixes found during testing, update local config 2020-09-24 17:43:50 +02:00
cutter.js Add 1x1 compact splitters 2020-08-28 21:28:29 +02:00
display.js Update toolbar 2020-09-23 09:24:25 +02:00
filter.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
hub.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
item_producer.js Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
lever.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
logic_gate.js Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
miner.js Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
mixer.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
painter.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
reader.js Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
rotater.js Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
stacker.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
storage.js Make the storage its own building, add sanity checks 2020-09-23 08:59:39 +02:00
transistor.js Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
trash.js Achievements (#1087) 2021-03-10 07:33:39 +01:00
underground_belt.js Get rid of some todos / fixmes 2020-10-08 19:47:27 +02:00
virtual_processor.js Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
wire_tunnel.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
wire.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00